Scramble if the French attack z99.
L24 OOB Martin (X) vs FlyingBadger (L+40)
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@Martin Ah, I think, now I am within the trap, I see what you have set up. Nice move!
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@Martin For the first time (after about 70+ A&A games), it gives me great pleasure to ask:
Will the Luftwaffe dare to try and intercept a bombing raid of the glorious Armée de l’air?
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Yes, please - I feel lucky
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oob-40882-round-14-france.tsvg
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 1 fighter moved from 56 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 aaGuns and 2 infantry moved from Queensland to Northern Territory Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Purchase Units - French French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - French 1 bomber and 1 fighter moved from France to Western Germany 1 fighter moved from United Kingdom to Western Germany 1 artillery and 1 infantry moved from France to Holland Belgium Combat - French Air Battle in Western Germany French attacks with 3 units heading to Western Germany Germans launches 2 interceptors out of Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Holland Belgium French attack with 1 artillery and 1 infantry Italians defend with 1 artillery French win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Cleaning up after air battles Non Combat Move - French 1 bomber and 2 fighters moved from Western Germany to France 2 infantry moved from Southern France to France Place Units - French 2 artilleries and 1 infantry placed in France 2 infantry placed in Southern France Turn Complete - French French collect 20 PUs; end with 20 PUs
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@FlyingBadger said in L24 OOB Martin (X) vs FlyingBadger (L+40):
Ah, I think, now I am within the trap, I see what you have set up. Nice move!
Ha, you put me under pressure. There was no meaningful plan as such. Now, I need to find the set-up you mentioned, LOL
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After some quick turns, I might need to ask you for patience until Friday evening
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@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
After some quick turns, I might need to ask you for patience until Friday evening
No problem.
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Once again - thank you for your patience! And I will need to ask you for even more patience, soon, as I will leave for vacation, on Friday…
Do you scramble to SZ110? Will them rusty Hurricanes make it to the sky?
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@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
Do you scramble to SZ110? Will them rusty Hurricanes make it to the sky?
Yes, scamble them both, the quality of the pilot will make the difference.
Once again - thank you for your patience! And I will need to ask you for even more patience, soon, as I will leave for vacation, on Friday…
No problem, you go into hiding from the might of the Allies.
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@FlyingBadger said in L24 OOB Martin (X) vs FlyingBadger (L+40):
Yes, scamble them both, the quality of the pilot will make the difference.
OOB 40882 Round 15 - Germany.tsvg
This time, quantity beat quality
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major, 3x factory_major; Remaining resources: 55 PUs; Germans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 armour moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Ukraine to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 2 artilleries and 5 mech_infantrys moved from Volgograd to Samara 1 infantry moved from Turkmenistan to Eastern Persia 2 mech_infantrys moved from Caucasus to Samara Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 2 fighters and 3 transports; French defend with 1 destroyer; Americans defend with 1 transport Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 destroyer, 2 fighters and 4 transports in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the French lost in 110 Sea Zone Germans roll dice for 3 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits British roll dice for 2 fighters and 4 transports in 110 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Germans lost in 110 Sea Zone 2 fighters owned by the British lost in 110 Sea Zone 3 transports owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 30 Casualties for Germans: 2 fighters and 1 submarine Casualties for French: 1 destroyer Casualties for British: 2 fighters and 3 transports Casualties for Americans: 1 transport Battle in Samara Germans attack with 2 artilleries and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 artilleries and 7 mech_infantrys in Samara, round 2 : 0/9 hits, 2,17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 artilleries and 7 mech_infantrys in Samara, round 3 : 4/9 hits, 2,17 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Persia Germans attack with 1 infantry British defend with 1 infantry Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Persia British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter moved from 110 Sea Zone to Western Germany 7 mech_infantrys moved from Ukraine to Eastern Poland 7 mech_infantrys moved from Rostov to Bessarabia 1 aaGun moved from Rostov to Volgograd 2 artilleries moved from Rostov to Volgograd 2 artilleries moved from Caucasus to Volgograd 2 armour moved from Western Germany to Germany 1 armour moved from Western Germany to Germany 1 armour moved from Western Germany to Germany Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 1 artillery, 1 fighter and 5 infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,6 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -0,83 British regular : 0,67
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@FlyingBadger said in L24 OOB Martin (X) vs FlyingBadger (L+40):
you go into hiding from the might of the Allies
We will go to Malaga. This is to find a nice place to escape to in case the great war will be lost. Plan B if you want.
