Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
Game History
Round: 5
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Norway: 1 bomber
EDIT: Turning off Edit Mode
1 infantry moved from Baltic States to East Poland
20 armour, 8 artilleries and 59 infantry moved from Baltic States to Belorussia
Germans take Belorussia from Russians
2 infantry moved from Germany to Poland
6 fighters moved from Germany to Poland
1 bomber moved from Germany to Leningrad
1 infantry moved from Palestine to Eastern Mediterranean Sea Zone
1 infantry moved from Eastern Mediterranean Sea Zone to Syria
Combat - Germans
Strategic bombing raid in Leningrad
Bombing raid in Leningrad rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Syria
Germans attack with 1 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits
Middle_East roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Syria
1 infantry owned by the British lost in Syria
Middle_East win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Poland
Germans attack with 6 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 6 fighters and 2 infantry in Poland, round 2 : 2/8 hits, 3.33 expected hits
British roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Poland
Germans win, taking Poland from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 armour moved from Yugoslavia to East Poland
9 armour moved from Germany to East Poland
1 aaGun moved from Baltic States to East Poland
6 fighters moved from Poland to Germany
1 bomber moved from Norway to Germany
1 bomber moved from Leningrad to Germany
Place Units - Germans
13 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
British regular : -0.33
Middle_East regular : 0.67
G5.tsvg I’m shocked you were able to bring the Allies to a 10% chance of win with the dice being basically moot by game end. Well done. I actually think its more like 12% chance? Nuts.
For the record: Germany has 88.5% chance Moscow on condition of 100% chance Berlin. Or 7% chance of Berlin on 100% chance for Moscow.
@The_Good_Captain Game History
Round: 5
Actions - Russians
Russians takes action: Action USAPays1PUs
Action USAPays1PUs activates a trigger called: Trigger USAPays1PUs
Trigger USAPays1PUs: Americans met a national objective for an additional -1 PUs; end with 50 PUs
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Ukraine S.S.R. to Turkestan
1 armour moved from Karelia to Moscow
7 infantry moved from Russia to Moscow
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
6 infantry placed in Moscow
Turn Complete - Russians
Russians collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Game History
Round: 5
Purchase Units - British
British buy 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Vichy France to Northern Italy
British take Northern Italy from Germans
1 infantry moved from France to Netherlands-Belgium
1 infantry moved from Eastern France to Netherlands-Belgium
2 bombers moved from United Kingdom to Moscow
1 armour moved from United Kingdom to English Channel Sea Zone
1 armour and 1 transport moved from English Channel Sea Zone to Baltic Sea Sea Zone
1 armour moved from Baltic Sea Sea Zone to Baltic States
Russians take Baltic States from Germans
1 transport moved from Baltic Sea Sea Zone to English Channel Sea Zone
1 artillery moved from United Kingdom to English Channel Sea Zone
1 artillery moved from English Channel Sea Zone to Netherlands-Belgium
1 submarine moved from Atlantic Sea Zone to British Convoy 4 Sea Zone
British take British Convoy 4 Sea Zone from Germans
1 destroyer moved from Soviet Convoy Sea Zone to Atlantic Sea Zone
1 bomber moved from Iran to Moscow
2 carriers and 3 fighters moved from English Channel Sea Zone to Baltic Sea Sea Zone
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Moscow: 2 fighters
EDIT: Removing units owned by Americans from Moscow: 3 fighters
EDIT: Adding units owned by Russians to Moscow: 5 fighters
EDIT: Turning off Edit Mode
Place Units - British
7 infantry placed in United Kingdom
2 transports placed in English Channel Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 infantry moved from United States to U.S. Eastern Coast Sea Zone
6 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone
6 infantry moved from Celtic Sea Sea Zone to United Kingdom
2 infantry moved from Netherlands-Belgium to English Channel Sea Zone
2 infantry and 1 transport moved from English Channel Sea Zone to Baltic Sea Sea Zone
3 fighters moved from Russia to Moscow
2 infantry moved from Baltic Sea Sea Zone to Poland
3 fighters moved from Baltic Sea Sea Zone to Poland
2 infantry moved from Libya to Egypt
Middle_East take Egypt from Germans
Combat - Americans
Battle in Poland
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Poland, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Poland
2 infantry owned by the Germans lost in Poland
Americans win, taking Poland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Poland to Moscow
Place Units - Americans
6 infantry placed in United States
4 transports placed in U.S. Eastern Coast Sea Zone
Turn Complete - Americans
Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Germans regular : 0.33
I got 91% German win but IMO you could have bought all INF with Germany last round and moved the fighters up for better odds @ Moscow. I didn’t calc the allied attack on Berlin though so not 100% sure if that would have actually worked.
