@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
TGC (Allies) vs. SBY (German) VF test game #2
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Rennes/Chartres reinforcements: [dice 2d6]
Rouen/Chartres reinforcements: [dice 2d6] -
2d6: 3, 4
2d6: 1, 3 -
1 infantry and 1 artillery from the 353rd Infantry Division and 2 tanks from the 2nd SS Panzer Division Das Reich move into G36. The 266th Infantry Division (2 infantry, 1 artillery) moves into G34.
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Forgot to edit fighters to strafe twice.
1 infantry and 1 artillery from the 353rd Infantry Division move from G34 into St. Lo., which is covered by 2 British fighters. 1 fighter already rolled, scoring no hits. The other fighter now rolls:
1 infantry: [dice 1d6]
1 artillery: [dice 1d6] -
1d6: 3
1d6: 3 -
No hits are scored.
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The units are actually from the 266th Infantry Division.
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@SuperbattleshipYamato since there are no Allied reinforcements, go ahead for germany reinforcements
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Rennes/Chartres reinforcements: [dice 2d6]
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2d6: 5, 4
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1 infnatry, 1 artillery, and 1 tank from the 1st SS Panzer Division Leibstandarte Adolf Hitler moves into G36.
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Germany Turn 7 Reinforcements Complete D-Day Game 29.tsvg
Since there were no more reinforcements left, I went through those phases. Since there was only 1 blockhouse left I did the naval bombardment as well.
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Germany Turn 8 Reinforcements Complete D-Day Game 29.tsvg
While I’m not conceding yet (I would like to keep playing), I feel like the tide has turned against the Germans. What did I do wrong this time? Did I send too many units to be hit by fighters? Or was it the dice? Thank you!
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Yeah - I’ll have to crunch the numbers. Not sure and good question. I’ll take a look once this wraps up.
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Something’s weird. If you look at the game history turn 8 is incomplete. The Germans didn’t engage in combat, nor did any of my movements take place (I double checked the file, the combat and moves did happen and are saved).
The German tanks should be in G35.
Does this file work?





