@cds I forgot to attack against Hisaichi. Is it ok if I roll for your inf in Ayan here? Also, my main Russian stack will move into N Buryat…so I’ll edit one inf on mine out there.
The attack on Ayan is two inf, fighter and advanced fighter.
Sorry for not doing it during combat moves…got distracted here at home.
Dawg v Entek W@W! redemption
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Germans 2 ArmoredCars, 1 Artillery, 2 Infantrys and 4 Tanks moved from Burgundy to Paris 1 Infantry moved from Picardy to Normandy Germans take Normandy from French 2 Tanks moved from Picardy to Orleanais 2 Tanks moved from Aquitaine to Brittany 1 Artillery, 3 Infantrys and 3 Tanks moved from Picardy to Paris 2 ArmoredCars moved from Belgium to Paris 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from Danzig to 24 Sea Zone 2 Artillerys and 4 Infantrys moved from 24 Sea Zone to Leningrad 1 Infantry moved from Estonia to Leningrad 1 Infantry moved from Latvia to Leningrad 1 Tank moved from East Prussia to Leningrad 1 Artillery moved from East Prussia to Lithuania 1 Artillery moved from Brest to Lithuania 1 Tank moved from Warsaw to Lithuania 2 Fighters moved from Helsinki to Leningrad 1 Artillery moved from Vyborg to Leningrad 1 Tank moved from S.Algeria to N.Algeria Germans take N.Algeria from French 1 Tank moved from N.Algeria to S.Algeria 1 Destroyer moved from 43 Sea Zone to 46 Sea Zone 2 Transports moved from 43 Sea Zone to 46 Sea Zone 2 Submarines moved from 28 Sea Zone to 29 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 2 Elites, 2 Fighters, 7 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Leningrad Germans attack with 3 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Bunkers, 1 Factory, 6 Infantrys and 2 Tanks Russians roll AA dice in Leningrad : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 2 Bunkers owned by the Russians Germans roll dice for 3 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank in Leningrad, round 2 : 4/12 hits, 3.67 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Bunkers, 6 Infantrys and 2 Tanks in Leningrad, round 2 : 4/13 hits, 4.67 expected hits 4 Infantrys owned by the Germans lost in Leningrad 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 1 Bomber owned by the Russians lost in Leningrad Germans roll dice for 3 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Leningrad, round 3 : 3/8 hits, 2.83 expected hits Russians roll dice for 1 Artillery, 2 Bunkers, 4 Infantrys and 2 Tanks in Leningrad, round 3 : 3/9 hits, 3.67 expected hits 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Leningrad 3 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 2 Artillerys, 2 Fighters and 1 Tank in Leningrad, round 4 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery, 2 Bunkers, 1 Infantry and 2 Tanks in Leningrad, round 4 : 4/6 hits, 2.67 expected hits 2 Fighters owned by the Germans and 2 Artillerys owned by the Germans lost in Leningrad 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Leningrad Germans roll dice for 1 Tank in Leningrad, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 Bunkers and 2 Tanks in Leningrad, round 5 : 1/4 hits, 2.00 expected hits 1 Tank owned by the Germans lost in Leningrad 1 Tank owned by the Russians lost in Leningrad Russians win with 2 Bunkers and 1 Tank remaining. Battle score for attacker is -6 Casualties for Germans: 3 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank Casualties for Russians: 1 ArmoredCar, 1 Artillery, 1 Bomber, 6 Infantrys and 1 Tank Battle in Brittany Germans attack with 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Tanks in Brittany, round 2 : 2/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Brittany Germans win, taking Brittany from French with 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Orleanais Germans attack with 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Tanks in Orleanais, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Germans win, taking Orleanais from French with 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 29 Sea Zone Germans attack with 2 Submarines British defend with 1 Destroyer and 1 Transport Germans roll dice for 2 Submarines in 29 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Transport in 29 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Germans lost in 29 Sea Zone 1 Transport owned by the British lost in 29 Sea Zone Germans roll dice for 1 Submarine in 29 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 29 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 29 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Germans: 2 Submarines Casualties for British: 1 Transport Battle in Lithuania Germans attack with 2 