@Stucifer said in L26 PTV Booper (X+12) vs Stucifer (L):
Skipped scramble to Malaya
Yep, no problem
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 artilleries, 6 infantry and 6 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 54 Sea Zone to 61 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 61 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 61 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 61 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 61 Sea Zone
Americans win, taking Morocco from Italians with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 61 Sea Zone to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 89 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 8 infantry, 1 marine, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 7 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 8 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from 110 Sea Zone to United Kingdom
Place Units - Americans
6 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
5 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Szechwan
3 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 4/9 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
Non Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
3 aaGuns, 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 91 Sea Zone to Morocco
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Eastern Persia to West India
2 aaGuns moved from India to Burma
2 artilleries and 15 infantry moved from India to Burma
5 infantry moved from India to Burma
1 fighter moved from Persia to Vologda
1 bomber moved from Russia to Persia
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from India to Persia
1 tactical_bomber moved from Persia to Iraq
1 armour moved from Eastern Persia to West India
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 armour and 2 infantry moved from West India to India
1 fighter moved from Persia to Iraq
1 fighter moved from Iraq to Egypt
Place Units - British
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : -0.17
Japanese regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Novosibirsk to Tsinghai
Italians take Tsinghai from Chinese
1 mech_infantry moved from Novosibirsk to Sikang
Italians take Sikang from Chinese
1 bomber moved from Western Germany to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 3 transports
3 transports owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
2 aaGuns and 3 infantry moved from Novosibirsk to Tsinghai
2 armour moved from Kazakhstan to Sikang
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Malta to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
4 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
4 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
3 infantry moved from Northern Italy to Yugoslavia
2 cruisers moved from 96 Sea Zone to 95 Sea Zone
1 battleship moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to Gibraltar
1 tactical_bomber moved from Western Germany to Gibraltar
1 infantry moved from Holland Belgium to France
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 armour and 2 mech_infantrys moved from Belarus to Poland
1 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Germany to Yugoslavia
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to South Australia
1 aaGun moved from South Australia to Queensland
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser, 1 marine and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 aaGun moved from India to Burma
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Volgograd
Germans take Volgograd from Russians
3 artilleries and 7 infantry moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Novosibirsk to Caucasus
5 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Caucasus
Germans attack with 5 armour, 3 artilleries, 7 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 5 mech_infantrys in Caucasus, round 2 : 4/20 hits, 6.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour, 3 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 armour and 18 mech_infantrys moved from Novosibirsk to Caucasus
2 aaGuns and 9 infantry moved from Novosibirsk to Tsinghai
1 artillery moved from Southern France to France
3 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
5 fighters and 3 tactical_bombers moved from Western Germany to Gibraltar
1 fighter moved from 96 Sea Zone to Gibraltar
1 destroyer and 3 transports moved from 97 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser and 2 submarines moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Germany to Southern Italy
1 tactical_bomber moved from Germany to Southern Italy
4 tactical_bombers moved from Germany to Western Germany
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
7 mech_infantrys moved from Vyborg to Baltic States
1 bomber moved from Novosibirsk to French Indo China
5 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Germany to Yugoslavia
1 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Germans
2 fighters placed in Western Germany
3 artilleries placed in France
3 infantry placed in Southern France
5 mech_infantrys placed in Western Germany
Germans undo move 4.
