TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
    Research Technology - Japanese
        Japanese spend 0 on tech rolls
            Japanese rolls : 0/1 hits, 0.00 expected hits
    Purchase Units - Japanese
        Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 33 PUs; 6 SuicideAttackTokens; 1 techTokens; 
        Japanese buy 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    Combat Move - Japanese
        1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 artillery moved from Malaya to 37 Sea Zone
        1 infantry moved from Malaya to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
        5 artilleries, 2 bombers, 1 fighter and 6 infantry moved from French Indo China to Kwangsi
        1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
        1 infantry moved from Malaya to Shan State
              Japanese take Shan State from UK_Pacific
        1 submarine moved from 36 Sea Zone to 20 Sea Zone
        1 fighter moved from Japan to 20 Sea Zone
        1 armour moved from Kazakhstan to Caucasus
              Japanese take Caucasus from Russians
    Combat - Japanese
        Battle in Kwangsi
            Japanese attack with 6 artilleries, 2 bombers, 4 fighters, 7 infantry and 1 tactical_bomber
            British defend with 1 aaGun; Chinese defend with 5 artilleries, 1 fighter and 7 infantry
                British roll AA dice in Kwangsi : 0/3 hits, 1.00 expected hits
                Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 0/2 hits, 1.17 expected hits
                Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 7 infantry and 1 tactical_bomber in Kwangsi, round 2 : 7/20 hits, 8.17 expected hits
                Chinese roll dice for 1 aaGun, 5 artilleries, 1 fighter and 7 infantry in Kwangsi, round 2 : 6/13 hits, 4.67 expected hits
                5 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                1 aaGun owned by the British and 6 infantry owned by the Chinese lost in Kwangsi
                Japanese roll dice for 5 artilleries, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 5/14 hits, 6.33 expected hits
                Chinese roll dice for 5 artilleries, 1 fighter and 1 infantry in Kwangsi, round 3 : 5/7 hits, 2.67 expected hits
                1 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Kwangsi
                1 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Kwangsi
                Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 4 : 4/9 hits, 4.67 expected hits
                Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 1/2 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Kwangsi
                1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
            Casualties for Japanese: 5 artilleries and 7 infantry
            Casualties for Chinese: 5 artilleries, 1 fighter and 7 infantry
            Casualties for British: 1 aaGun
        Battle in 20 Sea Zone
            Japanese attack with 1 fighter and 1 submarine
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Japanese lost in 20 Sea Zone
                1 destroyer owned by the Americans lost in 20 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
    Non Combat Move - Japanese
        1 fighter moved from 20 Sea Zone to Philippines
        1 aaGun, 2 artilleries and 4 infantry moved from Manchuria to Amur
        1 armour moved from Evenkiyskiy to Yakut S.S.R.
        2 bombers moved from Kwangsi to Philippines
        1 fighter moved from Kwangsi to 36 Sea Zone
        1 fighter moved from Kwangsi to 36 Sea Zone
        1 fighter moved from Kwangsi to Philippines
        1 tactical_bomber moved from Kwangsi to 36 Sea Zone
        1 fighter moved from Kwangsi to Philippines
        1 destroyer moved from 36 Sea Zone to 35 Sea Zone
    Place Units - Japanese
        3 infantry placed in Malaya
        1 infantry placed in Japan
        1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,2,4,2
        Japanese collect 38 PUs (7 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 3.67
Americans regular : 0.67
Japanese regular : -4.17
British AA : -1.00
Japanese rolls : 0.00
Savegame