@surfer Yes :) Let’s see how you react.
L24 PtV Stucifer (Allies) vs. Nikola1975 (Axis +9)
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@nikola1975 making an aggressive move again, using these trapped West Ukraine units while I have decent odds –
Got pretty lucky on round 1, so I am asking for OOL.
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@Stucifer Hm, can’t open the game:
Error loading save game, saved version might not be compatible with current engine.
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@Stucifer Anyway:
- Kill infantry first.
- Follow with artillery.
- Then bomber, and then as the game suggests.
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@nikola1975 Do you also have 2.5.x installed? Mine opens with 2.5 if I just try to open from the .tsvg instead of loading inside the 2.6 client

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Kill infantry first.
Follow with artillery.
Then bomber, and then as the game suggests.I have this version:

How did you send games before?
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@nikola1975 I alternate using my laptop and my desktop. My laptop can post to forum but my desktop is still running windows 7 and gets a socket error (not sure if that’s related to Win7 or something else)
I followed your OOL and somehow snaked out a (Pyrrhic?) victory 😱
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 113 Sea Zone to 89 Sea Zone 2 fighters and 1 tactical_bomber moved from Leningrad to Bessarabia 2 artilleries and 9 infantry moved from Western Ukraine to Bessarabia 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 4 artilleries, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 tactical_bombers; Italians defend with 2 armour Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 9/20 hits, 6.67 expected hits Italians roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 tactical_bombers in Bessarabia, round 2 : 10/20 hits, 8.17 expected hits 10 infantry owned by the Russians lost in Bessarabia 9 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 7/10 hits, 4.33 expected hits Italians roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers in Bessarabia, round 3 : 4/11 hits, 5.17 expected hits 4 artilleries owned by the Russians lost in Bessarabia 2 artilleries owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 2 armour owned by the Italians lost in Bessarabia Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 4 : 3/6 hits, 3.00 expected hits Italians roll dice for 2 fighters and 2 tactical_bombers in Bessarabia, round 4 : 3/4 hits, 2.33 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Bessarabia 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Bessarabia Russians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 5 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 fighter in Bessarabia, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Bessarabia 1 fighter owned by the Germans lost in Bessarabia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Russians: 1 armour, 4 artilleries, 2 fighters, 10 infantry and 1 mech_infantry Casualties for Germans: 1 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 tactical_bombers Casualties for Italians: 2 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Northern Belarus 1 aaGun, 2 artilleries and 3 infantry moved from Leningrad to Archangel 1 artillery and 1 infantry moved from Southern Belarus to Northern Belarus 1 aaGun moved from Southern Belarus to Northern Belarus 1 aaGun moved from Kursk to Rostov 1 infantry moved from Stalingrad to Rostov 2 armour and 2 mech_infantrys moved from Smolensk to Leningrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 infantry moved from Siberia to Amur 3 infantry moved from Yenisey to Timguska Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 3 infantry placed in Stalingrad 9 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUsCombat Hit Differential Summary :
Italians regular : 1.67 Russians regular : 5.33 -
Not truly Pyrrhic I guess, considering the loss of German air force. That could be a game-defining battle.
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@nikola1975 If you have trouble opening the save file for the completed turn, I can try it from my desktop.
my tripleA versions are
desktop - 2.6.14549
laptop - 2.6.14786no reason those shouldn’t be compatible
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I managed to open it now.
The battle was terrible. Shouldn’t have put those guys in the encirclement in the Ukraine, they did not have much more choice than to fight like they did.
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@nikola1975 +5.33 is no joke. If I could play craps with such luck in Vegas I would certainly be banned from multiple casinos! 🤣
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@Stucifer I am looking at something else as well. That Australian destroyer?
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@nikola1975 It’s a pain in the ass. Legally keeps you from loading up your transports in that sea zone, although I realized you can move to the sea zones adjacent to pick up still so isn’t quite as mean as it would be in normal G40/BM where those troops would all be stuck on Carolines this round.
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Well, if you declare war on UK/ANZAC this round. Which I figured you would…
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@Stucifer Well, I don’t see that as fair.
Anyway, it does not work. I am loading the troops and moving transports. I guess it does not count if you moved there while we were at peace?
Might unload them in Australia now as well…
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Hmm, I might have misunderstood the rule, I will double check. You might be right, they might have to be at war before the turn starts?
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@Stucifer Might have to do something with this:
Declaring War If there are no restrictions currently keeping you from being at war with a power on the other side (see ‘The Political Situation‘), you may declare war on that power. War must be declared on your turn at the beginning of the Combat Move phase, before any combat movements are made, unless otherwise specified in the political rules. An actual attack is not required. Once a state of war is entered into, all territories and sea zones controlled by or containing units belonging to the power on which you declared war instantly become hostile to your units, and the normal restrictions of moving into or through hostile spaces apply, with one exception. During your Combat Move phase in which you entered into a state of war, your transports that are already in sea zones that have just become hostile may be loaded in those sea zones (but not in other hostile sea zones). In effect, transports may be loaded in their initial sea zones for amphibious assaults before war is declared, while the sea zone is still friendly.
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Ah, I see, thanks. That’s my mistake.
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I found the example I was thinking of and it’s specifically using a British destroyer to move into a zone with Japanese transports and then using ANZAC to declare war on Japan which prevented the transports from picking up units in that sea zone. So thats how they got around that niche case where being the aggressor lets you pick up in a hostile sea zone. All the other rules around transports on pp 15, 32-33 say friendly sea zone only.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 2 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 marine moved from 45 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 bomber moved from Kwangsi to Borneo 1 fighter and 1 tactical_bomber moved from Paulau to Davao 2 infantry moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 artillery and 1 infantry moved from Paulau to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 2 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Siam to Shan State 2 fighters moved from Kwangsi to Shan State 1 infantry moved from Hopei to Tsinghai 1 bomber moved from Kwangsi to Tsinghai 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Hunan to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 infantry moved from Honan to Tsinghai 1 infantry moved from Shansi to Honan 1 destroyer moved from 56 Sea Zone to 64 Sea Zone 1 submarine moved from 35 Sea Zone to 64 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 1 battleship moved from 43 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 tactical_bomber moved from Paulau to Davao Combat - Japanese Battle in Celebes Battle in Manilla Battle in Guam Battle in 35 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win, taking Celebes from Dutch, taking Manilla from Americans, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 64 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 64 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 64 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 64 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 64 Sea Zone 1 transport owned by the ANZAC lost in 64 Sea Zone Japanese win, taking 64 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 17 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Java Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Borneo Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Tsinghai Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Davao Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Davao, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Davao, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Davao, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Davao 1 infantry owned by the Americans lost in Davao Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Davao, round 3 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC lost in Shan State Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 43 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone 2 fighters moved from Shan State to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 mech_infantry moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Kiangsi 3 infantry moved from Jehol to Shansi 1 artillery moved from Anhwe to Shansi 1 bomber moved from Tsinghai to Kwangsi 1 bomber moved from Borneo to Kwangsi 1 destroyer moved from 43 Sea Zone to 38 Sea Zone 1 carrier moved from 45 Sea Zone to 132 Sea Zone 1 armour and 1 infantry moved from Kyushu to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 tactical_bomber moved from Davao to Paulau 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 fighter and 1 tactical_bomber moved from Java to 132 Sea Zone Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 1 factory_minor placed in Southern Manchuria 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.00 Japanese regular : 0.67 UK_Pacific regular : -0.67 ANZAC regular : 0.00