Game History
Round: 6
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
20 armour, 8 artilleries and 59 infantry moved from Belorussia to Moscow
10 armour moved from East Poland to Moscow
2 fighters moved from East Poland to Moscow
2 bombers moved from Germany to Moscow
3 infantry moved from Germany to Netherlands-Belgium
2 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
3 fighters moved from Germany to Netherlands-Belgium
1 infantry moved from East Poland to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
Combat - Germans
Battle in Netherlands-Belgium
Germans attack with 3 fighters and 3 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 3 fighters and 3 infantry in Netherlands-Belgium, round 2 : 2/6 hits, 2.00 expected hits
British roll dice for 1 artillery and 2 infantry in Netherlands-Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Netherlands-Belgium
2 infantry owned by the British lost in Netherlands-Belgium
3 fighters owned by the Germans retreated
2 infantry owned by the Germans retreated to Germany
British win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Poland
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Poland, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Poland
Germans win, taking Poland from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Moscow
Germans attack with 30 armour, 8 artilleries, 2 bombers, 2 fighters and 59 infantry
British defend with 3 bombers; Americans defend with 6 fighters; Russians defend with 1 aaGun, 1 armour, 5 artilleries, 1 factory, 7 fighters and 66 infantry
Russians roll AA dice in Moscow : 1/4 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Moscow
Germans roll dice for 30 armour, 8 artilleries, 2 bombers, 1 fighter and 59 infantry in Moscow, round 2 : 35/100 hits, 30.67 expected hits
Russians roll dice for 1 armour, 5 artilleries, 3 bombers, 13 fighters and 66 infantry in Moscow, round 2 : 40/88 hits, 33.17 expected hits
40 infantry owned by the Germans lost in Moscow
32 infantry owned by the Russians and 3 bombers owned by the British lost in Moscow
Germans roll dice for 30 armour, 8 artilleries, 2 bombers, 1 fighter and 19 infantry in Moscow, round 3 : 22/60 hits, 24.00 expected hits
Russians roll dice for 1 armour, 5 artilleries, 13 fighters and 34 infantry in Moscow, round 3 : 25/53 hits, 22.00 expected hits
6 artilleries owned by the Germans and 19 infantry owned by the Germans lost in Moscow
22 infantry owned by the Russians lost in Moscow
Germans roll dice for 30 armour, 2 artilleries, 2 bombers and 1 fighter in Moscow, round 4 : 18/35 hits, 17.50 expected hits
Russians roll dice for 1 armour, 5 artilleries, 13 fighters and 12 infantry in Moscow, round 4 : 14/31 hits, 14.67 expected hits
2 artilleries owned by the Germans and 12 armour owned by the Germans lost in Moscow
12 infantry owned by the Russians, 1 armour owned by the Russians and 5 artilleries owned by the Russians lost in Moscow
Germans roll dice for 18 armour, 2 bombers and 1 fighter in Moscow, round 5 : 13/21 hits, 10.83 expected hits
Russians roll dice for 13 fighters in Moscow, round 5 : 9/13 hits, 8.67 expected hits
9 armour owned by the Germans lost in Moscow
7 fighters owned by the Russians and 6 fighters owned by the Americans lost in Moscow
Germans captures 23PUs while taking Russians capital
Germans win, taking Moscow from Russians with 9 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 98
Casualties for Germans: 21 armour, 8 artilleries, 1 fighter and 59 infantry
Casualties for Russians: 1 armour, 5 artilleries, 7 fighters and 66 infantry
Casualties for British: 3 bombers
Casualties for Americans: 6 fighters
Non Combat Move - Germans
Trigger GermanVictoryConditionsMet: Setting switch to true for conditionAttachmentGermanVictorySwitch attached to Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to U.S. Eastern Coast Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from Netherlands-Belgium to Germany
1 fighter moved from Poland to Germany
1 fighter moved from Moscow to Belorussia
2 bombers moved from Moscow to Belorussia
1 battleship and 1 transport moved from Eastern Mediterranean Sea Zone to Sicilian Sea Sea Zone
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 9.50
Germans regular : 6.17
Russians AA : 0.33
British regular : 0.00
G6.tsvg the reason I left one inf behind was the 50% chance you remove one of my tanks with that Russian tank in the Caucasus. I sacked a one attacker to ensure the survival of a three attacker.
