TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 12 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Inner Mongolia to Tsinghai
1 tactical_bomber moved from Inner Mongolia to Hunan
1 fighter moved from Hopei to Hunan
1 infantry moved from Hopei to Hunan
1 armour and 1 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 bomber moved from Kiangsi to French Indo China
1 bomber moved from Kiangsi to Kwangsi
1 marine moved from Kwangtung to 21 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 cruiser and 1 marine moved from 21 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Kwangsi
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
2 infantry moved from Sumatra to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Siam
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 40 Sea Zone
1 fighter moved from 43 Sea Zone to Siam
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 40 Sea Zone
1 cruiser moved from 43 Sea Zone to 132 Sea Zone
1 battleship moved from 43 Sea Zone to 132 Sea Zone
1 battleship moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 40 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 40 Sea Zone
Japanese win, taking 40 Sea Zone from Neutral with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 1/2 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Siam
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yenisey
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 1/7 hits, 3,17 expected hits
Chinese roll dice for 4 infantry in Hunan, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Hunan, round 3 : 3/5 hits, 2,83 expected hits
Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese roll dice for 2 cruisers in Kwangsi, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 bomber, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Kwangsi, round 2 : 4/9 hits, 3,67 expected hits
Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 4 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yenisey to Chahar
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Southern Manchuria to Buyant-Uhaa
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Yakut S.S.R. to Shantung
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kiangsi
3 infantry moved from Shantung to Anhwe
1 fighter moved from Tsinghai to Kwangtung
1 carrier and 1 submarine moved from 7 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from Japan to Kyushu
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
2 carriers moved from 43 Sea Zone to 38 Sea Zone
3 fighters and 2 tactical_bombers moved from 40 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kwangsi to 38 Sea Zone
1 fighter moved from Siam to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Hunan to 21 Sea Zone
1 fighter moved from Hunan to 21 Sea Zone
1 fighter moved from Hunan to 21 Sea Zone
1 tactical_bomber moved from Kwangsi to 21 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
1 bomber and 1 fighter moved from Kwangsi to Kwangtung
1 bomber moved from French Indo China to Kwangtung
1 infantry moved from Davao to Manilla
1 submarine moved from 76 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Japan to Kwangtung
Place Units - Japanese
1 carrier placed in 21 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Shantung
3 infantry placed in Southern Manchuria
1 fighter and 4 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,33
Japanese regular : -0,33
UK_Pacific regular : 1,00
Russians regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 infantry and 1 marine moved from Queensland to 55 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone
2 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Soviet Far East
Battle in Marshall Islands
Americans attack with 2 infantry and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry and 1 marine in Marshall Islands, round 2 : 2/3 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marshall Islands
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Soviet Far East from Japanese, taking Marshall Islands from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from 11 Sea Zone to 3 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 55 Sea Zone to 27 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 55 Sea Zone to 32 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines moved from 55 Sea Zone to 65 Sea Zone
1 carrier moved from 11 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from United Kingdom to 112 Sea Zone
1 marine moved from United Kingdom to 112 Sea Zone
3 fighters moved from Scotland to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 infantry and 1 marine moved from 109 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer and 1 submarine moved from 67 Sea Zone to 91 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to Eastern United States
Place Units - Americans
1 destroyer and 2 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 destroyer and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 0.67
Territory Summary for Americans :
Soviet Far East : 1 infantry and 1 mech_infantry
Marshall Islands : 1 flag, 1 infantry and 1 marine
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
United Kingdom : 1 armour, 1 artillery, 5 fighters and 1 infantry
New Brunswick Nova Scotia : 1 aaGun, 1 infantry, 1 marine and 1 mech_infantry
Queensland : 1 aaGun and 2 fighters
91 Sea Zone : 1 destroyer and 1 submarine
3 Sea Zone : 1 carrier, 1 fighter and 1 transport
65 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 submarines
104 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
32 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
109 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports
11 Sea Zone : 1 destroyer and 1 transport
27 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 submarines
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 4 infantry moved from Kweichow to Kwangsi
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 4 infantry moved from Kweichow to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 marine
