Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsWhen you need a topic to use the Dicebot, do it here
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French Indochina stays Free French.
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Test
[dice 1d12]
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1d12: 12
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For a 1914 game I’m playing.
Austria-Hungary captured Marsellies. I forgot to change the mines in sea zone 16.
2 US transports move from sea zone 17 to 16 to pick up 4 infantry from Algeria and move them to Egypt:
[dice 2d6]
1 transport carrying 2 infantry moves from sea zone 2 to sea zone 16: [dice 1d6]
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2d6: 5, 4
1d6: 2 -
No mines hit.
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Going to roll for the mines
NOVGOROD border, 4 mines
[dice 4d6<=2]EASTERN POLAND border, 6 mines
[dice 6d6<=2]BALTIC STATES border, 4 mines
[dice 3d6<=2] -
4d6<=2: 3, 2, 4, 3; Hits: 1
6d6<=2: 5, 1, 2, 4, 6, 1; Hits: 3
3d6<=2: 1, 6, 1; Hits: 2 -
Battle of Northern Italy, Round 2
US bomber: [dice 1d6<=4]
G bomber: [dice 1d6<=1] -
1d6<=4: 1; Hits: 1
1d6<=1: 2; Hits: 0 -
changed my mind about the retreat in med fight
my bomber
[dice 1d<5]
your battleship
[dice 1d<5}
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uh let me try again lol
my bomber
[dice 1d6<5]
your battleship
[dice 1d6<5]
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1d6<5: 3; Hits: 1
1d6<5: 3; Hits: 1 -

my bomber
[dice 1d6<5]
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1d6<5: 4; Hits: 1
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sub fires back
[dice 1d6<3]
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1d6<3: 5; Hits: 0
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dd and fighter
[dice 2d6<4]
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2d6<4: 2, 5; Hits: 1
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sub fires back
[dice 1d6<3]





