in 106, sub fights until someone hits. If there is 1 hit, sink the DD and submerge the sub.
Dangerous but I will go with this.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 fighter and 2 infantry moved from Kweichow to Anhwe
Combat - Russians
Battle in Anhwe
Russians attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Anhwe to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Volgograd to Samara
1 aaGun and 11 infantry moved from Archangel to Belarus
1 artillery moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
3 infantry moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Russia
4 artilleries moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 armour moved from Archangel to Bryansk
7 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Russia
22 infantry moved from Rostov to Volgograd
11 infantry moved from Rostov to Volgograd
2 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 aaGun and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
6 infantry moved from Rostov to Volgograd
Place Units - Russians
3 artilleries placed in Volgograd
1 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : 0.00
Russians regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 fighter and 2 infantry moved from Kweichow to Anhwe
Combat - Russians
Battle in Anhwe
Russians attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Anhwe to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Volgograd to Samara
1 aaGun and 11 infantry moved from Archangel to Belarus
1 artillery moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
3 infantry moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Russia
4 artilleries moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 armour moved from Archangel to Bryansk
7 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Russia
22 infantry moved from Rostov to Volgograd
11 infantry moved from Rostov to Volgograd
2 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 aaGun and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
6 infantry moved from Rostov to Volgograd
Place Units - Russians
3 artilleries placed in Volgograd
1 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : 0.00
Russians regular : 1.83
@Adam514 reposted with a ncm change. Forgot to move the sub
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Burma to India
1 fighter moved from Burma to India
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 bombers moved from French Indo China to India
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to Yunnan
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 2/6 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry in India, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
1 infantry owned by the British lost in India
Japanese destroys 7PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 infantry moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Shan State to Burma
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Siberia to Amur
2 aaGuns and 4 infantry moved from Manchuria to Amur
1 aaGun moved from Jehol to Chahar
2 infantry moved from Kiangsu to Anhwe
1 transport moved from 36 Sea Zone to 6 Sea Zone
3 marines moved from Philippines to 35 Sea Zone
1 fighter moved from India to French Indo China
2 bombers moved from India to French Indo China
1 fighter moved from 22 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Jehol to French Indo China
2 fighters moved from Jehol to French Indo China
2 infantry moved from French Indo China to Kwangsi
1 artillery moved from Burma to Shan State
Place Units - Japanese
3 submarines placed in 20 Sea Zone
1 carrier and 1 destroyer placed in 36 Sea Zone
3 submarines placed in 6 Sea Zone
1 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Kiangsu
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
EDIT: Turning off Edit Mode
Japanese undo move 6.
1 infantry placed in Japan
1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.67
UK_Pacific regular : 0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 3 destroyers, 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
9 fighters moved from 33 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Shensi to Sikang
1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from 105 Sea Zone to Southern France
1 bomber moved from Egypt to Southern France
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 9 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 9 fighters, 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 2/11 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 9 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/8 hits, 3.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Sikang
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Sikang
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
1 fighter moved from Egypt to Greece
1 infantry moved from Albania to Greece
1 mech_infantry moved from Tunisia to Tobruk
4 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 105 Sea Zone to 92 Sea Zone
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 105 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 105 Sea Zone to 91 Sea Zone
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to 112 Sea Zone
1 tactical_bomber moved from Southern France to 112 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 32 Sea Zone to 33 Sea Zone
9 fighters moved from Paulau Island to 33 Sea Zone
2 fighters moved from Wake Island to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
Place Units - Americans
1 aaGun and 2 infantry placed in Greece
1 artillery and 2 infantry placed in Normandy Bordeaux
1 fighter placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 fighter moved from Shensi to Yunnan
3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Sikang from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
1 artillery and 5 infantry moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Szechwan to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 3 artilleries, 6 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to Finland
British take Finland from Germans
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 armour, 1 artillery, 2 marines and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 marines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 105 Sea Zone to 92 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to Greece
4 mech_infantrys moved from Egypt to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber and 3 fighters moved from Egypt to Malta
1 fighter moved from Egypt to Malta
1 mech_infantry moved from Egypt to Tobruk
3 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Persia to Eastern Persia
2 marines moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 artilleries, 2 infantry and 1 marine placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 2 mech_infantrys
EDIT: Adding units owned by British to Tobruk: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -4.67
Italians regular : 0.33
Japanese regular : -0.33