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@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
We will go to Malaga. This is to find a nice place to escape to in case the great war will be lost. Plan B if you want.
Usually it’s Argentina…
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oob-40882-round-15-russia.tsvg
Game History
Round: 15 Purchase Units - Russians Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Samara 12 infantry moved from Russia to Samara 3 mech_infantrys moved from Bryansk to Samara 2 fighters moved from Russia to Samara 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 artillery and 5 infantry moved from Bryansk to Tambov Combat - Russians Battle in Samara Russians attack with 1 artillery, 2 fighters, 13 infantry and 3 mech_infantrys Germans defend with 2 artilleries and 7 mech_infantrys Russians roll dice for 1 artillery, 2 fighters, 13 infantry and 3 mech_infantrys in Samara, round 2 : 8/19 hits, 4.17 expected hits Germans roll dice for 2 artilleries and 7 mech_infantrys in Samara, round 2 : 6/9 hits, 3.00 expected hits 6 infantry owned by the Russians lost in Samara 1 artillery owned by the Germans and 7 mech_infantrys owned by the Germans lost in Samara Russians roll dice for 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys in Samara, round 3 : 2/13 hits, 3.17 expected hits Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 2 fighters, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Russians: 7 infantry Casualties for Germans: 2 artilleries and 7 mech_infantrys Battle in Tambov Russians attack with 1 artillery and 5 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 5 infantry in Tambov, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Novgorod 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Tambov 1 aaGun, 1 artillery and 20 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 5 artilleries and 4 infantry moved from Norway to Finland Place Units - Russians 3 artilleries placed in Novgorod 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 3.33 Russians regular : 2.33
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Japan had a run - Rommels would be jealous…
As announced, I will be on a one week vacation, starting tomorrow.
OOB 40882 Round 15 - Japan.tsvg
Game History
Round: 15 Purchase Units - Japanese Japanese repair damage of 2x airfield; Remaining resources: 89 PUs; 6 SuicideAttackTokens; Japanese buy 2 carriers, 4 destroyers, 1 fighter and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Tanganyika Territory to Union of South Africa Japanese take Rhodesia from British 2 infantry moved from Tanganyika Territory to Kenya 1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 72 Sea Zone to Kenya 1 destroyer moved from 39 Sea Zone to 56 Sea Zone 1 submarine moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 4 fighters and 3 tactical_bombers moved from 6 Sea Zone to Soviet Far East 1 bomber moved from Philippines to 55 Sea Zone 1 bomber moved from Philippines to 45 Sea Zone 1 bomber moved from 45 Sea Zone to 55 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 6 fighters moved from 6 Sea Zone to Soviet Far East 3 infantry moved from West India to Eastern Persia Combat - Japanese Battle in Soviet Far East Japanese attack with 1 artillery, 10 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 10 fighters, 1 infantry and 3 tactical_bombers in Soviet Far East, round 2 : 12/15 hits, 7,67 expected hits Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese lost in Soviet Far East 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery, 10 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour and 1 infantry Battle in Kenya Japanese attack with 1 armour, 1 artillery and 4 infantry British defend with 3 fighters and 2 mech_infantrys Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Kenya, round 2 : 3/6 hits, 1,67 expected hits British roll dice for 3 fighters and 2 mech_infantrys in Kenya, round 2 : 3/5 hits, 2,67 expected hits 3 infantry owned by the Japanese lost in Kenya 2 mech_infantrys owned by the British and 1 fighter owned by the British lost in Kenya Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 2 fighters in Kenya, round 3 : 2/2 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kenya 2 fighters owned by the British lost in Kenya Japanese win, taking Kenya from British with 1 armour remaining. Battle score for attacker is 22 Casualties for Japanese: 1 artillery and 4 infantry Casualties for British: 3 fighters and 2 mech_infantrys Battle in Union of South Africa Japanese attack with 2 armour British defend with 1 factory_minor, 1 harbour and 3 mech_infantrys Japanese roll dice for 2 armour in Union of South Africa, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 3 mech_infantrys in Union of South Africa, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British lost in Union of South Africa Japanese roll dice for 2 armour in Union of South Africa, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 mech_infantry in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Union of South Africa Japanese win, taking Union of South Africa from British with 2 armour remaining. Battle score for attacker is 12 Casualties for British: 3 mech_infantrys Battle in Eastern Persia Japanese attack with 3 infantry British defend with 1 infantry Japanese roll dice for 3 infantry in Eastern Persia, round 2 : 0/3 hits, 0,50 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 infantry in Eastern Persia, round 3 : 0/3 hits, 0,50 expected hits British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 infantry in Eastern Persia, round 4 : 0/3 hits, 0,50 expected hits British roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 infantry in Eastern Persia, round 5 : 1/3 hits, 0,50 expected hits British roll dice for 1 infantry in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 8 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 8 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 7/10 hits, 5,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 56 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 56 Sea Zone Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in 