@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hitsCombat Hit Differential Summary :
Italians regular : -1.00 -
@gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:
But do you lose the destroyer or the cruiser?
Lose the cruiser please.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone 1 cruiser owned by the French lost in 93 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French lost in 93 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Italians: 2 fighters and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Romania 2 infantry moved from Albania to Bulgaria 1 bomber moved from 93 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 2 infantry moved from Tobruk to Libya 2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun and 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,4,4,2,5,4 Italians collect 6 PUs (4 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
French regular : 2.17 Italians regular : -2.50 -
Well, the convoy rolls went my way, that’s something
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Italians getting off to a historically accurate start.
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Savoia!
Porca miseria… 😠😠
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns and 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 fighter moved from Queensland to Malaya Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 infantry, 14 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 2 fighters moved from Tobruk to 97 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to 97 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from France to Southern France Germans take Southern France from French 6 armour, 1 artillery and 2 mech_infantrys moved from France to Normandy Bordeaux 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter and 2 submarines Russians defend with 1 cruiser Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Normandy Bordeaux Germans attack with 6 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 6 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/10 hits, 4.50 expected hits French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux 2 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 6 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for French: 2 artilleries and 2 infantry Battle in 97 Sea Zone Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine 1 submarine owned by the British submerged Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 7/10 hits, 6.00 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits 2 tactical_bombers owned by the Germans lost in 97 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 2 tactical_bombers Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Non Combat Move - Germans 1 armour moved from Bulgaria to Eastern Poland 2 armour moved from Yugoslavia to Eastern Poland 2 artilleries and 5 infantry moved from Poland to Eastern Poland 2 aaGuns, 3 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland 4 infantry moved from Romania to Eastern Poland 2 infantry moved from Yugoslavia to Romania 1 artillery and 4 infantry moved from Germany to Poland 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone 3 fighters moved from 97 Sea Zone to Southern Italy 2 infantry moved from Western Germany to Germany 2 aaGuns moved from Western Germany to Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Western Germany 2 bombers moved from 97 Sea Zone to Western Germany 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Poland 1 tactical_bomber moved from 97 Sea Zone to Romania Place Units - Germans 1 submarine placed in 112 Sea Zone 2 infantry and 4 mech_infantrys placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : 0.50 Germans regular : 3.00 British regular : -0.50 -
I hope all the undo’s don’t cause you a problem,
The way I review a turn, they’re a pain.
Not so polished with the Axis anymore.
I should start saving after dice so I can go back and make a clean copy but I’m not in the habit, I don’t usually have many undo’s. -
I’m staying at a hotel tonight with nothing to do,
Any chance you’ll be moving?
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@gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:
Any chance you’ll be moving?
Can do. I can have a look at Russia. Might have it posted in the next hour or so, wouldn’t want you getting bored.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 124 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine 2 infantry moved from Rostov to Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus 1 artillery and 8 infantry moved from Novgorod to Belarus 6 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
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Wow! Thanks!
I thought, if I’m playing a European, I’m probably too late saying something -
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factory_minors and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 mech_infantry moved from Anhwe to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Kwangtung 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 3 infantry moved from French Indo China to Shan State 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 battleship moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 cruiser moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Kwangsi to Malaya 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to YunnanCombat Hit Differential Summary :
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Scramble at Guam??
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@gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:
Scramble at Guam??
No scramble
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Woke up and realized I didn’t leave any planes to reinforce Carolines like I had planned; will be 1-2 planes less at Phi, probably 1 bomber at Phi instead
OK to change CM like this after you’ve given decision, right? OK?
Now zzzzzz.again
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@gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:
OK to change CM like this after you’ve given decision, right? OK?
Yeah, no problem, make whatever changes. I’m very chill about people making changes or going back to make edits, I’d rather they have a fun game. In future just go ahead and make whatever amendments, unless someone is re-rolling combat dice I usually don’t care.
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Well, playing 3 games at once like in the good ol’ days, and going from memory when I wake up, isn’t always accurate.
No change to CM, can finish the J2 now
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factory_minors and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 mech_infantry moved from Anhwe to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Kwangtung 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 3 infantry moved from French Indo China to Shan State 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 battleship moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 cruiser moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Kwangsi to Malaya 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan Combat - Japanese Battle in Borneo Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter and 1 infantry Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Kwangtung Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 4/13 hits, 6.17 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 5 fighters, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 : 6/11 hits, 5.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 6 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.33 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shan State 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 4 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Chahar to Hopei 1 aaGun and 4 infantry moved from Jehol to Anhwe 1 fighter moved from 36 Sea Zone to Caroline Islands 2 carriers moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 43 Sea Zone 1 tactical_bomber moved from Yunnan to 43 Sea Zone 1 battleship, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from Shan State to Kwangsi 1 bomber moved from Malaya to Kwangsi 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 4 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to Anhwe 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Anhwe 1 submarine moved from 35 Sea Zone to 43 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Manchuria 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 46 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -1.67 UK_Pacific regular : 0.33





