I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?OOB: GovZ (X) vs Caesar1 (L+21)
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 bomber, 9 infantry and 4 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Japan to 6 Sea Zone 1 bomber and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone 1 artillery moved from New Zealand to 63 Sea Zone 1 artillery and 1 transport moved from 63 Sea Zone to 31 Sea Zone 1 artillery moved from 31 Sea Zone to Wake Island 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery and 2 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to Ceylon 1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 fighter and 2 tactical_bombers moved from French Indo China to Hunan -
Scramble, submerge in SZ 26?
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@GovZ Yes submerge, no scramble
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 bomber, 9 infantry and 4 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Japan to 6 Sea Zone 1 bomber and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone 1 artillery moved from New Zealand to 63 Sea Zone 1 artillery and 1 transport moved from 63 Sea Zone to 31 Sea Zone 1 artillery moved from 31 Sea Zone to Wake Island 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery and 2 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to Ceylon 1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 fighter and 2 tactical_bombers moved from French Indo China to Hunan Combat - Japanese Battle in Ceylon Battle in Wake Island Battle in 26 Sea Zone Japanese attack with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking Wake Island from Americans, taking 26 Sea Zone from Neutral with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 armour and 2 infantry moved from Siam to French Indo China 2 bombers moved from French Indo China to Japan 1 fighter moved from Japan to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China 1 aaGun and 5 infantry moved from Kiangsi to Anhwe 1 infantry moved from Manchuria to Jehol 2 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 63 Sea Zone to 31 Sea Zone 1 bomber moved from 26 Sea Zone to Marshall Islands 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 aaGun and 1 infantry moved from 31 Sea Zone to Wake Island 1 submarine moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Malaya 4 submarines placed in 6 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.33 Japanese regular : -0.83 -
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 3 carriers and 2 destroyers; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 bomber moved from United Kingdom to France 3 bombers moved from United Kingdom to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway -
@GovZ any takeoffs?
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None. Please take the destroyer first in SZ26 just in case a sub could submerge.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 3 carriers and 2 destroyers; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 bomber moved from United Kingdom to France 3 bombers moved from United Kingdom to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Norway Battle in 26 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers Japanese defend with 1 destroyer and 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone Americans win, taking Norway from Germans with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 2 submarines Cleaning up after air battles Non Combat Move - Americans 1 bomber, 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from New Guinea to Queensland 1 bomber moved from New South Wales to Queensland 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from France to United Kingdom 2 fighters moved from Western Germany to 112 Sea Zone 1 bomber moved from 112 Sea Zone to United Kingdom 1 armour and 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 112 Sea Zone to Norway Place Units - Americans 3 carriers and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.33 Germans AA : 0.33Territory Summary for Americans :
Queensland : 1 bomber and 2 fighters Guam : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers Midway : 1 airfield 10 Sea Zone : 5 carriers, 4 destroyers, 2 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour United Kingdom : 4 bombers Norway : 1 flag, 1 aaGun, 1 armour, 1 artillery and 3 infantry 112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports 89 Sea Zone : 1 flag Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 45 / 53 Russians : 30 / 33 Japanese : 55 / 62 Americans : 55 / 73 Chinese : 11 / 18 British : 30 / 40 UK_Pacific : 6 / 6 Italians : 17 / 9 ANZAC : 8 / 3 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 89 times 2 was rolled 99 times 3 was rolled 101 times 4 was rolled 78 times 5 was rolled 91 times 6 was rolled 118 times Average roll : 3.585 Median : 3.000 Variance : 1.593 Standard Deviation : 1.262 Total rolls : 576 Null / Other 