@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
Among other things that I know, I know we will have fun breaking things
@Stucifer said
threatening Bryansk with new fighters built in W. Germany. >Something it seems I overlooked while doing my Russia moves. >Perhaps the US can get a lucky tech and save the day!
I’ll have to remember that I have LRA
12 years is a long time
The nice little white stripes on the wings will help remind me.
Range of 6 for fighters, wow.
I will be commencing my attack on the Malaya fleet shortly. I will roll on the forum similar to the Italian attack on 98, as there is an ANZAC cruiser + fighter in range for follow-up. And you might get lucky 😬
Admiral ‘Bull’ Halsey is put in command. Every man to his station. “Hit hard, hit fast, hit often”
The sub misses. My other units get 5 hits, the big guns of the battleship and the carrier aircraft striking true.
Any preference on casualty selection here? I do have one sub.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,2,4 and gets 0 hits
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 63 to 65
EDIT: Turning off Edit Mode
Americans buy 2 carriers, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Combat Hit Differential Summary :
Americans regular : 0.17
Oops, I’m coming.
Busy plotting Moscow’s demise during my G2 purchase vs. badger
I missed the sneaky ANZ cruiser that is the same color as USA
And Shan State, I see.
Not good
The sub missed… ok… so average roll at least
Maybe we’ll get TUVs down to a 1,000 before we’re done
I missed 2 US planes because of Shan State,
So damage battleship, sink both carriers
Disaster for the IJN. Only 3 hits back round one. I take a sub, a fighter and a hit on the battleship.
Round 2 begins…I am assuming maximum defense at this point for you. I get 4 more hits, that will leave you with a battleship and a fighter, unless you prefer to see if I retreat after your counter if you take the Battleship?
Thinking
I’m keeping the battleship to keep a counterattack possibility alive
Your counter-fire gets 5 hits this time, I’m considering my options…
It’s always interesting when one scores more hits in the 2nd round than the first. Sometimes a lot more
It’s amazing how missing one tiny thing could cost you a game of G40, I love it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,2,4 and gets 0 hits
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 63 to 65
EDIT: Turning off Edit Mode
Americans buy 2 carriers, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 37 Sea Zone
2 carriers owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 3 : 5/6 hits, 3.33 expected hits
2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 37 Sea Zone
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 37 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Americans lost in 37 Sea Zone
1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 47
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Non Combat Move - Americans
1 fighter moved from 37 Sea Zone to Shan State
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to French Guiana
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.33
@Stucifer said in L24 OOB Gamerman (X) v Stucifer (L+51) with Tech!:
Your counter-fire gets 5 hits this time, I’m considering my options…
I can’t figure it out, seems MARTI sometimes puts them in order, other times not.
Lots of excitement for sure. I got lucky with only one hit back to finish the job. Will consider China and UK soon and post those too!
Not in a hurry, dealing with flying badger and developing my unstoppable barbarossa
Big airstrike of UK fleet in 97, he had perfect rolls but the Germans have all 12 starting planes
What’s great is, it seems a Jap counterattack on 37 is coming, so the TUVs will go down further
I just have to be happy no tech
YET