e8b6c808-28a9-4cd5-88a1-06e6026d4785-triplea_42177_2fin.tsvg
203827d4-f5c0-4fe6-86ee-c9ee0cf3ceb0-triplea_42177_2rom.tsvg
f69d9299-f8b2-4d72-88d2-4fd3daa45162-triplea_42177_2thai.tsvg
@VictoryFirst Victor, this file has the Russians offering an Armistice on G3? It shouldn’t be offered as its too early and the Russians only have two territories adjacent under CP control. Do I have the most up to date version? Thank you sir!
Yeah I’m not sure why it’s happening, It’s my first time using this TripleA map. Do you just want to decline the offer and then use edit mode for when it’s legitimate? If you know how to fix it please tell me.
@King_Of_Tanks its all good - were used to not having it and just using the EDIT mode. I should have the turn out in a couple hours - dont worry about the revolution
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 fighters and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
9 artilleries and 8 infantry moved from Belgium to Alsace
1 artillery and 2 infantry moved from Ruhr to Alsace
1 infantry moved from Lorraine to Belgium
2 infantry moved from Hanover to Ruhr
2 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Hanover
1 battleship and 2 cruisers moved from SZ 11 to SZ 10
1 fighter moved from Berlin to Silesia
3 artilleries and 7 infantry moved from Silesia to Poland
1 fighter moved from Livonia to Poland
1 fighter moved from Galicia to Poland
6 artilleries and 12 infantry moved from Livonia to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Belarus
3 artilleries and 15 infantry moved from Poland to Livonia
2 infantry moved from Galicia to Poland
1 infantry moved from Berlin to Hanover
7 infantry moved from Berlin to Silesia
Combat - Germans
Combat Move - Germans
Place Units - Germans
2 fighters and 11 infantry placed in Berlin
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Game History
Round: 3
Purchase Units - French
French buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 artillery and 9 infantry moved from Picardy to Lorraine
French take Lorraine from Germans
2 infantry moved from Burgundy to Lorraine
1 infantry moved from Marseilles to Burgundy
2 artilleries and 6 infantry moved from Paris to Picardy
1 transport moved from SZ 8 to SZ 2
1 transport moved from SZ 8 to SZ 2
1 infantry moved from Gold Coast to Togoland
1 transport moved from SZ 16 to SZ 2
1 battleship moved from SZ 14 to SZ 8
1 cruiser moved from SZ 14 to SZ 8
Combat - French
French creates battle in territory Belgium
Battle in Belgium
French attack with 8 artilleries, 2 fighters and 13 infantry
Germans defend with 1 infantry
French roll dice for 8 artilleries, 2 fighters and 13 infantry in Belgium, round 2 : 7/23 hits, 11.67 expected hits
Germans roll dice for 1 infantry in Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Belgium
French win, taking Belgium from Germans with 8 artilleries, 2 fighters and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - French
Place Units - French
4 artilleries and 3 infantry placed in Paris
Turn Complete - French
French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
French regular : -4.67
Germans regular : -0.50
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
Germans roll mine dice in SZ 10 : 0/1 hits, 0.17 expected hits
Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
Germans roll mine dice in SZ 10 : 0/1 hits, 0.17 expected hits
Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
Germans roll mine dice in SZ 10 : 1/1 hits, 0.17 expected hits
1 cruiser lost in SZ 10
Trigger BelgiumCaptured: French captures territory Belgium
Trigger BelgiumCaptured: French takes ownership of territory Belgium
1 infantry moved from German East Africa to Portuguese East Africa
British take Portuguese East Africa from Neutral_Allied
3 artilleries, 1 fighter and 9 infantry moved from India to Persia
1 infantry moved from Wales to SZ 8
1 infantry moved from Wales to SZ 8
1 infantry moved from SZ 8 to Picardy
1 infantry moved from SZ 8 to Picardy
1 battleship moved from SZ 8 to SZ 10
1 battleship moved from SZ 8 to SZ 10
1 cruiser moved from SZ 8 to SZ 10
1 infantry moved from South West Africa to Angola