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 10 times Average roll : 3.447 Median : 3.000 Variance : 1.117 Standard Deviation : 1.057 Total rolls : 38 Germans Combat 1 was rolled 13 times 2 was rolled 22 times 3 was rolled 20 times 4 was rolled 23 times 5 was rolled 24 times 6 was rolled 33 times Average roll : 3.904 Median : 4.000 Variance : 1.563 Standard Deviation : 1.250 Total rolls : 135 British Combat 1 was rolled 12 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.240 Median : 3.000 Variance : 0.993 Standard Deviation : 0.997 Total rolls : 75 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 Americans Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 10 times Average roll : 3.447 Median : 3.000 Variance : 1.117 Standard Deviation : 1.057 Total rolls : 38 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 24 times 2 was rolled 16 times 3 was rolled 23 times 4 was rolled 20 times 5 was rolled 23 times 6 was rolled 24 times Average roll : 3.569 Median : 4.000 Variance : 0.382 Standard Deviation : 0.618 Total rolls : 130 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.535 Median : 4.000 Variance : 0.496 Standard Deviation : 0.704 Total rolls : 43 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.944 Median : 4.000 Variance : 0.706 Standard Deviation : 0.840 Total rolls : 18 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Chahar to Suiyuyan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry Yunnan : 7 artilleries, 1 fighter and 18 infantry Suiyuyan : 1 infantry Hopei : 1 infantryProduction/PUs Summary :
Germans : 45 / 53 Russians : 30 / 33 Japanese : 54 / 62 Americans : 55 / 73 Chinese : 12 / 19 British : 30 / 40 UK_Pacific : 6 / 6 Italians : 17 / 9 ANZAC : 8 / 3 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 89 times 2 was rolled 99 times 3 was rolled 101 times 4 was rolled 78 times 5 was rolled 91 times 6 was rolled 118 times Average roll : 3.585 Median : 3.000 Variance : 1.593 Standard Deviation : 1.262 Total rolls : 576 Null / Other 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 10 times Average roll : 3.447 Median : 3.000 Variance : 1.117 Standard Deviation : 1.057 Total rolls : 38 Germans Combat 1 was rolled 13 times 2 was rolled 22 times 3 was rolled 20 times 4 was rolled 23 times 5 was rolled 24 times 6 was rolled 33 times Average roll : 3.904 Median : 4.000 Variance : 1.563 Standard Deviation : 1.250 Total rolls : 135 British Combat 1 was rolled 12 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.240 Median : 3.000 Variance : 0.993 Standard Deviation : 0.997 Total rolls : 75 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 Americans Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 10 times Average roll : 3.447 Median : 3.000 Variance : 1.117 Standard Deviation : 1.057 Total rolls : 38 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 24 times 2 was rolled 16 times 3 was rolled 23 times 4 was rolled 20 times 5 was rolled 23 times 6 was rolled 24 times Average roll : 3.569 Median : 4.000 Variance : 0.382 Standard Deviation : 0.618 Total rolls : 130 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.535 Median : 4.000 Variance : 0.496 Standard Deviation : 0.704 Total rolls : 43 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.944 Median : 4.000 Variance : 0.706 Standard Deviation : 0.840 Total rolls : 18 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 3 carriers and 2 destroyers; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 bomber moved from United Kingdom to France 3 bombers moved from United Kingdom to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Norway Battle in 26 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers Japanese defend with 1 destroyer and 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone Americans win, taking Norway from Germans with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 2 submarines Cleaning up after air battles Non Combat Move - Americans 1 bomber, 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from New Guinea to Queensland 1 bomber moved from New South Wales to Queensland 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from France to United Kingdom 2 fighters moved from Western Germany to 112 Sea Zone 1 bomber moved from 112 Sea Zone to United Kingdom 1 armour and 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 112 Sea Zone to Norway Place Units - Americans 3 carriers and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Chahar to Suiyuyan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British 3 submarines moved from 97 Sea Zone to 95 Sea Zone Combat - British Battle in 95 Sea Zone British attack with 3 submarines Italians defend with 1 cruiser British roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Italians lost in 95 Sea Zone British win with 3 submarines remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Rhodesia to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Union of