Artillerys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 2 Artillerys and 1 Tank in Lithuania, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Paris Germans attack with 4 ArmoredCars, 2 Artillerys, 5 Infantrys and 7 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Germans roll dice for 4 ArmoredCars, 2 Artillerys, 5 Infantrys and 7 Tanks in Paris, round 2 : 9/18 hits, 6.67 expected hits French roll dice for 1 Artillery and 4 Infantrys in Paris, round 2 : 0/5 hits, 1.67 expected hits 1 Artillery owned by the French and 4 Infantrys owned by the French lost in Paris Germans captures 38PUs while taking French capital Germans win, taking Paris from French with 4 ArmoredCars, 2 Artillerys, 5 Infantrys and 7 Tanks remaining. Battle score for attacker is 12 Casualties for French: 1 Artillery and 4 Infantrys Non Combat Move - Germans 2 Artillerys and 7 Infantrys moved from Krakow to Brest 1 Artillery moved from Warsaw to Brest 1 Infantry moved from Warsaw to Brest 1 Infantry moved from Danzig to Brest 2 Artillerys and 3 Infantrys moved from Silesia to Danzig 1 Infantry moved from Silesia to Danzig 2 Artillerys moved from Bohemia to Krakow 1 Elite moved from Bohemia to Krakow 2 Infantrys moved from Bohemia to Krakow 2 Tanks moved from Bavaria to Krakow 1 ArmoredCar moved from Bavaria to Krakow 3 Infantrys moved from Berlin to Saxony 1 Mech.Inf moved from Hamburg to Krakow 3 Infantrys moved from Rhine to Belgium 1 Tank moved from Netherlands to Pomerania 1 ArmoredCar moved from Rhine to Brandenburg Place Units - Germans 2 Artillerys and 2 Infantrys placed in Warsaw 2 Artillerys and 2 Infantrys placed in Hamburg 1 Carrier placed in 23 Sea Zone 1 Fighter placed in 23 Sea Zone 2 ArmoredCars, 1 Fighter and 2 Tanks placed in Bohemia 1 Elite and 3 Infantrys placed in Rhine 1 Elite and 2 Mech.Infs placed in Bavaria Turn Complete - Germans Germans collect 110 PUs; end with 148 PUsCombat Hit Differential Summary :
French regular : -2.33 Russians regular : -1.33 Germans regular : 5.17 British regular : 1.17 Russians AA : -0.33 -
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Italians 1 Destroyer moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Elite moved from Rome to 46 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Elite moved from 48 Sea Zone to Tobruk 2 Tanks moved from Greece to 49 Sea Zone 1 Tank and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Tank and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 2 Tanks moved from 48 Sea Zone to Tobruk 1 Battleship moved from 45 Sea Zone to 48 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Tunis to 48 Sea Zone 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank moved from N.Tunisia to N.Algeria 2 Transports moved from 45 Sea Zone to 44 Sea Zone 1 Artillery moved from Lombardy to 44 Sea Zone 1 Artillery moved from Provence to 44 Sea Zone 1 Infantry moved from Provence to 44 Sea Zone 1 Infantry moved from Lombardy to 44 Sea Zone 2 Artillerys and 2 Infantrys moved from 44 Sea Zone to Corsica 2 ArmoredCars moved from Tunis to Ghadames 2 Tanks moved from Tunis to Ghadames 1 Tank moved from Italian East Africa to British Somaliland Italians take British Somaliland from British 1 Tank moved from British Somaliland to Italian East Africa 1 Infantry moved from New Valley to Darfur 1 Infantry moved from Nubia to Darfur Purchase Units - Italians Italians buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 2 Destroyers, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 48 Sea Zone Italians attack with 1 Adv.Fighter, 1 Battleship, 1 Destroyer, 1 Fighter and 3 Transports British defend with 1 Cruiser Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Destroyer, 1 Fighter and 3 Transports in 48 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 Cruiser in 48 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 Cruiser owned by the British lost in 48 Sea Zone Italians win with 1 Adv.Fighter, 1 Battleship, 1 Destroyer, 1 Fighter and 3 Transports remaining. Battle score for attacker is 12 Casualties for British: 1 Cruiser Battle in Tobruk Italians attack with 1 Artillery, 1 Elite and 2 Tanks British defend with 1 Artillery, 1 Infantry and 1 Tank Italians roll dice for 1 Artillery, 1 Elite and 2 Tanks in Tobruk, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Tobruk, round 2 : 1/3 hits, 1.17 expected hits 1 Elite owned by the Italians lost in Tobruk 1 Artillery owned by the British and 1 Infantry owned by the British lost in Tobruk Italians roll dice for 1 Artillery and 2 Tanks in Tobruk, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 Tank in Tobruk, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Italians: 1 Elite Casualties for British: 1 Artillery, 1 Infantry and 1 Tank