Wrathful Peacemakers (x) vs Fed by your Dread (+22)

  • Liaison TripleA '11 '10

    Please hold whilst I check something.

  • Liaison TripleA '11 '10

    @axis-dominion good to proceed!


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 4 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
            4 fighters moved from 35 Sea Zone to Guam
            2 fighters and 4 tactical_bombers moved from Burma to India
            3 infantry moved from Burma to India
            1 infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            1 fighter moved from Philippines to 21 Sea Zone
            1 bomber moved from Burma to India
            1 bomber moved from Hunan to India
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Guam
                Japanese attack with 7 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 artillery
                    Japanese roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 5/10 hits, 4.50 expected hits
                    Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                    1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in India
                Japanese attack with 2 bombers, 2 fighters, 3 infantry and 4 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll AA dice in India : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 4 tactical_bombers in India, round 2 : 3/10 hits, 4.50 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 3 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
                    1 aaGun owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 4 tactical_bombers in India, round 3 : 5/10 hits, 4.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 1 aaGun, 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from India to Java
            1 fighter and 4 tactical_bombers moved from India to Hunan
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            7 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            2 mech_infantrys moved from Burma to Yunnan
            2 fighters moved from Japan to 35 Sea Zone
            5 artilleries moved from Burma to Yunnan
            1 aaGun and 1 marine moved from Burma to Yunnan
            1 infantry moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from Shan State to Yunnan
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Yunnan to Burma
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Szechwan to Yunnan
            1 armour moved from Tsinghai to Szechwan
            1 mech_infantry moved from Tsinghai to Kweichow
    
        Place Units - Japanese
            3 carriers placed in 37 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 infantry placed in Japan
            Japanese undo move 3.
            1 tactical_bomber placed in Japan
            3 infantry placed in Manchuria
            1 infantry and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,6,5
            Japanese collect 72 PUs (2 lost to blockades); end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.50
    British AA : 0.50
    UK_Pacific regular : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 armour moved from Karelia to Vyborg
                  Russians take Vyborg from Italians
            1 fighter, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 bomber moved from Suiyuyan to Northwest Persia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Vyborg to Karelia
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Holland Belgium from Germans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Northwest Persia to Iraq
            3 fighters moved from Norway to Karelia
            1 fighter moved from Northwest Persia to Russia
            4 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from 30 Sea Zone to Caroline Islands
            10 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            3 artilleries, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 4 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 30 Sea Zone
            4 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 aaGun moved from 30 Sea Zone to Johnston Island
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Tobruk to Alexandria
            1 transport moved from 80 Sea Zone to 98 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 fighter moved from Russia to Karelia
    
        Place Units - Americans
            3 fighters placed in Norway
            2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.33
    Germans regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
            2 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 armour moved from Karelia to Vyborg
                  Russians take Vyborg from Italians
            1 fighter, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 bomber moved from Suiyuyan to Northwest Persia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Vyborg to Karelia
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Holland Belgium from Germans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Northwest Persia to Iraq
            3 fighters moved from Norway to Karelia
            1 fighter moved from Northwest Persia to Russia
            4 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from 30 Sea Zone to Caroline Islands
            10 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            3 artilleries, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 4 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 30 Sea Zone
            4 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 aaGun moved from 30 Sea Zone to Johnston Island
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Tobruk to Alexandria
            1 transport moved from 80 Sea Zone to 98 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 fighter moved from Russia to Karelia
    
        Place Units - Americans
            3 fighters placed in Norway
            2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
            2 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 1 bomber
            EDIT: Adding units owned by Americans to Persia: 1 bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 2 fighters and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Russia: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Cyprus: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry moved from Sardinia to 95 Sea Zone
            1 battleship, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour, 1 battleship, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 armour and 2 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from Egypt to Cyprus
            1 mech_infantry moved from Iraq to Caucasus
                  Russians take Caucasus from Italians
            1 mech_infantry moved from Turkmenistan to Kazakhstan
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 bomber moved from West India to Kazakhstan
            8 fighters moved from Persia to Cyprus
            2 infantry moved from West India to India
            7 artilleries moved from West India to India
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Karelia to Vyborg
            EDIT: British undo move 14.
            EDIT: British undo move 9.
            8 fighters moved from Persia to Cyprus
            1 fighter moved from Egypt to Cyprus
            1 fighter moved from Suiyuyan to Russia
            1 fighter and 1 tactical_bomber moved from West India to India
            2 armour moved from West India to India
    
