@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 4 infantry moved from South Australia to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 aaGun and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,4,6
ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New South Wales : 3 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 7 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 38 / 53
Russians : 35 / 41
Japanese : 55 / 65
Americans : 52 / 67
Chinese : 11 / 18
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 17 / 9
ANZAC : 8 / 3
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 92 times
2 was rolled 99 times
3 was rolled 109 times
4 was rolled 89 times
5 was rolled 100 times
6 was rolled 123 times
Average roll : 3.613
Median : 4.000
Variance : 1.264
Standard Deviation : 1.124
Total rolls : 612
Null / Other
1 was rolled 21 times
2 was rolled 14 times
3 was rolled 22 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 23 times
Average roll : 3.602
Median : 4.000
Variance : 0.456
Standard Deviation : 0.675
Total rolls : 118
Germans Combat
1 was rolled 9 times
2 was rolled 22 times
3 was rolled 18 times
4 was rolled 22 times
5 was rolled 22 times
6 was rolled 29 times
Average roll : 3.926
Median : 4.000
Variance : 1.796
Standard Deviation : 1.340
Total rolls : 122
British Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 17 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.233
Median : 3.000
Variance : 1.150
Standard Deviation : 1.073
Total rolls : 73
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.593
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 27
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 21 times
2 was rolled 14 times
3 was rolled 22 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 23 times
Average roll : 3.602
Median : 4.000
Variance : 0.456
Standard Deviation : 0.675
Total rolls : 118
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.575
Median : 4.000
Variance : 0.291
Standard Deviation : 0.539
Total rolls : 40
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 4 infantry moved from South Australia to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 aaGun and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,4,6
ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New South Wales : 3 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 7 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Trans-Jordan : 2 infantry
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantry
Tunisia : 1 infantry
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 38 / 53
Russians : 35 / 41
Japanese : 55 / 65
Americans : 52 / 67
Chinese : 11 / 18
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 17 / 9
ANZAC : 8 / 3
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 92 times
2 was rolled 99 times
3 was rolled 109 times
4 was rolled 89 times
5 was rolled 100 times
6 was rolled 123 times
Average roll : 3.613
Median : 4.000
Variance : 1.264
Standard Deviation : 1.124
Total rolls : 612
Null / Other
1 was rolled 21 times
2 was rolled 14 times
3 was rolled 22 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 23 times
Average roll : 3.602
Median : 4.000
Variance : 0.456
Standard Deviation : 0.675
Total rolls : 118
Germans Combat
1 was rolled 9 times
2 was rolled 22 times
3 was rolled 18 times
4 was rolled 22 times
5 was rolled 22 times
6 was rolled 29 times
Average roll : 3.926
Median : 4.000
Variance : 1.796
Standard Deviation : 1.340
Total rolls : 122
British Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 17 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.233
Median : 3.000
Variance : 1.150
Standard Deviation : 1.073
Total rolls : 73
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.593
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 27
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 21 times
2 was rolled 14 times
3 was rolled 22 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 23 times
Average roll : 3.602
Median : 4.000
Variance : 0.456
Standard Deviation : 0.675
Total rolls : 118
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.575
Median : 4.000
Variance : 0.291
Standard Deviation : 0.539
Total rolls : 40
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 fighters and 2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Germany
2 fighters moved from Holland Belgium to Western Germany
2 armour moved from Western Germany to Germany
1 armour moved from Germany to Romania
4 infantry moved from Bulgaria to Romania
3 aaGuns, 10 armour, 5 artilleries, 22 infantry and 9 mech_infantrys moved from Bessarabia to Western Ukraine
7 artilleries, 2 bombers, 4 infantry and 4 tactical_bombers moved from Eastern Poland to Western Ukraine
15 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Poland to Western Ukraine
Place Units - Germans
6 infantry and 4 mech_infantrys placed in Germany
1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4,6,1,4,3,3,4
Germans collect 43 PUs (7 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
4 aaGuns, 5 artilleries and 58 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
