Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1

  • 2025

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: Europe - Beta - fix

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone
            1 fighter moved from United States to Davis Strait Sea Zone
            1 bomber moved from United States to Davis Strait Sea Zone
            1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone
    
        Combat - Americans
            Battle in Davis Strait Sea Zone
                British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
                Germans defend with 2 submarines
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 transport owned by the Americans lost in Davis Strait Sea Zone
                    2 submarines owned by the Germans lost in Davis Strait Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 transport
                Casualties for Germans: 2 submarines
    
        Non Combat Move - Americans
            1 bomber moved from Davis Strait Sea Zone to United Kingdom
            1 fighter moved from Davis Strait Sea Zone to United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in U.S. Eastern Coast Sea Zone
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans regular : 0.33
    

    Savegame


  • accidentally said no to bombard so I’ll do it here

    dd

    [dice 1d6]

    bb

    [dice 1d6]


  • 1d6: 4
    1d6: 2


  • @VictoryFirst

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 9 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Malta to Sicilian Sea Sea Zone
            1 infantry moved from Tunisia to Sicilian Sea Sea Zone
            1 artillery and 1 infantry moved from Sicilian Sea Sea Zone to Southern Italy
            1 submarine moved from Strait of Gibraltar Sea Zone to British Convoy 1 Sea Zone
                  Germans take British Convoy 1 Sea Zone from British
            1 destroyer moved from Strait of Gibraltar Sea Zone to Sicilian Sea Sea Zone
            1 infantry moved from Rumania to Ukraine S.S.R.
            1 artillery moved from Bessarabia to Ukraine S.S.R.
            1 bomber moved from Germany to Southern Italy
            1 infantry moved from Algeria to Tunisia
    
        Combat - Germans
            Battle in Ukraine S.S.R.
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine S.S.R.
                    1 infantry owned by the Russians lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern Italy
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern Italy, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern Italy
                    1 infantry owned by the British lost in Southern Italy
                    Germans roll dice for 1 bomber in Southern Italy, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Southern Italy
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Leningrad: 1 bomber
            EDIT: Removing units owned by Russians from Leningrad: 2 fighters
            EDIT: Adding units owned by British to Leningrad: 1 bomber and 2 fighters
            EDIT: Turning off Edit Mode
            1 bomber moved from Southern Italy to Germany
            1 aaGun moved from Austria to Germany
            1 artillery moved from Yugoslavia to Northern Italy
            2 infantry moved from Yugoslavia to Northern Italy
            3 infantry moved from Hungary to Poland
            2 armour moved from Hungary to Poland
            4 armour moved from Baltic States to Poland
            2 armour moved from East Poland to Poland
            1 infantry moved from Poland to Baltic States
            1 artillery moved from Hungary to Poland
            16 infantry moved from Germany to Poland
            2 armour moved from Germany to Poland
            1 infantry moved from Netherlands-Belgium to Germany
            1 artillery moved from Netherlands-Belgium to Germany
            2 submarines moved from Danish Sea Sea Zone to Norwegian Sea Sea Zone
            2 infantry moved from Yugoslavia to Hungary
            1 infantry moved from Yugoslavia to Hungary
    
        Place Units - Germans
            2 submarines placed in Danish Sea Sea Zone
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.33
    British regular : 1.00
    

  • I also fixed the British air units in Lenin. The Soviet Patriotic Rule is wrong here, it changes the units too quickly.

  • 2025

    Actually I think I messed up a rule. I used the US transport in combat but here it says transports cannot be used to attack.

    dc41e14a-524c-479e-a43c-788fe2ba53c7-image.png

    Given that I could not have chosen the transport as a casualty, I will make some adjustments to the US turn. I will take the British destroyer as a casualty instead and let the US transport stay on the East Coast.


  • no, that’s just poor wording. they mean that the transport can’t roll any dice when attacking in a fleet


  • @kwaspek104

    Oh lol if that’s the case that’s some poor wording indeed! Do you know if any of this is clarified anywhere?


  • the proof is in the battle board itself lol

    5cb0ca02-6e3b-48c5-a70a-9d8f908d7ad7-image.png


  • 9258d9e5-dcec-4e73-9f44-743658628146-image.png

    and here


  • @kwaspek104

    Hmm I thought that was to deal with transports amphibiously assaulting.


  • this is in the naval combat section of the manual @VictoryFirst

  • 2025

    Where si the save file?

  • 2025

    Also I fixed that Soviet Patriotic war thing in a modified module called Europe - Beta - fix. Do you have it already?


  • @VictoryFirst Whoops!

    g2-vf.tsvg

    Also, I’m using “Europe - Beta - fix.” Is that the version you’re using?


  • @kwaspek104

    Yes, but I realized you don’t use the most up-to-date version of Europe - Beta -fix. I probably should have added a game version to the game notes. In the newest fix, I have disabled that Allied aircraft automatically become Russian. The new procedure is that the Russian player at the end of his turn edits any number of Allied units to Russian units to his liking.

    Do you have an email where I can send you the newest module? I suggest that we use the new module and copy the board state of our game. There were some more fixes that I added later on which are not included in this one.


  • 2025

    Alright, just copied the board state. New save file is here:

    g2 vf new.tsvg

    Will do my Allied turn tomorrow. This copying was quite intensive lol

  • 2025

    R2 sub attack.tsvg

    077b6649-7444-460d-8aac-7b9e3084422c-image.png

    Attacking your subs here in the Norwegian Sea.

    Russian sub [dice 1d6<=2]


  • 1d6<=2: 3; Hits: 0

Suggested Topics

  • 15
  • 24
  • 113
  • 108
  • 63
  • 62
  • 180
  • 152
Axis & Allies Boardgaming Custom Painted Miniatures

56

Online

17.9k

Users

40.6k

Topics

1.8m

Posts