I thought inf was there intentionally, but it was strange for the tank, yes.
If you want, edit the tank back to Egypt and add one Italian unit (a casualty from the tank) to Alexandria?
Oh, I think I forgot to take a walk-in in Africa, will do an edit after
@Booper
ouch, what a sloppy blunder and what punishing dice - take out aa and inf however
@pacifiersboard
ah I remember - had not been planned to loose two planes in Kweichow either
Yes, that made all the difference.
2nd round not so good for Allies. Let me know how you’d like to proceed, and let me know if you can give any general instructions on OOL.
@Booper
having to do round by round until only planes left, then max def. For now kill 1 bomber and 3 inf
Since you’re online, I’ll ask, but 3rd round seems straight forward - assume I’ll just leave the fighter?
I’ll just roll it. I see you said max defense once down to planes.
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 aaGun and 2 artilleries moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 carriers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Morocco to Western United States
1 fighter moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 fighter placed in Western United States
1 fighter placed in Eastern United States
5 infantry placed in Central United States
1 carrier and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hopei to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 fighter moved from Burma to Kwangsi
3 infantry moved from Kiangsi to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Kiangsi
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Burma
5 artilleries and 12 infantry moved from Kiangsi to Hunan
Place Units - Chinese
7 infantry placed in Hunan
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kwangtung: 6 infantry
EDIT: Removing units owned by Chinese from Hunan: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Hunan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by Americans from Morocco: 2 infantry
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 destroyer, 2 infantry and 1 transport
EDIT: Turning off Edit Mode
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour, 3 artilleries and 17 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 tactical_bomber moved from Kiangsi to French Indo China
2 fighters moved from Kiangsi to French Indo China
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Sumatra
Battle in French Indo China
British attack with 1 armour, 3 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 11 infantry and 3 tactical_bombers
Japanese roll AA dice in French Indo China : 0/3 hits, 0.50 expected hits
British roll dice for 1 armour, 3 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 9/25 hits, 6.67 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries, 3 bombers, 1 fighter, 11 infantry and 3 tactical_bombers in French Indo China, round 2 : 7/20 hits, 7.00 expected hits
7 infantry owned by the British lost in French Indo China
8 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 3 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 4/18 hits, 5.50 expected hits
Japanese roll dice for 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 3 tactical_bombers in French Indo China, round 3 : 3/12 hits, 4.33 expected hits
3 infantry owned by the British lost in French Indo China
3 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 3 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 7/15 hits, 5.00 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers in French Indo China, round 4 : 4/8 hits, 3.17 expected hits
4 infantry owned by the British lost in French Indo China
3 tactical_bombers owned by the Japanese, 2 artilleries owned by the Japanese and 2 bombers owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 4/11 hits, 4.33 expected hits
Japanese roll dice for 1 fighter in French Indo China, round 5 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British lost in French Indo China
1 fighter owned by the Japanese lost in French Indo China
British win, taking Holland Belgium from Germans, taking Sumatra from Japanese, taking French Indo China from Japanese with 1 armour, 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 80
Casualties for British: 15 infantry
Casualties for Japanese: 1 aaGun, 2 artilleries, 3 bombers, 1 fighter, 11 infantry and 3 tactical_bombers
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to British
EDIT: Adding units owned by British to Ethiopia: 1 mech_infantry
EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from India to Burma
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 aaGun moved from Shan State to French Indo China
1 infantry moved from Burma to Shan State
1 aaGun moved from Shan State to French Indo China
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 bomber moved from Tanganyika Territory to India
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Northwest Persia to Persia
1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
Place Units - British
3 infantry placed in Persia
2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 110 Sea Zone
1 fighter placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Adding units owned by Americans to 103 Sea Zone: 1 destroyer, 2 infantry and 1 transport
EDIT: Adding units owned by British to 103 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Removing units owned by British from 108 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Removing units owned by Americans from 108 Sea Zone: 1 destroyer, 2 infantry and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,6
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.83
Japanese regular : 0.50
Japanese AA : -0.50
British regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Greece to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Holland Belgium to Western Germany
1 aaGun, 1 artillery and 5 infantry moved from Western Germany to France
1 aaGun moved from Northern Italy to France
2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Northern Italy to France
1 aaGun, 1 artillery and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1,67
British regular : -0,33
Game History
Round: 6
Combat Move - ANZAC
1 cruiser and 2 submarines moved from 26 Sea Zone to 30 Sea Zone
Combat - ANZAC
Battle in 30 Sea Zone
ANZAC attack with 1 cruiser and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 30 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
ANZAC win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from Kiangsi to French Indo China
2 infantry moved from Trans-Jordan to Iraq
Combat Move - French
Non Combat Move - French
1 fighter moved from India to French Indo China
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 carriers, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 armour and 1 mech_infantry moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 103 Sea Zone
2 submarines moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Bryansk to Tambov
2 bombers moved from Greece to Tambov
1 bomber moved from Germany to Tambov
1 bomber moved from Novgorod to Tambov
2 mech_infantrys moved from Ukraine to Russia