British take Angola from Neutral_Allied
1 artillery moved from South West Africa to Angola
1 artillery moved from South West Africa to Angola
1 artillery and 5 infantry moved from Canada to SZ 2
1 artillery moved from London to Wales
Combat - British
Battle in SZ 10
British attack with 2 battleships
Germans defend with 1 battleship, 2 cruisers and 1 mines
British roll dice for 2 battleships in SZ 10, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 2 cruisers in SZ 10, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 2 battleships owned by the British
British roll dice for 2 battleships in SZ 10, round 3 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 battleship and 2 cruisers in SZ 10, round 3 : 1/3 hits, 1.67 expected hits
1 battleship owned by the British lost in SZ 10
1 cruiser owned by the Germans lost in SZ 10
British roll dice for 1 battleship in SZ 10, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship and 1 cruiser in SZ 10, round 4 : 1/2 hits, 1.17 expected hits
1 battleship owned by the British lost in SZ 10
1 cruiser owned by the Germans lost in SZ 10
Germans win with 1 battleship remaining. Battle score for attacker is -6
Casualties for British: 2 battleships
Casualties for Germans: 2 cruisers
Battle in Persia
British attack with 3 artilleries, 1 fighter and 9 infantry
Neutral_True defend with 1 artillery and 3 infantry
British roll dice for 3 artilleries, 1 fighter and 9 infantry in Persia, round 2 : 4/13 hits, 5.83 expected hits
Neutral_True roll dice for 1 artillery and 3 infantry in Persia, round 2 : 4/4 hits, 2.00 expected hits
4 infantry owned by the British lost in Persia
3 infantry owned by the Neutral_True and 1 artillery owned by the Neutral_True lost in Persia
British win, taking Persia from Neutral_True with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for British: 4 infantry
Casualties for Neutral_True: 1 artillery and 3 infantry
Combat Move - British
Place Units - British
2 artilleries, 1 fighter and 5 infantry placed in India
1 transport placed in SZ 8
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Neutral_True regular : 2.00
British regular : -2.17
Germans mine : 0.00
@King_Of_Tanks @The_Good_Captain
No worries guys, you can simply click on “No Actions”. The message will reappear every turn until accepted or the conditions are no longer met (which should happen once Moscow gets taken). No need to do it via edit.
The World War I 1914 Balanced has been more thoroughly tested than the Improved one so there might be a few tiny bugs in this one left. First of all, I noticed in the code that the minimum round from which the RR can trigger is still set to 1. I did that wile working on it so that it’s easier to check if all RR conditions were working correctly but forgot to put it back.
However that doesn’t explain why the revolution is triggering with only two territories adjacent to Moscow enemy-controlled, so I would assume you guys are not running on the latest version. This bug does not appear in the Balanced version and both modules use the same code for the Revolution (except for that minimum round thing as described above).
So, if @The_Good_Captain could send the ZIP file of his world-war-i-improved map, I can try to look what’s causing the issue. I assume you sent your ZIP-file to @King_Of_Tanks, so you guys are also running on the same version? That’s important because if one person uses an older module, then the game functions as if both players are running on that older version.
@King_Of_Tanks @The_Good_Captain
But in any case it’s good you guys are using this module because this way bugs like this come to light 😁
@King_Of_Tanks @The_Good_Captain
Yeah I think it’s a version thingy. I just replayed the EF from your game on the version I have and it’s working fine, no armistice popping up.
@The_Good_Captain Still please send your module just to be sure, thanks.
Sadly once a game is started, any changes made to the code won’t be applied until you start a new game. So I suggest you just click on “No Actions” until the condition are actually met and download the latest version after the game is finished.
