Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
@Amon-Sul please play 2nd map with
EDIT: Removing units owned by ANZAC from Burma: 1 infantry
EDIT: Removing units owned by ANZAC from India: 1 aaGun
EDIT: Adding units owned by ANZAC to Burma: 1 aaGun
EDIT: Adding units owned by ANZAC to India: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 artilleries and 6 infantry moved from Bulgaria to Greece
3 mech_infantrys moved from Romania to Northern Italy
2 mech_infantrys moved from Normandy Bordeaux to Gibraltar
1 mech_infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun and 2 mech_infantrys moved from France to Normandy Bordeaux
5 transports moved from 114 Sea Zone to 115 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Finland to Vyborg
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
4 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States
1 aaGun moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Southern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
Place Units - Germans
1 factory_minor placed in Greece
1 fighter and 4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
1 aaGun and 2 artilleries placed in Normandy Bordeaux
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.67
one ncm edit it will be
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 artilleries and 6 infantry moved from Bulgaria to Greece
3 mech_infantrys moved from Romania to Northern Italy
2 mech_infantrys moved from Normandy Bordeaux to Gibraltar
1 mech_infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun and 2 mech_infantrys moved from France to Normandy Bordeaux
5 transports moved from 114 Sea Zone to 115 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Finland to Vyborg
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
4 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States
1 aaGun moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Southern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
Place Units - Germans
1 factory_minor placed in Greece
1 fighter and 4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
1 aaGun and 2 artilleries placed in Normandy Bordeaux
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 1 bomber
EDIT: Adding units owned by Germans to Philippines: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.67
Russia on the move
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Archangel to Belarus
1 infantry moved from Bryansk to Belarus
1 bomber moved from Egypt to Sikang
1 mech_infantry moved from Caucasus to Sikang
1 bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Sikang
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Belarus
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 bomber moved from Western Ukraine to Evenkiyskiy
1 bomber moved from Sikang to Tsinghai
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 aaGun moved from Archangel to Belarus
2 mech_infantrys moved from Russia to Novosibirsk
7 infantry moved from Russia to Bryansk
1 mech_infantry moved from Turkey to Kazakhstan
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Persia to West India
1 aaGun moved from Amur to Buyant-Uhaa
Russians take Buyant-Uhaa from Mongolians
1 infantry moved from Amur to Buyant-Uhaa
1 fighter moved from Bessarabia to Ukraine
3 infantry moved from Amur to Buyant-Uhaa
5 infantry moved from Amur to Buyant-Uhaa
Place Units - Russians
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
4 artilleries, 2 infantry and 1 mech_infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
1 artillery and 2 infantry placed in Ukraine
3 artilleries, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : -0,33
Russians regular : 2,67
@Amon-Sul please play this map with
EDIT: Removing units owned by Russians from Bryansk: 2 artilleries and 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun, 2 artilleries and 2 infantry
i forgot to pull one marine from fic
i hope u ll allow it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 1 harbour, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 34 Sea Zone
3 marines moved from Java to 42 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 42 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 fighter moved from French Indo China to Sikang
1 infantry moved from Szechwan to Sikang
1 bomber moved from Japan to Shensi
1 fighter moved from Japan to 20 Sea Zone
1 bomber moved from Celebes to Kwangtung
2 artilleries and 3 infantry moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Sikang
1 tactical_bomber moved from Japan to Kwangtung
1 fighter moved from French Indo China to Kwangtung
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
2 submarines owned by the ANZAC lost in 46 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 submarines
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Burma
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 artillery and 2 infantry; ANZAC defend with 1 aaGun
Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 2/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Burma
1 aaGun owned by the ANZAC and 1 infantry owned by the British lost in Burma
Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 artilleries in Burma, round 4 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for ANZAC: 1 aaGun
Battle in 34 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 3 marines and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 34 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
1 mech_infantry owned by the Russians lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Chahar
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
1 bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Kweichow
1 fighter moved from Kwangtung to French Indo China
EDIT: 1 marine moved from French Indo China to 34 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone
2 carriers moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to Philippines
1 bomber moved from Kwangtung to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 78 Sea Zone
2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
Place Units - Japanese
4 artilleries and 5 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 harbour placed in Paulau Island
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.83
Japanese regular : 4.67
UK_Pacific regular : 1.67
ANZAC regular : 0.67
triple allied move to go…
I ll have one ncm edit with Japan
Please pull 4 inf, 2 art and 3 transports from Paulau back to French Indochina
(Land units back to FiC)
And please move 1 inf and 1 art from Paulau sz to Paulau
And 4 marines from Paulau sz to Paulau
USA May proceed
@Amon-Sul done, I’ll try to continue today
EDIT: Removing units owned by Japanese from 34 Sea Zone: 2 artilleries, 4 infantry and 3 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries and 4 infantry
@Amon-Sul said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
And please move 1 inf and 1 art from Paulau sz to Paulau
And 4 marines from Paulau sz to Paulau
USA May proceed
And please this too
Thanks
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 infantry moved from Portugal to Spain
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from British Guiana to Spain
1 fighter moved from British Guiana to 91 Sea Zone
1 armour moved from Portugal to Spain
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 marine moved from 42 Sea Zone to Java
Combat - Americans
Combat Hit Differential Summary :
@Amon-Sul scramble to 91?

@Amon-Sul I’ll change my cm. I recognized that I US can walk to spain… so there won’t be any scrambling possibility.
Sorry for not responding earlier. Was very busy