Hmm, so it was case sensitive.
That went really well for me but I doubt that I should have continued in Yugoslavia.
well, that was a very tragic result…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 25 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 25 Sea Zone to Midway
2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 3 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to United Kingdom
1 artillery, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 6 infantry, 1 marine, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 5 transports moved from 103 Sea Zone to 110 Sea Zone
4 fighters moved from 110 Sea Zone to United Kingdom
1 artillery, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
4 fighters moved from Eastern United States to 110 Sea Zone
1 infantry moved from French Guiana to Suriname
1 submarine moved from 80 Sea Zone to 81 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter and 2 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Shensi to Sikang
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 infantry and 1 transport
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - British
Battle in Malta
Non Combat Move - British
1 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 103 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Egypt to Russia
1 fighter moved from Egypt to Persia
1 fighter moved from Egypt to Persia
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 armour moved from Iraq to Eastern Persia
2 aaGuns, 2 artilleries and 22 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Shensi to India
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.17
Japanese regular : -1.33
@axis-dominion had a couple of forgotten US ncms and did htem after the China combats. I imagine that was okay but just flagging it so you can let me know if not.
@axis-dominion if it is not too late I forgot a UK NCM as well. Just wanted to load 3 AA on the US transports.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Baltic States to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
1 battleship moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to Malta
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 4 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 4 infantry in Tobruk, round 2 : 0/5 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 4 infantry in Tobruk, round 3 : 1/5 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Malta
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter and 2 infantry in Malta, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Malta, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Malta, round 4 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 4 mech_infantrys in Belarus, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 4 mech_infantrys in Belarus, round 3 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 4 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from Malta to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
1 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Northern Italy to Germany
2 armour moved from Vologda to Kazakhstan
2 aaGuns and 4 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
8 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -5.33
Russians regular : 0.67
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Baltic States to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
1 battleship moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to Malta
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 4 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 4 infantry in Tobruk, round 2 : 0/5 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 4 infantry in Tobruk, round 3 : 1/5 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Malta
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter and 2 infantry in Malta, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Malta, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Malta, round 4 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 4 mech_infantrys in Belarus, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 4 mech_infantrys in Belarus, round 3 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 4 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from Malta to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
1 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Northern Italy to Germany
2 armour moved from Vologda to Kazakhstan
2 aaGuns and 4 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
8 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -5.33
Russians regular : 0.67
British regular : 1.00
posted a quick update
@axis-dominion You may have missed this but I had asked for an ncm change (adding 3 UK AA to the US transports. Fine if it is too late but just wanted to check.
ahh yeah hold on, i may have to adjust a few things then
@axis-dominion definitely fair to say no if its impactful and I didn’t get the notice in in time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Baltic States to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
1 battleship moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to Malta
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 4 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 4 infantry in Tobruk, round 2 : 0/5 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 4 infantry in Tobruk, round 3 : 1/5 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Malta
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter and 2 infantry in Malta, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Malta, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Malta, round 4 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 4 mech_infantrys in Belarus, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 4 mech_infantrys in Belarus, round 3 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 4 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from Malta to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Northern Italy to Germany
2 armour moved from Vologda to Kazakhstan
2 aaGuns and 4 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Gibraltar
1 tactical_bomber moved from Holland Belgium to Western Germany
1 transport moved from 92 Sea Zone to 97 Sea Zone
Place Units - Italians
8 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -5.33
Russians regular : 0.67
British regular : 1.00
ok did a small adjustment. go ahead and make your edits during franz.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 50 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 armour and 1 mech_infantry moved from South Australia to Queensland
2 armour and 4 mech_infantrys moved from New South Wales to Queensland
1 aaGun and 2 infantry moved from Burma to India
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Shensi to India
1 fighter moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4,5,3
ANZAC collect 7 PUs (3 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Kazakhstan to Caucasus
1 bomber moved from Germany to Caucasus
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to 96 Sea Zone
4 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Archangel to Bryansk
Germans take Bryansk from Russians
3 artilleries moved from Vologda to Samara
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Novosibirsk to Samara
12 infantry moved from Vologda to Samara
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter; Italians loiter and taunt
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 3 infantry and 5 tactical_bombers
British defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters, 3 infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 4/11 hits, 5.00 expected hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 3 artilleries, 12 infantry and 1 mech_infantry
Russians defend with 8 infantry
Germans roll dice for 3 artilleries, 12 infantry and 1 mech_infantry in Samara, round 2 : 4/16 hits, 3.67 expected hits
Russians roll dice for 8 infantry in Samara, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Germans lost in Samara
4 infantry owned by the Russians lost in Samara
3 artilleries owned by the Germans, 8 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Novosibirsk
Russians win with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novosibirsk: 3 artilleries and 8 infantry
EDIT: Adding units owned by Germans to Kazakhstan: 3 artilleries, 8 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Novosibirsk: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Novosibirsk
2 aaGuns and 10 infantry moved from Vologda to Novosibirsk
4 armour and 18 mech_infantrys moved from Vologda to Novosibirsk
1 mech_infantry moved from Yenisey to Novosibirsk
1 mech_infantry moved from Timguska to Novosibirsk
8 mech_infantrys moved from Archangel to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
2 mech_infantrys moved from Baltic States to Vyborg
2 infantry moved from Novgorod to Belarus
2 aaGuns moved from Baltic States to Belarus
1 fighter moved from 96 Sea Zone to Western Germany
3 tactical_bombers moved from Normandy Bordeaux to Germany
1 tactical_bomber moved from Normandy Bordeaux to Germany
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
