Turn complete.
L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4
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@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
@Amon-Sul yes, again an interesting game. I try to go for Italy tomorrow. My daughter is ill and my wife at work, so I’ll have only few time. Exceptionally italy looks best axis power for now, so it’ll have to think a little bit more due to it’s responsabilty ;-)
Take ur time.
Family first.
I wish ur daughter good recovery.
Yeah, this Italy has some different ways to go.
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I would just plead U to do one ncm edit for me
Can u please move a UK tank and a bomber from Anglo Egyptian Sudan to Kenya
Thanks
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And there is a second one
1 mech from AES to Kenya
1 mech from AES to EgyptThanks :)
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@Amon-Sul sure.
one question to 110: The US aircraft is on the US carrier and the french fig on the UK carrier? -
@Amon-Sul doesn’t matter, france and US go before UK…
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 bomber and 2 fighters moved from Southern Italy to Rostov 1 marine moved from Northern Italy to 95 Sea Zone 1 battleship and 1 marine moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Rostov Italians attack with 3 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry Russians defend with 1 aaGun and 6 infantry Russians roll AA dice in Rostov : 0/3 hits, 0,50 expected hits Italians roll dice for 3 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Rostov, round 2 : 6/9 hits, 3,67 expected hits Russians roll dice for 1 aaGun and 6 infantry in Rostov, round 2 : 4/6 hits, 2,00 expected hits 2 fighters owned by the Italians and 2 infantry owned by the Italians lost in Rostov 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Rostov, round 3 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Crete from Neutral_Allies, taking Rostov from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 fighters and 2 infantry Casualties for Russians: 1 aaGun and 6 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 mech_infantry EDIT: Adding units owned by British to Egypt: 1 mech_infantry EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 armour, 1 bomber and 1 mech_infantry EDIT: Adding units owned by British to Kenya: 1 armour, 1 bomber and 1 mech_infantry EDIT: Turning off Edit Mode 1 bomber moved from Rostov to Yugoslavia 2 aaGuns moved from Northern Italy to Western Germany 2 fighters moved from 95 Sea Zone to Western Germany 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Algeria to Tunisia 1 infantry moved from Libya to Tunisia 2 infantry moved from Northern Italy to Western Germany 2 aaGuns moved from Southern Italy to Northern Italy 1 carrier moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 2,00 Russians regular : 1,67 Russians AA : -0,50 -
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
@Amon-Sul sure.
one question to 110: The US aircraft is on the US carrier and the french fig on the UK carrier?U assumed correctly.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Alexandria: 1 infantry EDIT: Adding units owned by French to Tobruk: 1 infantry EDIT: Removing units owned by French from Egypt: 1 infantry EDIT: Adding units owned by French to Alexandria: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
USA transports in SZ 110:
- 1 french inf, 1 UK aa gun
- 1 french inf, 1 UK aa gun
- 1 UK inf, 1 UK aa gun
- 1 UK inf, 1 UK aa gun
- 1 UK inf, 1 UK aa gun
- 1 UK inf, 1 UK art
- 2 UK inf
- 2 UK inf
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forgot to move ANZAC air to Burma
i am pretty stressed today
sorry
i ll do it now
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Alexandria: 1 infantry EDIT: Adding units owned by French to Tobruk: 1 infantry EDIT: Removing units owned by French from Egypt: 1 infantry EDIT: Adding units owned by French to Alexandria: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 55 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to Burma: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
That is finally it.
Germany on the move.
Godspeed :)
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@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
i am pretty stressed today
No rush, Germany will go tomorrow (morning). Please write if there are any edits.
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@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
i am pretty stressed today
No rush, Germany will go tomorrow (morning). Please write if there are any edits.
No more Edits
U May proceed with Germany
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Vyborg 2 infantry moved from Eastern Poland to Belarus 9 mech_infantrys moved from Eastern Poland to Baltic States 2 armour and 3 mech_infantrys moved from Ukraine to Volgograd 1 bomber moved from Ukraine to Volgograd 2 fighters and 2 tactical_bombers moved from Southern Italy to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Belarus 8 infantry moved from Finland to Karelia 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 bomber moved from Western Germany to Belarus 1 armour moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 2 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Volgograd 2 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Karelia Germans attack with 8 infantry Russians defend with 1 infantry Germans roll dice for 8 infantry in Karelia, round 2 : 1/8 hits, 1,33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 4 armour, 1 bomber and 4 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 4 armour, 1 bomber and 4 mech_infantrys in Volgograd, round 2 : 5/9 hits, 3,33 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 9 mech_infantrys Russians defend with 1 artillery Germans roll dice for 9 mech_infantrys in Baltic States, round 2 : 0/9 hits, 1,50 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 8 mech_infantrys in Baltic States, round 3 : 1/8 hits, 1,33 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Battle in Holland Belgium Germans attack with 2 fighters, 6 infantry and 2 tactical_bombers Americans defend with 2 aaGuns, 3 infantry and 1 mech_infantry Americans roll AA dice in Holland Belgium : 0/4 hits, 0,67 expected hits Germans roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 3,33 expected hitsCombat Hit Differential Summary :
Americans AA : -0,67 Russians regular : -1,67 Germans regular : -1,83 -
@Amon-Sul casualties in Holland?

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1 aa gun, 1 inf
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