@VictoryFirst sending you a PM
Game History
Round: 3
Purchase Units - Ottomans
Ottomans buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Ottomans
2 infantry moved from Mesopotamia to Sevastopol
1 artillery moved from Constantinople to Smyrna
2 artilleries and 6 infantry moved from Smyrna to Trans-Jordan
1 infantry moved from Trans-Jordan to Arabia
3 infantry moved from Ankara to Mesopotamia
1 artillery moved from Arabia to Mesopotamia
1 artillery moved from Arabia to Mesopotamia
1 infantry moved from Arabia to Mesopotamia
2 infantry moved from Arabia to Trans-Jordan
6 infantry moved from Constantinople to Ankara
3 infantry moved from Constantinople to Smyrna
2 infantry moved from Constantinople to Ankara
2 infantry moved from Bulgaria to Constantinople
Combat - Ottomans
Battle in Sevastopol
Ottomans attack with 2 infantry
Russians defend with 1 infantry and 1 port
Ottomans roll dice for 2 infantry in Sevastopol, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Sevastopol, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Ottomans lost in Sevastopol
Russians and Ottomans reach a stalemate
. Battle score for attacker is -3
Casualties for Ottomans: 1 infantry
Combat Move - Ottomans
Place Units - Ottomans
7 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Ottomans regular : -0.67
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from SZ 28 to SZ 17
1 battleship moved from SZ 28 to SZ 17
6 artilleries and 20 infantry moved from Venice to Tyrolia
2 artilleries and 2 infantry moved from Rome to Tuscany
Combat - Italians
Italians creates battle in territory Empire of Ethiopia
Italians creates battle in territory SZ 18
Battle in Tyrolia
Italians attack with 6 artilleries and 20 infantry
Germans defend with 2 infantry
Italians roll dice for 6 artilleries and 20 infantry in Tyrolia, round 2 : 11/26 hits, 10.67 expected hits
AustroHungarians roll dice for 2 infantry in Tyrolia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Tyrolia
2 infantry owned by the Germans lost in Tyrolia
Italians win, taking Tyrolia from AustroHungarians with 6 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Empire of Ethiopia
Italians attack with 1 artillery and 1 infantry
Neutral_True defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Empire of Ethiopia, round 2 : 2/2 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Empire of Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Neutral_True lost in Empire of Ethiopia
Italians win, taking Empire of Ethiopia from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Combat Move - Italians
Place Units - Italians
2 artilleries and 2 infantry placed in Rome
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
AustroHungarians regular : 0.00
Neutral_True regular : -0.50
@King_Of_Tanks soft reminder: USA is up
@The_Good_Captain Apologies,
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 3 infantry and 6 transports; Remaining resources: 1 PUs;
Place Units - Americans
2 artilleries, 1 fighter and 3 infantry placed in United States of America
6 transports placed in SZ 1
Turn Complete - Americans
Americans collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Game History
Round: 4
Purchase Units - AustroHungarians
Note to players AustroHungarians: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionAustroHungarians: AustroHungarians has their production frontier changed to: lateWarProduction
AustroHungarians buy 2 artilleries, 7 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - AustroHungarians
1 infantry moved from Trieste to Venice
AustroHungarians take Venice from Italians
4 artilleries, 1 fighter and 15 infantry moved from Trieste to Tyrolia
1 artillery and 8 infantry moved from Vienna to Tyrolia
2 infantry moved from Serbia to Trieste
2 infantry moved from Budapest to Romania
AustroHungarians take Romania from Russians
1 infantry moved from Budapest to Galicia
9 artilleries and 27 infantry moved from Galicia to Poland
1 fighter moved from Vienna to Poland
Combat - AustroHungarians
Battle in Tyrolia
AustroHungarians attack with 5 artilleries, 1 fighter and 23 infantry
Italians defend with 6 artilleries and 19 infantry
AustroHungarians roll dice for 5 artilleries, 1 fighter and 23 infantry in Tyrolia, round 2 : 12/29 hits, 12.17 expected hits
Italians roll dice for 6 artilleries and 19 infantry in Tyrolia, round 2 : 10/25 hits, 12.50 expected hits
10 infantry owned by the AustroHungarians lost in Tyrolia