        Combat - British
            Battle in Greece
                British attack with 2 armour and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 armour and 2 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 armour and 2 infantry in Greece, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                    1 mech_infantry owned by the Germans lost in Greece
                British win, taking Greece from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Kazakhstan
                British attack with 1 bomber and 2 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in India
                British attack with 2 armour, 7 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 armour, 7 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 6/13 hits, 5.17 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in India
                    2 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 2 armour, 7 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to Persia
            1 mech_infantry moved from West India to Turkmenistan
            5 armour and 11 mech_infantrys moved from West India to India
            1 infantry moved from Iraq to Syria
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from Kazakhstan to Persia
            1 battleship and 2 carriers moved from 80 Sea Zone to 98 Sea Zone
            1 cruiser moved from 80 Sea Zone to 98 Sea Zone
            1 infantry moved from Iraq to Syria
            1 aaGun moved from Tobruk to Alexandria
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Syria
            1 artillery moved from Eastern Persia to 80 Sea Zone
            1 artillery and 2 transports moved from 80 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Syria
            1 mech_infantry moved from West India to Eastern Persia
            5 infantry moved from Eastern Persia to West India
            5 artilleries moved from Eastern Persia to West India
            4 aaGuns moved from Eastern Persia to West India
            3 artilleries and 3 infantry moved from Eastern Persia to West India
            1 mech_infantry moved from West India to India
    
        Place Units - British
            1 airfield placed in Cyprus
            1 artillery and 2 marines placed in Egypt
            2 fighters placed in Persia
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.17
    Japanese regular : 1.00
    Germans regular : -0.33
    British regular : -1.50
    

    Savegame




  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            3 armour and 1 mech_infantry moved from Rostov to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 airfield and 1 artillery
                    Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Bryansk
                    1 artillery owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 armour moved from Novgorod to Bryansk
            1 aaGun, 3 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
            2 infantry moved from Germany to Greater Southern Germany
            2 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6,6,5
            Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            3 armour and 1 mech_infantry moved from Rostov to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 airfield and 1 artillery
                    Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Bryansk
                    1 artillery owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 armour moved from Novgorod to Bryansk
            1 aaGun, 3 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
            2 infantry moved from Germany to Greater Southern Germany
            2 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6,6,5
            Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Germany: 1 aaGun, 3 artilleries and 3 infantry
            EDIT: Adding units owned by Italians to Poland: 1 aaGun, 3 artilleries and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : 0.67
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Combat Move - ANZAC
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
            2 infantry moved from West India to India
    
        Non Combat Move - ANZAC
    
        Combat Move - French
            4 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Omni Germany up!


  • @Gargantua I think this doesnt include the edit which I posted right after i posted italy. I will edit it again basically just sending 2 fighters and tac bombers to southern italy.


  • @Omni nvm had a senior moment.

  • Liaison TripleA '11 '10

    Is there a file I missed? The Italy 2 edit was only some Italians marching to their Eastward doom.

    Have not seen a German file yet?


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            3 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            3 mech_infantrys moved from Volgograd to Kazakhstan
            1 fighter moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Kazakhstan
            1 tactical_bomber moved from Volgograd to Kazakhstan
            1 fighter moved from Novgorod to Tambov
            1 tactical_bomber moved from Volgograd to Tambov
            3 fighters moved from Novgorod to Archangel
            2 infantry moved from Belarus to Archangel
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Archangel
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 mech_infantrys
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    2 mech_infantrys owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 mech_infantrys
            Battle in Caucasus
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters moved from Rostov to Southern Italy
            2 tactical_bombers moved from Rostov to Southern Italy
            4 artilleries and 1 infantry moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            1 armour moved from Bessarabia to Bryansk
            3 mech_infantrys moved from Eastern Poland to Novgorod
            3 fighters moved from Archangel to Novgorod
            1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter moved from Tambov to Bryansk
            1 tactical_bomber moved from Tambov to Bryansk
            1 fighter moved from Caucasus to Bryansk
            1 tactical_bomber moved from Caucasus to Bryansk
            1 fighter moved from Kazakhstan to Bryansk
            1 tactical_bomber moved from Kazakhstan to Bryansk
            1 aaGun, 5 armour, 8 artilleries and 1 mech_infantry moved from Rostov to Bryansk
            1 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Poland to Western Ukraine
            1 artillery and 2 infantry moved from Poland to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from France to Western Germany
            3 artilleries and 4 infantry moved from Germany to Western Germany
            2 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            1 armour and 7 mech_infantrys placed in Germany
            Germans undo move 4.
            5 mech_infantrys placed in Germany
            1 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,1,3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : -1.33
    Germans regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 armour moved from West India to India
            1 armour moved from West India to India
            4 armour moved from West India to Burma
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 mech_infantry moved from Urals to Yenisey
            1 artillery and 1 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 artillery and 2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Kazakhstan
            2 infantry moved from Samara to Kazakhstan
            1 artillery moved from Samara to Kazakhstan
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Burma
                Russians attack with 4 armour
                Japanese defend with 1 aaGun and 2 infantry
                    Russians roll dice for 4 armour in Burma, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Russians lost in Burma
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
                Russians win, taking Burma from Japanese with 3 armour remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Kazakhstan
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Kazakhstan
                    Russians roll dice for 1 artillery and 1 fighter in Kazakhstan, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Kazakhstan
                1 fighter owned by the Russians retreated
                Germans win with 2 mech_infantrys remaining. Battle score for attacker is -10
                Casualties for Russians: 1 artillery and 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            1 infantry moved from Russia to Vologda
            1 fighter moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 armour moved from Urals to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
            Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : 1.67
    Russians regular : -0.33
    

    Savegame


  • @axis-dominion Japan up!


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 infantry, 7 mech_infantrys, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 21 Sea Zone
            2 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 fighters and 1 tactical_bomber moved from Japan to Korea
            3 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Hunan to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 tactical_bomber moved from Hunan to Shensi
            1 tactical_bomber moved from Hunan to Shensi
            1 fighter and 1 tactical_bomber moved from Java to Burma
            2 bombers moved from Java to Burma
            1 battleship moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
            6 fighters moved from 35 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            3 fighters moved from Philippines to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 bomber moved from Japan to Korea
            1 tactical_bomber moved from Hunan to Burma
            1 fighter moved from Java to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 3 armour
                    Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/9 hits, 4.17 expected hits
                    UK_Pacific roll dice for 3 armour in Burma, round 2 : 3/3 hits, 1.50 expected hits
                    3 infantry owned by the Japanese lost in Burma
                    3 armour owned by the Russians lost in Burma
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 3 armour
            Battle in 21 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 4 fighters and 2 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters and 2 transports in 21 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Guam
                Japanese attack with 8 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 8 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Guam, round 2 : 7/12 hits, 5.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 8 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Korea
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Shensi, round 2 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from French Indo China to Szechwan
            1 armour moved from Szechwan to Yunnan
            4 carriers moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Guam to 21 Sea Zone
            8 fighters moved from Guam to 21 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Yunnan to Hunan
            1 carrier moved from 35 Sea Zone to 21 Sea Zone
            3 carriers moved from 37 Sea Zone to 36 Sea Zone
            3 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 cruiser moved from 35 Sea Zone to 21 Sea Zone
            3 tactical_bombers moved from Shensi to Hunan
            1 tactical_bomber moved from Burma to Hunan
            1 cruiser moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from Korea to 21 Sea Zone
            1 bomber moved from Korea to Philippines
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            4 transports moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from Shensi to Yunnan
            2 fighters moved from Burma to Yunnan
            2 bombers moved from Burma to Hunan
            1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Java to Yunnan
            1 aaGun moved from Hunan to Yunnan
            3 destroyers moved from 35 Sea Zone to 36 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            3 infantry moved from New South Wales to South Australia
            2 tactical_bombers moved from Hunan to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
            1 fighter moved from Korea to Anhwe
            1 tactical_bomber moved from Korea to Anhwe
            4 fighters moved from 21 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Manchuria
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            2 infantry and 1 mech_infantry placed in New South Wales
            Japanese undo move 4.
            Japanese undo move 1.
            1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
            3 infantry placed in New South Wales
            5 submarines placed in 6 Sea Zone
            1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3,2,4
            Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -1.00
    Japanese regular : 1.50
    UK_Pacific regular : 1.50
    Russians regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.00
    

    Savegame

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