@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 bomber moved from Tobruk to Gibraltar
        1 infantry moved from Libya to 98 Sea Zone
        1 artillery moved from Malta to 98 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
        1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
        1 fighter moved from 97 Sea Zone to Gibraltar
        1 cruiser moved from 98 Sea Zone to 94 Sea Zone
        1 infantry moved from Egypt to Trans-Jordan
              Italians take Trans-Jordan from British
    Combat - Italians
Combat Hit Differential Summary :
@avandoo Scramble to Gibraltar?
@avandoo Hey. Awaiting your reply.
@nikola1975 sorry, thought i had responded. no scramble
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 bomber moved from Tobruk to Gibraltar
        1 infantry moved from Libya to 98 Sea Zone
        1 artillery moved from Malta to 98 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
        1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
        1 fighter moved from 97 Sea Zone to Gibraltar
        1 cruiser moved from 98 Sea Zone to 94 Sea Zone
        1 infantry moved from Egypt to Trans-Jordan
              Italians take Trans-Jordan from British
    Combat - Italians
        Battle in Gibraltar
            Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
            British defend with 1 armour and 1 harbour
                Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                British roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the Italians lost in Gibraltar
                1 armour owned by the British lost in Gibraltar
            Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
            Casualties for British: 1 armour
    Non Combat Move - Italians
        1 bomber moved from Gibraltar to Algeria
        1 submarine moved from 96 Sea Zone to 97 Sea Zone
        1 destroyer moved from 94 Sea Zone to 97 Sea Zone
        1 armour and 1 infantry moved from Crete to 101 Sea Zone
        1 armour and 1 infantry moved from Cyprus to 101 Sea Zone
        2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 97 Sea Zone
        1 transport moved from 101 Sea Zone to 99 Sea Zone
        1 infantry moved from Greece to 99 Sea Zone
        1 artillery moved from Albania to 99 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
        3 infantry moved from 97 Sea Zone to Southern Italy
        2 armour moved from 97 Sea Zone to Southern Italy
        1 artillery moved from 97 Sea Zone to Southern Italy
        1 infantry moved from Libya to Tunisia
        1 artillery moved from Egypt to Alexandria
        1 armour moved from Alexandria to Tobruk
        1 mech_infantry moved from Alexandria to Tobruk
        1 artillery moved from Alexandria to Tobruk
        1 infantry moved from Alexandria to Tobruk
        1 infantry moved from Southern Italy to Northern Italy
        1 carrier moved from 97 Sea Zone to 94 Sea Zone
        1 fighter moved from Gibraltar to 94 Sea Zone
    Place Units - Italians
        1 fighter placed in Southern Italy
        1 destroyer placed in 97 Sea Zone
        2 infantry placed in Southern Italy
        1 artillery and 3 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 18 PUs; end with 18 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 0.50
@avandoo Hm, I forgot what the plan was here :)
@nikola1975 100% my fault, im sorry. i thought i responded, some stuff going on IRL making it hard to balance everything
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
    Purchase Units - Germans
        Germans buy 1 armour, 4 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - Germans
        4 artilleries and 4 infantry moved from Eastern Poland to Bessarabia
        1 infantry moved from Western Ukraine to Bessarabia
        3 armour moved from Romania to Bessarabia
        5 armour moved from Southern Belarus to Bessarabia
        3 mech_infantrys moved from Southern Belarus to Bessarabia
        1 armour moved from Southern Belarus to Bessarabia
        1 armour moved from Southern Belarus to Bessarabia
        2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Southern Belarus to Northern Belarus
        1 bomber, 2 fighters and 4 tactical_bombers moved from Western Germany to 93 Sea Zone
        1 cruiser and 1 destroyer moved from 94 Sea Zone to 93 Sea Zone
        2 carriers moved from 94 Sea Zone to 93 Sea Zone
        4 submarines moved from 94 Sea Zone to 93 Sea Zone
        1 battleship moved from 94 Sea Zone to 93 Sea Zone
        4 tactical_bombers moved from Southern Italy to 93 Sea Zone
        1 bomber moved from Greece to 93 Sea Zone
    Combat - Germans
        Battle in Bessarabia
            Germans attack with 10 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
            Russians defend with 4 artilleries and 8 infantry
                Germans roll dice for 10 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Bessarabia, round 2 : 10/22 hits, 8.83 expected hits
                Russians roll dice for 4 artilleries and 8 infantry in Bessarabia, round 2 : 2/12 hits, 4.00 expected hits
                2 infantry owned by the Germans lost in Bessarabia
                8 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bessarabia
                Germans roll dice for 10 armour, 4 artilleries, 3 infantry and 3 mech_infantrys in Bessarabia, round 3 : 11/20 hits, 8.33 expected hits
                Russians roll dice for 2 artilleries in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                2 artilleries owned by the Russians lost in Bessarabia
            Germans win, taking Bessarabia from Russians with 10 armour, 4 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 34
            Casualties for Germans: 2 infantry
            Casualties for Russians: 4 artilleries and 8 infantry
        Battle in Northern Belarus
            Germans attack with 2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys
            Russians defend with 2 infantry
                Germans roll dice for 2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys in Northern Belarus, round 2 : 7/33 hits, 8.17 expected hits
                Russians roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Northern Belarus
            Germans win, taking Northern Belarus from Russians with 2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in 93 Sea Zone
            Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 8 tactical_bombers
            British defend with 1 battleship, 2 destroyers, 4 fighters and 2 transports; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                Germans roll dice for 4 submarines in 93 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Combat Hit Differential Summary :
Russians regular : -3.33
Germans regular : 3.33
@avandoo Do you want some specific order of loss here? Or just run it as the game suggests it?