12 infantry owned by the Italians lost in Tyrolia
Italians and AustroHungarians reach a stalemate
. Battle score for attacker is 6
Casualties for AustroHungarians: 10 infantry
Casualties for Italians: 12 infantry
Combat Move - AustroHungarians
Place Units - AustroHungarians
2 artilleries, 7 infantry and 1 tank placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -2.50
AustroHungarians regular : -0.17
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Sevastopol
1 artillery moved from Moscow to Belarus
1 infantry moved from Ukraine to Belarus
1 infantry moved from Ukraine to Belarus
1 infantry moved from Ukraine to Romania
1 infantry moved from Ukraine to Romania
1 infantry moved from Ukraine to Romania
1 artillery moved from Ukraine to Romania
14 artilleries and 32 infantry moved from Ukraine to Galicia
Combat - Russians
Battle in Romania
Russians attack with 1 artillery and 3 infantry
AustroHungarians defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 3/4 hits, 1.67 expected hits
AustroHungarians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Romania
2 infantry owned by the AustroHungarians lost in Romania
Russians win, taking Romania from AustroHungarians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for AustroHungarians: 2 infantry
Battle in Sevastopol
Russians attack with 2 infantry and 1 port
Ottomans defend with 1 infantry
Russians roll dice for 2 infantry in Sevastopol, round 2 : 0/2 hits, 0.67 expected hits
Ottomans roll dice for 1 infantry in Sevastopol, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Sevastopol
Ottomans and Russians reach a stalemate
. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Galicia
Russians attack with 14 artilleries and 32 infantry
AustroHungarians defend with 2 infantry
Russians roll dice for 14 artilleries and 32 infantry in Galicia, round 2 : 19/46 hits, 20.00 expected hits
AustroHungarians roll dice for 2 infantry in Galicia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Galicia
2 infantry owned by the AustroHungarians lost in Galicia
Russians win, taking Galicia from AustroHungarians with 14 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for AustroHungarians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; AustroHungarians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits
AustroHungarians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the AustroHungarians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from AustroHungarians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for AustroHungarians: 1 infantry
Casualties for Germans: 1 infantry
Combat Move - Russians
Place Units - Russians
7 infantry placed in Moscow
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Ottomans regular : 0.50
AustroHungarians regular : 1.00
Game History
Round: 4
Purchase Units - Germans
Note to players Germans: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction
Germans buy 10 infantry and 2 tanks; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 artillery and 3 infantry moved from Poland to Ukraine
1 infantry moved from Poland to Ukraine
2 artilleries moved from Poland to Belarus
1 infantry moved from Poland to Ukraine
4 infantry moved from Poland to Belarus
1 fighter moved from Poland to Belarus
1 infantry moved from Karelia to Finland
Germans take Finland from Russians
6 artilleries and 11 infantry moved from Karelia to Moscow
3 artilleries and 15 infantry moved from Livonia to Moscow
1 fighter moved from Poland to Moscow
1 fighter moved from Silesia to Ruhr
2 fighters moved from Berlin to Ruhr
8 artilleries moved from Alsace to Ruhr
2 artilleries moved from Alsace to Munich
11 infantry moved from Alsace to Ruhr
3 infantry moved from Hanover to Munich
2 infantry moved from Ruhr to Munich
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Kiel
1 battleship moved from SZ 10 to SZ 11
2 infantry moved from Silesia to Bohemia
2 infantry moved from Silesia to Poland
2 infantry moved from Silesia to Poland
1 infantry moved from Silesia to Hanover
9 infantry moved from Berlin to Hanover
Combat - Germans
Battle in Belarus
Germans attack with 2 artilleries, 1 fighter and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Belarus, round 2 : 2/7 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Moscow
Germans attack with 9 artilleries, 1 fighter and 26 infantry
Russians defend with 1 factory and 21 infantry
