UK Turn 1 Complete Game 38.tsvg
Dice are now almost dead even.
UK:
Tobruk: +0.21 swing
Sumatra: -0.17 swing
Sea zone 119: +0.17 swing
Net Allies dice swing: -1.48 swing
Net Axis dice swing: +1.48 swing
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - ANZAC
1 cruiser moved from 83 Sea Zone to 101 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Combat Move - French
1 destroyer moved from 83 Sea Zone to 101 Sea Zone
1 fighter moved from Gibraltar to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
3 fighters and 6 tactical_bombers moved from Southern Italy to Western Germany
4 bombers moved from Smolensk to Southern Italy
3 artilleries and 3 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Bessarabia to Ukraine
2 artilleries and 13 infantry moved from Kursk to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 fighters moved from Smolensk to Germany
6 infantry moved from Germany to Western Germany
3 transports moved from 118 Sea Zone to 116 Sea Zone
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
2 aaGuns, 14 armour, 4 artilleries, 18 infantry and 14 mech_infantrys moved from Smolensk to Northern Belarus
11 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Leningrad
Place Units - Germans
7 transports placed in 116 Sea Zone
4 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Algeria to Morocco
2 cruisers and 1 marine moved from 31 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
1 armour, 1 artillery, 8 infantry, 2 mech_infantrys and 6 transports moved from 31 Sea Zone to 65 Sea Zone
1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 65 Sea Zone to New Zealand
1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 carrier and 2 fighters moved from 28 Sea Zone to 50 Sea Zone
3 submarines moved from 31 Sea Zone to 50 Sea Zone
3 carriers, 4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 65 Sea Zone
2 destroyers moved from 31 Sea Zone to 65 Sea Zone
1 tactical_bomber moved from Western United States to 50 Sea Zone
1 destroyer moved from 31 Sea Zone to 65 Sea Zone
1 battleship, 3 carriers, 5 destroyers, 4 fighters, 1 marine and 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in New Zealand
Battle in Gilbert Islands
Battle in Solomon Islands
Non Combat Move - Americans
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier and 3 transports placed in 11 Sea Zone
6 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Kiangsi
1 fighter moved from Yunnan to Kiangsi
3 artilleries and 12 infantry moved from Hopei to Hunan
1 artillery and 1 infantry moved from Tsinghai to Honan
1 artillery and 2 infantry moved from Shansi to Honan
1 artillery moved from Chahar to Inner Mongolia
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
1 artillery and 4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 3 destroyers and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from 94 Sea Zone to 98 Sea Zone
5 fighters moved from 94 Sea Zone to Tunisia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
3 infantry moved from Baluchistan to Central India
1 armour moved from Southern Persia to Central India
1 armour moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 infantry moved from Algeria to Tunisia
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Malaya
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in Malaya
1 infantry owned by the Japanese lost in Malaya
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits
1 fighter owned by the British lost in Malaya
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Tunisia
British attack with 5 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 5 fighters and 3 infantry in Tunisia, round 2 : 5/8 hits, 3.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Tunisia
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries, 1 fighter and 10 infantry moved from Eastern India to Burma
3 aaGuns, 1 artillery and 10 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Malaya to Burma
1 bomber moved from Southern Persia to Burma
1 bomber moved from Burma to Hunan
5 fighters moved from Tunisia to Algeria
5 fighters moved from Algeria to 94 Sea Zone
1 fighter moved from 98 Sea Zone to 94 Sea Zone
1 aaGun and 2 infantry moved from Algeria to Morocco
3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 94 Sea Zone to 93 Sea Zone
EDIT: 1 fighter moved from 94 Sea Zone to Egypt
EDIT: 5 fighters moved from 94 Sea Zone to Morocco
EDIT: 1 cruiser and 1 destroyer moved from 94 Sea Zone to 93 Sea Zone
Place Units - British
3 destroyers placed in 109 Sea Zone
5 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,3
UK_Pacific collect 5 PUs (6 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : 0.33
Japanese regular : 1.00
British regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Algeria to Morocco
2 cruisers and 1 marine moved from 31 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
1 armour, 1 artillery, 8 infantry, 2 mech_infantrys and 6 transports moved from 31 Sea Zone to 65 Sea Zone
1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 65 Sea Zone to New Zealand
1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 carrier and 2 fighters moved from 28 Sea Zone to 50 Sea Zone
3 submarines moved from 31 Sea Zone to 50 Sea Zone
3 carriers, 4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 65 Sea Zone
2 destroyers moved from 31 Sea Zone to 65 Sea Zone
1 tactical_bomber moved from Western United States to 50 Sea Zone
1 destroyer moved from 31 Sea Zone to 65 Sea Zone
1 battleship, 3 carriers, 5 destroyers, 4 fighters, 1 marine and 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in New Zealand
