Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
@Daaras Probably, make your changes and re-post
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 50 Sea Zone to 55 Sea Zone
6 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
1 marine moved from Solomon Islands to 50 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 marines and 2 submarines moved from 50 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
2 infantry moved from Gilbert Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New Zealand to 65 Sea Zone
1 bomber moved from Hawaiian Islands to New Zealand
1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone
6 infantry moved from Western United States to 11 Sea Zone
6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
6 infantry and 3 transports moved from 27 Sea Zone to 31 Sea Zone
1 carrier moved from 11 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
Combat - Americans
Battle in Paulau
Battle in Caroline Islands
Battle in 113 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 3 carriers, 3 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports moved from 65 Sea Zone to 55 Sea Zone
1 armour, 1 artillery, 3 carriers, 3 destroyers, 10 fighters, 8 infantry, 2 mech_infantrys, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 8 infantry, 1 marine and 2 mech_infantrys moved from 35 Sea Zone to Caroline Islands
1 battleship and 1 destroyer moved from 27 Sea Zone to 31 Sea Zone
EDIT: 1 fighter moved from Gibraltar to Morocco
Place Units - Americans
3 artilleries and 3 infantry placed in Western United States
3 transports placed in 11 Sea Zone
4 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 artillery moved from Inner Mongolia to Honan
2 artilleries and 3 infantry moved from Honan to Hopei
1 fighter moved from Hunan to Hopei
Combat - Chinese
Chinese creates battle in territory Anhwe
Chinese creates battle in territory Kiangsi
Battle in Hopei
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Anhwe from Japanese, taking Kiangsi from Japanese, taking Hopei from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Hunan
Place Units - Chinese
3 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;
Combat Move - British
2 infantry moved from Tunisia to Algeria
3 fighters moved from Morocco to United Kingdom
3 destroyers moved from 109 Sea Zone to 93 Sea Zone
2 fighters moved from Morocco to 93 Sea Zone
1 fighter moved from Egypt to Southern Persia
1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 82 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Iraq to Southern Persia
1 armour moved from Southern Persia to Baluchistan
1 armour and 3 infantry moved from Central India to Eastern India
1 artillery moved from Eastern India to Burma
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
1 bomber moved from Hunan to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from French Indo China to Eastern India
1 aaGun moved from Gibraltar to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Morocco
EDIT: 1 fighter moved from United Kingdom to 93 Sea Zone
Place Units - British
2 transports placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6,3,1,2,2,3,2,1,1
UK_Pacific collect 6 PUs (2 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Gibraltar: 2 aaGuns and 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Removing units owned by French from Morocco: 1 fighter
EDIT: Removing units owned by Americans from Morocco: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from Morocco: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.00
Japanese regular : 0.33
Japanese AA : -0.17
Germans regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Malta to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
2 battleships moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 99 Sea Zone to Algeria
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Tunisia
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 2 battleships in Algeria, round 2 : 0/2 hits, 1.33 expected hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2.17 expected hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Algeria
2 infantry owned by the British lost in Algeria
Italians win, taking Tunisia from British, taking Algeria from French with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 carrier, 2 cruisers, 6 destroyers and 7 submarines moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from Algeria to 96 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 destroyer and 2 transports placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - ANZAC
1 cruiser moved from 83 Sea Zone to 81 Sea Zone
Non Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Nenetsia to Gorky
Germans take Gorky from Russians
Combat - Germans
Non Combat Move - Germans
11 infantry moved from Novgorod to Smolensk
11 infantry moved from Leningrad to Novgorod
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Romania to Bessarabia
3 transports moved from 118 Sea Zone to 117 Sea Zone
6 infantry moved from Germany to 117 Sea Zone
6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
6 infantry moved from 118 Sea Zone to Leningrad
2 fighters moved from Smolensk to Leningrad
4 bombers moved from Ukraine to Leningrad
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Leningrad
1 infantry moved from France to Western Germany
Place Units - Germans
2 armour and 1 mech_infantry placed in Leningrad
2 armour and 1 mech_infantry placed in Romania
1 factory_minor placed in Ukraine
1 artillery and 5 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 31 PUs;
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Italians
1 armour moved from Yaroslavl to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Tula
Russians take Tula from Germans
1 infantry moved from Samara to Gorky
6 fighters moved from Russia to Gorky
Combat - Russians
Battle in Rostov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Gorky
Russians attack with 6 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 6 fighters and 1 infantry in Gorky, round 2 : 1/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters moved from Gorky to Russia
