@cwglee51 18 hits on round 1. I took the 3 sub hits as soaks on the carriers, but wanted to see if there was an order of loss you wanted for the rest. Sea battles can be finicky.
L24 BM4 Me1945 vs BombsAway (L+19)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Slovakia Hungary to Baltic States Italians take Baltic States from Russians Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 infantry moved from France to Southern France Italians take Southern France from Neutral_Axis 1 artillery moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 mech_infantry moved from Tunisia to Morocco Italians take Morocco from Neutral_Axis 1 aaGun moved from Northern Italy to 97 Sea Zone 1 aaGun and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 2 armour moved from Greece to Romania 1 aaGun moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 2 infantry moved from Greece to Bulgaria 1 armour moved from Northern Italy to Romania 1 artillery moved from France to Southern France 1 aaGun moved from France to Southern France 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Western Germany 1 artillery and 2 infantry moved from Libya to Tunisia Place Units - Italians 2 destroyers placed in 97 Sea Zone Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 destroyer moved from 58 Sea Zone to 38 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians Combat - Germans Non Combat Move - Germans 2 aaGuns, 5 artilleries and 24 infantry moved from Romania to Eastern Poland 1 aaGun and 3 armour moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Poland to Baltic States 1 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Baltic States 5 armour moved from Germany to Baltic States 2 armour moved from Germany to Baltic States 2 artilleries and 6 infantry moved from Poland to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 1 armour moved from Holland Belgium to Germany 1 artillery moved from Germany to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany 1 mech_infantry moved from Holland Belgium to Germany 2 bombers moved from Northern Italy to Western Germany 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from Holland Belgium to Western Germany Place Units - Germans 1 infantry placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany 1 carrier and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 harbour and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery moved from 37 Sea Zone to Shan State 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Anhwe to Kweichow 1 tactical_bomber moved from Manchuria to Kweichow 2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan 1 fighter moved from French Indo China to Shan State 2 bombers moved from Manchuria to Kwangtung 1 fighter moved from Anhwe to Kweichow Combat - Japanese Battle in Malaya Battle in 38 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 38 Sea Zone Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 bombers and 2 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 2 bombers and 1 infantry in Kwangtung, round 3 : 0/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 2 bombers in Kwangtung, round 4 : 1/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 armour and 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Russians: 2 armour and 1 mech_infantry Battle in Shan State Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 6/7 hits, 3.50 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to French Indo China 1 fighter moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 fighter moved from Shan State to 38 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 fighter moved from Anhwe to Japan 3 artilleries and 1 infantry moved from Anhwe to Hunan 1 aaGun moved from Jehol to Anhwe 1 fighter moved from Kweichow to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Shan State to Hunan 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 tactical_bomber moved from 41 Sea Zone to French Indo China 1 bomber moved from Kwangtung to Anhwe 1 bomber moved from Kwangtung to French Indo China 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour, 1 artillery, 1 harbour and 1 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 bomber EDIT: Adding units owned by Japanese to Hunan: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.33 French regular : -0.33 Japanese regular : -0.83 UK_Pacific regular : 1.33 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 infantry and 3 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Manchuria Battle in Iwo Jima Battle in Morocco Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Manchuria from Japanese, taking Iwo Jima from Japanese, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 7 Sea Zone to 25 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.83 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 8 infantry moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 2 fighters moved from 109 Sea Zone to Gibraltar 2 fighters moved from Scotland to Gibraltar 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 armour moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 2 fighters moved from 98 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 artillery and 3 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in 92 Sea Zone British attack with 1 cruiser, 1 submarine and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Madagascar Battle in Gibraltar British attack with 1 artillery, 1 bomber, 5 fighters and 3 infantry Italians defend with 1 aaGun, 1 harbour and 3 infantry Italians roll AA dice in Gibraltar : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Gibraltar British roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Gibraltar, round 2 : 6/9 hits, 3.67 expected hits Italians roll dice for 1 aaGun and 3 infantry in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Gibraltar 1 aaGun owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar British win, taking French Madagascar from Neutral_Axis, taking Gibraltar from Italians with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is -2 Casualties for British: 1 fighter and 2 infantry Casualties for Italians: 1 aaGun and 3 infantry Battle in Iraq British attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 aaGun moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 carrier, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Burma to India 1 bomber moved from Gibraltar to British Guiana Place Units - British 2 transports placed in 106 Sea Zone 1 infantry placed in United Kingdom 3 submarines placed in 71 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,2,6,1,3,4,3,6,5 UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.50 Japanese regular : -0.50 Italians regular : -0.33 Neutral_Axis regular : 0.00 British regular : 2.67 Italians AA : 0.