Germans regular : 1.33
British regular : 1.50
@Adam514 don’t know if it matters but the 4 US air are on two carriers and the UK air are on the other in 110. And I think you were probably assuming this in any case but only one anzac air is on a US carrier in 33. That will be normally the case unless I declare otherwise.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
3 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter moved from Yugoslavia to Southern France
1 armour moved from Syria to Persia
Italians take Persia from British
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 3 infantry
British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll AA dice in Southern France : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Southern France, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British and 1 mech_infantry owned by the Americans lost in Southern France
Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Southern France, round 3 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 1 mech_infantry
Casualties for British: 1 aaGun
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Southern Italy
1 aaGun moved from Northwest Persia to Persia
1 armour moved from Syria to Iraq
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Southern France to Western Germany
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Trans-Jordan to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
Italians collect 11 PUs (8 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.33
British AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from 33 Sea Zone to Dutch New Guinea
1 fighter moved from Caroline Islands to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour, 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Dutch New Guinea
2 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
3 fighters moved from Dutch New Guinea to New Guinea
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from South Australia to New South Wales
1 fighter moved from Caroline Islands to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
3 infantry moved from Egypt to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : -0.67
@Adam514 ANZAC fig on US carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 fighter moved from Novgorod to Finland
1 bomber moved from Western Germany to Finland
1 infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
8 armour and 18 mech_infantrys moved from Trans-Jordan to Egypt
5 armour moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
3 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Kazakhstan to Eastern Persia
1 bomber moved from Southern Italy to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to Caucasus
2 artilleries and 2 infantry moved from Kazakhstan to Sikang
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
3 mech_infantrys moved from Iraq to Egypt
Combat - Germans
Battle in Finland
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
Germans attack with 7 armour and 4 mech_infantrys
British defend with 1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry
Germans roll dice for 7 armour and 4 mech_infantrys in Eastern Persia, round 2 : 2/11 hits, 4.17 expected hits
British roll dice for 1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry in Eastern Persia, round 2 : 0/6 hits, 2.00 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Eastern Persia
Germans roll dice for 7 armour and 4 mech_infantrys in Eastern Persia, round 3 : 8/11 hits, 4.17 expected hits
British roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Eastern Persia, round 3 : 0/5 hits, 1.67 expected hits
1 mech_infantry owned by the British, 3 artilleries owned by the British and 1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 27
Casualties for British: 1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry
Battle in Egypt
Germans attack with 8 armour and 21 mech_infantrys
British defend with 1 factory_minor, 1 harbour, 3 infantry and 1 marine; Americans defend with 1 aaGun and 1 marine
Germans roll dice for 8 armour and 21 mech_infantrys in Egypt, round 2 : 7/29 hits, 7.50 expected hits
British roll dice for 1 aaGun, 3 infantry and 2 marines in Egypt, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Germans lost in Egypt
1 marine owned by the British, 1 aaGun owned by the Americans, 1 marine owned by the Americans and 3 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 8 armour and 19 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 aaGun and 1 marine
Casualties for British: 3 infantry and 1 marine
Battle in Caucasus
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Caucasus, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Caucasus
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Sikang
Germans attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Sikang, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Sikang
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
1 infantry moved from Kazakhstan to Sikang
5 artilleries moved from Kazakhstan to Tsinghai
3 infantry moved from Kazakhstan to Tsinghai
1 aaGun moved from Kazakhstan to Tsinghai
1 bomber moved from Caucasus to Persia
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
1 fighter moved from Holland Belgium to Baltic States
1 aaGun, 3 artilleries and 12 infantry moved from Novgorod to Baltic States
1 fighter moved from Finland to Baltic States
1 bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
11 infantry and 1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 fighter moved from Southern Italy to Baltic States
3 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
1 artillery and 6 infantry moved from Western Germany to Germany
1 mech_infantry moved from Yugoslavia to Germany
1 mech_infantry moved from Romania to Germany
1 bomber moved from Finland to Germany
1 infantry moved from Kazakhstan to Tsinghai
4 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 9 infantry placed in Germany
1 infantry placed in Novgorod
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Russians regular : 1.33
Germans regular : 3.50
British regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
2 infantry moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
3 artilleries and 6 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 6 infantry in Caucasus, round 2 : 4/9 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
4 artilleries moved from Volgograd to Kazakhstan
1 fighter and 2 infantry moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 aaGun and 2 infantry moved from Ukraine to Bessarabia
3 armour and 6 mech_infantrys moved from Bryansk to Belarus
1 armour and 3 mech_infantrys moved from Russia to Belarus
1 aaGun and 2 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Caucasus
31 infantry moved from Volgograd to Kazakhstan
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
Russians undo move 1.
2 armour and 1 mech_infantry placed in Volgograd
5 mech_infantrys placed in Russia
Russians undo move 1.
Russians undo move 1.
