@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
Fair enough
Ahhh I see, you took destroyer casualties instead of damaging carriers, yeah that’s an easy stay then
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 55 Sea Zone to 22 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 11 Sea Zone
3 fighters moved from 11 Sea Zone to Western United States
1 fighter moved from Wake Island to 11 Sea Zone
1 bomber moved from 33 Sea Zone to Queensland
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser, 1 destroyer and 1 marine moved from 104 Sea Zone to 90 Sea Zone
1 marine moved from 90 Sea Zone to British Guiana
Place Units - Americans
2 destroyers, 2 fighters and 3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 3,5,3,1,3,3,4,3,6,3,3,6,2,3,5,2,4,6
Americans collect 51 PUs (1 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Tsinghai to Kansu
9 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 31 PUs;
British buy 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Algeria to Tunisia
2 fighters moved from 94 Sea Zone to Tunisia
2 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery and 8 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 tactical_bomber moved from Tanganyika Territory to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Gibraltar to Alexandria
1 infantry moved from Egypt to Alexandria
Combat - British
Battle in Anglo-Egyptian Sudan
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 2/5 hits, 2.33 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
British win, taking Morocco from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/12 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
British attack with 2 fighters and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Tunisia
British win, taking Tunisia from Neutral_Axis with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to Egypt
2 fighters and 1 tactical_bomber moved from Morocco to Gibraltar
2 fighters moved from Tunisia to 94 Sea Zone
3 aaGuns moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
2 infantry moved from Eastern India to Burma
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 battleship, 1 cruiser and 1 transport moved from 42 Sea Zone to 38 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,6
British collect 27 PUs (4 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,2
UK_Pacific collect 13 PUs (5 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.33
Japanese regular : -0.67
Neutral_Axis regular : -0.67
British regular : -3.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
1 artillery and 2 infantry moved from Kenya to Anglo-Egyptian Sudan
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Alexandria
2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Greece to Romania
1 bomber moved from Ukraine to Romania
1 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : 0.33
Russians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 132 Sea Zone
2 fighters moved from Queensland to 132 Sea Zone
1 fighter moved from Sumatra to 132 Sea Zone
1 cruiser moved from 55 Sea Zone to 38 Sea Zone
Combat - ANZAC
Battle in 132 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 132 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 132 Sea Zone
ANZAC win, taking 132 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 132 Sea Zone to Malaya
1 fighter moved from 132 Sea Zone to Malaya
1 aaGun and 1 infantry moved from Java to 59 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 38 Sea Zone
1 aaGun and 1 infantry moved from 38 Sea Zone to Malaya
1 infantry moved from Northern Australia to Queensland
1 submarine moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 60 Sea Zone to 38 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
7 infantry moved from Finland to Vyborg
1 infantry moved from Karelia to Vyborg
2 bombers moved from Western Germany to Vyborg
6 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
5 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Western Germany to Vyborg
1 destroyer moved from 115 Sea Zone to 128 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 128 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vyborg
Germans attack with 2 bombers, 8 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 8 infantry and 1 tactical_bomber in Vyborg, round 2 : 4/11 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 bombers, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
10 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 armour and 1 mech_infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
2 tactical_bombers moved from Western Germany to Poland
1 infantry moved from Eastern Poland to Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Southern Italy to Alexandria
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from 128 Sea Zone to 115 Sea Zone
1 submarine moved from 122 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 122 Sea Zone
1 tactical_bomber moved from Vyborg to Finland
1 bomber moved from Vyborg to Eastern Poland
1 bomber moved from Vyborg to Eastern Poland
Place Units - Germans
1 carrier and 1 submarine placed in 115 Sea Zone
1 artillery and 2 infantry placed in Romania
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 0.67
@Hythem Hey, it is your turn :)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Leningrad to Finland
1 armour moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Bryansk
Combat - Russians
Battle in Finland
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 tactical_bomber
Russians roll dice for 2 fighters and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 tactical_bomber in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians lost in Finland
1 tactical_bomber owned by the Germans lost in Finland
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 tactical_bomber
Casualties for Germans: 1 tactical_bomber
Non Combat Move - Russians
2 fighters moved from Finland to Gorky
5 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
5 infantry moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Northern Belarus to Bryansk
