@cwglee51 I still get this though:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
18 artilleries and 36 infantry moved from Northwest Persia to Turkey
1 tactical_bomber moved from Caucasus to Ukraine
3 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Smolensk to Belarus
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
2 armour and 7 mech_infantrys moved from Kazakhstan to Turkey
1 armour and 2 mech_infantrys moved from Caucasus to Turkey
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Turkey
Russians attack with 3 armour, 18 artilleries, 36 infantry and 9 mech_infantrys
Neutral_True defend with 8 infantry
Russians roll dice for 3 armour, 18 artilleries, 36 infantry and 9 mech_infantrys in Turkey, round 2 : 14/66 hits, 18.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Russians lost in Turkey
8 infantry owned by the Neutral_True lost in Turkey
Russians win, taking Turkey from Neutral_True with 3 armour, 18 artilleries, 32 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Ukraine
Russians attack with 3 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 4 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
10 infantry moved from Russia to Bryansk
2 infantry moved from Kazakhstan to Novosibirsk
2 fighters moved from Persia to Alexandria
4 infantry moved from Smolensk to Bryansk
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,4,4,1
Russians collect 23 PUs (2 lost to blockades); end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : -3.83
Neutral_True regular : 1.33
@axis-dominion this might speed my demise but thought it would make things interesting
@farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
@axis-dominion this might speed my demise but thought it would make things interesting
yeah it was obvious to me you’d do that. it will be interesting
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 fighters, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 bomber moved from French Indo China to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 61 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
17 infantry moved from Burma to India
8 artilleries moved from Burma to India
1 fighter moved from Caroline Islands to 30 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 30 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 8 artilleries and 17 infantry
British defend with 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 8 artilleries and 17 infantry in India, round 2 : 9/25 hits, 6.83 expected hits
UK_Pacific roll dice for 1 marine in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
1 marine owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 8 artilleries and 16 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 marine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
4 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 16 Sea Zone to 33 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from Burma to India
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from Malaya to 39 Sea Zone
2 fighters moved from French Indo China to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 39 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 39 Sea Zone
2 marines moved from 39 Sea Zone to India
1 aaGun moved from Burma to India
3 infantry moved from Shan State to 38 Sea Zone
3 infantry and 4 transports moved from 38 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
2 fighters moved from French Indo China to Caroline Islands
2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 aaGun and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
1 aaGun moved from Hunan to Kweichow
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 59 Sea Zone to 73 Sea Zone
1 submarine moved from 61 Sea Zone to 55 Sea Zone
1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 1 mech_infantry moved from Evenkiyskiy to Yenisey
1 fighter moved from Hunan to French Indo China
1 bomber moved from French Indo China to Caroline Islands
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
5 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : 6.00
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Combat Move - Americans
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 bomber and 1 fighter moved from Western United States to Venezuela
1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
2 infantry moved from 91 Sea Zone to Spain
3 artilleries and 3 infantry moved from Gibraltar to Spain
7 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
7 artilleries, 6 infantry and 7 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Spain
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Spain
1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Spain
4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Portugal
3 fighters moved from 110 Sea Zone to Spain
1 bomber and 2 fighters moved from Queensland to 54 Sea Zone
1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
6 fighters and 2 tactical_bombers moved from Midway to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 30 Sea Zone
7 fighters moved from 26 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 54 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 10 fighters in 30 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Venezuela
Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Venezuela, round 2 : 1/6 hits, 2.17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Venezuela, round 3 : 0/6 hits, 2.17 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Venezuela, round 4 : 2/6 hits, 2.17 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Venezuela
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Battle in Portugal
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 2/7 hits, 3.33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Portugal
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 10 artilleries, 3 fighters, 13 infantry, 1 marine and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 10 artilleries, 3 fighters, 13 infantry, 1 marine and 1 mech_infantry in Spain, round 2 : 12/28 hits, 9.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Americans lost in Spain
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 10 artilleries, 3 fighters, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
3 carriers, 2 submarines and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Venezuela to British Guiana
1 bomber moved from Venezuela to British Guiana
1 fighter moved from Portugal to 91 Sea Zone
1 tactical_bomber moved from Portugal to 110 Sea Zone
3 fighters moved from Portugal to 92 Sea Zone
3 fighters moved from Spain to 92 Sea Zone
1 mech_infantry moved from Egypt to Belgian Congo