6 infantry moved from Novosibirsk to Samara
1 aaGun and 10 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Northwest Persia to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 aaGun and 2 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.17
Territory Summary for Russians :
Buryatia : 1 aaGun and 2 infantry
Egypt : 1 armour and 1 mech_infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 75 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 1 aaGun and 10 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 1 armour
Samara : 6 infantry
113 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 53
Russians : 30 / 33
Japanese : 55 / 65
Americans : 52 / 67
Chinese : 11 / 18
British : 30 / 40
UK_Pacific : 6 / 6
Italians : 17 / 9
ANZAC : 8 / 3
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 75 times
2 was rolled 86 times
3 was rolled 86 times
4 was rolled 71 times
5 was rolled 81 times
6 was rolled 103 times
Average roll : 3.610
Median : 4.000
Variance : 1.252
Standard Deviation : 1.119
Total rolls : 502
Germans Combat
1 was rolled 12 times
2 was rolled 22 times
3 was rolled 19 times
4 was rolled 23 times
5 was rolled 23 times
6 was rolled 32 times
Average roll : 3.908
Median : 4.000
Variance : 1.622
Standard Deviation : 1.273
Total rolls : 131
British Combat
1 was rolled 12 times
2 was rolled 17 times
3 was rolled 17 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.240
Median : 3.000
Variance : 0.993
Standard Deviation : 0.997
Total rolls : 75
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.593
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 27
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.575
Median : 4.000
Variance : 0.291
Standard Deviation : 0.539
Total rolls : 40
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.944
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Japanese Combat
1 was rolled 21 times
2 was rolled 14 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 20 times
6 was rolled 21 times
Average roll : 3.571
Median : 4.000
Variance : 0.336
Standard Deviation : 0.580
Total rolls : 112
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 9 infantry and 4 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from Japan to 6 Sea Zone
1 bomber and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 2 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter and 2 tactical_bombers moved from French Indo China to Hunan
Scramble, submerge in SZ 26?
@GovZ Yes submerge, no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 9 infantry and 4 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from Japan to 6 Sea Zone
1 bomber and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 2 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter and 2 tactical_bombers moved from French Indo China to Hunan
Combat - Japanese
Battle in Ceylon
Battle in Wake Island
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking Wake Island from Americans, taking 26 Sea Zone from Neutral with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 0/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 armour and 2 infantry moved from Siam to French Indo China
2 bombers moved from French Indo China to Japan
1 fighter moved from Japan to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
1 aaGun and 5 infantry moved from Kiangsi to Anhwe
1 infantry moved from Manchuria to Jehol
2 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 63 Sea Zone to 31 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall Islands
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 aaGun and 1 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
4 submarines placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.33
Japanese regular : -0.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 carriers and 2 destroyers; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
@GovZ any takeoffs?
None. Please take the destroyer first in SZ26 just in case a sub could submerge.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 carriers and 2 destroyers; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Norway
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Americans win, taking Norway from Germans with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 2 submarines
Cleaning up after air battles
Non Combat Move - Americans
1 bomber, 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from New Guinea to Queensland
1 bomber moved from New South Wales to Queensland
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from France to United Kingdom
2 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 112 Sea Zone to Norway
Place Units - Americans
3 carriers and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 0.33
Germans AA : 0.33
Territory Summary for Americans :
Queensland : 1 bomber and 2 fighters
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Midway : 1 airfield
10 Sea Zone : 5 carriers, 4 destroyers, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 4 bombers
Norway : 1 flag, 1 aaGun, 1 armour, 1 artillery and 3 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
89 Sea Zone : 1 flag
