@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 4 Purchase Units - Russians Turning on Edit Mode EDIT: Changing PUs for British from 31 to 29 EDIT: Turning off Edit Mode Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 bomber moved from Belorussia to Baltic States 1 bomber moved from Belorussia to Ukraine S.S.R. 2 fighters moved from Belorussia to Ukraine S.S.R. 1 fighter moved from Belorussia to Baltic States 1 fighter moved from Leningrad to Baltic States 1 artillery moved from Belorussia to Baltic States 1 artillery moved from Belorussia to Ukraine S.S.R. 1 submarine moved from North Atlantic Sea Zone to Soviet Convoy Sea Zone Russians take Soviet Convoy Sea Zone from Germans 1 submarine moved from Soviet Convoy Sea Zone to North Atlantic Sea Zone Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 artillery, 1 bomber and 2 fighters Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 bomber and 2 fighters in Ukraine S.S.R., round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Ukraine S.S.R. 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 1 bomber and 2 fighters in Ukraine S.S.R., round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 artillery Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 artillery, 1 bomber and 2 fighters Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 bomber and 2 fighters in Baltic States, round 2 : 0/4 hits, 2.00 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Baltic States Russians roll dice for 1 bomber and 2 fighters in Baltic States, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Russians lost in Baltic States 2 infantry owned by the Germans lost in Baltic States Russians win with 2 fighters remaining. Battle score for attacker is -13 Casualties for Russians: 1 artillery and 1 bomber Casualties for Germans: 2 infantry Battle in North Atlantic Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in North Atlantic Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in North Atlantic Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Non Combat Move - Russians 1 bomber and 2 fighters moved from Ukraine S.S.R. to Belorussia 2 fighters moved from Baltic States to Belorussia 7 infantry moved from Leningrad to Belorussia Place Units - Russians 1 infantry placed in Archangel 7 infantry placed in Leningrad Turn Complete - Russians Russians collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.67 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 4 Purchase Units - British British buy 1 fighter and 2 transports; Remaining resources: 1 PUs; Combat Move - British 1 armour and 3 infantry moved from Palestine to Syria Combat - British Battle in Syria British attack with 1 armour and 3 infantry Germans defend with 2 infantry British roll dice for 1 armour and 3 infantry in Syria, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour and 3 infantry in Syria, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from United Kingdom to Leningrad 1 armour moved from Canada to Davis Strait Sea Zone 1 armour and 1 transport moved from Davis Strait Sea Zone to North Atlantic Sea Zone Place Units - British 1 fighter placed in United Kingdom 2 transports placed in North Sea Sea Zone Turn Complete - British British collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans regular : -1.33 British regular : 0.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 4 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Belorussia 1 fighter moved from United Kingdom to Leningrad 2 fighters moved from Atlantic Sea Zone to Leningrad 1 destroyer and 1 submarine moved from Celtic Sea Sea Zone to North Sea Sea Zone 4 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 destroyer, 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 fighter moved from United States to North Sea Sea Zone 1 destroyer moved from Atlantic Sea Zone to Celtic Sea Sea Zone 1 carrier moved from Atlantic Sea Zone to North Sea Sea Zone Non Combat Move - Americans Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
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Game History
Round: 5 Purchase Units - Germans Germans buy 9 armour; Remaining resources: 2 PUs; Combat Move - Germans Russians roll AA dice in Belorussia : 1/1 hits, 0.17 expected hits 1 bomber lost in Belorussia 1 armour moved from Rumania to Caucasus Germans take Caucasus from Russians 1 armour moved from East Poland to Stalingrad Germans take Stalingrad from Russians 1 infantry moved from East Poland to Ukraine S.S.R. 1 artillery and 1 infantry moved from Egypt to Eastern Mediterranean Sea Zone 1 armour moved from Egypt to Syria Germans take Palestine from Middle_East 1 artillery and 1 infantry moved from Eastern Mediterranean Sea Zone to Syria 1 bomber moved from East Poland to Moscow 1 infantry moved from Karelia to Russia Germans take Russia from Russians 5 infantry moved from Finland to Karelia Combat - Germans Battle in Syria Germans attack with 1 armour, 1 artillery and 1 infantry British defend with 1 armour and 3 infantry Germans roll dice for 1 battleship and 1 destroyer in Syria, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits Middle_East roll dice for 1 armour and 3 infantry in Syria, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Syria Germans roll dice for 1 armour, 1 artillery and 1 infantry in Syria, round 3 : 0/3 hits, 1.17 expected hits Middle_East roll dice for 1 armour and 1 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Syria Germans roll dice for 1 armour and 1 artillery in Syria, round 4 : 2/2 hits, 0.83 expected hits Middle_East roll dice for 1 armour and 1 infantry in Syria, round 4 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Syria 1 infantry owned by the British and 1 armour owned by the British lost in Syria Middle_East win with no units remaining. Battle score for attacker is 2 Casualties for British: 1 armour and 3 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Germans 1 aaGun, 17 armour, 4 artilleries, 3 fighters and 31 infantry moved from East Poland to Baltic States 9 armour moved from Germany to Baltic States Place Units - Germans 