Battle in Corsica Italians attack with 2 Artillerys and 2 Infantrys French defend with 1 Fighter and 1 Infantry Italians roll dice for 2 Artillerys and 2 Infantrys in Corsica, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Fighter and 1 Infantry in Corsica, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Italians lost in Corsica 1 Infantry owned by the French lost in Corsica Italians roll dice for 2 Artillerys in Corsica, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Fighter in Corsica, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 Artillerys in Corsica, round 4 : 0/2 hits, 0.67 expected hits French roll dice for 1 Fighter in Corsica, round 4 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Italians lost in Corsica Italians roll dice for 1 Artillery in Corsica, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Fighter in Corsica, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Artillery in Corsica, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 Fighter in Corsica, round 6 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Artillery in Corsica, round 7 : 0/1 hits, 0.33 expected hits French roll dice for 1 Fighter in Corsica, round 7 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Italians lost in Corsica French win with 1 Fighter remaining. Battle score for attacker is -10 Casualties for Italians: 2 Artillerys and 2 Infantrys Casualties for French: 1 Infantry Battle in Darfur Italians attack with 2 Infantrys French defend with 1 Infantry Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians retreated to New Valley British win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 Infantry Non Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to 46 Sea Zone 3 Infantrys moved from Rome to Campania 2 Artillerys moved from Rome to Campania 1 Infantry moved from Rome to Campania 1 Infantry moved from Lombardy to Tuscany 1 Artillery moved from Provence to Lombardy Place Units - Italians 1 Carrier and 2 Destroyers placed in 46 Sea Zone 2 ArmoredCars and 2 Tanks placed in Tunis 1 Infantry placed in Lombardy 1 Artillery and 1 Infantry placed in Provence 3 Artillerys and 1 Infantry placed in Rome Turn Complete - Italians Italians collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : -4.17 British regular : -0.83 -
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Yamamoto 2 Artillerys moved from Davao to 107 Sea Zone 1 Elite moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone 3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 111 Sea Zone to 110 Sea Zone 3 Artillerys, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 107 Sea Zone to Banjarmasin 1 Artillery and 1 Infantry moved from Manila to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin 1 Tank moved from Samar to 93 Sea Zone 1 Infantry moved from Mindanao to 93 Sea Zone 1 Infantry moved from Manila to Mindoro Yamamoto take Mindoro from Americans 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin 1 Transport moved from 93 Sea Zone to 106 Sea Zone 1 Tank moved from Palawan to 106 Sea Zone 1 Tank moved from 106 Sea Zone to S.French Indochina 1 Bomber moved from Hainan to Banjarmasin 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo 1 Fighter moved from Davao to East And South Borneo 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Truk to Ponape 1 Infantry moved from Woleai to Truk 1 Infantry moved from Minamitori to 86 Sea Zone 1 Infantry and 1 Transport moved from 86 Sea Zone to 87 Sea Zone 1 Infantry moved from 87 Sea Zone to Wake Yamamoto take Wake from Americans 2 Artillerys moved from Tokyo to 85 Sea Zone 3 Infantrys moved from Tokyo to 85 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 92 Sea Zone 1 Artillery and 2 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 1 B.Transport, 1 Carrier, 1 Destroyer, 8 Infantrys and 1 Transport; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Ponape Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Ponape 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape Americans win with no units remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in Banjarmasin Yamamoto attack with 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 4 Infantrys and 1 Tank Dutch defend with 1 AAGun, 2 Adv.Fighters, 1 Factory, 2 Infantrys and 4 Tanks Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 4 Infantrys and 1 Tank in Banjarmasin, round 2 : 7/13 hits, 4.83 expected hits Dutch roll dice for 2 Adv.Fighters, 1 Infantry and 4 Tanks in Banjarmasin, round 2 : 5/7 hits, 3.67 expected hits 1 Artillery owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Banjarmasin 2 Adv.Fighters owned by the Dutch, 1 Infantry owned by the Dutch and 4 Tanks owned by the Dutch lost in