@simon33 said in L25 Balanced Peirce (L+16) vs Simon33 (X):
Lose the Cruiser or DD in 111?
Assumed DD.
@max334 A staunch defense by the Allies that round.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Germans
1 armour moved from Northern Belarus to Smolensk
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in 116 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 fighter, 1 submarine and 1 transport
Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter and 1 transport in 116 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the Russians lost in 116 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -11
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 8 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 infantry moved from Bryansk to Kursk
2 infantry moved from Rostov to Northern Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Kursk to Russia
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Gorky
1 artillery moved from Vologda to Gorky
3 infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Novgorod to Smolensk
2 artilleries and 4 infantry moved from Smolensk to Southern Belarus
5 infantry moved from Smolensk to Bryansk
2 infantry moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 artillery and 5 infantry moved from Novgorod to Yaroslavl
1 aaGun moved from Novgorod to Yaroslavl
1 aaGun and 6 infantry moved from Novgorod to Smolensk
1 artillery and 2 infantry moved from Ukraine to Kursk
1 armour moved from Kursk to Bryansk
1 aaGun, 4 artilleries and 8 infantry moved from Amur to Northern Manchuria
2 artilleries and 3 infantry moved from Siberia to Amur
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Kursk
1 infantry moved from Ukraine to Kursk
2 artilleries and 3 infantry moved from Ukraine to Rostov
3 infantry moved from Stalingrad to Rostov
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
1 artillery and 2 infantry placed in Stalingrad
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,1
Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
Russians regular : -1.17
Germans regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 bombers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
4 infantry moved from Kyushu to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 59 Sea Zone
2 fighters moved from 44 Sea Zone to Java
2 tactical_bombers moved from 44 Sea Zone to Java
1 battleship moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 marine moved from Siam to 132 Sea Zone
1 cruiser and 1 marine moved from 132 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 artillery and 3 infantry moved from Fukien to Kwangtung
2 artilleries moved from Kiangsi to Kwangtung
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Manilla
1 bomber moved from Kwangsi to Davao
1 bomber moved from Kwangsi to Manilla
2 infantry moved from Siam to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 marine moved from 38 Sea Zone to Sumatra
2 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from Kwangsi to French Indo China
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 fighters and 2 tactical_bombers moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
1 tactical_bomber moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2.67 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 3 artilleries, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 artilleries, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 5 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 6 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Manilla
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Manilla, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manilla
Japanese roll dice for 1 bomber and 1 infantry in Manilla, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Manilla, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans lost in Manilla
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Davao
Japanese attack with 1 bomber and 4 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber and 4 infantry in Davao, round 2 : 0/5 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 4 infantry in Davao, round 3 : 0/5 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 4 infantry in Davao, round 4 : 1/5 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 2.67 expected hits
French roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from French with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship and 1 cruiser moved from 132 Sea Zone to 38 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
3 carriers moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 59 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone
1 cruiser moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 bomber moved from Manilla to Fukien
1 bomber moved from Davao to Fukien
1 aaGun moved from Fukien to Kwangtung
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
2 aaGuns and 4 infantry moved from Southern Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from French Indo China to Fukien
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from 37 Sea Zone to Japan
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to Fukien
Place Units - Japanese
2 bombers and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.33
French regular : -0.33
Japanese regular : -3.33
UK_Pacific regular : 0.00
ANZAC regular : 0.00
pls tell me if the sz6 battle is good the way i set it up or do i need to bring in a DD? The game engine lets me do it, but I’m not 100% if I can do an amphibious with a sub defending. The game does require me to bring in a sub minimum
triplea_41120_4jap legal.tsvg
so all the ground units are landing in Korea. And I guess the subs can decide to fight or dive? Is that correct?
@max334 It’s legal. Just a couple notes - you can decide to not attack my sub, and if I don’t scramble, it will be disregarded. However, if I do scramble it will be part of the defense.
let me add taking Caroline isl
@max334 No scramble, thanks. Fine to add Carolines attack.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Morocco
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
1 submarine owned by the Japanese submerged
Battle in Korea
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Caroline Islands from Americans to Americans
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 8 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Northern Manchuria
1 fighter moved from 6 Sea Zone to Northern Manchuria
1 bomber moved from 6 Sea Zone to Northern Manchuria
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 marines and 1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 marines and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
3 marines moved from 6 Sea Zone to Korea
1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Eastern United States to 27 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
Place Units - Americans
1 destroyer, 2 submarines and 3 transports placed in 11 Sea Zone
Americans undo move 1.
1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,1,4,2,2,1,5,3,1,3
Americans collect 51 PUs (5 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Morocco
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
1 submarine owned by the Japanese submerged
Battle in Korea
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Caroline Islands from Americans to Americans
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 8 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Northern Manchuria
1 fighter moved from 6 Sea Zone to Northern Manchuria
1 bomber moved from 6 Sea Zone to Northern Manchuria
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 marines and 1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 marines and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
3 marines moved from 6 Sea Zone to Korea
1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Eastern United States to 27 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
Place Units - Americans
1 destroyer, 2 submarines and 3 transports placed in 11 Sea Zone
Americans undo move 1.
1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,1,4,2,2,1,5,3,1,3
Americans collect 51 PUs (5 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Eastern Sinkiang to Northern Sinkiang
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
2 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
British creates battle in territory 112 Sea Zone
Battle in Yunnan
British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
1 fighter moved from Eastern India to Trans-Jordan
1 battleship and 1 destroyer moved from 40 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from Iraq to 82 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Malta to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from Burma to Shan State
2 artilleries and 1 infantry moved from Eastern India to Burma
2 infantry moved from Brazil to French Guiana
1 fighter moved from United Kingdom to Morocco
Place Units - British
1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Egypt
1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5,1,2
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,3,3,3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,3,5,6
UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.33
Italians regular : -1.00
British regular : -1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 battleship and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Northern Belarus
Italians take Northern Belarus from Russians
3 infantry moved from Romania to Bessarabia
1 bomber moved from Yugoslavia to Bessarabia
1 marine moved from Crete to 101 Sea Zone
1 marine moved from 101 Sea Zone to Cyprus
2 artilleries and 2 infantry moved from Yugoslavia to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Syria
Combat - Italians
Battle in Cyprus
Battle in Syria
Battle in Malta
Battle in Bessarabia
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Cyprus from British, taking Syria from French, taking Malta from British, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 bomber moved from Bessarabia to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 100 Sea Zone
Place Units - Italians
1 battleship placed in 99 Sea Zone
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Gilbert Islands
1 artillery moved from New South Wales to Queensland
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Western Australia to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 infantry and 1 tactical_bomber placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 artillery, 1 destroyer, 1 infantry and 1 transport
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Gilbert Islands
1 artillery moved from New South Wales to Queensland
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Western Australia to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 infantry and 1 tactical_bomber placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 artillery, 1 destroyer, 1 infantry and 1 transport
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery and 1 infantry
EDIT: Changing ownership of Caroline Islands from Americans to Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
I would like to change the US attack on the Caroline Isl to the Marshall Isl. If you approve, pls roll the battle for me.
Attackers
[dice 2d6]
Defenders
[dice 1d6]
2d6: 5, 5
1d6: 2
Attackers
[dice 1d6]
Defenders
[dice 1d6]
1d6: 3
1d6: 2
@max334 Sure I approve. Rolls below, the Jap made a stand.