9 armour placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans regular : -0.17 Russians AA : 0.83 Middle_East regular : 0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 5 Purchase Units - Russians Turning on Edit Mode EDIT: Changing PUs for British from 26 to 25 EDIT: Turning off Edit Mode Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Belorussia to Stalingrad 1 infantry moved from Archangel to Karelia 2 armour moved from Belorussia to Caucasus 3 armour moved from Belorussia to Karelia 4 fighters moved from Belorussia to Karelia 1 bomber moved from Belorussia to Russia 1 artillery moved from Belorussia to Russia Combat - Russians Battle in Karelia Russians attack with 3 armour, 4 fighters and 1 infantry Germans defend with 5 infantry Russians roll dice for 3 armour, 4 fighters and 1 infantry in Karelia, round 2 : 2/8 hits, 3.67 expected hits Germans roll dice for 5 infantry in Karelia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Karelia 2 infantry owned by the Germans lost in Karelia Russians roll dice for 3 armour and 4 fighters in Karelia, round 3 : 5/7 hits, 3.50 expected hits Germans roll dice for 3 infantry in Karelia, round 3 : 1/3 hits, 1.00 expected hits 1 armour owned by the Russians lost in Karelia 3 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour and 4 fighters remaining. Battle score for attacker is 7 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 5 infantry Battle in Stalingrad Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 1 artillery and 2 infantry in Stalingrad, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Stalingrad, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Stalingrad, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stalingrad 1 armour owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Caucasus Russians attack with 2 armour Germans defend with 1 armour Russians roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Russia Russians attack with 1 artillery and 1 bomber Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 bomber in Russia, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 bomber in Russia, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters moved from Karelia to Belorussia 1 bomber moved from Russia to Belorussia 7 infantry moved from Leningrad to Belorussia 1 aaGun moved from Leningrad to Russia 1 submarine moved from North Atlantic Sea Zone to Danish Sea Sea Zone Place Units - Russians 6 infantry placed in Moscow Turn Complete - Russians Russians collect 20 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -1.83 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 5 Purchase Units - British British buy 1 fighter and 3 infantry; Remaining resources: 4 PUs; Combat Move - British 2 transports moved from North Sea Sea Zone to English Channel Sea Zone 1 armour moved from United Kingdom to English Channel Sea Zone 2 infantry moved from United Kingdom to English Channel Sea Zone 1 armour moved from English Channel Sea Zone to France British take France from Germans 2 infantry moved from English Channel Sea Zone to Netherlands-Belgium British take Netherlands-Belgium from Germans 1 armour and 1 transport moved from North Atlantic Sea Zone to Danish Sea Sea Zone 1 armour moved from Danish Sea Sea Zone to Norway British take Norway from Germans 2 fighters moved from Leningrad to Belorussia 1 fighter moved from United Kingdom to Karelia Combat - British Non Combat Move - British Place Units - British 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 5 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from United Kingdom to Atlantic Sea Zone 4 infantry and 2 transports moved from Atlantic Sea Zone to Danish Sea Sea Zone 4 infantry moved from Danish Sea Sea Zone to Denmark Americans take Denmark from Germans 1 destroyer moved from Atlantic Sea Zone to Danish Sea Sea Zone 1 destroyer moved from Celtic Sea Sea Zone to Danish Sea Sea Zone 1 fighter moved from North Sea Sea Zone to Belorussia 3 fighters moved from Leningrad to Belorussia 1 fighter moved from United States to United Kingdom 1 carrier moved from North Sea Sea Zone to Danish Sea Sea Zone 1 submarine moved from North Sea Sea Zone to Danish Sea Sea Zone 1 destroyer moved from North Sea Sea Zone to English Channel Sea Zone 4 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom Combat - Americans Non Combat Move - Americans Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
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I took 1 IPC from the British
That Russian turn was great, all battles worked out. If they got diced in just one, it would have been very bad.
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all right, I think I’m gonna lose so I’ll go for the 33% probably lol
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That’s a very bad roll actually, -6.
OOL is bombers, infantry, artillery, fighters.
I don’t think you were losing at all, I was scrambling for troops to hold on xD
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all right, you win lol.
For fun and science, can I redo my turn? I thought that was my only chance at winning the game, but perhaps you saw something I didn’t. I felt like I lost the game end of my second turn, tbh.
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On second thought, I think the game is lost for the Axis. I just played the game out multiple times in local and I overevaluated your ability to pressure Belorussia. All those Allied fighters in Belorussia are very bad for the Germans because they can participate in an attack against Berlin, forcing them to spend money on defending the capital. I think you purchased too many submarines in the beginning which weakened your army. Those 44 IPCs you spent on submarines could have also been spend on infantry. In this game, Belorussia was barely able to hold but with a couple extra German infantry, that would have definitely not been possible.
However, you can still redo your turn if you want and try something new. Perhaps you can try to destroy the Allied fleets. I didn’t take a look at that, that might work.
