TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
@nikola1975 forgot to move infantry off Moscow to block smolensk and bryansk, gonna edit em to those zones
@avandoo Yes, scramble both.
@nikola1975 specify your zones please
@avandoo I think there is only one scramble opportunity? Scrambling 2 fighters to Gibraltar - that is what I want, 2 German fighters to Gib.
the dice in egypt were so brutal I want to quit lmao
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Tobruk to Gibraltar
1 infantry moved from Libya to 98 Sea Zone
1 artillery moved from Malta to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 fighter moved from 97 Sea Zone to Gibraltar
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Combat Hit Differential Summary :
@avandoo Scramble to Gibraltar?
@avandoo Hey. Awaiting your reply.
@nikola1975 sorry, thought i had responded. no scramble
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Tobruk to Gibraltar
1 infantry moved from Libya to 98 Sea Zone
1 artillery moved from Malta to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 fighter moved from 97 Sea Zone to Gibraltar
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour and 1 harbour
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Gibraltar
1 armour owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Gibraltar to Algeria
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Crete to 101 Sea Zone
1 armour and 1 infantry moved from Cyprus to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 97 Sea Zone
1 transport moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Albania to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Southern Italy
2 armour moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 infantry moved from Libya to Tunisia
1 artillery moved from Egypt to Alexandria
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Southern Italy to Northern Italy
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 0.50
@avandoo Hm, I forgot what the plan was here :)
@nikola1975 100% my fault, im sorry. i thought i responded, some stuff going on IRL making it hard to balance everything
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 4 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
3 armour moved from Romania to Bessarabia
5 armour moved from Southern Belarus to Bessarabia
3 mech_infantrys moved from Southern Belarus to Bessarabia
1 armour moved from Southern Belarus to Bessarabia
1 armour moved from Southern Belarus to Bessarabia
2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Southern Belarus to Northern Belarus
1 bomber, 2 fighters and 4 tactical_bombers moved from Western Germany to 93 Sea Zone
1 cruiser and 1 destroyer moved from 94 Sea Zone to 93 Sea Zone
2 carriers moved from 94 Sea Zone to 93 Sea Zone
4 submarines moved from 94 Sea Zone to 93 Sea Zone
1 battleship moved from 94 Sea Zone to 93 Sea Zone
4 tactical_bombers moved from Southern Italy to 93 Sea Zone
1 bomber moved from Greece to 93 Sea Zone
Combat - Germans
Battle in Bessarabia
Germans attack with 10 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
Russians defend with 4 artilleries and 8 infantry
Germans roll dice for 10 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Bessarabia, round 2 : 10/22 hits, 8.83 expected hits
Russians roll dice for 4 artilleries and 8 infantry in Bessarabia, round 2 : 2/12 hits, 4.00 expected hits
2 infantry owned by the Germans lost in Bessarabia
8 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bessarabia
Germans roll dice for 10 armour, 4 artilleries, 3 infantry and 3 mech_infantrys in Bessarabia, round 3 : 11/20 hits, 8.33 expected hits
Russians roll dice for 2 artilleries in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 10 armour, 4 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 34
Casualties for Germans: 2 infantry
Casualties for Russians: 4 artilleries and 8 infantry
Battle in Northern Belarus
Germans attack with 2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys in Northern Belarus, round 2 : 7/33 hits, 8.17 expected hits
Russians roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 93 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 8 tactical_bombers
British defend with 1 battleship, 2 destroyers, 4 fighters and 2 transports; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Germans roll dice for 4 submarines in 93 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Combat Hit Differential Summary :
Russians regular : -3.33
Germans regular : 3.33
@avandoo Do you want some specific order of loss here? Or just run it as the game suggests it?

@nikola1975 just run it
@avandoo Hm, the game is giving me this error after German attack

I am not sure how to get pass it. I will try later again, or alternatively will set up a German move once again.