1 tactical_bomber moved from Rostov to Stalingrad
3 infantry moved from Komi to Evenkiyskiy
3 infantry moved from Urals to Samara
EDIT: 1 armour moved from Tula to Russia
Place Units - Russians
7 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 3 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 infantry and 1 mech_infantry moved from Malaya to Shan State
5 artilleries and 12 infantry moved from French Indo China to Shan State
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
3 fighters and 4 tactical_bombers moved from Kwangtung to Kiangsi
1 bomber moved from French Indo China to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Kiangsi
Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Kiangsi, round 2 : 3/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Shan State, round 2 : 7/20 hits, 5.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Japan to Kwangtung
3 fighters and 4 tactical_bombers moved from Kiangsi to Kwangtung
1 fighter moved from 21 Sea Zone to Kwangtung
1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
4 artilleries and 6 infantry moved from Kiangsu to 20 Sea Zone
4 artilleries, 1 battleship, 6 infantry and 5 transports moved from 20 Sea Zone to 132 Sea Zone
1 fighter moved from 132 Sea Zone to Malaya
1 fighter moved from 132 Sea Zone to Malaya
4 artilleries and 6 infantry moved from 132 Sea Zone to Shan State
1 aaGun moved from French Indo China to Shan State
2 aaGuns and 3 infantry moved from Kiangsu to Fukien
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 carrier, 1 destroyer and 3 transports moved from 21 Sea Zone to 132 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Kyushu to Japan
Place Units - Japanese
1 airfield placed in New South Wales
3 destroyers placed in 132 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
3 infantry placed in New South Wales
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.50
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
8 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Marshall Islands
1 destroyer moved from 31 Sea Zone to 23 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Marianas
2 infantry and 1 transport moved from 31 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
4 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys moved from Caroline Islands to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao
1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 6 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from 36 Sea Zone to Manilla
3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 31 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
8 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Marshall Islands
1 destroyer moved from 31 Sea Zone to 23 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Marianas
2 infantry and 1 transport moved from 31 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
4 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys moved from Caroline Islands to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao
1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 6 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from 36 Sea Zone to Manilla
3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 31 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,2,3
1 destroyer owned by the Americans lost in 23 Sea Zone
Battle in Iwo Jima
Battle in 22 Sea Zone
Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 22 Sea Zone from Japanese with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 5 fighters, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 23 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 8 destroyers, 1 submarine and 7 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 8 destroyers and 7 transports in 36 Sea Zone, round 2 : 0/8 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 8 destroyers and 7 transports in 36 Sea Zone, round 3 : 5/8 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 8 destroyers, 1 submarine and 7 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Marshall Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Marshall Islands, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Manilla
Battle in Davao
Battle in Marianas
Non Combat Move - Americans
5 fighters and 2 tactical_bombers moved from 23 Sea Zone to 36 Sea Zone
5 fighters and 2 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone
1 battleship, 7 carriers, 2 cruisers and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from Paulau to 36 Sea Zone
2 marines moved from 36 Sea Zone to Manilla
1 battleship moved from 31 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
Place Units - Americans
4 submarines placed in 11 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
2 transports placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 artilleries, 1 fighter and 18 infantry moved from Hunan to Kwangtung
2 artilleries and 3 infantry moved from Hopei to Kiangsi
1 artillery moved from Honan to Hopei
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 7 artilleries, 1 fighter and 18 infantry
Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 1 harbour, 5 infantry and 5 tactical_bombers
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Chinese roll dice for 7 artilleries, 1 fighter and 18 infantry in Kwangtung, round 2 : 6/26 hits, 7.00 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 5 infantry and 5 tactical_bombers in Kwangtung, round 2 : 5/21 hits, 9.83 expected hits
5 infantry owned by the Chinese lost in Kwangtung
5 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
Chinese roll dice for 7 artilleries, 1 fighter and 13 infantry in Kwangtung, round 3 : 7/21 hits, 6.17 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters and 5 tactical_bombers in Kwangtung, round 3 : 9/16 hits, 8.17 expected hits
9 infantry owned by the Chinese lost in Kwangtung
2 tactical_bombers owned by the Japanese, 3 artilleries owned by the Japanese, 1 bomber owned by the Japanese and 1 armour owned by the Japanese lost in Kwangtung
Chinese roll dice for 7 artilleries, 1 fighter and 4 infantry in Kwangtung, round 4 : 5/12 hits, 4.17 expected hits
