8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 4 infantry moved from Belorussia to Baltic States 1 infantry moved from Leningrad to Baltic States 1 bomber and 1 fighter moved from Moscow to Baltic States 1 armour moved from Moscow to Baltic States 1 armour moved from Turkestan to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry Germans defend with 4 armour, 1 artillery and 4 infantry Russians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Baltic States, round 2 : 5/10 hits, 3.50 expected hits Germans roll dice for 4 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Russians lost in Baltic States 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Baltic States 1 fighter owned by the Russians and 1 bomber owned by the Russians retreated 3 infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Leningrad Germans win with 4 armour remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 4 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 armour moved from Leningrad to Belorussia EDIT: 1 artillery moved from Leningrad to Belorussia EDIT: 3 infantry moved from Leningrad to Belorussia 1 artillery and 2 infantry moved from Stalingrad to Belorussia 1 artillery and 4 infantry moved from Ukraine S.S.R. to Belorussia 1 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from Caucasus to Belorussia 3 infantry moved from Turkestan to Belorussia 2 infantry moved from Caucasus to Stalingrad 1 infantry moved from Iran to Caucasus 4 infantry moved from Moscow to Belorussia 1 artillery and 4 infantry moved from Russia to Belorussia 1 armour moved from Siberia to Belorussia 1 artillery and 3 infantry moved from Siberia to Russia 1 armour moved from Archangel to Belorussia 3 infantry moved from Archangel to Russia 2 infantry moved from Karelia to Leningrad 1 infantry moved from Vyborg to Leningrad 1 bomber and 1 fighter moved from Baltic States to Leningrad 1 aaGun moved from Moscow to Belorussia Place Units - Russians 8 infantry placed in Leningrad Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.50 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 1 Purchase Units - British British buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to Baltic Sea Sea Zone 1 artillery and 1 infantry moved from Egypt to Eastern Mediterranean Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from Eastern Mediterranean Sea Zone to Central Mediterranean Sea Zone 1 artillery and 1 infantry moved from Central Mediterranean Sea Zone to Southern Italy Combat - British Battle in Baltic Sea Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 transport British roll dice for 1 bomber and 2 fighters in Baltic Sea Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 transport in Baltic Sea Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Germans lost in Baltic Sea Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 transport Battle in Southern Italy British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 destroyer in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Southern Italy, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Italy British win, taking Southern Italy from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from Baltic Sea Sea Zone to Leningrad EDIT: 1 infantry moved from Syria to Egypt 1 infantry moved from Palestine to Egypt 1 infantry moved from Iraq to Syria Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in Atlantic Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Atlantic Sea Zone: 1 destroyer EDIT: Adding units owned by British to Davis Strait Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 17 PUs; end with 18 PUs Some Units in Leningrad change ownership: 1 bomber and 2 fightersCombat Hit Differential Summary :
Germans regular : -1.17 British regular : 0.00 -

Attacking your sub here. Gonna ask for submerge if necessary.
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Nope! They both got destroyed thus submerging was out of the question.
Sorry for the edits on the British turn. In the S.Italy attack I meant to take an infantry from Syria, not from Egypt.
Also, I noticed units cannot be placed in enemy seas by the engine however it is stated in the rules that it is possible. I will add it to the list of fixes I will make to the module.
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone 1 fighter moved from United States to Davis Strait Sea Zone 1 bomber moved from United States to Davis Strait Sea Zone 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 transport owned by the Americans lost in Davis Strait Sea Zone 2 submarines owned by the Germans lost in Davis Strait Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Casualties for Germans: 2 submarines Non Combat Move - Americans 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 42 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.33 -
accidentally said no to bombard so I’ll do it here
dd
[dice 1d6]
bb
[dice 1d6]
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1d6: 4
1d6: 2 -
Game History
Round: 2 Purchase Units - Germans Germans buy 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Malta to Sicilian Sea Sea Zone 1 infantry moved from Tunisia to Sicilian Sea Sea Zone 1 artillery and 1 infantry moved from Sicilian Sea Sea Zone to Southern Italy 1 submarine moved from Strait of Gibraltar Sea Zone to British Convoy 1 Sea Zone Germans take British Convoy 1 Sea Zone from British 1 destroyer moved from Strait of Gibraltar Sea Zone to Sicilian Sea Sea Zone 1 infantry moved from Rumania to Ukraine S.S.R. 1 artillery moved from Bessarabia to Ukraine S.S.R. 1 bomber moved from Germany to Southern Italy 1 infantry moved from Algeria to Tunisia Combat - Germans Battle in Ukraine S.S.R. Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Italy Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern Italy, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern Italy 1 infantry owned by the British lost in Southern Italy Germans roll dice for 1 bomber in Southern Italy, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Southern Italy Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Leningrad: 1 bomber EDIT: Removing units owned by Russians from Leningrad: 2 fighters EDIT: Adding units owned by British to Leningrad: 1 bomber and 2 fighters EDIT: Turning off Edit Mode 1 bomber moved from Southern Italy to Germany 1 aaGun moved from Austria to Germany 1 artillery moved from Yugoslavia to Northern Italy 2 infantry moved from Yugoslavia to Northern Italy 3 infantry moved from Hungary to Poland 2 armour moved from Hungary to Poland 4 armour moved from Baltic States to Poland 2 armour moved from East Poland to Poland 1 infantry moved from Poland to Baltic States 1 artillery moved from Hungary to Poland 16 infantry moved from Germany to Poland 2 armour moved from Germany to Poland 1 infantry moved from Netherlands-Belgium to Germany 1 artillery moved from Netherlands-Belgium to Germany 2 submarines moved from Danish Sea Sea Zone to Norwegian Sea Sea Zone 2 infantry moved from Yugoslavia to Hungary 1 infantry moved from Yugoslavia to Hungary Place Units - Germans 2 submarines placed in Danish Sea Sea Zone 9 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.33 British regular : 1.00 -
I also fixed the British air units in Lenin. The Soviet Patriotic Rule is wrong here, it changes the units too quickly.
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Actually I think I messed up a rule. I used the US transport in combat but here it says transports cannot be used to attack.

Given that I could not have chosen the transport as a casualty, I will make some adjustments to the US turn. I will take the British destroyer as a casualty instead and let the US transport stay on the East Coast.
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no, that’s just poor wording. they mean that the transport can’t roll any dice when attacking in a fleet
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Oh lol if that’s the case that’s some poor wording indeed! Do you know if any of this is clarified anywhere?
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the proof is in the battle board itself lol

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and here
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Hmm I thought that was to deal with transports amphibiously assaulting.
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this is in the naval combat section of the manual @VictoryFirst
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Where si the save file?
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Also I fixed that Soviet Patriotic war thing in a modified module called Europe - Beta - fix. Do you have it already?
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@VictoryFirst Whoops!
Also, I’m using “Europe - Beta - fix.” Is that the version you’re using?
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Yes, but I realized you don’t use the most up-to-date version of Europe - Beta -fix. I probably should have added a game version to the game notes. In the newest fix, I have disabled that Allied aircraft automatically become Russian. The new procedure is that the Russian player at the end of his turn edits any number of Allied units to Russian units to his liking.
Do you have an email where I can send you the newest module? I suggest that we use the new module and copy the board state of our game. There were some more fixes that I added later on which are not included in this one.