Germans roll dice for 9 artilleries, 1 fighter and 26 infantry in Moscow, round 2 : 19/36 hits, 16.50 expected hits
Russians roll dice for 21 infantry in Moscow, round 2 : 11/21 hits, 10.50 expected hits
11 infantry owned by the Germans lost in Moscow
19 infantry owned by the Russians lost in Moscow
Russians and Germans reach a stalemate
. Battle score for attacker is 24
Casualties for Germans: 11 infantry
Casualties for Russians: 19 infantry
Battle in Ukraine
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Ukraine, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Combat Move - Germans
Place Units - Germans
10 infantry and 2 tanks placed in Berlin
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.17
Game History
Round: 4
Purchase Units - French
Note to players French: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionFrench: French has their production frontier changed to: lateWarProduction
French buy 2 artilleries, 1 fighter, 3 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - French
Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
2 infantry moved from Togoland to Nigeria
1 artillery, 5 infantry and 3 transports moved from SZ 2 to SZ 8
1 infantry moved from Lorraine to Alsace
French take Alsace from Germans
1 artillery and 10 infantry moved from Lorraine to Alsace
8 artilleries, 2 fighters and 13 infantry moved from Belgium to Alsace
1 cruiser moved from SZ 8 to SZ 9
1 battleship moved from SZ 8 to SZ 9
1 battleship moved from SZ 8 to SZ 9
2 artilleries and 6 infantry moved from Picardy to Lorraine
4 artilleries and 3 infantry moved from Paris to Burgundy
1 infantry moved from Burgundy to Piedmont
Combat - French
French creates battle in territory SZ 9
Battle in Nigeria
French attack with 2 infantry
Germans defend with 1 infantry
French roll dice for 2 infantry in Nigeria, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Nigeria
French win, taking Nigeria from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - French
Place Units - French
2 artilleries, 1 fighter, 3 infantry and 1 tank placed in Paris
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.33
Germans regular : -0.50
Germans mine : -0.50
Game History
Round: 4
Purchase Units - British
Note to players British: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionBritish: British has their production frontier changed to: lateWarProduction
British buy 4 artilleries, 5 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - British
Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
1 infantry moved from Portuguese East Africa to Rhodesia
1 infantry moved from Angola to SZ 24
1 artillery moved from Angola to SZ 24
1 artillery moved from SZ 24 to Kamerun
British take Kamerun from Germans
1 infantry moved from SZ 24 to Kamerun
1 artillery moved from Angola to Rhodesia
2 artilleries, 1 fighter and 5 infantry moved from India to Persia
1 infantry moved from Persia to SZ 29
1 infantry moved from Persia to SZ 29
2 infantry and 1 transport moved from SZ 29 to SZ 28
1 infantry moved from SZ 28 to Egypt
1 infantry moved from SZ 28 to Egypt
1 battleship moved from SZ 19 to SZ 28
1 artillery and 5 infantry moved from SZ 8 to Picardy
1 infantry moved from Picardy to Belgium
1 infantry moved from Picardy to Belgium
1 transport moved from SZ 8 to SZ 9
1 transport moved from SZ 8 to SZ 9
1 infantry moved from London to SZ 9
1 infantry moved from London to SZ 9
1 infantry moved from London to SZ 9
1 infantry moved from London to SZ 9
4 infantry moved from SZ 9 to Belgium
2 artilleries and 4 infantry moved from Wales to London
Combat - British
British creates battle in territory SZ 9
Combat Move - British
Place Units - British
4 artilleries, 5 infantry and 1 tank placed in India
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans mine : -0.33
Game History
Round: 4
Purchase Units - Ottomans
Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction
Ottomans buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Ottomans
1 infantry moved from Sevastopol to Mesopotamia
1 artillery and 3 infantry moved from Smyrna to Trans-Jordan
8 infantry moved from Ankara to Mesopotamia
2 infantry moved from Mesopotamia to Arabia
2 infantry moved from Constantinople to Smyrna
7 infantry moved from Constantinople to Ankara
1 artillery moved from Arabia to Mesopotamia
3 infantry moved from Arabia to Trans-Jordan
Combat Move - Ottomans
Place Units - Ottomans
6 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 20 PUs; end with 22 PUs