TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
    Purchase Units - Japanese
        Japanese buy 1 destroyer, 1 fighter, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Russians
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Japanese
        1 infantry moved from Suiyuyan to Kansu
        1 mech_infantry moved from Sikang to Kansu
        1 infantry moved from Tsinghai to Kansu
        1 armour moved from Shensi to Kansu
        1 bomber moved from Kweichow to India
        1 bomber moved from Kweichow to India
        1 tactical_bomber moved from Hopei to Kansu
        1 armour moved from Suiyuyan to Kansu
        1 armour moved from Shensi to Kansu
        1 armour moved from Shensi to Kansu
        12 fighters and 2 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone
        1 destroyer moved from 61 Sea Zone to 42 Sea Zone
        1 battleship moved from 61 Sea Zone to 42 Sea Zone
        1 battleship moved from 61 Sea Zone to 42 Sea Zone
        1 cruiser moved from 61 Sea Zone to 42 Sea Zone
        1 cruiser moved from 61 Sea Zone to 42 Sea Zone
        1 submarine moved from 61 Sea Zone to 42 Sea Zone
        1 destroyer moved from 61 Sea Zone to 42 Sea Zone
        1 submarine moved from 61 Sea Zone to 42 Sea Zone
        1 submarine moved from 36 Sea Zone to 35 Sea Zone
        1 destroyer moved from 36 Sea Zone to 43 Sea Zone
        2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
        1 armour moved from Yunnan to Kwangtung
        1 mech_infantry moved from Yunnan to Kwangtung
        1 tactical_bomber moved from French Indo China to Kwangtung
        1 tactical_bomber moved from French Indo China to Kwangtung
        1 tactical_bomber moved from French Indo China to Kwangtung
    Combat - Japanese
        Strategic bombing raid in India
                UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
            Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
            Bombing raid in India causes 11 damage total. 
        Battle in 35 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 35 Sea Zone
            Japanese win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 43 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the ANZAC lost in 43 Sea Zone
            Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Kansu
            Japanese attack with 4 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
            Chinese defend with 1 fighter and 4 infantry
                Japanese roll dice for 4 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/8 hits, 3.17 expected hits
                Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 2/5 hits, 2.00 expected hits
                2 infantry owned by the Japanese lost in Kansu
                1 infantry owned by the Chinese lost in Kansu
                Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 4/6 hits, 2.83 expected hits
                Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 2/4 hits, 1.67 expected hits
                1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kansu
                3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
            Japanese win, taking Kansu from Chinese with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
            Casualties for Chinese: 1 fighter and 4 infantry
        Battle in Kwangtung
            Japanese attack with 1 armour, 1 mech_infantry and 3 tactical_bombers
            Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 armour, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits
                UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in 42 Sea Zone
            Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 12 fighters, 2 submarines and 2 tactical_bombers
            ANZAC defend with 1 submarine
                Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                1 submarine owned by the ANZAC lost in 42 Sea Zone
            Japanese win with 2 battleships, 2 cruisers, 2 destroyers, 12 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
    Non Combat Move - Japanese
        2 artilleries, 7 carriers, 1 infantry and 2 transports moved from 61 Sea Zone to 42 Sea Zone
        1 artillery moved from 42 Sea Zone to Java
        1 infantry moved from 42 Sea Zone to Java
        1 artillery moved from 42 Sea Zone to Java
        1 artillery moved from French Indo China to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        1 aaGun and 6 infantry moved from Yunnan to French Indo China
        3 tactical_bombers moved from Kwangtung to French Indo China
        2 bombers moved from India to French Indo China
        1 mech_infantry moved from Szechwan to Sikang
        1 infantry moved from Kweichow to Szechwan
        1 mech_infantry moved from Shensi to Tsinghai
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Hopei to Shensi
        1 infantry moved from Chahar to Hopei
        1 armour moved from Anhwe to Chahar
        1 tactical_bomber moved from Kansu to Hopei
        2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
        1 infantry moved from Kiangsu to Anhwe
        1 submarine moved from 39 Sea Zone to 80 Sea Zone
        1 submarine moved from 36 Sea Zone to 39 Sea Zone
        1 submarine moved from 36 Sea Zone to 39 Sea Zone
        1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 artillery moved from 42 Sea Zone to Java
    Place Units - Japanese
        1 fighter and 5 infantry placed in Japan
        1 infantry and 2 mech_infantrys placed in French Indo China
        1 destroyer placed in 6 Sea Zone
        3 infantry placed in Manchuria
        3 infantry placed in Kiangsu
        2 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 21
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,5,6,4,4,3,3,4,4,2,2,5,1,2,2,2,3,3,6,6,3,6,3,2,6,5
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,3,1,6,4,3,2,4,6,4,5,2,3,2,3,4,2,2,6
        Japanese collect 39 PUs (21 lost to blockades); end with 39 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -2.67
UK_Pacific AA : -0.33
UK_Pacific regular : -0.67
ANZAC regular : -0.17
Savegame