55 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 55 Sea Zone 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 55 Sea Zone to India 1 artillery and 1 infantry moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Kansu to Timguska 1 armour and 1 mech_infantry moved from Sikang to Kansu 1 armour moved from Szechwan to Kansu 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to India 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to Japan 1 infantry moved from Korea to Amur 1 armour moved from Yakut S.S.R. to Amur 7 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 mech_infantry moved from French Indo China to Yunnan 2 armour and 2 mech_infantrys moved from Yunnan to Sikang 1 aaGun, 6 artilleries and 8 infantry moved from India to West India 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Yunnan to Sikang 1 fighter moved from 36 Sea Zone to French Indo China 10 fighters and 3 tactical_bombers moved from Soviet Far East to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from 36 Sea Zone to Malaya 1 armour moved from Yunnan to Shan State Place Units - Japanese 2 carriers and 1 destroyer placed in 37 Sea Zone 1 transport placed in 39 Sea Zone 1 transport placed in 39 Sea Zone 3 destroyers and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 84 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 8,67 ANZAC regular : -0,17 Russians regular : 0,17 British regular : -1,67
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@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
As announced, I will be on a one week vacation, starting tomorrow.
Hope you had a nice holiday and uncovered some interesting intelligence on Allied naval activity in the Mediterranean. It has taken me all week, but I have formulated a plan… will post soon.
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Game History
Round: 15 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 16 Sea Zone to 5 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 6 fighters and 5 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 6 fighters and 5 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone 6 fighters and 6 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Russia to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 23 Sea Zone Americans attack with 6 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer, 6 fighters and 6 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 34 Sea Zone, round 2 : 11/13 hits, 7.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 6 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 5 tactical_bombers in 46 Sea Zone, round 2 : 6/11 hits, 6.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 6 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 1 battleship, 17 carriers, 2 cruisers, 4 destroyers, 3 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 6 fighters and 5 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone 6 fighters and 6 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 6 fighters and 5 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory 1 submarine moved from 15 Sea Zone to 26 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from France to Southern France 1 infantry moved from Normandy Bordeaux to France 1 bomber moved from Germany to France 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 submarine moved from 92 Sea Zone to 99 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 3 fighters and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 3 mech_infantrys moved from Persia to Caucasus 1 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 3 fighters and 1 tactical_bomber moved from Persia to Eastern Persia 1 bomber moved from Persia to Kenya 1 mech_infantry moved from Egypt to Kenya 1 submarine moved from 81 Sea Zone to 72 Sea Zone Combat - British Battle in 72 Sea Zone British attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Kenya British attack with 1 bomber and 1 mech_infantry Japanese defend with 1 armour British roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Kenya 1 armour owned by the Japanese lost in Kenya British win with 1 bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour Battle in Eastern Persia British attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 3/7 hits, 2.67 expected hits Japanese roll dice for 3 infantry in Eastern Persia, round 2 : 3/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Eastern Persia 3 infantry owned by the Japanese lost in Eastern Persia British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Japanese: 3 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Eastern Persia to Persia 16 artilleries and 18 infantry moved from Northwest Persia to Persia 6 mech_infantrys moved from Persia to Caucasus 1 bomber moved from Kenya to Egypt 2 artilleries moved from Normandy Bordeaux to France Place Units - British 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Egypt 3 artilleries placed in Persia Turn Complete - British British collect 29 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.67 Japanese regular : 3.50 Germans AA : -0.17 British regular : 0.50
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Thank you, vacation was nice, although we had chosen exactly that one rainy week… We skipped trips to Gibraltar and Morocco, this time.
I feel that this time out was a mistake, as I gave you too much time to make your plans with the Allies ;-)
I will look into it and should be able to make some decisive move with Italy, tomorrow.
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OOB 40882 Round 15 - Italy.tsvg
Game History
Round: 15 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 tactical_bomber moved from Slovakia Hungary to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1 Italians collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
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@Martin
Will the Luftwaffe cower before the might of the armee de l’air?
Or intercept and be bested by the superior French pilots?
oob-40882-round-15-france-combat.tsvg
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Intercept, please! There is no easier way to get them French planes out of the game