2 fighters moved from Egypt to Turkey
1 armour and 2 mech_infantrys moved from Persia to Turkey
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 bomber and 3 fighters moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
7 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to Queensland
9 fighters moved from 30 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from United Kingdom to Turkey
Place Units - Americans
1 fighter placed in Eastern United States
2 fighters placed in Western United States
1 carrier, 4 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
2 artilleries, 2 infantry and 2 marines moved from Persia to 80 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 80 Sea Zone to 72 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 72 Sea Zone to Mozambique
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Mozambique
British attack with 2 artilleries, 2 infantry and 2 marines
Neutral_True defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Mozambique, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 2 artilleries, 2 infantry and 2 marines in Mozambique, round 2 : 2/6 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Mozambique
2 infantry owned by the Neutral_True lost in Mozambique
British win, taking Mozambique from Neutral_True with 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 armour moved from Egypt to Belgian Congo
2 fighters moved from Egypt to Turkey
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Turkey
2 armour and 3 mech_infantrys moved from Persia to Turkey
2 aaGuns, 3 artilleries and 24 infantry moved from West India to Eastern Persia
5 artilleries moved from Persia to Eastern Persia
4 artilleries and 3 infantry moved from Egypt to Alexandria
2 carriers, 1 destroyer and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to Spain
1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
3 aaGuns moved from Morocco to 92 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from 92 Sea Zone to Spain
Place Units - British
1 aaGun and 2 infantry placed in Egypt
3 infantry placed in Persia
3 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Eastern Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 2 transports
EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : 0.33
Neutral_True regular : 2.33
British regular : -1.17
@axis-dominion only the US tac is on the UK carrier by the way. The rest are on their own.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Iraq to Alexandria
1 artillery and 7 infantry moved from Syria to 99 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 7 infantry moved from 98 Sea Zone to Alexandria
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour and 3 artilleries moved from Iraq to Trans-Jordan
2 marines moved from Iraq to Trans-Jordan
1 armour, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Baltic States to Belarus
1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to 80 Sea Zone
3 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Northern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in 80 Sea Zone
Italians attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 80 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Belarus
Italians attack with 1 armour, 2 infantry and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 2 infantry and 5 mech_infantrys in Belarus, round 2 : 1/8 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Belarus
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Belarus, round 3 : 2/7 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belarus
1 artillery owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
British defend with 4 artilleries and 4 infantry; Russians defend with 2 fighters
Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/12 hits, 4.00 expected hits
British roll dice for 4 artilleries, 2 fighters and 4 infantry in Alexandria, round 2 : 5/10 hits, 4.00 expected hits
5 infantry owned by the Italians lost in Alexandria
3 infantry owned by the British lost in Alexandria
Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 3 : 4/7 hits, 3.17 expected hits
British roll dice for 4 artilleries, 2 fighters and 1 infantry in Alexandria, round 3 : 2/7 hits, 3.00 expected hits
2 infantry owned by the Italians lost in Alexandria
3 artilleries owned by the British and 1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Alexandria, round 4 : 2/5 hits, 2.67 expected hits
British roll dice for 1 artillery and 2 fighters in Alexandria, round 4 : 2/3 hits, 1.67 expected hits
1 artillery owned by the Italians and 1 fighter owned by the Italians lost in Alexandria
1 fighter owned by the Russians and 1 artillery owned by the British lost in Alexandria
Italians roll dice for 1 fighter and 2 tactical_bombers in Alexandria, round 5 : 1/3 hits, 1.67 expected hits
British roll dice for 1 fighter in Alexandria, round 5 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Italians lost in Alexandria
1 fighter owned by the Russians lost in Alexandria
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for British: 4 artilleries and 4 infantry
Casualties for Russians: 2 fighters
Battle in Trans-Jordan
Italians attack with 1 armour, 3 artilleries, 3 infantry, 2 marines and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 3 artilleries, 3 infantry, 2 marines and 1 mech_infantry in Trans-Jordan, round 2 : 2/10 hits, 3.00 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 3 artilleries, 3 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 carriers moved from 99 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 infantry moved from Iraq to Saudi Arabia
Italians take Saudi Arabia from Neutral_True
1 aaGun moved from Iraq to Saudi Arabia
1 aaGun moved from Iraq to Trans-Jordan
1 fighter moved from 80 Sea Zone to 99 Sea Zone
2 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 bomber moved from Gibraltar to Western Germany
1 infantry moved from Holland Belgium to France
2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Germany to Eastern Poland
6 infantry moved from Western Germany to Northern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Germans to 99 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -4.33
British AA : -0.17
Russians regular : 1.00
British regular : 0.33
upsetting result in alex… ughh
but at least my bombing succeeded lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Egypt to Persia
3 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 submarine moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
@axis-dominion I think I should have been a little more careful on that turn. THat bombing run is pretty significant.
@farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
@axis-dominion I think I should have been a little more careful on that turn. THat bombing run is pretty significant.
yes i was very surprised you missed that, super rare for you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Germans
Germans buy 4 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
7 armour and 19 mech_infantrys moved from Iraq to Egypt
2 artilleries and 3 infantry moved from Syria to 99 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Egypt
Germans attack with 7 armour, 2 artilleries, 3 infantry and 19 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 12 infantry
Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 7 armour, 2 artilleries, 3 infantry and 19 mech_infantrys in Egypt, round 2 : 4/31 hits, 8.17 expected hits
British roll dice for 1 aaGun and 12 infantry in Egypt, round 2 : 4/12 hits, 4.00 expected hits
3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Egypt
1 aaGun owned by the British and 4 infantry owned by the British lost in Egypt
Germans roll dice for 7 armour, 2 artilleries and 18 mech_infantrys in Egypt, round 3 : 8/27 hits, 7.50 expected hits
British roll dice for 8 infantry in Egypt, round 3 : 2/8 hits, 2.67 expected hits
2 artilleries owned by the Germans lost in Egypt
8 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 7 armour and 18 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 12 infantry
Non Combat Move - Germans
2 artilleries and 12 infantry moved from Iraq to Trans-Jordan
2 aaGuns moved from Iraq to Trans-Jordan
1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
1 infantry moved from Archangel to Belarus
23 mech_infantrys moved from Vyborg to Belarus
3 artilleries and 3 infantry moved from Novgorod to Belarus
5 infantry moved from Baltic States to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Romania to Belarus
1 aaGun moved from Baltic States to Belarus
5 infantry moved from Poland to Eastern Poland
9 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 mech_infantry moved from Norway to Vyborg
6 mech_infantrys moved from Germany to Eastern Poland
2 submarines moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Burma to India
3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Northern Italy to Southern Italy
2 infantry moved from Normandy Bordeaux to France
4 mech_infantrys moved from Western Germany to Slovakia Hungary
5 tactical_bombers moved from Iraq to Southern Italy
5 fighters moved from Western Germany to Southern Italy
4 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from France to Southern Italy
4 tactical_bombers moved from Iraq to Southern Italy
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Kweichow to Sikang
1 armour moved from Suiyuyan to Sikang
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
Germans undo move 2.
3 infantry placed in Novgorod
Germans undo move 2.
3 infantry placed in France
1 infantry and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans regular : -3.17
British regular : -0.67
hold on a sec
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Germans
Germans buy 4 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
7 armour and 19 mech_infantrys moved from Iraq to Egypt
2 artilleries and 3 infantry moved from Syria to 99 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Egypt
Germans attack with 7 armour, 2 artilleries, 3 infantry and 19 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 12 infantry
Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 7 armour, 2 artilleries, 3 infantry and 19 mech_infantrys in Egypt, round 2 : 4/31 hits, 8.17 expected hits
British roll dice for 1 aaGun and 12 infantry in Egypt, round 2 : 4/12 hits, 4.00 expected hits
3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Egypt
1 aaGun owned by the British and 4 infantry owned by the British lost in Egypt
Germans roll dice for 7 armour, 2 artilleries and 18 mech_infantrys in Egypt, round 3 : 8/27 hits, 7.50 expected hits
British roll dice for 8 infantry in Egypt, round 3 : 2/8 hits, 2.67 expected hits
2 artilleries owned by the Germans lost in Egypt
8 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 7 armour and 18 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 12 infantry
Non Combat Move - Germans
2 artilleries and 12 infantry moved from Iraq to Trans-Jordan
2 aaGuns moved from Iraq to Trans-Jordan
1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
1 infantry moved from Archangel to Belarus
23 mech_infantrys moved from Vyborg to Belarus
3 artilleries and 3 infantry moved from Novgorod to Belarus
5 infantry moved from Baltic States to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Romania to Belarus
1 aaGun moved from Baltic States to Belarus
5 infantry moved from Poland to Eastern Poland
9 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 mech_infantry moved from Norway to Vyborg
6 mech_infantrys moved from Germany to Eastern Poland
2 submarines moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Burma to India
3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Northern Italy to Southern Italy
2 infantry moved from Normandy Bordeaux to France
4 mech_infantrys moved from Western Germany to Slovakia Hungary
5 tactical_bombers moved from Iraq to Southern Italy
5 fighters moved from Western Germany to Southern Italy
4 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from France to Southern Italy
4 tactical_bombers moved from Iraq to Southern Italy
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Kweichow to Sikang
1 armour moved from Suiyuyan to Sikang
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
Germans undo move 2.