3 mech_infantrys placed in Novgorod
4 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 3 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Italians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 fighter moved from Samara to Belarus
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Ukraine to Romania
1 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 infantry and 2 mech_infantrys moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Romania
Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Romania, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 4 artilleries and 4 infantry in Volgograd, round 2 : 3/8 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Belarus, round 2 : 2/5 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to Bryansk
1 infantry moved from Russia to Bryansk
1 aaGun and 4 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Russia to Ukraine
1 mech_infantry moved from Russia to Belarus
4 artilleries moved from Rostov to Ukraine
6 infantry moved from Rostov to Ukraine
1 aaGun, 14 artilleries and 29 infantry moved from Samara to Volgograd
1 aaGun and 7 infantry moved from Korea to Amur
2 infantry moved from Siberia to Sakha
Place Units - Russians
1 armour and 3 mech_infantrys placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,1,5,4,4,3,5,2,1,4,5,2,2,6,5,3,1,6
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Germans regular : -0.67
Russians regular : 1.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 carriers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
4 artilleries, 2 infantry and 2 marines moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 bomber moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
2 fighters moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Jehol to Amur
2 artilleries moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
2 fighters and 2 tactical_bombers moved from Hopei to Szechwan
1 armour moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
1 bomber moved from Japan to Szechwan
3 fighters and 1 tactical_bomber moved from Jehol to Amur
1 battleship moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 cruiser moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
Combat Hit Differential Summary :
going to exchange 3 art for 4inf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 carriers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
4 artilleries, 2 infantry and 2 marines moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 bomber moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
2 fighters moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Jehol to Amur
2 artilleries moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
2 fighters and 2 tactical_bombers moved from Hopei to Szechwan
1 armour moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
1 bomber moved from Japan to Szechwan
3 fighters and 1 tactical_bomber moved from Jehol to Amur
1 battleship moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 cruiser moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
Combat - Japanese
Battle in Korea
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 5 tactical_bombers in Szechwan, round 2 : 7/17 hits, 8.50 expected hits
Chinese roll dice for 10 infantry in Szechwan, round 2 : 4/10 hits, 3.33 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
7 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers in Szechwan, round 3 : 5/13 hits, 7.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Szechwan
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Korea from Russians, taking Szechwan from Chinese with 1 armour, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for Chinese: 10 infantry
Battle in Iwo Jima
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 61 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 3 fighters and 1 tactical_bomber in 61 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 61 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 56 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Amur
Japanese attack with 4 artilleries, 1 bomber, 7 fighters, 3 infantry, 2 marines and 5 tactical_bombers
Russians defend with 1 aaGun and 7 infantry
Russians roll AA dice in Amur : 0/3 hits, 0.50 expected hits
Japanese roll dice for 4 artilleries, 1 bomber, 7 fighters, 3 infantry, 2 marines and 5 tactical_bombers in Amur, round 2 : 8/22 hits, 10.17 expected hits
Russians roll dice for 1 aaGun and 7 infantry in Amur, round 2 : 4/7 hits, 2.33 expected hits
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Amur
7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 1 bomber, 7 fighters, 1 infantry, 2 marines and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Kweichow
2 fighters moved from Szechwan to Hunan
1 bomber moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 carrier moved from 42 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 61 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
2 infantry and 1 marine moved from Java to 42 Sea Zone
2 infantry, 1 marine and 3 transports moved from 42 Sea Zone to 36 Sea Zone
2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to French Indo China
1 tactical_bomber moved from Szechwan to Kweichow
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Amur to Japan
1 tactical_bomber moved from Szechwan to Hunan
2 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
7 fighters and 5 tactical_bombers moved from Amur to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 artillery
EDIT: Turning off Edit Mode
2 carriers placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 artilleries and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 artilleries
EDIT: Adding units owned by Japanese to Japan: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.67
Japanese regular : -5.17
ANZAC regular : -0.83
Russians regular : 1.67
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Americans creates battle in territory 98 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
5 fighters moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
2 fighters moved from 89 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry and 3 transports moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 4 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 5 submarines and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
6 fighters moved from United Kingdom to 110 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 fighter moved from Queensland to 26 Sea Zone
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 carrier moved from 89 Sea Zone to 28 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 61 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
2 artilleries and 3 infantry moved from Central United States to Southeast Mexico
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
2 bombers placed in Eastern United States
2 fighters and 4 infantry placed in Western United States