@nikola1975 just run it
@avandoo Hm, the game is giving me this error after German attack

I am not sure how to get pass it. I will try later again, or alternatively will set up a German move once again.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
    Purchase Units - Germans
        Germans buy 3 artilleries, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 bomber, 2 fighters and 4 tactical_bombers moved from Western Germany to 93 Sea Zone
        4 tactical_bombers moved from Southern Italy to 93 Sea Zone
        1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 1 transport moved from 94 Sea Zone to 93 Sea Zone
        1 bomber moved from Greece to 93 Sea Zone
        9 armour and 5 mech_infantrys moved from Southern Belarus to Bessarabia
        1 infantry moved from Western Ukraine to Bessarabia
        3 armour moved from Romania to Bessarabia
        4 artilleries and 4 infantry moved from Eastern Poland to Bessarabia
        5 artilleries and 24 infantry moved from Southern Belarus to Northern Belarus
        1 infantry moved from Baltic States to Northern Belarus
    Combat - Germans
        Battle in Bessarabia
            Germans attack with 12 armour, 4 artilleries, 5 infantry and 5 mech_infantrys
            Russians defend with 4 artilleries and 8 infantry
                Germans roll dice for 12 armour, 4 artilleries, 5 infantry and 5 mech_infantrys in Bessarabia, round 2 : 11/26 hits, 10.50 expected hits
                Russians roll dice for 4 artilleries and 8 infantry in Bessarabia, round 2 : 7/12 hits, 4.00 expected hits
                2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Bessarabia
                8 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Bessarabia
                Germans roll dice for 12 armour, 2 artilleries and 5 mech_infantrys in Bessarabia, round 3 : 10/19 hits, 8.33 expected hits
                Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Bessarabia
            Germans win, taking Bessarabia from Russians with 12 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 17
            Casualties for Germans: 2 artilleries and 5 infantry
            Casualties for Russians: 4 artilleries and 8 infantry
        Battle in Northern Belarus
            Germans attack with 5 artilleries and 25 infantry
            Russians defend with 2 infantry
                Germans roll dice for 5 artilleries and 25 infantry in Northern Belarus, round 2 : 10/30 hits, 6.67 expected hits
                Russians roll dice for 2 infantry in Northern Belarus, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Northern Belarus
                2 infantry owned by the Russians lost in Northern Belarus
            Germans win, taking Northern Belarus from Russians with 5 artilleries and 23 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 2 infantry
            Casualties for Russians: 2 infantry
        Battle in 93 Sea Zone
            Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 8 tactical_bombers and 1 transport
            British defend with 1 battleship, 2 destroyers, 4 fighters and 2 transports; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                Germans roll dice for 4 submarines in 93 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
            Units damaged: 2 carriers owned by the Americans
                Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 8 tactical_bombers and 1 transport in 93 Sea Zone, round 2 : 7/15 hits, 7.83 expected hits
            Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 3 transports in 93 Sea Zone, round 2 : 10/13 hits, 6.17 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 destroyer owned by the Germans, 4 submarines owned by the Germans and 2 carriers owned by the Germans lost in 93 Sea Zone
                2 submarines owned by the Americans, 1 destroyer owned by the British and 2 carriers owned by the Americans lost in 93 Sea Zone
                Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 2 fighters, 8 tactical_bombers and 1 transport in 93 Sea Zone, round 3 : 8/14 hits, 7.50 expected hits
                Americans roll dice for 2 battleships, 1 cruiser, 3 destroyers, 4 fighters and 3 transports in 93 Sea Zone, round 3 : 4/10 hits, 5.50 expected hits
                3 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 93 Sea Zone
                1 cruiser owned by the Americans, 1 destroyer owned by the British, 2 destroyers owned by the Americans and 4 fighters owned by the British lost in 93 Sea Zone
                Germans roll dice for 1 battleship, 2 bombers, 2 fighters, 5 tactical_bombers and 1 transport in 93 Sea Zone, round 4 : 2/10 hits, 5.50 expected hits
                Americans roll dice for 2 battleships and 3 transports in 93 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                2 tactical_bombers owned by the Germans lost in 93 Sea Zone
                1 battleship owned by the British and 1 battleship owned by the Americans lost in 93 Sea Zone
                2 transports owned by the British and 1 transport owned by the Americans lost in 93 Sea Zone
            Germans win with 1 battleship, 2 bombers, 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 56
            Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 5 tactical_bombers
            Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
            Casualties for British: 1 battleship, 2 destroyers, 4 fighters and 2 transports
    Non Combat Move - Germans
        2 bombers, 2 fighters and 3 tactical_bombers moved from 93 Sea Zone to Gibraltar
        2 infantry moved from Poland to Baltic States
        1 infantry moved from Poland to Baltic States
        3 artilleries and 3 infantry moved from Poland to Eastern Poland
        1 aaGun moved from Eastern Poland to Bessarabia
        2 aaGuns moved from Southern Belarus to Northern Belarus
    Place Units - Germans
        1 fighter placed in Western Germany
        1 submarine placed in 115 Sea Zone
        1 artillery and 2 infantry placed in Romania
        Germans undo move 3.
