Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 2
Purchase Units - Germans
Germans buy 5 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 artillery and 3 infantry moved from Baltic States to Leningrad
2 infantry moved from Vyborg to Leningrad
2 armour moved from Poland to Leningrad
3 armour moved from East Poland to Leningrad
1 bomber and 4 fighters moved from Germany to Leningrad
1 armour moved from Ukraine S.S.R. to Stalingrad
Germans take Stalingrad from Russians
1 armour moved from Ukraine S.S.R. to Belorussia
1 infantry moved from East Poland to Belorussia
2 armour moved from Hungary to Belorussia
1 battleship moved from Strait of Gibraltar Sea Zone to Sicilian Sea Sea Zone
1 destroyer moved from Strait of Gibraltar Sea Zone to British Convoy 1 Sea Zone
Germans take British Convoy 1 Sea Zone from British
1 submarine moved from Strait of Gibraltar Sea Zone to British Convoy 2 Sea Zone
Germans take British Convoy 2 Sea Zone from British
Combat - Germans
Battle in Belorussia
Germans attack with 3 armour and 1 infantry
Russians defend with 1 armour
Germans roll dice for 3 armour and 1 infantry in Belorussia, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 1 infantry in Belorussia, round 3 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 1 infantry in Belorussia, round 4 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Sicilian Sea Sea Zone
Germans attack with 1 battleship
British defend with 1 transport
Germans roll dice for 1 battleship in Sicilian Sea Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 transport in Sicilian Sea Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the British lost in Sicilian Sea Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Leningrad
Germans attack with 6 armour, 1 artillery, 1 bomber, 4 fighters and 5 infantry
British defend with 1 bomber and 2 fighters; Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 7 infantry
Russians roll AA dice in Leningrad : 0/5 hits, 0.83 expected hits
Germans roll dice for 6 armour, 1 artillery, 1 bomber, 4 fighters and 5 infantry in Leningrad, round 2 : 6/17 hits, 7.00 expected hits
Russians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 7 infantry in Leningrad, round 2 : 3/13 hits, 4.83 expected hits
3 infantry owned by the Germans lost in Leningrad
5 infantry owned by the Russians and 1 bomber owned by the British lost in Leningrad
Germans roll dice for 6 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry in Leningrad, round 3 : 7/14 hits, 6.50 expected hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Leningrad, round 3 : 2/7 hits, 3.00 expected hits
2 infantry owned by the Germans lost in Leningrad
2 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the British lost in Leningrad
Germans win, taking Leningrad from Russians with 6 armour, 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 59
Casualties for Germans: 5 infantry
Casualties for Russians: 2 armour, 1 artillery and 7 infantry
Casualties for British: 1 bomber and 2 fighters
Non Combat Move - Germans
1 artillery and 3 infantry moved from Poland to Baltic States
2 armour moved from Germany to East Poland
21 infantry moved from Germany to Poland
3 infantry moved from Norway to Finland
1 infantry moved from Finland to Vyborg
4 infantry moved from Rumania to Ukraine S.S.R.
1 artillery and 2 infantry moved from Bessarabia to Ukraine S.S.R.
1 artillery and 2 infantry moved from Bulgaria to Rumania
2 artilleries and 2 infantry moved from Hungary to East Poland
1 artillery and 1 infantry moved from Yugoslavia to Rumania
1 aaGun moved from Austria to Germany
1 aaGun moved from Germany to Poland
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Austria
1 transport moved from Strait of Gibraltar Sea Zone to Sicilian Sea Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 artillery and 4 infantry moved from France to Eastern France
1 fighter moved from France to Poland
4 fighters moved from Leningrad to East Poland
1 bomber moved from Leningrad to East Poland
Place Units - Germans
5 armour and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -3.83
Germans regular : -4.17
Russians AA : -0.83
British regular : -0.17
@The_Good_Captain said in VictoryFirst (Germany) vs. The_Good_Captain (Allies) | Original Europe, Game 4:
the “ha ha, gotcha!” is not helpful.
Ha ha, that made me laugh 😂
@The_Good_Captain said in VictoryFirst (Germany) vs. The_Good_Captain (Allies) | Original Europe, Game 4:
Playing as the Allies in this game is incredibly complex I’m discovering.
Well, this game in my opinion looks deceptively easy but it really isn’t. You have to consider and analyse many moves from your opponent to find what’s best to do. I have been playing some games against myself and the many things you can do with each nation really shines. I think this game is one of my favorite games right now.
Yes, the Allies are the hardest. You have to act very quickly and have a determined game plan, otherwise the Germans will capture Moscow.
@VictoryFirst said in VictoryFirst (Germany) vs. The_Good_Captain (Allies) | Original Europe, Game 4:
Well, this game in my opinion looks deceptively easy but it really isn’t. You have to consider and analyse many moves from your opponent to find what’s best to do. I have been playing some games against myself and the many things you can do with each nation really shines. I think this game is one of my favorite games right now.
Yes, the Allies are the hardest. You have to act very quickly and have a determined game plan, otherwise the Germans will capture Moscow.
@kwaspek104 ^ you will appreciate this comment. Of course I agree 100% - and I was a “nonbeliever”.
@VictoryFirst this game started out with Germany -3.17 pieces. They are +9.42 pieces. Yes, that is a scrapbook moment. All the Russian battles were 94% or better and still there was a 13 point swing. Shocking.