Banjarmasin Yamamoto captures 23PUs while taking Dutch capital Yamamoto win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters and 1 Tank remaining. Battle score for attacker is 32 Casualties for Dutch: 2 Adv.Fighters, 2 Infantrys and 4 Tanks Casualties for Yamamoto: 1 Artillery and 4 Infantrys Battle in N.French Indochina Yamamoto attack with 2 Artillerys and 3 Infantrys British defend with 1 Tank Yamamoto roll dice for 2 Artillerys and 3 Infantrys in N.French Indochina, round 2 : 0/5 hits, 1.50 expected hits French roll dice for 1 Tank in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.French Indochina, round 3 : 0/4 hits, 1.33 expected hits French roll dice for 1 Tank in N.French Indochina, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.French Indochina, round 4 : 0/4 hits, 1.33 expected hits French roll dice for 1 Tank in N.French Indochina, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina Yamamoto roll dice for 2 Artillerys and 1 Infantry in N.French Indochina, round 5 : 0/3 hits, 1.00 expected hits French roll dice for 1 Tank in N.French Indochina, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina Yamamoto roll dice for 2 Artillerys in N.French Indochina, round 6 : 1/2 hits, 0.67 expected hits French roll dice for 1 Tank in N.French Indochina, round 6 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto lost in N.French Indochina 1 Tank owned by the British lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Artillery remaining. Battle score for attacker is -5 Casualties for Yamamoto: 1 Artillery and 3 Infantrys Casualties for British: 1 Tank Battle in East And South Borneo Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in East And South Borneo, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in East And South Borneo 1 Infantry owned by the British lost in East And South Borneo Yamamoto roll dice for 1 Artillery and 1 Fighter in East And South Borneo, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in East And South Borneo Yamamoto win, taking East And South Borneo from Dutch with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 Carrier moved from 107 Sea Zone to 110 Sea Zone 1 Fighter moved from East And South Borneo to 110 Sea Zone 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Fighter moved from Banjarmasin to West Borneo 1 Bomber moved from Banjarmasin to West Borneo 2 T.Boats moved from 93 Sea Zone to 94 Sea Zone 1 Battleship and 2 Carriers moved from 86 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from Tokyo to 85 Sea Zone 1 Fighter moved from Tokyo to 85 Sea Zone 3 Fighters moved from 86 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Transport placed in 85 Sea Zone 2 Artillerys and 2 Infantrys placed in Davao 4 Infantrys placed in Chubu 2 Artillerys and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 101 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.33 Americans regular : 0.67 French regular : 1.50 Dutch AA : -0.50 Dutch regular : 1.33 -
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 unit repaired. 2 Artillerys and 1 Infantry moved from Kirin to 84 Sea Zone 1 Artillery moved from Liaoning to 84 Sea Zone 1 Infantry moved from Kirin to 84 Sea Zone 1 Infantry moved from Kirin to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung 2 Artillerys and 1 Infantry moved from 84 Sea Zone to Shantung 4 Infantrys moved from 84 Sea Zone to Shanghai Hisaichi take Shanghai from Chinese 1 Infantry moved from Vladivostok to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan 2 Fighters moved from Hulunbuir to Ayan 3 Tanks moved from Hulunbuir to Chita 1 Infantry moved from Hong Kong to Kiangsi Hisaichi take Kiangsi from Chinese 1 Infantry moved from Kwangtung to Kwangsi Hisaichi take Kwangsi from Chinese 3 Transports moved from 110 Sea Zone to 92 Sea Zone 3 Artillerys, 1 Elite and 1 Infantry moved from Hong Kong to Kwangtung Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 8 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 3 Tanks Russians defend with 1 Infantry and 1 Tank Hisaichi roll dice for 3 Tanks in Chita, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Chita, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 3 Tanks in Chita, round 3 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Chita 1 Tank owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry and 1 Tank Casualties for Hisaichi: 1 Tank Battle in Shantung Hisaichi attack with 3 Artillerys and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Shantung, round 2 : 0/5 hits, 1.67 expected hits Chinese roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Shantung, round 3 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 Tank in Shantung, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Ayan