Japanese roll dice for 6 fighters and 3 tactical_bombers in Kwangtung, round 4 : 5/9 hits, 5.50 expected hits
4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
2 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in Kwangtung
Chinese roll dice for 6 artilleries and 1 fighter in Kwangtung, round 5 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 4 fighters in Kwangtung, round 5 : 3/4 hits, 2.67 expected hits
3 artilleries owned by the Chinese lost in Kwangtung
3 fighters owned by the Japanese lost in Kwangtung
Chinese roll dice for 3 artilleries and 1 fighter in Kwangtung, round 6 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Kwangtung
1 fighter owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 86
Casualties for Chinese: 5 artilleries and 18 infantry
Casualties for Japanese: 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 5 infantry and 5 tactical_bombers
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangtung: 2 artilleries and 1 fighter
EDIT: Turning off Edit Mode
Place Units - Chinese
1 artillery and 5 infantry placed in Kiangsi
Turning on Edit Mode
EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangtung: 3 fighters
EDIT: Adding units owned by Chinese to Kiangsi: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - British
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar
1 armour moved from Baluchistan to Eastern India
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan
EDIT: 1 artillery and 1 infantry moved from Baluchistan to Eastern India
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern India to Southern Persia
3 aaGuns, 4 artilleries and 20 infantry moved from Burma to Eastern India
3 submarines moved from 82 Sea Zone to 78 Sea Zone
Place Units - British
3 infantry placed in Egypt
2 fighters placed in Southern Persia
2 transports placed in 112 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -4.00
Japanese regular : -5.17
Japanese AA : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from Tunisia to 96 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 2 infantry, 7 submarines and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 artilleries, 2 fighters and 6 infantry moved from 94 Sea Zone to Morocco
1 artillery moved from Algeria to Morocco
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
Combat - Italians
Battle in Morocco
Italians attack with 3 artilleries, 2 fighters and 6 infantry
Americans defend with 1 artillery
Italians roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 3/4 hits, 2.33 expected hits
French roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
1 artillery owned by the Americans lost in Morocco
Italians win, taking Morocco from French with 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Ukraine
2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Morocco to 94 Sea Zone
Place Units - Italians
1 armour placed in Northern Italy
1 artillery and 2 infantry placed in Southern France
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 81 Sea Zone to 82 Sea Zone
Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Gibraltar: 1 fighter
EDIT: Adding units owned by French to 93 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers and 4 fighters moved from Leningrad to Russia
Combat Hit Differential Summary :
@Daaras Intercept?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers and 4 fighters moved from Leningrad to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Russians launches 6 interceptors out of Russia
Attackers Fire, : 2/8 hits, 2.00 expected hits
Defenders Fire, : 3/6 hits, 2.00 expected hits
3 fighters owned by the Germans lost in Russia
2 fighters owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 4,3,5 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Cleaning up after air battles
Non Combat Move - Germans
11 infantry moved from Novgorod to Smolensk
2 armour and 1 mech_infantry moved from Leningrad to Smolensk
3 bombers moved from Russia to Leningrad
1 fighter moved from Russia to Smolensk
6 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Bessarabia to Ukraine
2 armour and 1 mech_infantry moved from Romania to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
3 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 5 infantry moved from Germany to 117 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad
6 fighters and 6 tactical_bombers moved from Southern Italy to France
Place Units - Germans
3 armour and 3 mech_infantrys placed in Germany
3 infantry placed in Romania
4 infantry placed in Germany
1 fighter placed in Western Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : 1.00
Attackers Fire, : 0.00
Russians AA : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 31 PUs;
Russians buy 1 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Italians
1 armour moved from Yaroslavl to Russia
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Rostov to Stalingrad
1 infantry moved from Tambov to Stalingrad
1 infantry moved from Gorky to Russia
3 infantry moved from Evenkiyskiy to Komi
Place Units - Russians
1 armour and 2 artilleries placed in Stalingrad
1 artillery, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
@mikawagunichi the french ships are supposed to be in 112, i forgot to move them, but it doesnt effect the japs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 carriers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 artillery, 11 infantry and 1 mech_infantry moved from Shan State to Yunnan
1 transport moved from 132 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
Combat - Japanese
Battle in Solomon Islands
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Yunnan, round 2 : 2/14 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Solomon Islands from Americans, taking Yunnan from Chinese with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Shan State to Yunnan
2 fighters moved from Malaya to 132 Sea Zone
1 submarine moved from 38 Sea Zone to 132 Sea Zone
8 fighters moved from New South Wales to 132 Sea Zone
2 tactical_bombers moved from New South Wales to 132 Sea Zone
1 infantry moved from New South Wales to Queensland