Battle in Gilbert Islands
Battle in Solomon Islands
Non Combat Move - Americans
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier and 3 transports placed in 11 Sea Zone
6 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Kiangsi
1 fighter moved from Yunnan to Kiangsi
3 artilleries and 12 infantry moved from Hopei to Hunan
1 artillery and 1 infantry moved from Tsinghai to Honan
1 artillery and 2 infantry moved from Shansi to Honan
1 artillery moved from Chahar to Inner Mongolia
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
1 artillery and 4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 3 destroyers and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from 94 Sea Zone to 98 Sea Zone
5 fighters moved from 94 Sea Zone to Tunisia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
3 infantry moved from Baluchistan to Central India
1 armour moved from Southern Persia to Central India
1 armour moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 infantry moved from Algeria to Tunisia
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Malaya
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in Malaya
1 infantry owned by the Japanese lost in Malaya
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits
1 fighter owned by the British lost in Malaya
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Tunisia
British attack with 5 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 5 fighters and 3 infantry in Tunisia, round 2 : 5/8 hits, 3.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Tunisia
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries, 1 fighter and 10 infantry moved from Eastern India to Burma
3 aaGuns, 1 artillery and 10 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Malaya to Burma
1 bomber moved from Southern Persia to Burma
1 bomber moved from Burma to Hunan
5 fighters moved from Tunisia to Algeria
5 fighters moved from Algeria to 94 Sea Zone
1 fighter moved from 98 Sea Zone to 94 Sea Zone
1 aaGun and 2 infantry moved from Algeria to Morocco
3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 94 Sea Zone to 93 Sea Zone
EDIT: 1 fighter moved from 94 Sea Zone to Egypt
EDIT: 5 fighters moved from 94 Sea Zone to Morocco
EDIT: 1 cruiser and 1 destroyer moved from 94 Sea Zone to 93 Sea Zone
Place Units - British
3 destroyers placed in 109 Sea Zone
5 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,3
UK_Pacific collect 5 PUs (6 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 94 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by French to 93 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : 0.33
Japanese regular : 1.00
British regular : 2.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer, 1 submarine and 2 transports placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer, 1 submarine and 2 transports placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - ANZAC
Combat Move - French
1 fighter moved from Gibraltar to Morocco
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Morocco to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Kursk to Tula
Germans take Tula from Russians
1 infantry moved from Kursk to Tambov
Germans take Tambov from Russians
Combat - Germans
Non Combat Move - Germans
1 artillery and 2 infantry moved from Northern Belarus to Smolensk
11 infantry moved from Leningrad to Novgorod
2 infantry moved from Vyborg to Leningrad
3 transports moved from 118 Sea Zone to 117 Sea Zone
6 infantry moved from Germany to 117 Sea Zone
6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
6 infantry moved from 118 Sea Zone to Leningrad
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 128 Sea Zone to 116 Sea Zone
1 armour and 2 mech_infantrys moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
2 artilleries and 11 infantry moved from Kursk to Ukraine
4 bombers moved from Smolensk to Ukraine
Place Units - Germans
3 infantry placed in Leningrad
3 infantry placed in Romania
2 armour, 6 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Stalingrad to Russia
1 mech_infantry moved from Urals to Russia
1 infantry moved from Rostov to Tambov
1 infantry moved from Russia to Tula
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Urals to Tula
2 fighters moved from Russia to Tula
3 infantry moved from Urals to Komi
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Italians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Yaroslavl to Russia
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tula
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Tula, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tula
1 infantry owned by the Germans lost in Tula
Russians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Tula to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
2 artilleries and 1 infantry placed in Russia
3 infantry placed in Stalingrad
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 harbour and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Iwo Jima to 7 Sea Zone
1 armour and 3 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
1 armour and 1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour and 1 mech_infantry moved from Shan State to Malaya
1 cruiser moved from 45 Sea Zone to 132 Sea Zone
2 fighters moved from French Indo China to Malaya
2 bombers moved from French Indo China to Eastern India
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
1 bomber owned by the Japanese killed by AA in Eastern India
Bombing raid in Eastern India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Eastern India causes 7 damage total.