Hisaichi attack with 2 Fighters and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Fighters and 1 Infantry in Ayan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 2 Fighters owned by the Hisaichi retreated Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Ayan to Hulunbuir 2 Destroyers moved from 84 Sea Zone to 106 Sea Zone 1 Carrier and 2 Fighters moved from 106 Sea Zone to 110 Sea Zone Place Units - Hisaichi 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 2 Infantrys placed in Hong Kong 4 ArmoredCars placed in Liaoning 3 ArmoredCars and 4 Infantrys placed in Changchun 1 Transport placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Russians regular : 0.00 Hisaichi regular : -1.17 -
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Finns 1 Tank moved from Lapland to Murmansk Finns take Murmansk from Russians 1 Tank moved from Murmansk to N.Karelia 1 Infantry moved from Lapland to N.Karelia 3 Infantrys moved from Oulu to N.Karelia 1 Fighter moved from Tampere to N.Karelia Purchase Units - Finns Finns buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 1 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in N.Karelia, round 2 : 2/6 hits, 1.50 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 3 Infantrys moved from Tampere to Kotka 5 Infantrys moved from Helsinki to Tampere 1 Fighter moved from N.Karelia to Tampere Place Units - Finns 2 ArmoredCars and 1 Mech.Inf placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
Finns regular : 0.50 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Romanians 2 Artillerys, 2 Infantrys and 1 Tank moved from Vinnytsia to Donetsk 1 Infantry moved from Odessa to Donetsk 1 Fighter moved from Bucharest to Donetsk Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Elites; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Donetsk, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia 3 Infantrys moved from E.Romania to Odessa 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 ArmoredCars and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 0.67 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Thai 1 Tank moved from Bangkok to Malaya 2 Infantrys moved from Bangkok to Malaya 1 Fighter moved from Bangkok to Malaya 1 Artillery moved from Bangkok to Malaya 1 Destroyer and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from Soembawa to Flores Thai take Flores from Dutch Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank British defend with 1 AAGun and 1 Bunker; Chinese defend with 2 Tanks British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Tanks in Malaya, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Thai lost in Malaya Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 Bunker and 2 Tanks in Malaya, round 3 : 3/3 hits, 1.50 expected hits 1 Infantry owned by the Thai, 1 Fighter owned by the Thai and 1 Artillery owned by the Thai lost in Malaya 1 Tank owned by the Chinese lost in Malaya Thai roll dice for 1 Tank in Malaya, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 Bunker and 1 Tank in Malaya, round 4 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Chinese lost in Malaya Thai roll dice for 1 Tank in Malaya, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Tank in Malaya, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 Bunker in Malaya, round 6 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in Malaya British win with 1 Bunker remaining. Battle score for attacker is -11 Casualties for Thai: 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Casualties for Chinese: 2 Tanks Non Combat Move - Thai Place Units - Thai 5 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
British AA : -0.17 Thai regular : -1.67 British regular : 0.00 -
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev 2 Infantrys moved from Brest to Minsk 1 Artillery moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 1 Tank moved from Brest to Minsk 1 Tank moved from Brest to Kiev 2 Artillerys and 1 Tank moved from Lithuania to Latvia 1 Cruiser and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Danzig to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Leningrad 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Leningrad 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Leningrad 1 Fighter moved from 23 Sea Zone to Leningrad 1 Tank moved from Vinnytsia to Crimea Germans take Crimea from Russians 1 Fighter moved from Krakow to Leningrad 2 Stukas moved from Krakow to Leningrad 1 Fighter moved from Bohemia to Netherlands Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Elite, 35 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 2 Artillerys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 