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia 1 armour moved from Baltic States to Belarus Italians take Belarus from Russians 1 fighter moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to Morocco 1 fighter moved from Western Germany to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine British defend with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 92 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Italians 1 submarine owned by the Italians lost in 92 Sea Zone 3 destroyers owned by the British and 1 submarine owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters in 92 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits British roll dice for 1 carrier, 2 cruisers, 2 fighters and 1 transport in 92 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits 2 destroyers owned by the Italians and 2 cruisers owned by the Italians lost in 92 Sea Zone 2 cruisers owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 92 Sea Zone 1 transport owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 bomber and 2 fighters remaining. Battle score for attacker is 51 Casualties for Italians: 2 cruisers, 2 destroyers and 1 submarine Casualties for British: 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport Battle in Bessarabia Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Morocco Italians attack with 1 artillery and 1 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco 1 infantry owned by the Americans lost in Morocco Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Morocco, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Morocco, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 1 fighter moved from 92 Sea Zone to Southern France 1 artillery and 2 infantry moved from Tunisia to Algeria 2 armour moved from Romania to Belarus 1 aaGun moved from Romania to Bessarabia 1 fighter moved from 92 Sea Zone to Algeria Place Units - Italians 3 infantry placed in Southern France 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 1.50 Russians regular : 0.67 British regular : -0.50 -
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 1 artillery moved from 127 Sea Zone to Archangel 1 mech_infantry moved from Poland to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone Combat - Germans Battle in Archangel Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking Archangel from Russians, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Non Combat Move - Germans 3 aaGuns, 3 armour, 7 artilleries and 31 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Baltic States to Belarus 3 mech_infantrys moved from Poland to Belarus 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Finland to Norway 1 carrier moved from 112 Sea Zone to 127 Sea Zone 2 fighters moved from 125 Sea Zone to 127 Sea Zone 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 2 tactical_bombers moved from 112 Sea Zone to Poland 1 tactical_bomber moved from Southern Italy to Poland 1 submarine moved from 112 Sea Zone to 124 Sea Zone Place Units - Germans 1 armour and 2 infantry placed in Normandy Bordeaux 1 armour, 1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 0.33 -
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 armour moved from 19 Sea Zone to Manchuria 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 tactical_bomber moved from Anhwe to Manchuria 1 bomber moved from Hunan to Manchuria 1 bomber moved from French Indo China to Manchuria 1 armour moved from French Indo China to Kwangtung Japanese take Kwangtung from UK_Pacific 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 fighter moved from Anhwe to Manchuria 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Java Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking Java from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Battle in Sumatra Battle in Celebes Battle in 19 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 3.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 38 Sea Zone to 41 Sea Zone 1 fighter moved from 38 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from Anhwe to 6 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from Hunan to 6 Sea Zone 1 tactical_bomber moved from Hunan to 6 Sea Zone 2 bombers moved from Manchuria to Anhwe 1 artillery moved from Hunan to Anhwe 1 tactical_bomber moved from Manchuria to Anhwe 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 1 tactical_bomber moved from Hunan to French Indo China 1 marine moved from 42 Sea Zone to Java Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Java: 1 marine EDIT: Adding units owned by Japanese to French Indo China: 1 marine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 1.50 -