South Africa 1 artillery moved from Rhodesia to Union of South Africa 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from British Somaliland to 76 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone 1 fighter moved from Egypt to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 artillery moved from 80 Sea Zone to Persia 1 mech_infantry moved from India to Yunnan 1 infantry moved from West India to India 1 fighter moved from New South Wales to Queensland 1 aaGun moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway 2 fighters moved from Scotland to Norway 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone Place Units - British 1 carrier placed in 80 Sea Zone 1 submarine placed in 71 Sea Zone 6 infantry placed in United Kingdom British undo move 3. 3 infantry placed in United Kingdom 2 infantry placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,4,4,1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.33 Germans AA : 0.33 British regular : 0.00Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry Yunnan : 3 aaGuns, 10 artilleries, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber Suiyuyan : 1 infantry Hopei : 1 infantry India : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry Queensland : 1 bomber and 3 fighters Guam : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers Midway : 1 airfield 10 Sea Zone : 5 carriers, 4 destroyers, 2 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Belgian Congo : 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 fighter and 1 harbour Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry Anglo Egyptian Sudan : 1 armour Norway : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 2 fighters and 6 infantry Tobruk : 1 flag Caucasus : 1 armour and 1 mech_infantry 112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports 125 Sea Zone : 1 flag 80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport 95 Sea Zone : 3 submarines 89 Sea Zone : 1 flag Eire : 1 flag 109 Sea Zone : 1 flag 97 Sea Zone : 3 submarines Eastern Persia : 1 flag 71 Sea Zone : 1 submarine and 1 transport Brazil : 1 flag, 2 infantry Northwest Persia : 1 flag Persia : 1 flag, 1 artillery, 1 factory_minor and 3 infantry 98 Sea Zone : 1 flag 105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 53 Russians : 30 / 33 Japanese : 54 / 62 Americans : 55 / 73 Chinese : 12 / 19 British : 30 / 35 UK_Pacific : 6 / 5 Italians : 17 / 9 ANZAC : 8 / 3 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 108 times 2 was rolled 109 times 3 was rolled 124 times 4 was rolled 99 times 5 was rolled 111 times 6 was rolled 132 times Average roll : 3.574 Median : 4.000 Variance : 1.054 Standard Deviation : 1.027 Total rolls : 683 Null / Other 1 was rolled 25 times 2 was rolled 16 times 3 was rolled 26 times 4 was rolled 22 times 5 was rolled 23 times 6 was rolled 24 times Average roll : 3.544 Median : 4.000 Variance : 0.469 Standard Deviation : 0.685 Total rolls : 136 Germans Combat 1 was rolled 13 times 2 was rolled 22 times 3 was rolled 20 times 4 was rolled 23 times 5 was rolled 24 times 6 was rolled 33 times Average roll : 3.904 Median : 4.000 Variance : 1.563 Standard Deviation : 1.250 Total rolls : 135 British Combat 1 was rolled 13 times 2 was rolled 17 times 3 was rolled 19 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.205 Median : 3.000 Variance : 1.221 Standard Deviation : 1.105 Total rolls : 78 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 Americans Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 10 times Average roll : 3.447 Median : 3.000 Variance : 1.117 Standard Deviation : 1.057 Total rolls : 38 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 25 times 2 was rolled 16 times 3 was rolled 26 times 4 was rolled 22 times 5 was rolled 23 times 6 was rolled 24 times Average roll : 3.544 Median : 4.000 Variance : 0.469 Standard Deviation : 0.685 Total rolls : 136 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.535 Median : 4.000 Variance : 0.496 Standard Deviation : 0.704 Total rolls : 43 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.944 Median : 4.000 Variance : 0.706 Standard Deviation : 0.840 Total rolls : 18 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Bessarabia to Bryansk Italians take Bryansk from Russians Combat - Italians Non Combat Move - Italians 3 infantry moved from Southern Italy to Northern Italy 6 infantry moved from Northern Italy to Western Germany 6 infantry moved from Western Germany to Germany 1 infantry moved from Baltic States to Novgorod 2 aaGuns, 2 artilleries and 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Bessarabia to Novgorod Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,3,5,4 Italians collect 12 PUs (6 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 aaGuns, 1 armour, 1 artillery, 5 fighters and 7 infantry moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,1,1 ANZAC collect 5 PUs (3 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour and 7 infantry New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag Iraq : 2 infantryProduction/PUs Summary :