Brazil : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 45 / 53
Russians : 30 / 33
Japanese : 55 / 62
Americans : 55 / 73
Chinese : 11 / 18
British : 30 / 40
UK_Pacific : 6 / 6
Italians : 17 / 9
ANZAC : 8 / 3
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 89 times
2 was rolled 99 times
3 was rolled 101 times
4 was rolled 78 times
5 was rolled 91 times
6 was rolled 118 times
Average roll : 3.585
Median : 3.000
Variance : 1.593
Standard Deviation : 1.262
Total rolls : 576
Null / Other
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.447
Median : 3.000
Variance : 1.117
Standard Deviation : 1.057
Total rolls : 38
Germans Combat
1 was rolled 13 times
2 was rolled 22 times
3 was rolled 20 times
4 was rolled 23 times
5 was rolled 24 times
6 was rolled 33 times
Average roll : 3.904
Median : 4.000
Variance : 1.563
Standard Deviation : 1.250
Total rolls : 135
British Combat
1 was rolled 12 times
2 was rolled 17 times
3 was rolled 17 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.240
Median : 3.000
Variance : 0.993
Standard Deviation : 0.997
Total rolls : 75
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.447
Median : 3.000
Variance : 1.117
Standard Deviation : 1.057
Total rolls : 38
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 24 times
2 was rolled 16 times
3 was rolled 23 times
4 was rolled 20 times
5 was rolled 23 times
6 was rolled 24 times
Average roll : 3.569
Median : 4.000
Variance : 0.382
Standard Deviation : 0.618
Total rolls : 130
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.535
Median : 4.000
Variance : 0.496
Standard Deviation : 0.704
Total rolls : 43
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.944
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 7 artilleries, 1 fighter and 18 infantry
Suiyuyan : 1 infantry
Hopei : 1 infantry
Production/PUs Summary :
Germans : 45 / 53
Russians : 30 / 33
Japanese : 54 / 62
Americans : 55 / 73
Chinese : 12 / 19
British : 30 / 40
UK_Pacific : 6 / 6
Italians : 17 / 9
ANZAC : 8 / 3
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 89 times
2 was rolled 99 times
3 was rolled 101 times
4 was rolled 78 times
5 was rolled 91 times
6 was rolled 118 times
Average roll : 3.585
Median : 3.000
Variance : 1.593
Standard Deviation : 1.262
Total rolls : 576
Null / Other
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.447
Median : 3.000
Variance : 1.117
Standard Deviation : 1.057
Total rolls : 38
Germans Combat
1 was rolled 13 times
2 was rolled 22 times
3 was rolled 20 times
4 was rolled 23 times
5 was rolled 24 times
6 was rolled 33 times
Average roll : 3.904
Median : 4.000
Variance : 1.563
Standard Deviation : 1.250
Total rolls : 135
British Combat
1 was rolled 12 times
2 was rolled 17 times
3 was rolled 17 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.240
Median : 3.000
Variance : 0.993
Standard Deviation : 0.997
Total rolls : 75
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.447
Median : 3.000
Variance : 1.117
Standard Deviation : 1.057
Total rolls : 38
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 24 times
2 was rolled 16 times
3 was rolled 23 times
4 was rolled 20 times
5 was rolled 23 times
6 was rolled 24 times
Average roll : 3.569
Median : 4.000
Variance : 0.382
Standard Deviation : 0.618
Total rolls : 130
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.535
Median : 4.000
Variance : 0.496
Standard Deviation : 0.704
Total rolls : 43
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.944
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 carriers and 2 destroyers; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Norway
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Americans win, taking Norway from Germans with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 2 submarines
Cleaning up after air battles
Non Combat Move - Americans
1 bomber, 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from New Guinea to Queensland
1 bomber moved from New South Wales to Queensland
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from France to United Kingdom
2 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 112 Sea Zone to Norway
Place Units - Americans
3 carriers and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - British
3 submarines moved from 97 Sea Zone to 95 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 3 submarines
Italians defend with 1 cruiser
British roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Italians lost in 95 Sea Zone
British win with 3 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Rhodesia to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Union of South Africa
1 artillery moved from Rhodesia to Union of South Africa
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 mech_infantry moved from India to Yunnan
1 infantry moved from West India to India
1 fighter moved from New South Wales to Queensland
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Scotland to Norway
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Place Units - British
1 carrier placed in 80 Sea Zone
1 submarine placed in 71 Sea Zone
6 infantry placed in United Kingdom
British undo move 3.