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Malaya, round 2 : 3/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Malaya
1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 bomber moved from Eastern India to French Indo China
1 carrier moved from 36 Sea Zone to 132 Sea Zone
2 fighters moved from Malaya to 132 Sea Zone
4 transports moved from 36 Sea Zone to 20 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from Kyushu to 20 Sea Zone
3 tactical_bombers moved from Kiangsu to Kwangtung
1 armour, 3 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone
1 armour and 3 infantry moved from 21 Sea Zone to Kwangtung
1 fighter moved from French Indo China to Kwangtung
1 carrier moved from 36 Sea Zone to 21 Sea Zone
2 destroyers moved from 7 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Japan to Kyushu
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
1 fighter moved from Kwangtung to 21 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 aaGun moved from Kyushu to 20 Sea Zone
1 aaGun moved from 20 Sea Zone to Kiangsu
1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung
1 fighter moved from Japan to Kwangtung
2 artilleries and 4 infantry moved from 20 Sea Zone to Kiangsu
1 fighter moved from Japan to Kwangtung
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 infantry and 1 marine moved from South Australia to New South Wales
2 fighters and 2 tactical_bombers moved from Western Australia to New South Wales
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 harbour placed in Okinawa
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
8 infantry placed in Japan
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.83
UK_Pacific AA : 0.67
UK_Pacific regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 50 Sea Zone to 55 Sea Zone
6 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
1 marine moved from Solomon Islands to 50 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 marines and 2 submarines moved from 50 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
2 infantry moved from Gilbert Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New Zealand to 65 Sea Zone
1 bomber moved from Hawaiian Islands to New Zealand
1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone
6 infantry moved from Western United States to 11 Sea Zone
6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
6 infantry and 3 transports moved from 27 Sea Zone to 31 Sea Zone
1 carrier moved from 11 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
Combat - Americans
Battle in Paulau
Battle in Caroline Islands
Battle in 113 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 3 carriers, 3 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports moved from 65 Sea Zone to 55 Sea Zone
1 armour, 1 artillery, 3 carriers, 3 destroyers, 10 fighters, 8 infantry, 2 mech_infantrys, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 8 infantry, 1 marine and 2 mech_infantrys moved from 35 Sea Zone to Caroline Islands
1 battleship and 1 destroyer moved from 27 Sea Zone to 31 Sea Zone
EDIT: 1 fighter moved from Gibraltar to Morocco
Place Units - Americans
3 artilleries and 3 infantry placed in Western United States
3 transports placed in 11 Sea Zone
4 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 artillery moved from Inner Mongolia to Honan
2 artilleries and 3 infantry moved from Honan to Hopei
1 fighter moved from Hunan to Hopei
Combat - Chinese
Chinese creates battle in territory Anhwe
Chinese creates battle in territory Kiangsi
Battle in Hopei
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Anhwe from Japanese, taking Kiangsi from Japanese, taking Hopei from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Hunan
Place Units - Chinese
3 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;
Combat Move - British
2 infantry moved from Tunisia to Algeria
3 fighters moved from Morocco to United Kingdom
3 destroyers moved from 109 Sea Zone to 93 Sea Zone
2 fighters moved from Morocco to 93 Sea Zone
1 fighter moved from Egypt to Southern Persia
1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 82 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Iraq to Southern Persia
1 armour moved from Southern Persia to Baluchistan
1 armour and 3 infantry moved from Central India to Eastern India
1 artillery moved from Eastern India to Burma
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
1 bomber moved from Hunan to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from French Indo China to Eastern India
1 aaGun moved from Gibraltar to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Morocco
EDIT: 1 fighter moved from United Kingdom to 93 Sea Zone
Place Units - British
2 transports placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6,3,1,2,2,3,2,1,1
UK_Pacific collect 6 PUs (2 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.00
Japanese regular : 0.33
Japanese AA : -0.17
Germans regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
2 battleships, 1 carrier, 2 cruisers, 6 destroyers and 6 submarines moved from 99 Sea Zone to 94 Sea Zone
2 fighters moved from 99 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 2 transports placed in 99 Sea Zone
1 artillery and 1 infantry placed in Southern France
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
@mikawagunichi I was thinking about this last night. Should we pretend i’m not braindead and stack gib instead of morroco? obviously changes the italian turn
@Daaras Probably, make your changes and re-post
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 50 Sea Zone to 55 Sea Zone
6 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
1 marine moved from Solomon Islands to 50 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 marines and 2 submarines moved from 50 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
2 infantry moved from Gilbert Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New Zealand to 65 Sea Zone
1 bomber moved from Hawaiian Islands to New Zealand
1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone
6 infantry moved from Western United States to 11 Sea Zone
6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
6 infantry and 3 transports moved from 27 Sea Zone to 31 Sea Zone
1 carrier moved from 11 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
Combat - Americans
Battle in Paulau
Battle in Caroline Islands
Battle in 113 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 3 carriers, 3 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports moved from 65 Sea Zone to 55 Sea Zone
1 armour, 1 artillery, 3 carriers, 3 destroyers, 10 fighters, 8 infantry, 2 mech_infantrys, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 8 infantry, 1 marine and 2 mech_infantrys moved from 35 Sea Zone to Caroline Islands