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry and 1 marine in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry and 1 marine
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
Place Units - Chinese
1 artillery and 3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Combat Move - British
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 bomber moved from Egypt to 40 Sea Zone
1 fighter moved from Eastern India to French Indo China
1 fighter moved from Eastern India to Hunan
4 infantry moved from Kweichow to Hunan
1 artillery and 3 infantry moved from Yunnan to French Indo China
4 fighters and 2 tactical_bombers moved from Egypt to Syria
1 infantry moved from Iraq to Syria
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from French West Africa to French Central Africa
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
1 infantry moved from 78 Sea Zone to Italian Somaliland
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 infantry and 1 marine moved from Queensland to 55 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone
2 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Soviet Far East
Battle in Marshall Islands
Americans attack with 2 infantry and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry and 1 marine in Marshall Islands, round 2 : 2/3 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marshall Islands
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Soviet Far East from Japanese, taking Marshall Islands from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from 11 Sea Zone to 3 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 55 Sea Zone to 27 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 55 Sea Zone to 32 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines moved from 55 Sea Zone to 65 Sea Zone
1 carrier moved from 11 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from United Kingdom to 112 Sea Zone
1 marine moved from United Kingdom to 112 Sea Zone
3 fighters moved from Scotland to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 infantry and 1 marine moved from 109 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer and 1 submarine moved from 67 Sea Zone to 91 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to Eastern United States
Place Units - Americans
1 destroyer and 2 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 destroyer and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 4 infantry moved from Kweichow to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 marine
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry and 1 marine in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry and 1 marine
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
Place Units - Chinese
1 artillery and 3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 bomber moved from Egypt to 40 Sea Zone
1 fighter moved from Eastern India to French Indo China
1 fighter moved from Eastern India to Hunan
4 infantry moved from Kweichow to Hunan
1 artillery and 3 infantry moved from Yunnan to French Indo China
4 fighters and 2 tactical_bombers moved from Egypt to Syria
1 infantry moved from Iraq to Syria
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from French West Africa to French Central Africa
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
1 infantry moved from 78 Sea Zone to Italian Somaliland
Combat - British
Battle in Italian Somaliland
Battle in Syria
British attack with 4 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Syria, round 2 : 5/7 hits, 3.50 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Italian Somaliland from Italians, taking Syria from Italians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in French Indo China, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in French Indo China
2 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
British attack with 1 fighter and 4 infantry
Japanese defend with 1 armour
British roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 40 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 40 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 40 Sea Zone
Japanese and British reach a stalemate
. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 bomber moved from 40 Sea Zone to Eastern India
1 aaGun moved from Kweichow to Hunan
1 fighter moved from Hunan to Kweichow
1 destroyer moved from 73 Sea Zone to 82 Sea Zone
1 battleship moved from 74 Sea Zone to 82 Sea Zone
4 fighters and 2 tactical_bombers moved from Syria to Egypt
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Eastern India to Burma
2 transports moved from 66 Sea Zone to 104 Sea Zone
1 infantry moved from French Guiana to Brazil
2 fighters moved from 112 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 carrier, 2 cruisers and 2 destroyers moved from 112 Sea Zone to 109 Sea Zone
1 aaGun moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
Place Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,5,1,4,1,3,5
British collect 39 PUs (1 lost to blockades); end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,3,4,4,1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,4,3
UK_Pacific collect 4 PUs (6 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.83
Italians regular : -0.33
Japanese regular : 0.67
British regular : 2.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Soviet Far East : 1 infantry and 1 mech_infantry
Marshall Islands : 1 flag, 1 infantry and 1 marine
Kwangsi : 1 artillery and 4 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Kweichow : 1 artillery, 2 fighters and 3 infantry
Hunan : 1 aaGun and 4 infantry
Szechwan : 1 infantry
Iceland : 1 airfield
Alexandria : 1 infantry
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Trans-Jordan : 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 8 fighters, 1 harbour and 10 infantry
New Brunswick Nova Scotia : 1 aaGun, 1 infantry, 1 marine and 1 mech_infantry