3 infantry placed in United Kingdom
2 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,4,4,1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 0.33
Germans AA : 0.33
British regular : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Yunnan : 3 aaGuns, 10 artilleries, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber
Suiyuyan : 1 infantry
Hopei : 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Queensland : 1 bomber and 3 fighters
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Midway : 1 airfield
10 Sea Zone : 5 carriers, 4 destroyers, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 fighter and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour
Norway : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 2 fighters and 6 infantry
Tobruk : 1 flag
Caucasus : 1 armour and 1 mech_infantry
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
95 Sea Zone : 3 submarines
89 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Eastern Persia : 1 flag
71 Sea Zone : 1 submarine and 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
98 Sea Zone : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 53
Russians : 30 / 33
Japanese : 54 / 62
Americans : 55 / 73
Chinese : 12 / 19
British : 30 / 35
UK_Pacific : 6 / 5
Italians : 17 / 9
ANZAC : 8 / 3
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 108 times
2 was rolled 109 times
3 was rolled 124 times
4 was rolled 99 times
5 was rolled 111 times
6 was rolled 132 times
Average roll : 3.574
Median : 4.000
Variance : 1.054
Standard Deviation : 1.027
Total rolls : 683
Null / Other
1 was rolled 25 times
2 was rolled 16 times
3 was rolled 26 times
4 was rolled 22 times
5 was rolled 23 times
6 was rolled 24 times
Average roll : 3.544
Median : 4.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 136
Germans Combat
1 was rolled 13 times
2 was rolled 22 times
3 was rolled 20 times
4 was rolled 23 times
5 was rolled 24 times
6 was rolled 33 times
Average roll : 3.904
Median : 4.000
Variance : 1.563
Standard Deviation : 1.250
Total rolls : 135
British Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 19 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.205
Median : 3.000
Variance : 1.221
Standard Deviation : 1.105
Total rolls : 78
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.447
Median : 3.000
Variance : 1.117
Standard Deviation : 1.057
Total rolls : 38
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 25 times
2 was rolled 16 times
3 was rolled 26 times
4 was rolled 22 times
5 was rolled 23 times
6 was rolled 24 times
Average roll : 3.544
Median : 4.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 136
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.535
Median : 4.000
Variance : 0.496
Standard Deviation : 0.704
Total rolls : 43
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.944
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
3 armour and 1 mech_infantry moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
6 infantry moved from Northern Italy to Western Germany
6 infantry moved from Western Germany to Germany
1 infantry moved from Baltic States to Novgorod
2 aaGuns, 2 artilleries and 1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Bessarabia to Novgorod
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,3,5,4
Italians collect 12 PUs (6 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 aaGuns, 1 armour, 1 artillery, 5 fighters and 7 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,1,1
ANZAC collect 5 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour and 7 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Iraq : 2 infantry
Production/PUs Summary :
Germans : 45 / 53
Russians : 29 / 33
Japanese : 54 / 62
Americans : 55 / 73
Chinese : 12 / 19
British : 30 / 35
UK_Pacific : 6 / 5
Italians : 18 / 13
ANZAC : 8 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 109 times
2 was rolled 109 times
3 was rolled 118 times
4 was rolled 97 times
5 was rolled 113 times
6 was rolled 134 times
Average roll : 3.585
Median : 4.000
Variance : 1.109
Standard Deviation : 1.053
Total rolls : 680
Null / Other
1 was rolled 26 times
2 was rolled 17 times
3 was rolled 23 times
4 was rolled 21 times
5 was rolled 24 times
6 was rolled 25 times
Average roll : 3.551
Median : 4.000
Variance : 0.395
Standard Deviation : 0.629
Total rolls : 136
Germans Combat
1 was rolled 13 times
2 was rolled 22 times
3 was rolled 20 times
4 was rolled 23 times
5 was rolled 24 times
6 was rolled 33 times
Average roll : 3.904
Median : 4.000
Variance : 1.563
Standard Deviation : 1.250
Total rolls : 135
British Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 19 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.205
Median : 3.000
Variance : 1.221
Standard Deviation : 1.105
Total rolls : 78
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
Americans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.600
Median : 3.000
Variance : 1.260
Standard Deviation : 1.122
Total rolls : 35
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 26 times
2 was rolled 17 times
3 was rolled 23 times
4 was rolled 21 times
5 was rolled 24 times
6 was rolled 25 times
Average roll : 3.551
Median : 4.000
Variance : 0.395
Standard Deviation : 0.629
Total rolls : 136
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.535
Median : 4.000
Variance : 0.496
Standard Deviation : 0.704
Total rolls : 43
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.944
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 aaGuns, 1 armour, 1 artillery, 5 fighters and 7 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,1,1
ANZAC collect 5 PUs (3 lost to blockades); end with 8 PUs
Combat Move - French