3 fighters moved from Kwangtung to Japan
2 aaGuns and 3 infantry moved from Fukien to Kiangsu
Place Units - Japanese
3 carriers placed in 132 Sea Zone
3 infantry placed in New South Wales
3 infantry placed in Kiangsu
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 7 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 36 Sea Zone to 7 Sea Zone
Americans take 20 Sea Zone from Japanese
10 fighters and 4 tactical_bombers moved from 36 Sea Zone to 7 Sea Zone
2 infantry moved from Iwo Jima to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 submarine moved from 22 Sea Zone to 7 Sea Zone
2 infantry moved from Marianas to 23 Sea Zone
2 infantry and 1 transport moved from 23 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry moved from Manilla to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Davao to 36 Sea Zone
1 armour, 1 artillery, 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 10 infantry, 2 marines, 2 mech_infantrys, 1 submarine and 7 transports moved from 36 Sea Zone to 20 Sea Zone
2 marines moved from 20 Sea Zone to Okinawa
1 armour, 1 artillery, 10 infantry and 2 mech_infantrys moved from 20 Sea Zone to Kiangsu
2 infantry moved from Caroline Islands to 34 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 artillery and 3 infantry moved from Marshall Islands to 33 Sea Zone
1 bomber moved from New Zealand to 55 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 31 Sea Zone to 27 Sea Zone
4 submarines moved from 11 Sea Zone to 27 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in New Britain
Battle in Okinawa
Battle in Guam
Battle in Shantung
Battle in 55 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 55 Sea Zone
Americans win, taking New Britain from Japanese, taking Okinawa from Japanese, taking Guam from Japanese, taking Shantung from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 7 Sea Zone
Americans attack with 1 destroyer, 10 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 7 Sea Zone
Americans win with 1 destroyer, 10 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys
Japanese defend with 2 aaGuns, 2 artilleries, 1 factory_minor and 6 infantry
Americans roll dice for 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys in Kiangsu, round 2 : 1/16 hits, 3.50 expected hits
Japanese roll dice for 2 aaGuns, 2 artilleries and 6 infantry in Kiangsu, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Americans lost in Kiangsu
1 aaGun owned by the Japanese lost in Kiangsu
Americans roll dice for 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Kiangsu, round 3 : 3/15 hits, 3.33 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries and 6 infantry in Kiangsu, round 3 : 5/8 hits, 2.67 expected hits
5 infantry owned by the Americans lost in Kiangsu
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu
Americans roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Kiangsu, round 4 : 3/10 hits, 2.50 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Kiangsu, round 4 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans lost in Kiangsu
3 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Kiangsu, round 5 : 4/8 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Kiangsu, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Kiangsu
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 9 infantry
Casualties for Japanese: 2 aaGuns, 2 artilleries and 6 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
10 fighters and 4 tactical_bombers moved from 7 Sea Zone to 20 Sea Zone
4 artilleries and 4 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from 55 Sea Zone to Wake Island
2 aaGuns moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
2 aaGuns, 1 battleship, 1 fighter, 2 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
1 fighter moved from 126 Sea Zone to Iceland
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 115 Sea Zone
Place Units - Americans
6 transports placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
2 artilleries and 7 infantry placed in Eastern United States
1 artillery placed in Central United States
Americans undo move 3.
2 artilleries and 7 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Hopei to Anhwe
1 fighter and 2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
Place Units - Chinese
6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs
Purchase Units - British
British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
3 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 93 Sea Zone to 115 Sea Zone
1 armour moved from Eastern India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to Eastern India
3 submarines moved from 78 Sea Zone to 73 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 78 Sea Zone
Combat - British
Battle in Norway
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns, 1 armour and 3 infantry moved from Gibraltar to 93 Sea Zone
2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
EDIT: 1 cruiser and 1 destroyer moved from 93 Sea Zone to 112 Sea Zone
2 artilleries and 5 infantry moved from Southern Persia to Baluchistan
2 fighters moved from United Kingdom to 115 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 112 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
4 aaGuns, 1 armour and 5 infantry moved from 115 Sea Zone to Norway
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Southern Persia
1 armour, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.17
Japanese regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 7 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 36 Sea Zone to 7 Sea Zone
Americans take 20 Sea Zone from Japanese
10 fighters and 4 tactical_bombers moved from 36 Sea Zone to 7 Sea Zone
2 infantry moved from Iwo Jima to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 submarine moved from 22 Sea Zone to 7 Sea Zone
2 infantry moved from Marianas to 23 Sea Zone
2 infantry and 1 transport moved from 23 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry moved from Manilla to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Davao to 36 Sea Zone
