look familiar?
;)
0e757c02-52a5-49dd-84e2-fd465fba9099-image.png
@Daaras i already redid my turn
@dawgoneit dd then cruiser then planes. carrier last please
@Daaras 64b64064-0495-4f4c-a24a-b60625c7cbb0-it 1.tsvg
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the British
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 30
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Italians
1 bomber and 2 fighters moved from 99 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Albania
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6
Italians collect 11 PUs; end with 11 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
2 infantry moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 55 Sea Zone to New Guinea
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 74 Sea Zone to 60 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Daaras 3745e2e9-02c9-4395-bbe5-475fe5c7ee2c-g 2.tsvg
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 1/8 hits, 2.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Greece
1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 2/7 hits, 2.17 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 4 infantry in Greece, round 4 : 1/7 hits, 2.17 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greece
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone
2 artilleries and 5 infantry moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Poland
2 artilleries moved from France to Western Germany
6 armour and 5 mech_infantrys moved from France to Germany
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
Place Units - Germans
1 submarine and 1 transport placed in 115 Sea Zone
1 fighter placed in Western Germany
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -0.67
Germans regular : -2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Non Combat Move - Russians
1 submarine moved from 130 Sea Zone to 128 Sea Zone
2 infantry moved from Archangel to Leningrad
3 artilleries and 4 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Northern Caucasus to Rostov
3 artilleries moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Southern Belarus
2 aaGuns moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Bryansk to Northern Belarus
2 aaGuns, 3 artilleries and 12 infantry moved from Siberia to Sakha
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
2 fighters placed in Russia
2 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,3,4,6,2,6,5,6,3
Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
@Daaras 4b78a306-53df-4050-9f12-f293495870a9-japan 2.tsvg
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 infantry moved from Korea to Amur
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 7 Sea Zone to 20 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Jehol to 20 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
2 artilleries and 2 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Chahar to Shansi
Japanese take Shansi from Chinese
2 infantry moved from Jehol to Shansi
1 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Kiangsi to Hunan
2 infantry moved from Fukien to Kiangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 battleship moved from 5 Sea Zone to 7 Sea Zone
1 battleship moved from 7 Sea Zone to 37 Sea Zone
1 cruiser moved from 7 Sea Zone to 37 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
3 fighters moved from Hokkaido to Japan
1 fighter and 5 tactical_bombers moved from Hokkaido to Amur
1 tactical_bomber moved from Amur to Northern Manchuria
Combat - Japanese
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
5 artilleries, 5 infantry and 1 marine moved from 5 Sea Zone to Amur
1 fighter moved from Amur to 7 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Amur
1 fighter moved from Northern Manchuria to 7 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria
Place Units - Japanese
2 destroyers and 2 submarines placed in 7 Sea Zone
1 artillery and 2 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
3 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Eastern United States to 27 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
1 destroyer and 1 submarine moved from 24 Sea Zone to 27 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
2 artilleries, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 27 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
2 aaGuns moved from Western United States to Central United States
1 bomber moved from Eastern United States to Hawaiian Islands
Place Units - Americans
1 fighter and 2 tactical_bombers placed in Western United States
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Honan to Anhwe
1 fighter moved from Tsinghai to Anhwe
5 infantry moved from Szechwan to Hopei
6 infantry moved from Tsinghai to Hopei
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 8 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 9 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 10 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 10 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Hopei, round 2 : 3/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
3 artilleries placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya
1 armour and 1 mech_infantry moved from Egypt to Kenya
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 destroyer moved from 80 Sea Zone to 42 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 4/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Kenya
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 armour, 2 infantry and 1 mech_infantry moved from Eastern India to Burma
3 infantry moved from Shan State to Burma
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 destroyer and 2 transports moved from 109 Sea Zone to 119 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Newfoundland Labrador
1 bomber and 2 fighters moved from Malta to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 carrier placed in 40 Sea Zone
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery
Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : -2.83
Italians regular : 0.67
Japanese regular : -3.33
British regular : 2.33
@dawgoneit I forgot to attack 99, so we’ll have to do it through edit mode if you want to scramble.
my 2 fighter and a strat vs your 2 fighters.
If you don’t want to scramble everything is fine and proceed as is.
@Daaras 8b4560db-8b0e-41e6-8569-98fef0497e52-it 2.tsvg
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Albania to Yugoslavia
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 4 infantry moved from Libya to Tobruk
1 armour moved from Yugoslavia to Northern Italy
Combat - Italians
Non Combat Move - Italians
1 armour moved from Libya to Algeria
Italians take Tunisia from Neutral_Axis
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Libya to Tobruk
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 destroyer moved from 60 Sea Zone to 42 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Daaras been busy all week with Thanksgiving stuff. baking breads pies and cleaning. shopping. crazy time for a cook. everybody wants you to cook this or that for them. sorry man. I’ll get to our game as soon as i can.