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Eastern India : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 10 infantry
Burma : 1 aaGun, 1 fighter and 1 infantry
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag
Italian Somaliland : 1 flag, 1 infantry
Queensland : 1 aaGun and 2 fighters
Syria : 1 flag, 1 infantry
French Madagascar : 1 flag
French West Africa : 1 flag
French Indo China : 1 flag, 1 artillery and 2 infantry
French Central Africa : 1 flag, 1 armour
Northwest Persia : 1 flag
Southern Persia : 1 flag
Brazil : 1 flag, 1 aaGun and 3 infantry
82 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
French Guiana : 1 flag
91 Sea Zone : 1 destroyer and 1 submarine
3 Sea Zone : 1 carrier, 1 fighter and 1 transport
65 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 submarines
Iraq : 1 flag, 1 artillery, 2 infantry and 1 marine
104 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
78 Sea Zone : 1 transport
73 Sea Zone : 1 destroyer
32 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
109 Sea Zone : 1 flag, 4 carriers, 3 cruisers, 5 destroyers, 1 fighter, 2 submarines and 2 transports
11 Sea Zone : 1 destroyer and 1 transport
Northeast Persia : 1 flag
27 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 submarines
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 2 infantry moved from Libya to Tobruk
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 artillery moved from Greece to 101 Sea Zone
1 marine moved from Crete to 101 Sea Zone
1 marine moved from Cyprus to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 carrier, 1 fighter, 4 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
2 fighters moved from 100 Sea Zone to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
4 infantry and 2 marines moved from 100 Sea Zone to Syria
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 2 infantry moved from Libya to Tobruk
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 artillery moved from Greece to 101 Sea Zone
1 marine moved from Crete to 101 Sea Zone
1 marine moved from Cyprus to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 carrier, 1 fighter, 4 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
2 fighters moved from 100 Sea Zone to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
4 infantry and 2 marines moved from 100 Sea Zone to Syria
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2,17 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 4 infantry and 2 marines
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 4 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Malta
2 fighters moved from Alexandria to 100 Sea Zone
2 armour moved from Greece to Romania
2 aaGuns and 2 infantry moved from Yugoslavia to Romania
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
Place Units - Italians
1 transport placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from 65 Sea Zone to 27 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 65 Sea Zone
1 submarine moved from 64 Sea Zone to 65 Sea Zone
1 cruiser and 1 submarine moved from 55 Sea Zone to 65 Sea Zone
1 transport moved from 55 Sea Zone to 64 Sea Zone
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 82 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry
Egypt : 2 fighters and 2 infantry
Eastern India : 1 fighter
Burma : 1 infantry
New Guinea : 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
64 Sea Zone : 2 destroyers and 1 transport
Java : 1 flag, 1 infantry
82 Sea Zone : 1 destroyer
65 Sea Zone : 1 cruiser, 1 fighter and 2 submarines
83 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag
59 Sea Zone : 1 transport
27 Sea Zone : 1 fighter
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from 65 Sea Zone to 27 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 65 Sea Zone
1 submarine moved from 64 Sea Zone to 65 Sea Zone
1 cruiser and 1 submarine moved from 55 Sea Zone to 65 Sea Zone
1 transport moved from 55 Sea Zone to 64 Sea Zone
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 82 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 82 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Leningrad to Nenetsia
1 armour moved from Leningrad to Nenetsia
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
2 bombers moved from Leningrad to Vologda
1 tactical_bomber moved from Eastern Poland to Novgorod
1 infantry moved from Leningrad to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Nenetsia, round 2 : 2/5 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 bombers and 2 infantry in Vologda, round 3 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 4 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
2 bombers owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Western Germany
1 battleship, 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers moved from 115 Sea Zone to 93 Sea Zone
1 infantry moved from Western Germany to Germany
1 artillery and 2 infantry moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Novgorod to Leningrad
1 artillery moved from Archangel to Leningrad
1 infantry moved from Leningrad to Archangel
5 armour and 3 mech_infantrys moved from Southern Belarus to Romania
2 aaGuns, 3 artilleries and 6 infantry moved from Eastern Poland to Romania
1 aaGun and 8 infantry moved from Southern Belarus to Northern Belarus
1 armour moved from Vyborg to Leningrad
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers moved from 94 Sea Zone to 93 Sea Zone
4 infantry moved from Gibraltar to 94 Sea Zone
4 infantry and 2 transports moved from 94 Sea Zone to 100 Sea Zone
4 infantry moved from 100 Sea Zone to Syria
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
1 fighter moved from France to Syria
1 fighter moved from Western Germany to 100 Sea Zone
1 tactical_bomber moved from Western Germany to Leningrad
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
Place Units - Germans
1 destroyer and 1 submarine placed in 95 Sea Zone