1 fighter moved from United Kingdom to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Egypt to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour and 7 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Alexandria : 1 infantry
United Kingdom : 2 infantry
Algeria : 2 infantry
Tunisia : 1 infantry
Norway : 1 fighter
112 Sea Zone : 1 cruiser
Iraq : 2 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 53
Russians : 29 / 33
Japanese : 54 / 62
Americans : 55 / 73
Chinese : 12 / 19
British : 30 / 35
UK_Pacific : 6 / 5
Italians : 18 / 13
ANZAC : 8 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 109 times
2 was rolled 109 times
3 was rolled 118 times
4 was rolled 97 times
5 was rolled 113 times
6 was rolled 134 times
Average roll : 3.585
Median : 4.000
Variance : 1.109
Standard Deviation : 1.053
Total rolls : 680
Null / Other
1 was rolled 26 times
2 was rolled 17 times
3 was rolled 23 times
4 was rolled 21 times
5 was rolled 24 times
6 was rolled 25 times
Average roll : 3.551
Median : 4.000
Variance : 0.395
Standard Deviation : 0.629
Total rolls : 136
Germans Combat
1 was rolled 13 times
2 was rolled 22 times
3 was rolled 20 times
4 was rolled 23 times
5 was rolled 24 times
6 was rolled 33 times
Average roll : 3.904
Median : 4.000
Variance : 1.563
Standard Deviation : 1.250
Total rolls : 135
British Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 19 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.205
Median : 3.000
Variance : 1.221
Standard Deviation : 1.105
Total rolls : 78
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
Americans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.600
Median : 3.000
Variance : 1.260
Standard Deviation : 1.122
Total rolls : 35
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 26 times
2 was rolled 17 times
3 was rolled 23 times
4 was rolled 21 times
5 was rolled 24 times
6 was rolled 25 times
Average roll : 3.551
Median : 4.000
Variance : 0.395
Standard Deviation : 0.629
Total rolls : 136
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.535
Median : 4.000
Variance : 0.496
Standard Deviation : 0.704
Total rolls : 43
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.944
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
I’ve had a house full of in-laws evacuating from a hurricane all week. They are supposed to be leaving later today - I hope to play my next turn tonight.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Ukraine to Ukraine
4 tactical_bombers moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 4 infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 4 infantry and 4 tactical_bombers in Ukraine, round 2 : 3/9 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 infantry moved from Romania to Bessarabia
4 tactical_bombers moved from Ukraine to Bryansk
16 mech_infantrys moved from Archangel to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Vyborg to Karelia
1 aaGun and 3 infantry moved from Finland to Karelia
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 infantry moved from Germany to Western Germany
3 aaGuns, 10 armour, 12 artilleries, 2 bombers, 22 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
Place Units - Germans
3 infantry placed in Novgorod
1 armour, 1 fighter, 1 infantry and 4 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,1,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 43 PUs (5 lost to blockades); end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Volgograd to Tambov
1 infantry moved from Samara to Tambov
1 aaGun moved from Russia to Tambov
1 infantry moved from Samara to Vologda
4 infantry moved from Samara to Russia
1 aaGun and 10 infantry moved from Novosibirsk to Samara
1 armour moved from Caucasus to Samara
1 armour moved from Egypt to Alexandria
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Russia to Tambov
Place Units - Russians
6 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Buryatia : 1 aaGun and 2 infantry
Alexandria : 1 armour
Ethiopia : 1 flag, 1 mech_infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 2 fighters, 80 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 aaGun and 6 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 1 aaGun, 1 armour and 10 infantry
113 Sea Zone : 1 submarine
Iraq : 1 flag
92 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 46 / 48
Russians : 29 / 35
Japanese : 54 / 62
Americans : 55 / 73
Chinese : 12 / 19
British : 30 / 35
UK_Pacific : 6 / 5
Italians : 17 / 13
ANZAC : 8 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 84 times
2 was rolled 93 times
3 was rolled 96 times
4 was rolled 76 times
5 was rolled 88 times
6 was rolled 111 times
Average roll : 3.591
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 548
Germans Combat
1 was rolled 16 times
2 was rolled 23 times
3 was rolled 21 times
4 was rolled 24 times
5 was rolled 24 times
6 was rolled 36 times
Average roll : 3.868
Median : 4.000
Variance : 1.524
Standard Deviation : 1.235
Total rolls : 144
British Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 19 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.205
Median : 3.000
Variance : 1.221
Standard Deviation : 1.105
Total rolls : 78
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
Americans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.600
Median : 3.000
Variance : 1.260
Standard Deviation : 1.122
Total rolls : 35
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.535
Median : 4.000
Variance : 0.496
Standard Deviation : 0.704
Total rolls : 43
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.842
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 19
Japanese Combat
1 was rolled 24 times
2 was rolled 16 times
3 was rolled 23 times
4 was rolled 20 times
5 was rolled 23 times
6 was rolled 24 times
Average roll : 3.569
Median : 4.000
Variance : 0.382
Standard Deviation : 0.618
Total rolls : 130