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Belarus to Bryansk Italians take Bryansk from Russians 1 artillery moved from Bessarabia to Western Ukraine 1 armour moved from Bessarabia to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 armour, 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 bomber in Western Ukraine, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Italians 2 armour moved from Belarus to Bryansk 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Western Ukraine to Poland Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 20 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 fighter moved from 55 Sea Zone to 44 Sea Zone 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Manchuria 1 armour owned by the Japanese lost in Manchuria ANZAC win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Battle in 34 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 34 Sea Zone 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 34 Sea Zone to 55 Sea Zone 1 fighter moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from 44 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 cruiser moved from 33 Sea Zone to 55 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.17 ANZAC regular : 0.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 bombers moved from Western Germany to Ukraine 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in Ukraine Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Baltic States to Archangel 1 mech_infantry moved from Baltic States to Archangel 1 mech_infantry moved from Belarus to Archangel 1 armour moved from Belarus to Archangel 4 aaGuns, 2 armour, 7 artilleries, 31 infantry and 1 mech_infantry moved from Belarus to Bryansk 3 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 6 armour moved from Baltic States to Bryansk 1 artillery moved from Archangel to Belarus 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern Italy 2 tactical_bombers moved from Poland to Southern Italy 1 tactical_bomber moved from Poland to Normandy Bordeaux 1 armour moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 carrier, 2 fighters and 1 transport moved from 127 Sea Zone to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Western Germany 2 bombers moved from Ukraine to Eastern Poland 1 bomber moved from United Kingdom to Western Germany Place Units - Germans 1 fighter and 2 infantry placed in Normandy Bordeaux 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 2 artilleries and 1 mech_infantry placed in Novgorod 1 infantry placed in France 1 infantry and 2 mech_infantrys placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.33 Germans regular : 1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 2 infantry moved from Volgograd to Samara 1 aaGun moved from Russia to Samara 1 artillery and 11 infantry moved from Russia to Samara 2 artilleries moved from Russia to Samara 1 fighter moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Vologda to Russia 1 mech_infantry moved from Shensi to Novosibirsk 2 infantry moved from Shensi to Tsinghai Place Units - Russians 6 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -1.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 fighters moved from 6 Sea Zone to Guam 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 artillery moved from Anhwe to Kweichow 1 artillery moved from Hunan to Kweichow 1 artillery moved from Yunnan to Kweichow 2 bombers and 1 tactical_bomber moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from Japan to Manchuria Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 3 artilleries, 2 bombers, 2 fighters and 3 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters and 3 tactical_bombers in Kweichow, round 2 : 5/10 hits, 5.17 expected hits Chinese roll dice for 7 infantry in Kweichow, round 2 : 3/7 hits, 2.33 expected hits 3 artilleries owned by the Japanese lost in Kweichow 5 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Kweichow, round 3 : 4/7 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 artilleries Casualties for Chinese: 7 infantry Battle in Manchuria Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Guam Japanese attack with 2 fighters and 1 marine Americans defend with 1 airfield and 1 bomber Japanese roll dice for 1 battleship in Guam, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 1 marine in Guam, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0.17 expected hits 1 fighter owned by the Japanese lost in Guam 1 bomber owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter Casualties for Americans: 1 bomber Non Combat Move - Japanese 1 fighter moved from Guam to 21 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Shan State to Yunnan 1 armour moved from Kwangtung to Hunan 2 carriers moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 cruisers moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Manchuria to Anhwe 1 tactical_bomber moved from Manchuria to Anhwe 1 fighter moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Hunan 1 tactical_bomber moved from Kweichow to Anhwe 2 tactical_bombers moved from Kweichow to Hunan 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Hunan 2 bombers moved from Kweichow to French Indo China 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 fighter moved from Japan to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 submarine placed in 6 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 1 bomber and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.83 Japanese regular : -0.83 -
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov 2 armour moved from Bryansk to Rostov 1 armour moved from Western Ukraine to Rostov 2 infantry moved from Bulgaria to Greece 3 fighters moved from Southern Italy to Greece 1 bomber moved from Poland to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 aaGun, 1 artillery and 2 infantry British roll AA dice in Greece : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Greece Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 aaGun, 1 artillery and 2 infantry in Greece, round 2 : 3/3 hits, 1.00 expected hits 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Greece 1 aaGun owned by the British lost in Greece 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -21 Casualties for Italians: 2 fighters and 2 infantry Casualties for British: 1 aaGun Battle in Rostov Italians attack with 4 armour Russians defend with 2 infantry Italians roll dice for 4 armour in Rostov, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 4 armour remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Southern Italy 1 mech_infantry moved from Southern Italy to Greater Southern Germany 1 aaGun moved from Bessarabia to Ukraine Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,1,2,3,1,1,5,5 Italians collect 8 PUs (11 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British AA : 0.50 Russians regular : -0.67 British regular : 2.00 -