2 armour and 8 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Archangel to Russia
1 armour and 4 mech_infantrys moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Rostov to Caucasus
6 armour and 7 mech_infantrys moved from Rostov to Russia
1 artillery and 7 infantry moved from Bryansk to Russia
4 artilleries moved from Bryansk to Russia
4 infantry moved from Bryansk to Russia
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 103 Sea Zone
Germans attack with 2 fighters
British defend with 1 armour, 1 infantry and 1 transport; Americans defend with 1 destroyer, 2 infantry and 1 transport
Germans roll dice for 2 fighters in 103 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 2 transports in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 103 Sea Zone
1 transport owned by the British, 2 infantry owned by the Americans, 1 transport owned by the Americans, 1 infantry owned by the British and 1 armour owned by the British lost in 103 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 37
Casualties for Americans: 1 destroyer, 2 infantry and 1 transport
Casualties for British: 1 armour, 1 infantry and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports; French defend with 1 cruiser; Americans defend with 2 carriers, 1 destroyer, 3 fighters and 4 transports; Russians defend with 1 submarine
British roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 2 : 10/18 hits, 9,33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters, 3 submarines, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Russia
Germans attack with 9 armour, 5 artilleries, 11 infantry and 22 mech_infantrys
Russians defend with 1 airfield, 3 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Germans roll dice for 9 armour, 5 artilleries, 11 infantry and 22 mech_infantrys in Russia, round 2 : 8/47 hits, 12,50 expected hits
Russians roll dice for 3 armour, 2 infantry and 1 mech_infantry in Russia, round 2 : 1/6 hits, 2,50 expected hits
1 infantry owned by the Germans lost in Russia
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 3 armour owned by the Russians lost in Russia
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 5 artilleries, 10 infantry and 22 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 1 infantry
Casualties for Russians: 3 armour, 2 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 4 bombers and 2 infantry in Tambov, round 2 : 3/6 hits, 3,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Tambov
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
2 fighters could not land in 103 Sea Zone and were removed
1 aaGun and 2 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Volgograd to Sikang
1 aaGun moved from Bryansk to Russia
1 aaGun, 8 artilleries and 20 infantry moved from Bryansk to Rostov
3 bombers moved from Tambov to Greece
1 bomber moved from Tambov to Rostov
4 infantry moved from Germany to Western Germany
1 aaGun moved from Novgorod to 115 Sea Zone
1 aaGun and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Novgorod to Western Germany
3 tactical_bombers moved from Novgorod to 112 Sea Zone
2 fighters moved from Novgorod to Western Germany
Place Units - Germans
2 carriers, 3 submarines and 1 transport placed in 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : -1,50
Germans regular : -3,83
British regular : 0,17
Nice move, I did not consider such an attack possible, but it seems to fit the letter of the rules.
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
9 artilleries, 37 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
1 mech_infantry moved from Iraq to Egypt
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Iraq to Persia
2 armour moved from Iraq to Persia
4 aaGuns moved from Samara to Kazakhstan
8 fighters and 1 tactical_bomber moved from Persia to Tsinghai
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 harbour and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 1 fighter and 3 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 infantry moved from Yunnan to French Indo China
1 fighter moved from 42 Sea Zone to French Indo China
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
2 battleships moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Shantung to Anhwe
1 fighter moved from Jehol to Anhwe
Combat Hit Differential Summary :
@Booper
scramble off FIC?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 harbour and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 1 fighter and 3 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 infantry moved from Yunnan to French Indo China
1 fighter moved from 42 Sea Zone to French Indo China
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 carrier, 2 cruisers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Shantung to Anhwe
1 fighter moved from Jehol to Anhwe
1 battleship moved from 6 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 harbour and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 1 fighter and 3 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 infantry moved from Yunnan to French Indo China
1 fighter moved from 42 Sea Zone to French Indo China
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 carrier, 2 cruisers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Shantung to Anhwe
1 fighter moved from Jehol to Anhwe
1 battleship moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
British defend with 2 aaGuns, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry; French defend with 1 fighter; ANZAC defend with 2 fighters; UK_Pacific defend with 1 airfield and 1 factory_minor
British roll AA dice in French Indo China : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in French Indo China, round 2 : 5/13 hits, 4,33 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 3/10 hits, 4,50 expected hits
3 infantry owned by the Japanese lost in French Indo China
1 mech_infantry owned by the British, 2 aaGuns owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in French Indo China
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in French Indo China, round 3 : 6/10 hits, 3,83 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 3 fighters in French Indo China, round 3 : 1/5 hits, 2,83 expected hits
1 infantry owned by the Japanese lost in French Indo China
2 fighters owned by the ANZAC, 1 fighter owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Japanese: 4 infantry
Casualties for British: 2 aaGuns, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Casualties for ANZAC: 2 fighters
Casualties for French: 1 fighter
Battle in Anhwe
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Shantung to Kiangsu
1 infantry moved from Jehol to Chahar
1 aaGun and 1 infantry moved from Korea to Manchuria
1 armour moved from Korea to Jehol
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from Anhwe to 36 Sea Zone
2 infantry moved from New South Wales to South Australia
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
Place Units - Japanese
1 harbour placed in Hainan
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 3,33
British AA : -0,50
UK_Pacific regular : -3,33
Yikes, some really bad rolls! +3.33 for Japan coupled with -3.33 for UK… makes it even worse.