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 fighter placed in France
2 submarines placed in 113 Sea Zone
1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 artillery and 3 infantry moved from Timguska to Yenisey
2 armour and 1 mech_infantry moved from Urals to Yenisey
1 artillery and 2 infantry moved from Kansu to Tsinghai
1 armour and 2 mech_infantrys moved from Kansu to Yenisey
Combat - Russians
Battle in Yenisey
Russians attack with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Yenisey, round 2 : 4/10 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 artilleries and 3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Vologda to Gorky
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Yaroslavl to Vologda
2 aaGuns, 1 armour, 3 artilleries, 21 infantry and 1 mech_infantry moved from Bryansk to Southern Belarus
1 aaGun, 1 artillery and 4 infantry moved from Yaroslavl to Gorky
1 tactical_bomber moved from Yaroslavl to Ukraine
1 fighter moved from Russia to Ukraine
1 submarine moved from 109 Sea Zone to 104 Sea Zone
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Urals
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : 0.67
Territory Summary for Russians :
Southern Belarus : 2 aaGuns, 1 armour, 3 artilleries, 22 infantry and 1 mech_infantry
Smolensk : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters and 3 infantry
Bessarabia : 1 aaGun, 7 artilleries and 26 infantry
Ukraine : 2 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Urals : 1 artillery, 1 factory_minor and 2 infantry
Gorky : 1 aaGun, 1 artillery and 5 infantry
Vologda : 1 infantry
Yenisey : 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Novgorod : 1 infantry
Stalingrad : 1 factory_minor
Kansu : 1 infantry
Tsinghai : 1 artillery and 1 infantry
Tsagaan Olom : 1 flag
Central Mongolia : 1 flag
104 Sea Zone : 1 submarine
118 Sea Zone : 1 cruiser and 1 submarine
Dzavhan : 1 flag
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 artillery and 3 infantry moved from Timguska to Yenisey
2 armour and 1 mech_infantry moved from Urals to Yenisey
1 artillery and 2 infantry moved from Kansu to Tsinghai
1 armour and 2 mech_infantrys moved from Kansu to Yenisey
Combat - Russians
Battle in Yenisey
Russians attack with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Yenisey, round 2 : 4/10 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 artilleries and 3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Vologda to Gorky
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Yaroslavl to Vologda
2 aaGuns, 1 armour, 3 artilleries, 21 infantry and 1 mech_infantry moved from Bryansk to Southern Belarus
1 aaGun, 1 artillery and 4 infantry moved from Yaroslavl to Gorky
1 tactical_bomber moved from Yaroslavl to Ukraine
1 fighter moved from Russia to Ukraine
1 submarine moved from 109 Sea Zone to 104 Sea Zone
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Urals
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Russians to Bessarabia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 tactical_bomber
EDIT: Adding units owned by Russians to Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Java to Eastern India
1 infantry moved from Shan State to Burma
1 aaGun and 1 infantry moved from Java to 59 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
1 aaGun and 1 infantry moved from 40 Sea Zone to Eastern India
1 aaGun, 1 artillery and 2 infantry moved from South Australia to New South Wales
1 infantry moved from Northern Australia to South Australia
1 fighter moved from Java to South Australia
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Tunisia to Algeria
1 fighter moved from Gibraltar to United Kingdom
1 cruiser moved from 94 Sea Zone to 105 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 fighter moved from Southern Manchuria to Shansi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 3.00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in Yunnan, round 5 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Okinawa to 20 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 mech_infantry moved from Southern Manchuria to Shansi
1 infantry moved from Formosa to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 fighter moved from Formosa to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Fukien to Kiangsi
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 fighter moved from Korea to 37 Sea Zone
1 destroyer moved from 7 Sea Zone to 34 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
3 infantry moved from Southern Manchuria to Jehol
1 battleship and 1 carrier moved from 7 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi
1 armour, 1 artillery and 4 infantry moved from Japan to Kyushu
1 infantry moved from Hokkaido to Japan
1 aaGun and 1 infantry moved from Northern Manchuria to Southern Manchuria
2 infantry moved from Korea to Southern Manchuria
1 tactical_bomber moved from Southern Manchuria to Kwangsi
1 fighter moved from 7 Sea Zone to Kwangsi
1 fighter moved from Shansi to Southern Manchuria
1 tactical_bomber moved from 7 Sea Zone to Japan
3 aaGuns moved from Japan to Kyushu
Place Units - Japanese
4 transports placed in 7 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 6 infantry and 3 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 tactical_bombers moved from Kiangsi to Kwangtung
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 battleship, 5 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Manchuria
Battle in 56 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Manchuria from Chinese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 2 submarines
Americans defend with 1 carrier; ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Americans with 1 bomber and 2 submarines remaining. Battle score for attacker is 23
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 carrier
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Anhwe to Kiangsu
1 bomber moved from 37 Sea Zone to French Indo China
