@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
AD (L+28) vs FB (X +10) #4 BM
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 marine and 4 submarines moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 1 marine moved from 42 Sea Zone to Java 2 fighters moved from Caroline Islands to 42 Sea Zone 1 infantry moved from Persia to Iraq Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Persia to Iraq 1 infantry moved from Tunisia to Libya 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs; Germans buy 1 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Bryansk 1 fighter and 2 tactical_bombers moved from Belarus to Bryansk 2 bombers moved from Eastern Poland to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Caucasus to Romania 1 fighter moved from Bryansk to Ukraine 2 tactical_bombers moved from Bryansk to Romania 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 fighter moved from Southern Italy to Ukraine 1 fighter moved from Slovakia Hungary to Ukraine 1 tactical_bomber moved from Western Germany to Southern Italy 2 artilleries moved from Normandy Bordeaux to France 5 mech_infantrys moved from Normandy Bordeaux to Northern Italy 2 armour and 6 mech_infantrys moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 2 mech_infantrys moved from Southern Italy to Northern Italy 4 infantry moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Novgorod to Belarus 1 armour moved from Belarus to Nenetsia 2 armour moved from Belarus to Rostov 13 mech_infantrys moved from Belarus to Rostov 5 armour and 12 mech_infantrys moved from Ukraine to Rostov 2 armour moved from Romania to Ukraine 3 infantry moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to France 1 armour moved from Belarus to Rostov 4 mech_infantrys moved from Romania to Ukraine 1 tactical_bomber moved from Slovakia Hungary to Romania Place Units - Germans 1 fighter and 3 mech_infantrys placed in Western Germany 1 armour and 2 mech_infantrys placed in Germany 3 infantry placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,3,2,2,1,4,5,4,2,5,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 49 PUs (4 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk Russians take Smolensk from Italians 1 tactical_bomber moved from Volgograd to Bryansk 3 fighters moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 4 armour and 10 mech_infantrys moved from Volgograd to Russia 1 aaGun, 1 artillery and 3 infantry moved from Volgograd to Tambov 3 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 12 infantry moved from Russia to Tambov 10 artilleries moved from Russia to Tambov 2 artilleries moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 artillery moved from Russia to Tambov 3 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 5 infantry moved from Russia to Tambov 5 infantry moved from Russia to Tambov 3 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 2 aaGuns and 17 infantry moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Turkmenistan to West India Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.50 -
lmk if i can make an edit
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on europe side only
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just wanted to move my two boats to 113
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@axis-dominion all good
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk Russians take Smolensk from Italians 1 tactical_bomber moved from Volgograd to Bryansk 3 fighters moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 4 armour and 10 mech_infantrys moved from Volgograd to Russia 1 aaGun, 1 artillery and 3 infantry moved from Volgograd to Tambov 3 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 12 infantry moved from Russia to Tambov 10 artilleries moved from Russia to Tambov 2 artilleries moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 artillery moved from Russia to Tambov 3 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 5 infantry moved from Russia to Tambov 5 infantry moved from Russia to Tambov 3 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 2 aaGuns and 17 infantry moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Turkmenistan to West India Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser and 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.50 -
all yours
thought i’d make it even more tempting for you to hit them lol
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@axis-dominion I’m not at my computer right now but fairly sure that I was quite careless on that German turn and missed an obvious move. Your Soviet edit triggered the realization and it hit me like a panic attack lol.
I won’t likely be able to play again until tomorrow night or even Friday though.
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@farmboy said in AD (L+28) vs FB (X +10) #4 BM:
@axis-dominion I’m not at my computer right now but fairly sure that I was quite careless on that German turn and missed an obvious move. Your Soviet edit triggered the realization and it hit me like a panic attack lol.
I won’t likely be able to play again until tomorrow night or even Friday though.
no worries. feel free to edit your G turn as needed as long as it doesn’t affect my main russian moves. assuming you will guard berlin better, then also move my ships back to where they were.
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but yeah i telegraphed my intentions to raid berlin lol. no worries tho, it’s kinda a cheap blow anyway
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@axis-dominion that is very gracious. Certainly fair to hold me to the move. I’ll be able to take a look tomorrow if not tonight
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber EDIT: Removing units owned by Germans from Northern Italy: 1 armour and 3 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 114 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 115 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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that is the edit that I’m putting in. Before doing Japan, I just wanted to confirm with you.
I’ll note too that of course I’d rather play on without that mistake (because this has been quite a fun game to this point). The soviet edit absolutely triggered my awareness but it is something I should have caught. But given that this is a more significant edit than we normally do (and was almost certainly game deciding.) I’m not really comfortable claiming a victory here if I win from this point on. I thought of two options going forward. One, you are still playing for the win, but I’m just playing to avoid the loss. So if I manage to win I won’t claim victory. That still gives an incentive to both of us to play competitively but at least doesn’t reward me if I do manage to win.
Or you always have the option of making an edit that is equally significant or choose a battle to redo.
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@farmboy said in AD (L+28) vs FB (X +10) #4 BM:
that is the edit that I’m putting in. Before doing Japan, I just wanted to confirm with you.
I’ll note too that of course I’d rather play on without that mistake (because this has been quite a fun game to this point). The soviet edit absolutely triggered my awareness but it is something I should have caught. But given that this is a more significant edit than we normally do (and was almost certainly game deciding.) I’m not really comfortable claiming a victory here if I win from this point on. I thought of two options going forward. One, you are still playing for the win, but I’m just playing to avoid the loss. So if I manage to win I won’t claim victory. That still gives an incentive to both of us to play competitively but at least doesn’t reward me if I do manage to win.