1 armour, 1 artillery, 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 10 infantry, 2 marines, 2 mech_infantrys, 1 submarine and 7 transports moved from 36 Sea Zone to 20 Sea Zone
2 marines moved from 20 Sea Zone to Okinawa
1 armour, 1 artillery, 10 infantry and 2 mech_infantrys moved from 20 Sea Zone to Kiangsu
2 infantry moved from Caroline Islands to 34 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 artillery and 3 infantry moved from Marshall Islands to 33 Sea Zone
1 bomber moved from New Zealand to 55 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 31 Sea Zone to 27 Sea Zone
4 submarines moved from 11 Sea Zone to 27 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in New Britain
Battle in Okinawa
Battle in Guam
Battle in Shantung
Battle in 55 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 55 Sea Zone
Americans win, taking New Britain from Japanese, taking Okinawa from Japanese, taking Guam from Japanese, taking Shantung from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 7 Sea Zone
Americans attack with 1 destroyer, 10 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 7 Sea Zone
Americans win with 1 destroyer, 10 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys
Japanese defend with 2 aaGuns, 2 artilleries, 1 factory_minor and 6 infantry
Americans roll dice for 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys in Kiangsu, round 2 : 1/16 hits, 3.50 expected hits
Japanese roll dice for 2 aaGuns, 2 artilleries and 6 infantry in Kiangsu, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Americans lost in Kiangsu
1 aaGun owned by the Japanese lost in Kiangsu
Americans roll dice for 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Kiangsu, round 3 : 3/15 hits, 3.33 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries and 6 infantry in Kiangsu, round 3 : 5/8 hits, 2.67 expected hits
5 infantry owned by the Americans lost in Kiangsu
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu
Americans roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Kiangsu, round 4 : 3/10 hits, 2.50 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Kiangsu, round 4 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans lost in Kiangsu
3 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Kiangsu, round 5 : 4/8 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Kiangsu, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Kiangsu
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 9 infantry
Casualties for Japanese: 2 aaGuns, 2 artilleries and 6 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
10 fighters and 4 tactical_bombers moved from 7 Sea Zone to 20 Sea Zone
4 artilleries and 4 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from 55 Sea Zone to Wake Island
2 aaGuns moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
2 aaGuns, 1 battleship, 1 fighter, 2 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
1 fighter moved from 126 Sea Zone to Iceland
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 115 Sea Zone
Place Units - Americans
6 transports placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
2 artilleries and 7 infantry placed in Eastern United States
1 artillery placed in Central United States
Americans undo move 3.
2 artilleries and 7 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Hopei to Anhwe
1 fighter and 2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
Place Units - Chinese
6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs
Purchase Units - British
British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
3 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 93 Sea Zone to 115 Sea Zone
1 armour moved from Eastern India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to Eastern India
3 submarines moved from 78 Sea Zone to 73 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 78 Sea Zone
Combat - British
Battle in Norway
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns, 1 armour and 3 infantry moved from Gibraltar to 93 Sea Zone
2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
EDIT: 1 cruiser and 1 destroyer moved from 93 Sea Zone to 112 Sea Zone
2 artilleries and 5 infantry moved from Southern Persia to Baluchistan
2 fighters moved from United Kingdom to 115 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 112 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
4 aaGuns, 1 armour and 5 infantry moved from 115 Sea Zone to Norway
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Southern Persia
1 armour, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 armour, 1 fighter and 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 artillery
EDIT: Adding units owned by British to Iceland: 1 harbour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.17
Japanese regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
1 bomber moved from Ukraine to Stalingrad
2 destroyers moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from 94 Sea Zone to 100 Sea Zone
4 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 4 infantry moved from Southern France to 95 Sea Zone
1 artillery, 4 infantry and 4 transports moved from 95 Sea Zone to 94 Sea Zone
3 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 fighter and 7 infantry moved from 94 Sea Zone to Gibraltar
Combat - Italians
Strategic bombing raid in Stalingrad
Russians roll AA dice in Stalingrad : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians killed by AA in Stalingrad
Bombing raid in Stalingrad causes 0 damage total.
Battle in Gibraltar
Battle in 100 Sea Zone
Italians attack with 2 destroyers and 1 fighter
French defend with 1 destroyer
Italians roll dice for 2 destroyers and 1 fighter in 100 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 100 Sea Zone
Italians win, taking Gibraltar from British, taking 100 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 100 Sea Zone to Crete
3 artilleries and 2 infantry moved from Morocco to Algeria
2 aaGuns, 1 armour and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Gibraltar to 94 Sea Zone
Place Units - Italians
2 transports placed in 97 Sea Zone
2 artilleries and 2 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 0.83
Russians AA : 0.83