@The_Good_Captain said in TGC (Germans) vs Doman (Allies), Original Europe:
G6.tsvg the reason I left one inf behind was the 50% chance you remove one of my tanks with that Russian tank in the Caucasus. I sacked a one attacker to ensure the survival of a three attacker.
All good I get it.
On to the next game. Need to try the same playbook (for the most part) with the Ukraine bid before throwing in the towel on this version.
I am running some calculations on you guys’ game. I am also curious to know why this game had 91% odds for a win and the other one 43%
Net TUV Round 1
EF: -8.03
Africa/Med: -3.12
Atlantic: -1.39
Total: -12.54
Net TUV Round 2
EF: +14.21
Africa/Med: +5.46
Atlantic: +13.45
Total: +33.12
Net TUV Round 3
EF: +11.87
Africa/Med: +8.04
Atlantic: +13.45
Total: +23.36
Net TUV Round 4
EF: +17.90
Africa/Med: +0.8
Atlantic: +13.45
Total: +32.15
Net TUV Round 5
EF: +17.40
Africa/Med: +1.94
Atlantic: +14.65
Total: +33.99
Net TUV Round 6
EF: +17.40
Africa/Med: +1.94
Atlantic/Western Allies: +13.95
Moscow Battle: +31.87
Total: +65.16
@VictoryFirst we’re pretty sure its the USA fighter spam combined with nice dice for the Allies but will hit it again to make sure. Eric used the UK carriers to hurl four fighters into Moscow that wouldnt otherwise have been there.
@The_Good_Captain Yeah I don’t think that the fighter spam strategy will work all of the time, only when the Germans get bad dice in the Atlantic. Otherwise there will be subs floating around harassing the convoy centers, really taking a toll on the Allied economy.
The four carriers strat is interesting but I am not quite sure if it’s that more efficient than purchasing three UK fighters instead, which also gives you the option to attack Berlin. On top of that, logistics don’t really matter if Norway and Finland are taken. If you have a steady supply line, it doesn’t matter if it takes two turns or three turns to reach your target because there will be units coming each turn. However having said that, there might be some min-maxing going here where those carriers actually do allow 4 extra fighters to reach Moscow in time. Going to take a look at that.
Anyway I think a couple more games will provide some answers.
Ok I see the US fighters from turn 4 could never have reached Moscow without the carriers, so that is net +1 fighter.
Overall TUV swing through entire game
EF: +30
Altantic/WA: +50
Africa/Med: +37
Total: +117
(Moscow Battle: +98)
@VictoryFirst Caveat to what’s being said here: UK buying Fighters in addition to buying enough navy to not get wiped by the German airforce proved unrealistic during testing. I tried a variant of that (a mix of US/UK Fighters/Carriers) before moving on to what I’m doing now.
Either way, it’s good that you are trying new stuff out, that keeps the game fresh. I like to be proven wrong, so let’s play as many games as possible and find out if Europe is really as unbalanced as we think it is 😀
@VictoryFirst As I’ve said to TGC in private chats, I am still very much of the impression that the game is massively pro-Axis. I just think that the changes to the setup are (potentially) fewer and need to focus more on the Med/Atlantic than the eastern front. More games will help 100% determine that, though.
@DoManMacgee @VictoryFirst I was about to advocate for dropping the pre-game 12 IPC for Germany, removing a single sub from the Bay of Biscay AND removing an infantry from Romania.
If this has the affect that I think it will, I will not recommend removing the infantry from Romania and instead recommend the removal of the pre-game 12 IPC and single submarine from Bay of Biscay.