2 Artillerys and 1 Tank in Latvia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiev Germans attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 4/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Leningrad Germans attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Stukas Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 6 Infantrys and 2 Tanks Russians roll AA dice in Leningrad : 0/4 hits, 0.67 expected hits Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 2 Bunkers owned by the Russians Germans roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Stukas in Leningrad, round 2 : 4/10 hits, 3.67 expected hits Russians roll dice for 2 Bunkers, 6 Infantrys and 2 Tanks in Leningrad, round 2 : 2/10 hits, 4.00 expected hits 2 Infantrys owned by the Germans lost in Leningrad 4 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Stukas in Leningrad, round 3 : 1/8 hits, 3.00 expected hits Russians roll dice for 2 Bunkers, 2 Infantrys and 2 Tanks in Leningrad, round 3 : 3/6 hits, 2.67 expected hits 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Leningrad 1 Infantry owned by the Russians lost in Leningrad 2 Fighters owned by the Germans and 2 Stukas owned by the Germans retreated Germans roll dice for 1 Artillery in Leningrad, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Bunkers, 1 Infantry and 2 Tanks in Leningrad, round 4 : 4/5 hits, 2.33 expected hits 1 Artillery owned by the Germans lost in Leningrad Russians win with 2 Bunkers, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -6 Casualties for Germans: 2 Artillerys and 4 Infantrys Casualties for Russians: 5 Infantrys Battle in Minsk Germans attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Minsk, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 Artillerys, 6 Infantrys and 2 Tanks moved from Brest to Kiev 1 ArmoredCar, 1 Mech.Inf and 2 Tanks moved from Krakow to Kiev 2 Artillerys, 1 Elite and 2 Infantrys moved from Krakow to Brest 2 Artillerys moved from Warsaw to Brest 2 Infantrys moved from Warsaw to Brest 2 Artillerys and 2 Infantrys moved from Danzig to East Prussia 1 Tank moved from Pomerania to East Prussia 2 Tanks moved from Bohemia to Brest 2 ArmoredCars moved from Bohemia to Brest 1 ArmoredCar moved from Brandenburg to Danzig 2 Mech.Infs moved from Bavaria to Brest 1 Elite moved from Bavaria to Bohemia 3 Infantrys moved from Saxony to Hamburg 1 Elite moved from Rhine to Saxony 3 Infantrys moved from Rhine to Netherlands 7 Tanks moved from Paris to Belgium 2 Tanks moved from Orleanais to Lorraine 2 Artillerys moved from Paris to Picardy 5 Infantrys moved from Paris to Picardy 2 ArmoredCars moved from Paris to Belgium 2 Tanks moved from Brittany to Picardy 2 ArmoredCars moved from Paris to Belgium 1 Fighter moved from Leningrad to 23 Sea Zone 1 Fighter moved from Leningrad to Vyborg 2 Stukas moved from Leningrad to Vyborg 2 Destroyers moved from 24 Sea Zone to 23 Sea Zone Place Units - Germans 2 ArmoredCars, 1 Elite and 1 Infantry placed in Warsaw 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 4 Infantrys placed in Rhine 2 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in Hamburg 1 Bomber placed in Berlin 3 Tanks placed in Bohemia 3 Infantrys placed in Bavaria 14 Infantrys placed in Berlin 2 Mech.Infs placed in Bohemia Turn Complete - Germans Germans collect 113 PUs; end with 113 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.67 Russians AA : -0.67 -
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Italians 1 Infantry and 1 Tank moved from Bulgaria to Greece 1 Adv.Fighter and 1 Fighter moved from 46 Sea Zone to Greece 2 Destroyers moved from 46 Sea Zone to 48 Sea Zone 1 ArmoredCar moved from Ghadames to Hun Italians take Hun from British 1 ArmoredCar moved from Hun to Kufra Italians take Kufra from British 1 ArmoredCar moved from Ghadames to Tripoli 2 Tanks moved from Ghadames to Tripoli 2 ArmoredCars moved from Tunis to S.Algeria 2 Tanks moved from Tunis to S.Algeria Purchase Units - Italians Italians buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 4 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank British defend with 1 AAGun, 1 Artillery and 2 Infantrys British roll AA dice in Greece : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Greece, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 1 Artillery and 2 Infantrys in Greece, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Greece 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Greece Italians win, taking Greece from British with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Battle in 48 Sea Zone Italians attack with 2 Destroyers British defend with 1 Battleship and 1 Destroyer Italians roll dice for 2 Destroyers