1 armour and 4 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Anhwe to Jehol
1 fighter moved from Kiangsu to Jehol
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
8 infantry moved from Amur to Buryatia
3 fighters moved from Japan to Buryatia
2 bombers moved from French Indo China to Buryatia
1 fighter moved from Japan to Buryatia
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 battleships, 1 cruiser and 3 marines moved from 35 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
3 submarines moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in 34 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 marines, 3 submarines and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 3 submarines in 34 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 1 cruiser and 1 transport in 34 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 2 battleships, 1 cruiser, 3 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Paulau Island, round 2 : 5/7 hits, 3.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Buryatia
Japanese attack with 2 bombers, 4 fighters and 8 infantry
Russians defend with 10 infantry
Japanese roll dice for 2 bombers, 4 fighters and 8 infantry in Buryatia, round 2 : 2/14 hits, 4.67 expected hits
Russians roll dice for 10 infantry in Buryatia, round 2 : 5/10 hits, 3.33 expected hits
5 infantry owned by the Japanese lost in Buryatia
2 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 2 bombers, 4 fighters and 3 infantry in Buryatia, round 3 : 2/9 hits, 3.83 expected hits
Russians roll dice for 8 infantry in Buryatia, round 3 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Japanese lost in Buryatia
2 infantry owned by the Russians lost in Buryatia
4 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
Russians win with 6 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 8 infantry
Casualties for Russians: 4 infantry
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Buryatia to Amur
2 bombers moved from Buryatia to Amur
2 infantry moved from Korea to Amur
1 fighter moved from Kiangsu to Japan
1 fighter moved from Jehol to Kiangsu
1 destroyer and 3 submarines moved from 6 Sea Zone to 34 Sea Zone
4 destroyers and 3 submarines moved from 35 Sea Zone to 34 Sea Zone
2 submarines moved from 20 Sea Zone to 34 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from Paulau Island to 34 Sea Zone
7 carriers moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from French Indo China to Java
1 fighter moved from Yunnan to Java
1 tactical_bomber moved from Yunnan to 34 Sea Zone
1 fighter moved from French Indo China to Japan
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 34 Sea Zone
1 fighter moved from 21 Sea Zone to French Indo China
2 artilleries and 1 infantry moved from India to Burma
1 artillery moved from Hunan to Kwangsi
1 artillery moved from Shan State to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hunan to Kiangsu
1 submarine moved from 39 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 fighter and 3 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Japanese regular : -1.17
Russians regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Western United States to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Normandy Bordeaux to Albania
2 infantry moved from Greece to Albania
1 artillery and 1 infantry moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria
Combat - Americans
Battle in Iwo Jima
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters, 4 infantry and 1 marine
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Yunnan
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
1 artillery owned by the Italians lost in Bulgaria
Americans win, taking Bulgaria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/8 hits, 3.50 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Albania
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Albania, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Albania to Greece
1 fighter moved from Bulgaria to Belarus
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Southern France to Greece
2 fighters moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 fighter moved from Gibraltar to 64 Sea Zone
1 fighter moved from Eastern United States to 64 Sea Zone
1 fighter moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
11 fighters moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
1 battleship and 2 cruisers moved from 33 Sea Zone to 63 Sea Zone
8 submarines moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
4 carriers moved from 33 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 mech_infantry moved from Tobruk to Tunisia
1 aaGun moved from Normandy Bordeaux to Southern France
Place Units - Americans
2 fighters and 8 infantry placed in Western United States
Americans undo move 1.
1 bomber, 4 fighters and 2 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
3 infantry placed in Greece
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 fighter and 2 infantry moved from Kweichow to Anhwe
2 artilleries and 8 infantry moved from Kweichow to Hunan
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hunan
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 8 infantry in Hunan, round 2 : 2/10 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 fighters moved from Malta to Southern France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Greece to Southern France
1 bomber and 1 fighter moved from Malta to Holland Belgium
1 aaGun, 1 artillery, 3 infantry and 2 marines moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 aaGun, 3 artilleries, 5 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 artilleries, 5 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from Tobruk to Libya
3 artilleries and 5 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - British
5 artilleries and 5 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.00
Americans regular : 1.67
Italians regular : 0.67
Japanese regular : -0.33
Germans regular : 0.67
@Adam514 its probably too late, and fine if it is, but I had meant to move two use transports in 110 to 91
@farmboy US not use
No problem, I make the edit?
@Adam514 yes please and thank you!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 fighters moved from Southern Italy to Albania
2 fighters moved from Western Germany to Albania
Combat - Italians
Battle in Albania
Italians attack with 4 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 4 fighters and 1 infantry in Albania, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Albania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Albania
2 infantry owned by the Americans lost in Albania
Italians win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Bulgaria
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 fighter moved from Bulgaria to Northern Italy
1 bomber moved from Bulgaria to Southern Italy
3 fighters moved from Albania to Southern Italy
6 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Albania to Germany
3 infantry moved from Western Germany to Germany
1 aaGun and 1 armour moved from Persia to Northwest Persia
1 armour moved from Iraq to Northwest Persia
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,3,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
Italians collect 3 PUs (12 lost to blockades); end with 3 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.50
@Adam514 I’m realizing that the anzac in 33 should have gone with the US carrier to 63. Its not going to change anything as it is landing in the caroline islands but thought I should note that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to South Australia
3 fighters moved from New Guinea to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Turn Complete - French
Combat Hit Differential Summary :