3 infantry placed in Novgorod
Germans undo move 2.
3 infantry placed in France
1 infantry and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Changing ownership of Switzerland from Neutral_True to Germans
EDIT: Adding units owned by Germans to Switzerland: 2 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -3.17
British regular : -0.67
btw 1 ita fig on the G carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Turkey to Greece
Russians take Greece from Italians
1 armour moved from Turkey to Northwest Persia
Russians take Northwest Persia from Italians
1 armour moved from Northwest Persia to Caucasus
2 infantry and 1 mech_infantry moved from Turkey to Caucasus
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour, 2 infantry and 2 mech_infantrys moved from Novosibirsk to Kansu
1 tactical_bomber moved from Bryansk to Caucasus
Combat - Russians
Battle in Kansu
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kansu, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 1.67 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Caucasus to Bryansk
1 aaGun and 3 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
2 artilleries moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Turkey to Greece
1 armour and 7 mech_infantrys moved from Turkey to Kazakhstan
18 artilleries and 29 infantry moved from Turkey to Greece
1 submarine moved from 92 Sea Zone to 91 Sea Zone
Place Units - Russians
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Germans regular : -0.33
Russians regular : 1.17
@axis-dominion I was debating conceding here and almost did. Probably should, but decided to go one more round.
@farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
@axis-dominion I was debating conceding here and almost did. Probably should, but decided to go one more round.
understandable. and no worries, we can go on, it’s fun
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 3 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 submarine moved from 73 Sea Zone to 72 Sea Zone
2 marines moved from India to 39 Sea Zone
5 artilleries and 5 infantry moved from India to 39 Sea Zone
5 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 infantry, 2 marines, 3 tactical_bombers and 5 transports moved from 39 Sea Zone to 72 Sea Zone
5 artilleries, 5 infantry and 2 marines moved from 72 Sea Zone to Mozambique
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 bomber moved from Caroline Islands to Iwo Jima
1 bomber moved from Japan to Iwo Jima
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Japan to Iwo Jima
1 fighter moved from 33 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in 72 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 5 transports
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports in 72 Sea Zone, round 2 : 7/10 hits, 5.67 expected hits
British roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 72 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans, 1 destroyer owned by the British, 2 transports owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 72 Sea Zone
Japanese win, taking 72 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 5 transports remaining. Battle score for attacker is 60
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Casualties for Americans: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Madagascar
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Iwo Jima, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking French Madagascar from British, taking Iwo Jima from Americans with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Mozambique
Japanese attack with 5 artilleries, 5 infantry and 2 marines
British defend with 2 artilleries, 1 infantry and 2 marines
Japanese roll dice for 5 artilleries, 5 infantry and 2 marines in Mozambique, round 2 : 8/12 hits, 4.00 expected hits
British roll dice for 2 artilleries, 1 infantry and 2 marines in Mozambique, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Japanese lost in Mozambique
2 marines owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in Mozambique
Japanese win, taking Mozambique from British with 5 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for British: 2 artilleries, 1 infantry and 2 marines
Non Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
2 artilleries moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Kweichow
1 aaGun moved from Kwangsi to Yunnan
1 mech_infantry moved from French Indo China to Hunan
3 mech_infantrys moved from Malaya to Yunnan
1 armour and 1 mech_infantry moved from Burma to Yunnan
5 fighters and 5 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 4 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from Iwo Jima to 18 Sea Zone
1 bomber moved from Iwo Jima to Caroline Islands
1 bomber moved from Iwo Jima to Japan
3 fighters moved from Japan to 33 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 transport moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 carriers placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
3 artilleries placed in India
1 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 6.33
British regular : 2.67
incredible defense in mozambique!