        3 infantry placed in Romania
        3 artilleries and 7 infantry placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5
        Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
        Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 2.67
Russians regular : 4.00
Germans regular : 2.33
@nikola1975 I played it once again from the start of German turn, it worked.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 infantry moved from Jehol to Shantung
        1 artillery and 1 infantry moved from Japan to 7 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
        1 transport moved from 37 Sea Zone to 36 Sea Zone
        1 infantry moved from Davao to 36 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 24 Sea Zone
        1 infantry moved from 24 Sea Zone to Wake Island
        1 marine moved from Paulau to 35 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
        1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
        1 cruiser and 1 marine moved from 35 Sea Zone to 132 Sea Zone
        1 marine moved from Sumatra to 38 Sea Zone
        1 cruiser and 1 marine moved from 38 Sea Zone to 132 Sea Zone
        1 marine moved from Queensland to 55 Sea Zone
        1 battleship and 1 marine moved from 55 Sea Zone to 132 Sea Zone
        2 infantry moved from Queensland to 55 Sea Zone
        2 infantry and 1 transport moved from 55 Sea Zone to 132 Sea Zone
        2 infantry and 3 marines moved from 132 Sea Zone to Siam
        1 artillery moved from Kwangtung to Kwangsi
        1 fighter moved from 36 Sea Zone to Kwangsi
        1 tactical_bomber moved from 36 Sea Zone to French Indo China
        1 armour, 2 artilleries and 6 infantry moved from Queensland to New South Wales
        1 infantry moved from South Australia to New South Wales
        2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
        2 bombers moved from New Guinea to New South Wales
        1 transport moved from 6 Sea Zone to 20 Sea Zone
        2 infantry moved from Southern Manchuria to 20 Sea Zone
        2 infantry moved from 20 Sea Zone to Kiangsu
        1 fighter moved from Southern Manchuria to Shantung
        1 tactical_bomber moved from Southern Manchuria to Kiangsu
        1 fighter moved from Southern Manchuria to Kiangsu
        1 tactical_bomber moved from 7 Sea Zone to Shantung
    Combat - Japanese
        Battle in Wake Island
        Battle in New South Wales
            Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers
            ANZAC defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits
                Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers in New South Wales, round 2 : 6/16 hits, 6.00 expected hits
                ANZAC roll dice for 2 aaGuns, 3 artilleries and 5 infantry in New South Wales, round 2 : 2/8 hits, 2.67 expected hits
                2 infantry owned by the Japanese lost in New South Wales
                4 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in New South Wales, round 3 : 5/14 hits, 5.67 expected hits
                ANZAC roll dice for 3 artilleries and 1 infantry in New South Wales, round 3 : 3/4 hits, 1.33 expected hits
                3 infantry owned by the Japanese lost in New South Wales
                1 infantry owned by the ANZAC and 3 artilleries owned by the ANZAC lost in New South Wales
            Japanese captures 7PUs while taking ANZAC capital
            Japanese win, taking Wake Island from Americans, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
            Casualties for Japanese: 5 infantry
            Casualties for ANZAC: 2 aaGuns, 3 artilleries and 5 infantry
        Battle in Kiangsu
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsu
            Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Shantung
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 3/4 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shantung
                1 infantry owned by the Chinese lost in Shantung
            Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Siam
            Japanese attack with 2 infantry and 3 marines
            British defend with 1 infantry
                Japanese roll dice for 1 battleship and 2 cruisers in Siam, round 2 : 3/3 hits, 1.67 expected hits
                UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Siam
            Japanese win, taking Siam from UK_Pacific with 2 infantry and 3 marines remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Kwangsi
            Japanese attack with 1 artillery and 1 fighter
            British defend with 1 infantry
                Japanese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Kwangsi
            1 fighter owned by the Japanese retreated
            Chinese win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Japanese: 1 artillery
        Battle in French Indo China
            Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
            British defend with 1 artillery and 1 infantry
                Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 1.83 expected hits
                UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in French Indo China
                1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
            Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 artillery and 1 infantry
        triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    Non Combat Move - Japanese
        2 bombers, 2 fighters and 2 tactical_bombers moved from New South Wales to Queensland
        2 submarines moved from 55 Sea Zone to 36 Sea Zone
        1 carrier moved from 35 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from Shantung to 7 Sea Zone
        1 tactical_bomber moved from Kiangsu to 7 Sea Zone
        1 destroyer moved from 7 Sea Zone to 20 Sea Zone
        1 fighter moved from Kiangsu to 7 Sea Zone
        1 fighter moved from 7 Sea Zone to Japan
        1 destroyer moved from 17 Sea Zone to 7 Sea Zone
        1 submarine moved from 7 Sea Zone to 5 Sea Zone
        1 submarine moved from 7 Sea Zone to 6 Sea Zone
        1 carrier moved from 36 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from French Indo China to 37 Sea Zone
        1 fighter moved from Kwangsi to 37 Sea Zone
        1 destroyer moved from 55 Sea Zone to 36 Sea Zone
        2 carriers moved from 55 Sea Zone to 36 Sea Zone
        3 fighters and 3 tactical_bombers moved from New Guinea to 36 Sea Zone
        4 transports moved from 55 Sea Zone to 36 Sea Zone
        1 cruiser moved from 55 Sea Zone to 36 Sea Zone
        1 destroyer moved from 50 Sea Zone to 55 Sea Zone
        1 aaGun moved from Caroline Islands to 35 Sea Zone
        1 aaGun and 1 transport moved from 35 Sea Zone to 6 Sea Zone
        1 aaGun moved from 6 Sea Zone to Japan
        1 aaGun moved from Japan to Kyushu
        1 transport moved from 38 Sea Zone to 36 Sea Zone
    Place Units - Japanese
        1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
        1 factory_minor placed in Malaya
        1 infantry placed in Japan
        3 infantry placed in Southern Manchuria
    Turn Complete - Japanese
        Japanese collect 58 PUs; end with 65 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 2.00
ANZAC AA : -1.00
UK_Pacific regular : 0.00
ANZAC regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 transport moved from 94 Sea Zone to 96 Sea Zone
        1 infantry moved from Tunisia to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
        1 artillery moved from Gibraltar to 94 Sea Zone
        1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
        1 bomber moved from Algeria to Morocco
        1 fighter moved from 94 Sea Zone to Morocco
        1 artillery moved from Alexandria to Egypt
        1 fighter moved from Southern Italy to Egypt
    Combat - Italians
        Battle in Morocco
            Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
            Americans defend with 1 artillery and 1 infantry
                Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.67 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Morocco
                Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 3 : 1/4 hits, 1.67 expected hits
                Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Americans lost in Morocco
            Italians win, taking Morocco from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in Egypt
            Italians attack with 1 artillery and 1 fighter
            British defend with 1 harbour and 1 infantry
                Italians roll dice for 1 artillery and 1 fighter in Egypt, round 2 : 0/2 hits, 0.83 expected hits
                British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 1 fighter in Egypt, round 3 : 2/2 hits, 0.83 expected hits
                British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Italians lost in Egypt
                1 infantry owned by the British lost in Egypt
            Italians win with 1 fighter remaining. Battle score for attacker is -1
            Casualties for Italians: 1 artillery
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 fighter moved from Egypt to Alexandria
        1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
        2 infantry moved from Northern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
        2 infantry moved from 94 Sea Zone to Gibraltar
        1 fighter moved from Morocco to Gibraltar
        1 destroyer moved from 94 Sea Zone to 97 Sea Zone
        2 armour and 2 infantry moved from Southern Italy to 97 Sea Zone
        2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
        2 armour and 2 infantry moved from 98 Sea Zone to Tobruk
        1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
        1 destroyer moved from 97 Sea Zone to 98 Sea Zone
        1 destroyer moved from 97 Sea Zone to 98 Sea Zone
        1 bomber moved from Morocco to Southern Italy
    Place Units - Italians
        2 fighters and 1 mech_infantry placed in Southern Italy
        1 submarine placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -1.00
British regular : 0.33