Germans : 45 / 53 Russians : 29 / 33 Japanese : 54 / 62 Americans : 55 / 73 Chinese : 12 / 19 British : 30 / 35 UK_Pacific : 6 / 5 Italians : 18 / 13 ANZAC : 8 / 8 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 109 times 2 was rolled 109 times 3 was rolled 118 times 4 was rolled 97 times 5 was rolled 113 times 6 was rolled 134 times Average roll : 3.585 Median : 4.000 Variance : 1.109 Standard Deviation : 1.053 Total rolls : 680 Null / Other 1 was rolled 26 times 2 was rolled 17 times 3 was rolled 23 times 4 was rolled 21 times 5 was rolled 24 times 6 was rolled 25 times Average roll : 3.551 Median : 4.000 Variance : 0.395 Standard Deviation : 0.629 Total rolls : 136 Germans Combat 1 was rolled 13 times 2 was rolled 22 times 3 was rolled 20 times 4 was rolled 23 times 5 was rolled 24 times 6 was rolled 33 times Average roll : 3.904 Median : 4.000 Variance : 1.563 Standard Deviation : 1.250 Total rolls : 135 British Combat 1 was rolled 13 times 2 was rolled 17 times 3 was rolled 19 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.205 Median : 3.000 Variance : 1.221 Standard Deviation : 1.105 Total rolls : 78 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 Americans Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 10 times Average roll : 3.600 Median : 3.000 Variance : 1.260 Standard Deviation : 1.122 Total rolls : 35 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 26 times 2 was rolled 17 times 3 was rolled 23 times 4 was rolled 21 times 5 was rolled 24 times 6 was rolled 25 times Average roll : 3.551 Median : 4.000 Variance : 0.395 Standard Deviation : 0.629 Total rolls : 136 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.535 Median : 4.000 Variance : 0.496 Standard Deviation : 0.704 Total rolls : 43 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.944 Median : 4.000 Variance : 0.706 Standard Deviation : 0.840 Total rolls : 18 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 aaGuns, 1 armour, 1 artillery, 5 fighters and 7 infantry moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,1,1 ANZAC collect 5 PUs (3 lost to blockades); end with 8 PUs Combat Move - French 1 fighter moved from United Kingdom to Norway 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Egypt to Alexandria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour and 7 infantry New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag Alexandria : 1 infantry United Kingdom : 2 infantry Algeria : 2 infantry Tunisia : 1 infantry Norway : 1 fighter 112 Sea Zone : 1 cruiser Iraq : 2 infantry 98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 53 Russians : 29 / 33 Japanese : 54 / 62 Americans : 55 / 73 Chinese : 12 / 19 British : 30 / 35 UK_Pacific : 6 / 5 Italians : 18 / 13 ANZAC : 8 / 8 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 109 times 2 was rolled 109 times 3 was rolled 118 times 4 was rolled 97 times 5 was rolled 113 times 6 was rolled 134 times Average roll : 3.585 Median : 4.000 Variance : 1.109 Standard Deviation : 1.053 Total rolls : 680 Null / Other 1 was rolled 26 times 2 was rolled 17 times 3 was rolled 23 times 4 was rolled 21 times 5 was rolled 24 times 6 was rolled 25 times Average roll : 3.551 Median : 4.000 Variance : 0.395 Standard Deviation : 0.629 Total rolls : 136 Germans Combat 1 was rolled 13 times 2 was rolled 22 times 3 was rolled 20 times 4 was rolled 23 times 5 was rolled 24 times 6 was rolled 33 times Average roll : 3.904 Median : 4.000 Variance : 1.563 Standard Deviation : 1.250 Total rolls : 135 British Combat 1 was rolled 13 times 2 was rolled 17 times 3 was rolled 19 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.205 Median : 3.000 Variance : 1.221 Standard Deviation : 1.105 Total rolls : 78 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 Americans Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 10 times Average roll : 3.600 Median : 3.000 Variance : 1.260 Standard Deviation : 1.122 Total rolls : 35 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 26 times 2 was rolled 17 times 3 was rolled 23 times 4 was rolled 21 times 5 was rolled 24 times 6 was rolled 25 times Average roll : 3.551 Median : 4.000 Variance : 0.395 Standard Deviation : 0.629 Total rolls : 136 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.535 Median : 4.000 Variance : 0.496 Standard Deviation : 0.704 Total rolls : 43 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.944 Median : 4.000 Variance : 0.706 Standard Deviation : 0.840 Total rolls : 18 -