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@VictoryFirst Indeed, I was trying the naval strategy to see if it works lol. I also did some poor moves. Perhaps you should build only 1 or 2, not 5
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Game History
Round: 6 Purchase Units - Germans Germans buy 7 armour and 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 battleship, 1 destroyer and 1 transport moved from Eastern Mediterranean Sea Zone to Aegean Sea Sea Zone 1 infantry moved from Greece to Aegean Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Aegean Sea Sea Zone to Eastern Mediterranean Sea Zone 1 infantry moved from Eastern Mediterranean Sea Zone to Syria Germans take Syria from Middle_East 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians Combat - Germans Non Combat Move - Germans 1 fighter moved from Germany to Northern Italy 3 fighters moved from Baltic States to Germany 1 aaGun, 26 armour, 4 artilleries and 29 infantry moved from Baltic States to Leningrad Place Units - Germans 3 infantry placed in Northern Italy 7 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 6 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Stalingrad to Ukraine S.S.R. 2 infantry moved from Belorussia to East Poland 2 infantry moved from Belorussia to Baltic States 1 bomber moved from Belorussia to Ukraine S.S.R. 2 fighters moved from Belorussia to Baltic States 2 fighters moved from Belorussia to East Poland Combat - Russians Battle in East Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Baltic States to Belorussia 2 fighters moved from East Poland to Belorussia 1 bomber moved from Ukraine S.S.R. to Belorussia 1 aaGun moved from Stalingrad to Belorussia 1 aaGun moved from Russia to Belorussia 1 aaGun moved from Archangel to Siberia 2 armour moved from Karelia to Belorussia 1 artillery moved from Russia to Karelia 1 infantry moved from Moscow to Russia 5 infantry moved from Moscow to Belorussia Place Units - Russians 7 infantry placed in Moscow Turn Complete - Russians Russians collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.00 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 6 Purchase Units - British British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 5 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing PUs for Americans from 41 to 39 EDIT: Turning off Edit Mode 1 armour moved from Norway to Finland British take Finland from Germans 1 armour moved from Finland to Norway 1 armour moved from France to Vichy France British take Vichy France from Germans 1 armour moved from Vichy France to France 1 infantry moved from Netherlands-Belgium to Eastern France British take Eastern France from Germans Combat - British Non Combat Move - British 1 transport moved from Danish Sea Sea Zone to English Channel Sea Zone 1 artillery and 5 infantry moved from United Kingdom to English Channel Sea Zone 1 artillery and 5 infantry moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from United Kingdom to Danish Sea Sea Zone 1 fighter moved from Karelia to Belorussia Place Units - British 1 artillery, 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Halifax Sea Sea Zone 2 transports moved from Atlantic Sea Zone to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from Halifax Sea Sea Zone to Atlantic Sea Zone 2 transports moved from Danish Sea Sea Zone to North Sea Sea Zone 4 infantry moved from United Kingdom to North Sea Sea Zone 4 infantry and 2 transports moved from North Sea Sea Zone to Danish Sea Sea Zone 4 infantry moved from Danish Sea Sea Zone to Denmark 1 fighter moved from United Kingdom to Danish Sea Sea Zone 1 fighter moved from United States to United Kingdom 1 destroyer moved from Danish Sea Sea Zone to English Channel Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom Non Combat Move - Americans Place Units - Americans 1 artillery, 1 fighter and 5 infantry placed in United States 1 transport placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
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Game History
Round: 7 Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to Vichy France Germans take Vichy France from British 1 infantry moved from Germany to Eastern France 3 fighters moved from Germany to Eastern France 1 infantry moved from Syria to Iran Germans take Iran from Middle_East 1 battleship, 1 destroyer and 1 transport moved from Eastern Mediterranean Sea Zone to Central Mediterranean Sea Zone 1 artillery and 1 infantry moved from Southern Italy to Central Mediterranean Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Central Mediterranean Sea Zone to Eastern Mediterranean Sea Zone 1 artillery and 1 infantry moved from Eastern Mediterranean Sea Zone to Syria 26 armour, 4 artilleries and 30 infantry moved from Leningrad to Russia 16 armour moved from Germany to East Poland Combat - Germans Battle in East Poland Germans attack with 16 armour Russians defend with 2 infantry Germans roll dice for 16 armour in East Poland, round 2 : 5/16 hits, 8.00 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in East Poland 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 15 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry Battle in Eastern France Germans attack with 3 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Eastern France, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Eastern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern France Germans win, taking Eastern France from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 26 armour, 4 artilleries and 30 infantry Russians defend with 1 infantry Germans roll dice for 26 armour, 4 artilleries and 30 infantry in Russia, round 2 : 24/60 hits, 20.00 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia 1 infantry owned by the Russians lost in Russia Germans win, taking Russia from Russians with 26 armour, 4 artilleries and 29 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Leningrad to Russia 3 fighters moved from Eastern France to Germany 2 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Northern Italy to Germany Place Units - Germans 2 infantry placed in Northern Italy 1 infantry placed in Leningrad 10 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.33 British regular : -0.33 -
@kwaspek104 I noticed the victory conditions in this module aren’t coded correctly. You win instantly when capturing Berlin/Moscow while you should hold them for a complete turn. I’ll have this corrected after our game.