in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Battleship and 1 Destroyer in 48 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Italians lost in 48 Sea Zone 1 Destroyer owned by the Italians retreated to 46 Sea Zone British win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Italians: 1 Destroyer Battle in Tripoli Italians attack with 1 ArmoredCar and 2 Tanks British defend with 1 Tank Italians roll dice for 1 ArmoredCar and 2 Tanks in Tripoli, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 Tank in Tripoli, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Tripoli Italians win, taking Tripoli from British with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Non Combat Move - Italians 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from 46 Sea Zone to N.Tunisia 1 Adv.Fighter and 1 Fighter moved from Greece to 46 Sea Zone 3 Artillerys moved from Rome to Campania 1 Infantry moved from Rome to Campania 1 Artillery and 1 Infantry moved from Lombardy to Venetia 1 Infantry moved from Tuscany to Venetia Place Units - Italians 1 Destroyer and 2 Transports placed in 46 Sea Zone 2 ArmoredCars and 2 Infantrys placed in Tunis 2 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Italians regular : 1.50 British AA : -0.33 British regular : -0.50 -
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Yamamoto 2 Artillerys moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Chubu to 85 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Kirin 3 Artillerys, 1 Elite and 1 Tank moved from Banjarmasin to 110 Sea Zone 3 Artillerys, 1 Elite, 2 Fighters and 1 Tank moved from 110 Sea Zone to Malaya 1 Bomber and 1 Fighter moved from West Borneo to Malaya 1 Artillery moved from East And South Borneo to 111 Sea Zone 1 Infantry moved from Mindoro to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 3 Transports moved from 92 Sea Zone to 107 Sea Zone 1 Destroyer moved from 111 Sea Zone to 107 Sea Zone 1 Transport moved from 106 Sea Zone to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Vladivostok 1 Adv.Fighter moved from 85 Sea Zone to Vladivostok 1 Fighter moved from 85 Sea Zone to Vladivostok 1 Fighter moved from 85 Sea Zone to Kirin 1 Fighter moved from 85 Sea Zone to Vladivostok 1 Fighter moved from 85 Sea Zone to Kirin 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 107 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 4 Artillerys, 1 B.Carrier, 2 Destroyers, 1 Elite, 9 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Java Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Vladivostok Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry Russians defend with 1 Mech.Inf Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Vladivostok, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 Mech.Inf in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Vladivostok Yamamoto win, taking Vladivostok from Russians with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Kirin Yamamoto attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 1 Mech.Inf Yamamoto roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Kirin, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Mech.Inf in Kirin, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Kirin Yamamoto win, taking Kirin from Russians with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Malaya Yamamoto attack with 3 Artillerys, 1 Bomber, 1 Elite, 3 Fighters and 1 Tank British defend with 1 AAGun and 1 Bunker British roll AA dice in Malaya : 0/4 hits, 0.67 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 3 Fighters and 1 Tank in Malaya, round 2 : 2/9 hits, 3.67 expected hits British roll dice for 1 Bunker in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 3 Artillerys, 1 Bomber, 1 Elite, 3 Fighters and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Bunker Non Combat Move - Yamamoto 3 Fighters moved from Malaya to Bangkok 1 Bomber moved from Malaya to Banjarmasin 1 Adv.Fighter moved from Vladivostok to 85 Sea Zone 2 Fighters moved from Vladivostok to 85 Sea Zone 2 Fighters moved from Kirin to 85 Sea Zone 1 Battleship and 1 Destroyer moved from 85 Sea Zone to 84 Sea Zone Place Units - Yamamoto 1 B.Carrier placed in 84 Sea Zone 2 Adv.Fighters placed in 84 Sea Zone 2 Destroyers and 1 S.Submarine placed in 85 Sea Zone 2 Artillerys and 2 Infantrys placed in Davao 2 Artillerys and 2 Infantrys placed in Banjarmasin 4 Infantrys placed in Chubu 1 Elite and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.00 British AA : -0.67 Russians regular : -0.67 British regular : -0.50 Dutch regular : -0.67 -