I’ve had a house full of in-laws evacuating from a hurricane all week. They are supposed to be leaving later today - I hope to play my next turn tonight.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Western Ukraine to Ukraine 4 tactical_bombers moved from Western Ukraine to Ukraine 1 armour moved from Romania to Ukraine 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Germans Battle in Ukraine Germans attack with 1 armour, 4 infantry and 4 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 4 infantry and 4 tactical_bombers in Ukraine, round 2 : 3/9 hits, 3.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 infantry moved from Romania to Bessarabia 4 tactical_bombers moved from Ukraine to Bryansk 16 mech_infantrys moved from Archangel to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Vyborg to Karelia 1 aaGun and 3 infantry moved from Finland to Karelia 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Holland Belgium to Western Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 infantry moved from Germany to Western Germany 3 aaGuns, 10 armour, 12 artilleries, 2 bombers, 22 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk Place Units - Germans 3 infantry placed in Novgorod 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,1,5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 43 PUs (5 lost to blockades); end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 mech_infantry moved from Egypt to Ethiopia Russians take Ethiopia from Italians Combat - Russians Non Combat Move - Russians 3 infantry moved from Volgograd to Tambov 1 infantry moved from Samara to Tambov 1 aaGun moved from Russia to Tambov 1 infantry moved from Samara to Vologda 4 infantry moved from Samara to Russia 1 aaGun and 10 infantry moved from Novosibirsk to Samara 1 armour moved from Caucasus to Samara 1 armour moved from Egypt to Alexandria 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Russia to Tambov Place Units - Russians 6 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Buryatia : 1 aaGun and 2 infantry Alexandria : 1 armour Ethiopia : 1 flag, 1 mech_infantry Rostov : 1 infantry Archangel : 1 infantry Russia : 3 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 2 fighters, 80 infantry, 2 mech_infantrys and 1 tactical_bomber Tambov : 1 aaGun and 6 infantry Vologda : 1 infantry Volgograd : 1 factory_minor Smolensk : 1 infantry Samara : 1 aaGun, 1 armour and 10 infantry 113 Sea Zone : 1 submarine Iraq : 1 flag 92 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 48 Russians : 29 / 35 Japanese : 54 / 62 Americans : 55 / 73 Chinese : 12 / 19 British : 30 / 35 UK_Pacific : 6 / 5 Italians : 17 / 13 ANZAC : 8 / 8 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 84 times 2 was rolled 93 times 3 was rolled 96 times 4 was rolled 76 times 5 was rolled 88 times 6 was rolled 111 times Average roll : 3.591 Median : 4.000 Variance : 1.300 Standard Deviation : 1.140 Total rolls : 548 Germans Combat 1 was rolled 16 times 2 was rolled 23 times 3 was rolled 21 times 4 was rolled 24 times 5 was rolled 24 times 6 was rolled 36 times Average roll : 3.868 Median : 4.000 Variance : 1.524 Standard Deviation : 1.235 Total rolls : 144 British Combat 1 was rolled 13 times 2 was rolled 17 times 3 was rolled 19 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.205 Median : 3.000 Variance : 1.221 Standard Deviation : 1.105 Total rolls : 78 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 10 times Average roll : 3.600 Median : 3.000 Variance : 1.260 Standard Deviation : 1.122 Total rolls : 35 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.535 Median : 4.000 Variance : 0.496 Standard Deviation : 0.704 Total rolls : 43 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.842 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Japanese Combat 1 was rolled 24 times 2 was rolled 16 times 3 was rolled 23 times 4 was rolled 20 times 5 was rolled 23 times 6 was rolled 24 times Average roll : 3.569 Median : 4.000 Variance : 0.382 Standard Deviation : 0.618 Total rolls : 130 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 3 infantry moved from Anhwe to Hopei 1 armour moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China Combat - Japanese Battle in Hopei Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry moved from Shantung to Anhwe 4 submarines moved from 6 Sea Zone to 33 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 31 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to Wake Island 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to Wake Island 1 bomber moved from Marshall Islands to 31 Sea Zone 1 bomber moved from 31 Sea Zone to Wake Island 3 bombers moved from Japan to Wake Island 4 tactical_bombers moved from French Indo China to 33 Sea Zone 1 artillery and 3 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Siam 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Shan State Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 2 submarines placed in 6 Sea Zone 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.50 -
@GovZ sorry for delay I’ll post tomorrow
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to Malaya 2 bombers moved from United Kingdom to Germany 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway -
Any takeoff?