1 battleship and 1 destroyer moved from 27 Sea Zone to 31 Sea Zone
EDIT: 1 fighter moved from Gibraltar to Morocco
Place Units - Americans
3 artilleries and 3 infantry placed in Western United States
3 transports placed in 11 Sea Zone
4 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 artillery moved from Inner Mongolia to Honan
2 artilleries and 3 infantry moved from Honan to Hopei
1 fighter moved from Hunan to Hopei
Combat - Chinese
Chinese creates battle in territory Anhwe
Chinese creates battle in territory Kiangsi
Battle in Hopei
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Anhwe from Japanese, taking Kiangsi from Japanese, taking Hopei from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Hunan
Place Units - Chinese
3 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;
Combat Move - British
2 infantry moved from Tunisia to Algeria
3 fighters moved from Morocco to United Kingdom
3 destroyers moved from 109 Sea Zone to 93 Sea Zone
2 fighters moved from Morocco to 93 Sea Zone
1 fighter moved from Egypt to Southern Persia
1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 82 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Iraq to Southern Persia
1 armour moved from Southern Persia to Baluchistan
1 armour and 3 infantry moved from Central India to Eastern India
1 artillery moved from Eastern India to Burma
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
1 bomber moved from Hunan to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from French Indo China to Eastern India
1 aaGun moved from Gibraltar to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Morocco
EDIT: 1 fighter moved from United Kingdom to 93 Sea Zone
Place Units - British
2 transports placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6,3,1,2,2,3,2,1,1
UK_Pacific collect 6 PUs (2 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Gibraltar: 2 aaGuns and 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Removing units owned by French from Morocco: 1 fighter
EDIT: Removing units owned by Americans from Morocco: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from Morocco: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.00
Japanese regular : 0.33
Japanese AA : -0.17
Germans regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Malta to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
2 battleships moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 99 Sea Zone to Algeria
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Tunisia
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 2 battleships in Algeria, round 2 : 0/2 hits, 1.33 expected hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2.17 expected hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Algeria
2 infantry owned by the British lost in Algeria
Italians win, taking Tunisia from British, taking Algeria from French with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 carrier, 2 cruisers, 6 destroyers and 7 submarines moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from Algeria to 96 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 destroyer and 2 transports placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - ANZAC
1 cruiser moved from 83 Sea Zone to 81 Sea Zone
Non Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Nenetsia to Gorky
Germans take Gorky from Russians
Combat - Germans
Non Combat Move - Germans
11 infantry moved from Novgorod to Smolensk
11 infantry moved from Leningrad to Novgorod
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Romania to Bessarabia
3 transports moved from 118 Sea Zone to 117 Sea Zone
6 infantry moved from Germany to 117 Sea Zone
6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
6 infantry moved from 118 Sea Zone to Leningrad
2 fighters moved from Smolensk to Leningrad
4 bombers moved from Ukraine to Leningrad
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Leningrad
1 infantry moved from France to Western Germany
Place Units - Germans
2 armour and 1 mech_infantry placed in Leningrad
2 armour and 1 mech_infantry placed in Romania
1 factory_minor placed in Ukraine
1 artillery and 5 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 31 PUs;
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Italians
1 armour moved from Yaroslavl to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Tula
Russians take Tula from Germans
1 infantry moved from Samara to Gorky
6 fighters moved from Russia to Gorky
Combat - Russians
Battle in Rostov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Gorky
Russians attack with 6 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 6 fighters and 1 infantry in Gorky, round 2 : 1/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters moved from Gorky to Russia
1 tactical_bomber moved from Rostov to Stalingrad
3 infantry moved from Komi to Evenkiyskiy
3 infantry moved from Urals to Samara
EDIT: 1 armour moved from Tula to Russia
Place Units - Russians
7 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 3 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 infantry and 1 mech_infantry moved from Malaya to Shan State
5 artilleries and 12 infantry moved from French Indo China to Shan State
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
3 fighters and 4 tactical_bombers moved from Kwangtung to Kiangsi
1 bomber moved from French Indo China to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Kiangsi
Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Kiangsi, round 2 : 3/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Shan State, round 2 : 7/20 hits, 5.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Japan to Kwangtung
3 fighters and 4 tactical_bombers moved from Kiangsi to Kwangtung
1 fighter moved from 21 Sea Zone to Kwangtung
1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
4 artilleries and 6 infantry moved from Kiangsu to 20 Sea Zone
4 artilleries, 1 battleship, 6 infantry and 5 transports moved from 20 Sea Zone to 132 Sea Zone
1 fighter moved from 132 Sea Zone to Malaya
1 fighter moved from 132 Sea Zone to Malaya
4 artilleries and 6 infantry moved from 132 Sea Zone to Shan State
1 aaGun moved from French Indo China to Shan State
2 aaGuns and 3 infantry moved from Kiangsu to Fukien
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 carrier, 1 destroyer and 3 transports moved from 21 Sea Zone to 132 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Kyushu to Japan
Place Units - Japanese
1 airfield placed in New South Wales
3 destroyers placed in 132 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
3 infantry placed in New South Wales
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.50
UK_Pacific regular : -0.33