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.83 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 aaGun, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 8 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Morocco to 92 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 bomber moved from Persia to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
Combat - British
British creates battle in territory 125 Sea Zone
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Yunnan
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Burma
1 fighter moved from Burma to India
1 bomber moved from Yunnan to Burma
1 artillery and 2 infantry moved from West India to India
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Turkmenistan to Eastern Persia
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Egypt to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
2 marines moved from Egypt to 81 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 81 Sea Zone to 80 Sea Zone
1 infantry and 2 marines moved from 80 Sea Zone to Persia
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Morocco to United Kingdom
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Greece to Bulgaria
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 transports placed in 110 Sea Zone
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Vologda: 1 fighter
EDIT: Adding units owned by British to Belarus: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : -0.17
British regular : 0.50
@axis-dominion dying to find out if I can finally have gibraltar back :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
4 infantry moved from Tsinghai to Kazakhstan
2 armour and 1 mech_infantry moved from Sikang to Kazakhstan
8 infantry and 2 mech_infantrys moved from Yugoslavia to Romania
1 armour and 2 mech_infantrys moved from Poland to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 armour, 8 infantry and 4 mech_infantrys
Russians defend with 1 infantry and 2 mech_infantrys
Italians roll dice for 1 armour, 8 infantry and 4 mech_infantrys in Romania, round 2 : 5/13 hits, 2.50 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Romania, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Romania
2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Kazakhstan
Italians attack with 2 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/7 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kazakhstan
1 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Western Germany
3 transports moved from 95 Sea Zone to 92 Sea Zone
3 artilleries moved from Gibraltar to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 battleship and 2 cruisers moved from 95 Sea Zone to 92 Sea Zone
2 marines moved from Gibraltar to 92 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 92 Sea Zone to 93 Sea Zone
3 artilleries, 3 infantry and 2 marines moved from 93 Sea Zone to Southern France
2 carriers and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 5 infantry moved from Northern Italy to Western Germany
3 infantry moved from France to Western Germany
1 fighter moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
2 aaGuns moved from Tsinghai to Kazakhstan
Place Units - Italians
6 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 2.33
Russians regular : 0.67
@farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
@axis-dominion dying to find out if I can finally have gibraltar back :)
loll yeah you earned it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from South Australia to Queensland
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 aaGun moved from Queensland to New South Wales
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 2 infantry
EDIT: Adding units owned by ANZAC to Burma: 2 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@axis-dominion French on 1 US transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Western Germany to Eastern Poland
3 infantry moved from Southern France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
3 infantry moved from France to Holland Belgium
2 artilleries moved from France to Holland Belgium
1 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 3 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 aaGun owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 3 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 aaGun owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Eastern Poland, round 2 : 4/8 hits, 3.67 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
3 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Yugoslavia to Romania
3 mech_infantrys moved from Poland to Romania
4 mech_infantrys moved from Novgorod to Vyborg
2 fighters and 4 tactical_bombers moved from Eastern Poland to Germany
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
9 armour, 3 artilleries, 7 infantry and 23 mech_infantrys moved from Caucasus to Kazakhstan
1 infantry moved from Tsinghai to Sikang
2 aaGuns and 7 infantry moved from Tsinghai to Kazakhstan
8 fighters and 4 tactical_bombers moved from Gibraltar to Southern Italy
1 aaGun moved from Baltic States to Eastern Poland
7 mech_infantrys moved from Baltic States to Novgorod
4 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from French Indo China to Japan
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Russians regular : -0.67
Germans regular : 2.00
what a game lol
i went into this one wanting to try something diff from the usual hard barbarossa everyone in top play has been doing. i think it has made things interesting… also i don’t think i’ve ever seen that much US commitment to the europe side
hopefully those poor souls who got left behind in gib will fight hard and those aa guns will be smoking hot haha
@axis-dominion yeah this has been a lot of fun and a really interesting game. I figure I’m still going to lose in the pacific because of how the US has spent, but am surprised that I’ve survived this long there without losing a victory city. Although you definitely could have taken Calcutta a couple of turns ago.
I do think, in hindsight, that I had better options in Uk1 so could have averted losing Gibraltar. But I’m kind of glad I made the mistakes I did becuase its made for such an interesting game.
yeah i had 100% odds and decent average tuv on india, but when you offered the russian stack as a sacrifice and also chinese stack was trapped, i kinda felt it’d be better if i first wiped those fronts out… that way i could have more of a focused front going forward. not sure if that was the best choice but seemed right to me at least
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
1 armour moved from Western Ukraine to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Evenkiyskiy to Timguska
Russians take Timguska from Germans
1 infantry moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour and 4 infantry
Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 3 : 1/5 hits, 1.17 expected hits
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.33