Or you always have the option of making an edit that is equally significant or choose a battle to redo.
yeah no worries there, i’ve done similar favors in many of my past games, while i like to be competitive i still think this is all for fun in the end and so far this is turning out to be a fun one would be sad for it to be cut short. but agree we can go with option 2 if i miss something egregious like that then feel free to return the favor. otherwise we both play on for the win!
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and edit looks good to me
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber EDIT: Removing units owned by Germans from Northern Italy: 1 armour and 3 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 114 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 115 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 3 fighters moved from Philippines to Celebes 1 bomber moved from Shan State to 44 Sea Zone 8 artilleries and 8 infantry moved from Yunnan to Burma 2 artilleries, 2 bombers and 10 infantry moved from Shan State to Burma 1 armour moved from Hunan to Burma Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 5/8 hits, 3.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 armour, 10 artilleries, 2 bombers and 18 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 10 artilleries, 2 bombers and 18 infantry in Burma, round 2 : 10/31 hits, 9.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 10 artilleries, 2 bombers and 18 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Shan State to Burma 1 aaGun moved from Yunnan to Burma 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Kweichow to Hunan 1 mech_infantry moved from Anhwe to Yunnan 4 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 aaGun moved from Japan to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 37 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 4 fighters moved from 6 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone 5 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 bomber moved from 44 Sea Zone to Philippines 2 bombers moved from Burma to French Indo China 2 tactical_bombers moved from Shantung to French Indo China 1 tactical_bomber moved from 19 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 aaGuns, 4 carriers, 1 destroyer, 4 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 35 Sea Zone 2 aaGuns and 4 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to Philippines 1 fighter moved from Japan to French Indo China 1 infantry moved from Soviet Far East to Siberia 1 battleship, 3 carriers, 1 cruiser, 2 marines and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Urals to Timguska Place Units - Japanese 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 1 fighter and 1 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.67 UK_Pacific regular : -0.33 ANZAC regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Albania to Greece 1 submarine moved from 42 Sea Zone to 43 Sea Zone 3 fighters moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone Americans take 41 Sea Zone from Japanese Americans take 39 Sea Zone from Japanese 1 marine moved from 39 Sea Zone to Ceylon 1 artillery and 1 mech_infantry moved from Libya to Tobruk 1 fighter moved from 97 Sea Zone to Tobruk 1 tactical_bomber moved from 97 Sea Zone to Tobruk 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 tactical_bomber moved from 97 Sea Zone to Cyprus 1 fighter moved from Syria to Cyprus 1 bomber moved from Iraq to Cyprus 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Americans Battle in Crete Battle in Ceylon Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Crete from Italians, taking Ceylon from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tobruk Americans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Cyprus Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Cyprus Americans win, taking Cyprus from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India 3 carriers and 2 fighters moved from 42 Sea Zone to 39 Sea Zone 2 submarines moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 2 battleships and 2 destroyers moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 44 Sea Zone to 39 Sea Zone 3 fighters moved from 43 Sea Zone to 39 Sea Zone 4 transports moved from 97 Sea Zone to 99 Sea Zone 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Tobruk to 99 Sea Zone 1 fighter moved from Cyprus to Greece 1 tactical_bomber moved from Cyprus to Greece 1 tactical_bomber moved from Tobruk to 99 Sea Zone 1 bomber moved from Cyprus to Greece 2 aaGuns moved from Algeria to 92 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 aaGuns moved from 99 Sea Zone to Greece 1 aaGun moved from Gibraltar to 91 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 2 carriers moved from 26 Sea Zone to 30 Sea Zone 3 submarines moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 1 fighter moved from 30 Sea Zone to Queensland 1 tactical_bomber moved from Western United States to 30 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Volgograd to Russia 1 fighter moved from Gibraltar to United Kingdom 1 aaGun moved from 91 Sea Zone to Morocco Place Units - Americans 1 factory_minor placed in Greece 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States 1 harbour placed in Johnston Island Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Sikang to Kweichow 2 artilleries and 6 infantry moved from Suiyuyan to Hopei 3 artilleries and 6 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 airfield and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 5 artilleries and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 12 infantry in Hopei, round 2 : 4/17 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 5 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 2 infantry moved from Northwest Persia to Caucasus 3 fighters moved from Greece to Caucasus 1 bomber moved from Greece to Caucasus 1 fighter moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Egypt to Alexandria 1 fighter moved from 97 Sea Zone to Alexandria Combat - British Battle in Holland Belgium Battle in Alexandria British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Caucasus British attack with 1 bomber, 4 fighters and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 bomber, 4 fighters and 2 infantry in Caucasus, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Sikang to India 1 aaGun, 1 armour and 1 mech_infantry moved from West India to India 1 mech_infantry moved from Iraq to Eastern Persia 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 aaGuns and 1 infantry moved from Libya to 96 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 2 aaGuns and 1 infantry moved from 99 Sea Zone to Greece 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 battleships, 1 carrier, 3 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 marine moved from Egypt to 81 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 81 Sea Zone to 79 Sea Zone 2 infantry and 1 marine moved from 79 Sea Zone to West India 1 fighter moved from Caucasus to Russia 2 artilleries moved from Northwest Persia to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to Greece 1 bomber moved from Caucasus to Greece 1 fighter moved from Caucasus to 99 Sea Zone 2 fighters moved from Caucasus to Greece Place Units - British 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.33 Italians regular : -0.67 Japanese regular : 0.83 Germans regular : 0.00 British regular : 0.83 -
uk fig on us carrier in 110