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Karelia to White Sea Sea Zone
1 infantry and 1 transport moved from White Sea Sea Zone to Barents Sea Sea Zone
1 infantry and 1 transport moved from Barents Sea Sea Zone to Norwegian Sea Sea Zone
1 infantry moved from Norwegian Sea Sea Zone to Norway
Russians take Norway from Germans
1 armour and 8 infantry moved from Russia to Leningrad
8 infantry moved from Moscow to Belorussia
1 fighter moved from Moscow to Stalingrad
1 artillery and 3 infantry moved from Turkestan to Belorussia
1 infantry moved from Turkestan to Belorussia
1 infantry moved from Turkestan to Stalingrad
1 infantry moved from Caucasus to Stalingrad
Combat - Russians
Battle in Leningrad
Russians attack with 1 armour and 8 infantry
Germans defend with 1 aaGun, 6 armour, 1 artillery and 1 factory
Russians roll dice for 1 armour and 8 infantry in Leningrad, round 2 : 1/9 hits, 1.83 expected hits
Germans roll dice for 6 armour and 1 artillery in Leningrad, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Russians lost in Leningrad
1 artillery owned by the Germans lost in Leningrad
Russians roll dice for 1 armour and 6 infantry in Leningrad, round 3 : 2/7 hits, 1.50 expected hits
Germans roll dice for 6 armour in Leningrad, round 3 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Russians lost in Leningrad
2 armour owned by the Germans lost in Leningrad
Russians roll dice for 1 armour and 2 infantry in Leningrad, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 4 armour in Leningrad, round 4 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Russians roll dice for 1 armour and 1 infantry in Leningrad, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 4 armour in Leningrad, round 5 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Leningrad
1 armour owned by the Russians retreated to Russia
Germans win with 4 armour remaining. Battle score for attacker is -10
Casualties for Russians: 8 infantry
Casualties for Germans: 2 armour and 1 artillery
Battle in Stalingrad
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory
Russians roll dice for 1 fighter and 2 infantry in Stalingrad, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Belorussia
Russians attack with 1 artillery and 12 infantry
Germans defend with 3 armour and 1 infantry
Russians roll dice for 1 artillery and 12 infantry in Belorussia, round 2 : 1/13 hits, 2.50 expected hits
Germans roll dice for 3 armour and 1 infantry in Belorussia, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 artillery and 12 infantry in Belorussia, round 3 : 4/13 hits, 2.50 expected hits
Germans roll dice for 3 armour in Belorussia, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Belorussia
3 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Belorussia
1 aaGun moved from Turkestan to Stalingrad
1 fighter moved from Stalingrad to Moscow
Place Units - Russians
2 infantry placed in Archangel
4 infantry placed in Moscow
Turn Complete - Russians
Russians collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.67
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from Davis Strait Sea Zone to British Convoy 4 Sea Zone
British take British Convoy 4 Sea Zone from Germans
1 destroyer moved from British Convoy 4 Sea Zone to Halifax Sea Sea Zone
Combat - British
Non Combat Move - British
1 infantry moved from Syria to Iran
1 artillery and 1 infantry moved from Palestine to Syria
2 infantry moved from Libya to Egypt
1 armour moved from Canada to Davis Strait Sea Zone
1 armour and 1 transport moved from Davis Strait Sea Zone to Atlantic Sea Zone
1 armour moved from Atlantic Sea Zone to United Kingdom
1 infantry moved from Iran to Caucasus
1 armour moved from Syria to Iran
1 fighter moved from Syria to Moscow
Place Units - British
1 destroyer and 1 transport placed in Atlantic Sea Zone
Turn Complete - British
British collect 15 PUs; end with 16 PUs
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from U.S. Eastern Coast Sea Zone to British Convoy 3 Sea Zone
British take British Convoy 3 Sea Zone from Germans
1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to British Convoy 2 Sea Zone
1 bomber moved from United Kingdom to British Convoy 2 Sea Zone
Combat - Americans
Battle in British Convoy 2 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 transport in British Convoy 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 submarine in British Convoy 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in British Convoy 2 Sea Zone
1 submarine owned by the Germans lost in British Convoy 2 Sea Zone
Americans win, taking British Convoy 2 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 transport
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from British Convoy 2 Sea Zone to Celtic Sea Sea Zone
1 bomber moved from Celtic Sea Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Norway
1 fighter moved from United States to United Kingdom
1 destroyer and 1 transport moved from Davis Strait Sea Zone to U.S. Eastern Coast Sea Zone
Place Units - Americans
1 artillery and 4 infantry placed in United States
3 transports placed in U.S. Eastern Coast Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Germans regular : 0.67
USA2.tsvg I suspect this game is over the turn after next. Can we rematch same sides after this? I know we usually swap but I would like another run at the Allies here…
Yes, I can see the thunderclouds forming above Moscow… those bad dice were devastating for the Russians.
Would you like to continue this game? Personally I prefer to start a new one because I think this game is over. Moscow is probably going to fall on G4 and if not then definitely on G5 (however, that might not be a certainty if you roll exceptionally well and I exceptionally bad, so if you want we can still play on and see what happens. Either way is fine).
Sure you can be the Allies again. I hope the dice are with you this time! 😀
@VictoryFirst awesome, yes thanks - I’ll concede here and take that offer and good game! If your bid is the same, so is mine for the new game.
Thank you for the game, GG! Yes, my bid will be the same. I’ll get my G1 out later this day.