3 transports moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern Italy to Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 fighter placed in Germany
1 tactical_bomber placed in Western Germany
3 mech_infantrys placed in Germany
3 artilleries placed in France
1 artillery placed in Southern France
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
1 infantry placed in Southern France
1 infantry and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 1.67
Germans regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
7 infantry moved from Amur to Manchuria
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 armour moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Western Ukraine
1 fighter moved from Volgograd to Western Ukraine
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
1 fighter, 2 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
2 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Manchuria
Russians attack with 7 infantry
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 7 infantry in Manchuria, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Bessarabia, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Ukraine
1 aaGun moved from Russia to Vologda
5 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
18 artilleries and 30 infantry moved from Russia to Samara
1 aaGun moved from Volgograd to Samara
4 artilleries and 4 infantry moved from Tambov to Rostov
3 infantry moved from Volgograd to Rostov
3 infantry moved from Volgograd to Rostov
1 fighter moved from Caucasus to Samara
1 tactical_bomber moved from Caucasus to Russia
1 aaGun moved from Ukraine to Rostov
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Amur to Manchuria
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Amur to Siberia
1 aaGun and 6 infantry moved from Amur to Korea
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,6,1,2
Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry, 1 mech_infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 36 Sea Zone to 19 Sea Zone
4 artilleries and 6 infantry moved from 19 Sea Zone to Manchuria
2 marines moved from French Indo China to 36 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 19 Sea Zone
2 marines moved from 19 Sea Zone to Manchuria
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
4 fighters and 4 tactical_bombers moved from French Indo China to Manchuria
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
2 bombers moved from French Indo China to 17 Sea Zone
2 fighters moved from French Indo China to Manchuria
2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Manchuria
Japanese attack with 4 artilleries, 6 fighters, 6 infantry, 2 marines and 4 tactical_bombers
Russians defend with 1 aaGun and 7 infantry
Russians roll AA dice in Manchuria : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 4 artilleries, 6 fighters, 6 infantry, 2 marines and 4 tactical_bombers in Manchuria, round 2 : 12/22 hits, 9.33 expected hits
Chinese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Japanese lost in Manchuria
7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 4 artilleries, 6 fighters, 3 infantry, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in 17 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 transport in 17 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 2 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Anhwe
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
2 bombers moved from 17 Sea Zone to Japan
2 fighters moved from 17 Sea Zone to Japan
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from Manchuria to Jehol
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to 42 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
3 transports moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
2 fighters and 2 tactical_bombers moved from Suiyuyan to Hopei
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 submarines placed in 6 Sea Zone
1 tactical_bomber placed in Japan
2 tactical_bombers placed in 6 Sea Zone
3 infantry placed in French Indo China
1 armour, 2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.17
Japanese regular : 1.50
UK_Pacific regular : 0.67
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 artilleries, 6 infantry and 6 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 54 Sea Zone to 61 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 61 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 61 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 61 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 61 Sea Zone
Americans win, taking Morocco from Italians with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 61 Sea Zone to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 89 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 8 infantry, 1 marine, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 7 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 8 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from 110 Sea Zone to United Kingdom
Place Units - Americans
6 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
5 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Szechwan
3 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 4/9 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
Non Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
3 aaGuns, 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 91 Sea Zone to Morocco
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Eastern Persia to West India
2 aaGuns moved from India to Burma
2 artilleries and 15 infantry moved from India to Burma
5 infantry moved from India to Burma
1 fighter moved from Persia to Vologda
1 bomber moved from Russia to Persia
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from India to Persia
1 tactical_bomber moved from Persia to Iraq
1 armour moved from Eastern Persia to West India
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 armour and 2 infantry moved from West India to India
1 fighter moved from Persia to Iraq
1 fighter moved from Iraq to Egypt
Place Units - British
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : -0.17
Japanese regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Novosibirsk to Tsinghai
Italians take Tsinghai from Chinese
1 mech_infantry moved from Novosibirsk to Sikang
Italians take Sikang from Chinese
1 bomber moved from Western Germany to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 3 transports
3 transports owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
2 aaGuns and 3 infantry moved from Novosibirsk to Tsinghai
2 armour moved from Kazakhstan to Sikang
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Malta to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
4 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
4 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
3 infantry moved from Northern Italy to Yugoslavia
2 cruisers moved from 96 Sea Zone to 95 Sea Zone
1 battleship moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to Gibraltar
1 tactical_bomber moved from Western Germany to Gibraltar
1 infantry moved from Holland Belgium to France
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 armour and 2 mech_infantrys moved from Belarus to Poland
1 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Germany to Yugoslavia
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to South Australia
1 aaGun moved from South Australia to Queensland
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser, 1 marine and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 aaGun moved from India to Burma
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Volgograd
Germans take Volgograd from Russians
3 artilleries and 7 infantry moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Novosibirsk to Caucasus
5 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Caucasus
Germans attack with 5 armour, 3 artilleries, 7 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 5 mech_infantrys in Caucasus, round 2 : 4/20 hits, 6.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour, 3 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 armour and 18 mech_infantrys moved from Novosibirsk to Caucasus
2 aaGuns and 9 infantry moved from Novosibirsk to Tsinghai
1 artillery moved from Southern France to France
3 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
5 fighters and 3 tactical_bombers moved from Western Germany to Gibraltar
1 fighter moved from 96 Sea Zone to Gibraltar
1 destroyer and 3 transports moved from 97 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser and 2 submarines moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Germany to Southern Italy
1 tactical_bomber moved from Germany to Southern Italy
4 tactical_bombers moved from Germany to Western Germany
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
7 mech_infantrys moved from Vyborg to Baltic States
1 bomber moved from Novosibirsk to French Indo China
5 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Germany to Yugoslavia
1 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Germans
2 fighters placed in Western Germany
3 artilleries placed in France
3 infantry placed in Southern France
5 mech_infantrys placed in Western Germany
Germans undo move 4.
3 mech_infantrys placed in Novgorod
4 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -2.00