2 tactical_bombers moved from Kwangtung to French Indo China
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Yep. Sorry for going AWOL. Looking forward to continuing our game.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Ukraine to Romania
1 tactical_bomber moved from Eastern Poland to Romania
2 fighters and 2 tactical_bombers moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Baltic States
10 armour and 10 mech_infantrys moved from Eastern Poland to Baltic States
5 infantry moved from Eastern Poland to Northern Belarus
5 artilleries moved from Eastern Poland to Northern Belarus
1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus
1 fighter moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus
2 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Southern Manchuria to Shansi
1 tactical_bomber moved from Southern Manchuria to Shansi
Combat - Russians
Battle in Shansi
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shansi, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Russians win, taking Shansi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Romania, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Romania
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Northern Belarus
Russians attack with 7 artilleries and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 7 artilleries and 7 infantry in Northern Belarus, round 2 : 3/14 hits, 4.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 7 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Poland, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 3 infantry in Poland, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Poland
3 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Baltic States
Russians attack with 10 armour, 1 infantry and 10 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 10 armour, 1 infantry and 10 mech_infantrys in Baltic States, round 2 : 7/21 hits, 8.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun, 1 armour, 21 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol
1 armour and 1 mech_infantry moved from Northern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Shansi to Jehol
1 aaGun and 6 infantry moved from Amur to Siberia
3 infantry moved from Western India to Eastern India
2 infantry moved from Baluchistan to Western India
1 infantry moved from Southern Persia to Baluchistan
3 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
3 fighters and 1 tactical_bomber moved from Romania to Ukraine
1 infantry moved from Rostov to Ukraine
1 armour and 2 mech_infantrys moved from Stalingrad to Ukraine
10 infantry moved from Eastern Poland to Baltic States
12 infantry moved from Russia to Smolensk
1 aaGun and 8 infantry moved from Southern Belarus to Northern Belarus
11 infantry moved from Smolensk to Northern Belarus
11 infantry moved from Eastern Poland to Baltic States
3 artilleries moved from Eastern Poland to Baltic States
2 fighters and 2 tactical_bombers moved from Poland to Ukraine
1 aaGun moved from Eastern Poland to Northern Belarus
8 armour and 9 mech_infantrys moved from Eastern Poland to Northern Belarus
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Stalingrad
Russians undo move 3.
2 infantry placed in Stalingrad
3 infantry placed in Siberia
Russians undo move 3.
1 infantry placed in Southern Persia
1 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,4,1,4
Russians collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs
Round: 15
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Samara to Caucasus
1 artillery and 2 infantry moved from Samara to Kazakhstan
1 artillery and 2 infantry moved from Samara to Kazakhstan
10 infantry moved from Samara to Kazakhstan
3 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Samara to Kazakhstan
19 artilleries and 62 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 19 artilleries and 62 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 19 artilleries and 62 infantry in Volgograd, round 2 : 20/81 hits, 19.83 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 19 artilleries and 62 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Kazakhstan
Russians attack with 2 artilleries, 17 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 artilleries, 17 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/20 hits, 4.00 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Caucasus
3 mech_infantrys owned by the Germans lost in Caucasus
Russians win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
1 infantry moved from Urals to Timguska
2 infantry moved from Kansu to Timguska
4 aaGuns moved from Samara to Volgograd
1 aaGun moved from Samara to Kazakhstan
2 fighters moved from Caucasus to Turkey
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
4 bombers moved from Bryansk to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Germans
Battle in Archangel
Germans attack with 4 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 4 bombers and 1 infantry in Archangel, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans win with 4 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
4 bombers moved from Archangel to Bryansk
2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
6 artilleries and 4 infantry moved from Western Ukraine to Bryansk
6 artilleries moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
2 fighters moved from Romania to Egypt
2 tactical_bombers moved from Southern Italy to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Egypt to Bryansk
3 fighters moved from Western Germany to Western Ukraine
1 armour and 9 mech_infantrys moved from Romania to Western Ukraine
2 fighters moved from France to Ukraine
6 mech_infantrys moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Vyborg to Novgorod
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
Place Units - Germans
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Volgograd
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1,1,3,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs