@Elrood I heard from Matt. He’s moved in but hasn’t set his computer up yet so he wants me to do his turn. I’ll be posting something later today.
BM4 Cousins Team Game - 2024.4
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 fighters moved from Alexandria to Egypt 1 bomber moved from Alexandria to Egypt 1 destroyer and 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Poland to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to 105 Sea Zone Combat - Germans Air Battle in Egypt Germans attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt causes 3 damage total. Battle in 105 Sea Zone Germans attack with 1 bomber, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 7 armour and 11 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 1 tactical_bomber moved from Baltic States to Eastern Poland 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 6 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland 3 fighters moved from Egypt to Alexandria 1 bomber moved from Egypt to Southern Italy 4 infantry moved from Finland to Karelia 1 infantry moved from Norway to Finland 1 aaGun and 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Western Germany to France 1 bomber moved from 105 Sea Zone to Southern Italy 1 fighter moved from Western Germany to Alexandria 2 artilleries moved from Western Germany to France 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 2 aaGuns, 5 artilleries and 23 infantry moved from Romania to Bessarabia Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany 1 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : 1.00 Germans regular : -1.17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 fighters moved from Alexandria to Egypt 1 bomber moved from Alexandria to Egypt 1 destroyer and 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Poland to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to 105 Sea Zone Combat - Germans Air Battle in Egypt Germans attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt causes 3 damage total. Battle in 105 Sea Zone Germans attack with 1 bomber, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 7 armour and 11 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 1 tactical_bomber moved from Baltic States to Eastern Poland 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 6 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland 3 fighters moved from Egypt to Alexandria 1 bomber moved from Egypt to Southern Italy 4 infantry moved from Finland to Karelia 1 infantry moved from Norway to Finland 1 aaGun and 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Western Germany to France 1 bomber moved from 105 Sea Zone to Southern Italy 1 fighter moved from Western Germany to Alexandria 2 artilleries moved from Western Germany to France 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 2 aaGuns, 5 artilleries and 23 infantry moved from Romania to Bessarabia Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany 1 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 infantry EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British AA : -0.17 Russians regular : 1.00 Germans regular : -1.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 12 infantry moved from Amur to Buryatia 3 infantry moved from Belarus to Baltic States 2 infantry moved from Belarus to Novgorod 2 aaGuns, 3 armour, 3 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bryansk 5 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 aaGun moved from Belarus to Novgorod 1 aaGun, 1 artillery and 10 infantry moved from Belarus to Bryansk Place Units - Russians 3 infantry placed in Novgorod 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 12 infantry moved from Amur to Buryatia 3 infantry moved from Belarus to Baltic States 2 infantry moved from Belarus to Novgorod 2 aaGuns, 3 armour, 3 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bryansk 5 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 aaGun moved from Belarus to Novgorod 1 aaGun, 1 artillery and 10 infantry moved from Belarus to Bryansk Place Units - Russians 3 infantry placed in Novgorod 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 3 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Smolensk: 3 armour and 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 battleship, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 bombers moved from Kwangsi to French Indo China 1 fighter moved from 41 Sea Zone to Sumatra 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Manchuria to Kwangtung 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from 33 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Philippines 3 artilleries and 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan Combat - Japanese Battle in Borneo Battle in Celebes Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Battle in Java Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Kwangtung, round 3 : 1/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in French Indo China Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Java to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 37 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Manchuria to Jehol 1 aaGun moved from Korea to Manchuria Place Units - Japanese 1 battleship and 1 submarine placed in 6 Sea Zone 1 factory_minor and 1 fighter placed in Japan Japanese undo move 2. 1 fighter placed in Japan 1 factory_minor placed in Manchuria Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.33 Japanese regular : -4.50 UK_Pacific regular : 1.67 ANZAC regular : -1.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in 54 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 0/6 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 3 : 2/6 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from 16 Sea Zone to Midway 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -0.67 Neutral_Axis regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in 54 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 0/6 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 3 : 2/6 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from 16 Sea Zone to Midway 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 2 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 33 PUs; British buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Union of South Africa to 71 Sea Zone 3 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 battleship, 4 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone 4 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 fighters moved from 81 Sea Zone to Trans-Jordan 4 fighters moved from United Kingdom to 105 Sea Zone 1 bomber moved from United Kingdom to 105 Sea Zone Combat - British Battle in Trans-Jordan British attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 2 battleships and 2 cruisers in Trans-Jordan, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/9 hits, 3.33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 105 Sea Zone British attack with 1 bomber and 4 fighters Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans submerged British roll dice for 1 bomber and 4 fighters in 105 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 bomber moved from 105 Sea Zone to Gibraltar 2 fighters moved from 105 Sea Zone to 91 Sea Zone 2 fighters moved from 105 Sea Zone to Gibraltar 2 fighters moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Eastern Persia to West India 2 infantry moved from Burma to India Place Units - British 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 carrier placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,3 British collect 28 PUs (3 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,1,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 5 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from Morocco: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry EDIT: Changing ownership of Morocco from Americans to Neutral_Axis EDIT: Adding units owned by Neutral_Axis to Morocco: 1 infantry EDIT: Changing PUs for Americans from 71 to 70 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -2.17 Italians regular : -0.67 Japanese regular : -1.67 Germans regular : -0.33 Neutral_Axis regular : -0.67 British regular : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to 114 Sea Zone Combat - Italians Battle in 114 Sea Zone Italians attack with 1 bomber and 1 fighter Russians defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Italians 1 bomber moved from 114 Sea Zone to Western Germany 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 artillery moved from Syria to 98 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 2 infantry moved from Syria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy 1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 aaGun and 4 infantry moved from Romania to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 1 fighter moved from 114 Sea Zone to Poland 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 aaGun moved from Northern Italy to Western Germany 1 armour and 1 mech_infantry moved from Northern Italy to Western Germany 1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.50 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 armour and 2 mech_infantrys moved from Germany to Baltic States 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 6 artilleries moved from Eastern Poland to Baltic States 4 infantry moved from Eastern Poland to Baltic States 3 fighters moved from Western Germany to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 2 bombers moved from Southern Italy to Novgorod Combat - Germans Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 1 armour, 6 artilleries, 4 infantry and 2 mech_infantrys Russians defend with 3 infantry Germans roll dice for 1 armour, 6 artilleries, 4 infantry and 2 mech_infantrys in Baltic States, round 2 : 2/13 hits, 4.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 armour, 6 artilleries, 4 infantry and 2 mech_infantrys in Baltic States, round 3 : 3/13 hits, 4.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 6 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Novgorod Germans attack with 1 artillery, 2 bombers, 3 fighters, 7 infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry Russians roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/13 hits, 4.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Novgorod, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Germans lost in Novgorod 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Novgorod, round 3 : 6/12 hits, 4.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 fighter and 2 infantry Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry Non Combat Move - Germans 2 fighters moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Vyborg 2 bombers moved from Novgorod to Vyborg 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Eastern Poland to Novgorod 2 armour moved from Eastern Poland to Novgorod 2 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 2 aaGuns, 5 artilleries and 24 infantry moved from Bessarabia to Ukraine 7 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 4 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy 1 submarine moved from 105 Sea Zone to 125 Sea Zone Place Units - Germans 3 infantry placed in France 1 transport placed in 114 Sea Zone 5 mech_infantrys placed in Western Germany 1 artillery and 1 infantry placed in Western Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : -2.00 Germans regular : -0.50 Russians AA : 0.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 7 armour; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 2 fighters moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Belarus to Archangel 4 artilleries and 4 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 2 fighters moved from Western Ukraine to Bryansk 2 infantry moved from Bryansk to Rostov 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 7 armour placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 2 bombers moved from Kwangsi to Shensi 1 fighter and 2 tactical_bombers moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 armour moved from Malaya to French Indo China Japanese take Shan State from UK_Pacific Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters and 3 tactical_bombers moved from Szechwan to French Indo China 2 bombers moved from Shensi to French Indo China 1 mech_infantry moved from Suiyuyan to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 artillery moved from Kweichow to Yunnan 3 artilleries moved from Yunnan to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter moved from 44 Sea Zone to French Indo China 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Caroline Islands to Japan 1 battleship and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Caroline Islands to French Indo China 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 cruiser moved from 42 Sea Zone to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode 1 airfield, 1 factory_minor and 1 harbour placed in French Indo China 1 armour and 2 mech_infantrys placed in Manchuria 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.50 Japanese regular : 0.67 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - AmericansCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Changing PUs for Americans from 70 to 74 EDIT: Turning off Edit Mode Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Midway to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 54 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 6/13 hits, 6.50 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 54 Sea Zone to Queensland 2 submarines moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 battleship and 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.33 Neutral_Axis regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Changing PUs for Americans from 70 to 74 EDIT: Turning off Edit Mode Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Midway to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 54 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 6/13 hits, 6.50 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 54 Sea Zone to Queensland 2 submarines moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 battleship and 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 2 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to Tobruk 1 fighter moved from 81 Sea Zone to Tobruk 1 tactical_bomber moved from 81 Sea Zone to Tobruk 2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 2 artilleries moved from 96 Sea Zone to Tobruk 1 infantry moved from Trans-Jordan to Syria 1 artillery moved from Trans-Jordan to Syria 1 fighter moved from Egypt to Syria 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from India to Iraq 3 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in Tobruk British attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 artilleries, 1 infantry and 1 mech_infantry British roll dice for 2 battleships and 2 cruisers in Tobruk, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 2/7 hits, 3.17 expected hits Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 0/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Tobruk British win, taking French Madagascar from Neutral_Axis, taking Tobruk from Italians with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 4 infantry British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.33 expected hits Italians roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Italians lost in Iraq British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 4/6 hits, 2.17 expected hits Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 4 infantry Battle in Syria British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Tobruk to 96 Sea Zone 1 tactical_bomber moved from Tobruk to 96 Sea Zone 1 bomber moved from Tobruk to Egypt 1 fighter moved from Syria to Persia 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from Iraq to Persia 1 carrier moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 carrier moved from 106 Sea Zone to 91 Sea Zone 3 aaGuns, 6 artilleries and 21 infantry moved from India to West India Place Units - British 1 fighter and 2 infantry placed in Egypt 1 transport placed in 106 Sea Zone 2 infantry placed in Quebec Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.00 Italians regular : -2.33 Japanese regular : 0.67 Neutral_Axis regular : 0.67 British regular : 0.83 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Southern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 bomber moved from Western Germany to Greece 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Greece Italians attack with 2 artilleries, 1 bomber and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Greece, round 2 : 3/5 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 aaGun, 1 armour and 4 infantry moved from Bessarabia to Ukraine 1 fighter moved from Poland to Ukraine 1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Neutral_Allies regular : -0.33 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns, 3 artilleries, 4 fighters and 2 infantry moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns, 3 artilleries, 4 fighters and 2 infantry moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 4 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Vyborg to Russia 6 artilleries and 3 infantry moved from Baltic States to Eastern Poland 1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in Eastern Poland Germans attack with 1 armour, 6 artilleries, 3 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 6 artilleries, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/11 hits, 3.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 6 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Russia to Ukraine 2 fighters and 1 tactical_bomber moved from Vyborg to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 aaGun moved from Baltic States to Novgorod 1 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 5 mech_infantrys moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Novgorod to Vyborg 1 mech_infantry moved from Novgorod to Eastern Poland 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to France Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 marine and 3 mech_infantrys placed in Western Germany 3 artilleries placed in France 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.83 Russians AA : 0.67