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
3 armour moved from Germany to Slovakia Hungary
3 armour moved from Germany to Poland
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Germany to Poland
5 mech_infantrys moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Germany to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from France to Southern France
1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Malta
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Malta
1 aaGun owned by the British lost in Malta
Germans roll dice for 1 artillery in Malta, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Germans win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Germans
1 infantry moved from 93 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 artillery moved from 93 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Germany to Poland
2 infantry moved from Norway to Finland
3 armour moved from Greece to Romania
Place Units - Germans
1 transport placed in 95 Sea Zone
1 submarine placed in 115 Sea Zone
2 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : 0.33
@dawgoneit take your time my friend, I didn’t expect us to play much over thankgiving
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Buryatia
3 infantry moved from Ulaanbaatar to Buryatia
3 artilleries and 15 infantry moved from Sakha to Buryatia
2 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
Combat - Russians
Battle in Buryatia
Russians attack with 3 artilleries and 20 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 artilleries and 20 infantry in Buryatia, round 2 : 7/23 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Sakha to Buryatia
1 artillery and 4 infantry moved from Leningrad to Northern Belarus
2 aaGuns moved from Kursk to Ukraine
2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine
2 infantry moved from Stalingrad to Rostov
1 infantry moved from Northern Belarus to Baltic States
1 artillery and 1 infantry moved from Southern Belarus to Northern Belarus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
Place Units - Russians
2 fighters and 1 tactical_bomber placed in Ukraine
3 infantry placed in Leningrad
1 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3
Russians collect 42 PUs (1 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 2.17
@Daaras 0e8d56cd-6589-4c67-9d6c-5491d9ecc7bf-jap 3.tsvg
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 2 tactical_bombers moved from Northern Manchuria to Buryatia
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to Buryatia
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
7 artilleries, 12 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers moved from Amur to Buryatia
1 artillery and 2 infantry moved from Kiangsi to Fukien
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Kiangsi to Fukien
2 bombers moved from Hunan to Buryatia
1 fighter and 1 tactical_bomber moved from Hunan to Fukien
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 7 artilleries, 2 bombers, 3 fighters, 14 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers
Russians defend with 2 aaGuns, 3 artilleries and 20 infantry
Russians roll AA dice in Buryatia : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 3 fighters, 14 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers in Buryatia, round 2 : 11/36 hits, 13.50 expected hits
Russians roll dice for 2 aaGuns, 3 artilleries and 20 infantry in Buryatia, round 2 : 10/23 hits, 7.67 expected hits
10 infantry owned by the Japanese lost in Buryatia
9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers in Buryatia, round 3 : 7/26 hits, 11.33 expected hits
Russians roll dice for 3 artilleries and 11 infantry in Buryatia, round 3 : 5/14 hits, 4.67 expected hits
4 infantry owned by the Japanese and 1 marine owned by the Japanese lost in Buryatia
7 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 7 tactical_bombers in Buryatia, round 4 : 10/21 hits, 9.83 expected hits
Russians roll dice for 3 artilleries and 4 infantry in Buryatia, round 4 : 3/7 hits, 2.33 expected hits
3 artilleries owned by the Japanese lost in Buryatia
4 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 4 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 3 artilleries, 14 infantry and 1 marine
Casualties for Russians: 2 aaGuns, 3 artilleries and 20 infantry
Non Combat Move - Japanese
2 bombers moved from Buryatia to Northern Manchuria
7 tactical_bombers moved from Buryatia to Shantung
3 fighters moved from Buryatia to Northern Manchuria
3 carriers and 6 fighters moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Hainan
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 cruiser moved from 5 Sea Zone to 7 Sea Zone
4 transports moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 7 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 armour, 2 artilleries and 3 infantry placed in Japan
1 submarine and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : -6.67
Russians regular : 3.33
Russians AA : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone
Place Units - Americans
3 destroyers placed in 104 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 104 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 4,5
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Hopei to Kiangsi
6 infantry moved from Yunnan to Kweichow
1 fighter moved from Tsinghai to Kiangsi
3 artilleries and 9 infantry moved from Hopei to Hunan
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hunan
Chinese attack with 3 artilleries and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 9 infantry in Hunan, round 2 : 2/12 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Kweichow, round 3 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Kiangsi to Szechwan
Place Units - Chinese
3 artilleries and 1 infantry placed in Hunan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kiangsi: 2 infantry
EDIT: Changing ownership of Kiangsi from Chinese to Chinese
EDIT: Changing ownership of Kiangsi from Chinese to Japanese
EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 infantry moved from Java to 42 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 artillery moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to French Madagascar
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Newfoundland Labrador to 119 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 119 Sea Zone to 104 Sea Zone
2 infantry moved from Southern Persia to Iraq
1 bomber and 2 fighters moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Eastern India to Iraq
1 artillery moved from Eastern India to Burma
Combat - British
Battle in French Madagascar
Battle in Iraq
British attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/8 hits, 3.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 3.33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking French Madagascar from Neutral_Axis with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 bomber and 2 fighters moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Southern Persia
1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Eastern United States
2 infantry moved from 40 Sea Zone to Eastern India
Place Units - British
1 factory_minor placed in Southern Persia
3 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4
British collect 33 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,6,6,3,3,5,5,4,1,1,5,5,1,2,5,3,1,5,5,2,1,1,2,3,1,4
UK_Pacific collect 20 PUs (3 lost to blockades); end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -0.67
Neutral_Axis regular : 0.33
British regular : -2.83
@Daaras e49ae122-bbbd-43fc-b990-8e7cc5d8f67f-it 3.tsvg
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Algeria to Libya
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
3 artilleries and 5 infantry moved from Yugoslavia to Romania
2 armour and 1 mech_infantry moved from Northern Italy to Romania
2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
Non Combat Move - Italians
2 infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from Southern Italy to Malta
1 fighter moved from Southern Italy to Malta
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Marshall Islands
1 infantry owned by the Japanese lost in Marshall Islands
ANZAC win, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 submarines moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Turning on Edit Mode
EDIT: ANZAC takes French Indo China from Neutral_Axis
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
EDIT: 1 infantry moved from Shan State to French Indo China
EDIT: French undo move 2.
EDIT: 1 infantry moved from Shan State to Burma
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.17