3 artilleries and 4 infantry moved from Russia to Bryansk
4 aaGuns, 4 artilleries and 16 infantry moved from Northern Belarus to Smolensk
3 infantry moved from Leningrad to Novgorod
1 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Baltic States to Leningrad
1 infantry moved from Amur to Siberia
1 artillery moved from Siberia to Amur
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Stalingrad
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : -0.67
Sorry for the wait, I struggled with whether to risk slowing down Leningrad or full abandon it. After I lost a plane to the air raid I decided on the latter.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Caroline Islands to 22 Sea Zone
1 bomber moved from Caroline Islands to Yunnan
1 destroyer moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 armour and 1 infantry moved from Kyushu to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from Johnston Island to 27 Sea Zone
2 marines moved from Johnston Island to 27 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Marshall Islands to Hawaiian Islands
1 fighter moved from Marshall Islands to Hawaiian Islands
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking Midway from Americans, taking Wake Island from Americans with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Japanese attack with 1 armour, 1 artillery, 5 fighters, 4 infantry, 2 marines and 4 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 marines
Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 4 infantry, 2 marines and 4 tactical_bombers in Hawaiian Islands, round 2 : 7/17 hits, 7.50 expected hits
Americans roll dice for 1 artillery, 3 infantry and 2 marines in Hawaiian Islands, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese lost in Hawaiian Islands
3 infantry owned by the Americans, 2 marines owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 5 fighters, 2 infantry, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery, 3 infantry and 2 marines
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 4 fighters, 4 infantry and 3 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 8 infantry
British roll AA dice in Yunnan : 1/8 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/13 hits, 5.67 expected hits
Chinese roll dice for 3 aaGuns, 1 artillery and 8 infantry in Yunnan, round 2 : 2/9 hits, 3.00 expected hits
2 infantry owned by the Japanese lost in Yunnan
3 aaGuns owned by the British and 4 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 3 : 5/11 hits, 5.33 expected hits
Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 3 : 3/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery, 1 fighter and 4 infantry
Casualties for British: 3 aaGuns, 1 artillery and 8 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to 37 Sea Zone
3 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from 22 Sea Zone to Japan
1 infantry moved from Japan to Kyushu
1 aaGun moved from Jehol to Southern Manchuria
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Johnston Island
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 cruiser moved from 7 Sea Zone to 27 Sea Zone
Place Units - Japanese
1 factory_minor placed in Southern Manchuria
1 infantry placed in Japan
1 carrier, 2 destroyers and 1 transport placed in 7 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southern Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Korea: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.83
Japanese regular : -0.17
British AA : -0.33
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 destroyers and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 carriers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
3 fighters moved from Western United States to 27 Sea Zone
1 bomber moved from Queensland to 27 Sea Zone
Combat - Americans
Battle in 27 Sea Zone
Americans attack with 1 bomber, 2 carriers, 2 destroyers, 6 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
Americans roll dice for 4 submarines in 27 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 bomber, 2 carriers, 2 destroyers, 6 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 27 Sea Zone, round 2 : 9/14 hits, 6.50 expected hits
4 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 carriers owned by the Americans lost in 27 Sea Zone
1 submarine owned by the Japanese lost in 27 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber in 27 Sea Zone, round 3 : 5/9 hits, 4.50 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 27 Sea Zone, round 3 : 7/14 hits, 6.50 expected hits
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 5 fighters owned by the Americans lost in 27 Sea Zone
1 tactical_bomber owned by the Japanese, 3 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 27 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 battleship, 3 cruisers, 3 fighters, 2 tactical_bombers and 3 transports in 27 Sea Zone, round 4 : 6/9 hits, 5.17 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 27 Sea Zone
1 tactical_bomber owned by the Japanese lost in 27 Sea Zone
Japanese win with 1 battleship, 3 cruisers, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -72
Casualties for Americans: 1 bomber, 2 carriers, 2 destroyers, 6 fighters, 4 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 1 destroyer, 1 submarine and 2 tactical_bombers
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
1 marine moved from British Guiana to 90 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco
Place Units - Americans
3 destroyers and 7 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : 3.67
It’s over, after my blunder at Hawaii, this battle was a risk I was forced to take or else I slow die. It backfired in the worst way possible. I surrender.
Also I know I should’ve asked for casualties. But your first casualties were easy picks, and when I rolled your hits I already knew it was over.
@Hythem Yes, this was a nasty battle. What were the odds before starting it?
I didn’t see it as an easy walk forward, but you are probably right, it had put a big pressure on Americans and it would be difficult to overcome.
Thanks, it was short but nice game.