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Hisaichi 1 ArmoredCar moved from Liaoning to Khabarovsk Hisaichi take Khabarovsk from Russians 2 ArmoredCars moved from Liaoning to Heilungchiang 2 Fighters moved from Hulunbuir to Heilungchiang 1 ArmoredCar moved from Liaoning to Chita 1 Infantry moved from Peking to Chahar Hisaichi take Chahar from Chinese 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Infantry moved from Shantung to Anhwei Hisaichi take Anhwei from Chinese 4 Infantrys moved from Shanghai to Anhwei 3 Artillerys moved from Shantung to Anhwei 1 Infantry moved from Kiangsi to Hunan Hisaichi take Hunan from Chinese 3 Artillerys, 1 Elite and 1 Infantry moved from Kwangtung to Hunan 1 ArmoredCar moved from Hong Kong to Hunan 1 Infantry moved from Kwangsi to N.French Indochina 1 Bomber moved from Bangkok to 67 Sea Zone 2 Fighters moved from 110 Sea Zone to 67 Sea Zone 2 Submarines moved from 110 Sea Zone to 67 Sea Zone 2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 105 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 105 Sea Zone 2 Artillerys and 2 Infantrys moved from 105 Sea Zone to S.Thailand 1 Adv.Fighter moved from Hong Kong to S.Thailand 3 ArmoredCars moved from Changchun to Heilungchiang 4 Infantrys moved from Changchun to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 106 Sea Zone 4 Infantrys moved from 106 Sea Zone to S.French Indochina Purchase Units - Hisaichi Hisaichi buy 8 Artillerys, 1 Destroyer, 5 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 67 Sea Zone Hisaichi attack with 1 Bomber, 2 Fighters and 2 Submarines Anzac defend with 1 Carrier, 2 Fighters and 1 Transport Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Bomber and 2 Fighters in 67 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Anzac roll dice for 1 Carrier, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 Submarine owned by the Hisaichi lost in 67 Sea Zone 1 Transport owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 2 Fighters in 67 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits Anzac roll dice for 1 Carrier and 2 Fighters in 67 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits 2 Fighters owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone Hisaichi win with 1 Bomber, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 29 Casualties for Hisaichi: 1 Submarine Casualties for Anzac: 1 Carrier, 2 Fighters and 1 Transport Battle in S.Thailand Hisaichi attack with 1 Adv.Fighter, 2 Artillerys and 2 Infantrys British defend with 2 Artillerys, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Hisaichi lost in S.Thailand 2 Infantrys owned by the British lost in S.Thailand Hisaichi roll dice for 1 Adv.Fighter and 2 Artillerys in S.Thailand, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 2 Artillerys and 1 Tank in S.Thailand, round 3 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Adv.Fighter and 2 Artillerys in S.Thailand, round 4 : 2/3 hits, 1.17 expected hits British roll dice for 2 Artillerys and 1 Tank in S.Thailand, round 4 : 3/3 hits, 1.17 expected hits 1 Adv.Fighter owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in S.Thailand 2 Artillerys owned by the British lost in S.Thailand British win with 1 Tank remaining. Battle score for attacker is -10 Casualties for Hisaichi: 1 Adv.Fighter, 2 Artillerys and 2 Infantrys Casualties for British: 2 Artillerys and 2 Infantrys Battle in Heilungchiang Hisaichi attack with 5 ArmoredCars and 2 Fighters Russians defend with 1 Infantry Hisaichi roll dice for 5 ArmoredCars and 2 Fighters in Heilungchiang, round 2 : 4/7 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 5 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in S.French Indochina Hisaichi attack with 4 Infantrys British defend with 1 Infantry and 1 Tank Hisaichi roll dice for 4 Infantrys in S.French Indochina, round 2 : 2/4 hits, 0.67 expected hits French roll dice for 1 Infantry and 1 Tank in S.French Indochina, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Infantry owned by the British lost in S.French Indochina Hisaichi win, taking S.French Indochina from French with 4 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry and 1 Tank Non Combat Move - Hisaichi 1 Destroyer moved from 92 Sea Zone to 105 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Fighters moved from 67 Sea Zone to 110 Sea Zone 1 Bomber moved from 67 Sea Zone to Bangkok 2 Fighters moved from Heilungchiang to Liaoning 2 Tanks moved from Chita to Hulunbuir Place Units - Hisaichi 1 Destroyer and 1 S.Submarine placed in 84 Sea Zone 3 Artillerys and 3 Infantrys placed in Hong Kong 2 Artillerys and 1 Infantry placed in Liaoning 3 Artillerys and 1 Infantry placed in Changchun Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
French regular : -0.83 Anzac regular : -2.17 Russians regular : -0.33 British regular : 0.83 Hisaichi regular : 3.17





