@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
#5: barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain
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oh yea that ENGR demined the last orange in Belarus
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ha ha ha
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looking at the map
lol
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Lol that Germany looks threateningly. I am gonna take a look and see if I can hold you off as the Russians 😀
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Shoot, forgot to say. The three tanks in Caucasus are Lend-Lease. That might have changed your German turn, sorry.
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I will not convert unless you allow me too.
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nah it won’t change anything. Good thing the blokes can only give em three though lol
yea i got that LL unit but Idk of a good way to place it. You have to edit it.
Idk i guess it’s something both players need to be aware of same as a ftf game.
I shoulda realized they were probably LL too but I didn’t lol
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Game History
Round: 7 Purchase Units - Russians Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 1 Russian_Engineer, 3 TankLLs, 1 elite, 6 infantry and 1 mine_unarmed; Remaining resources: 1 PUs; 0 AirLendLease; 0 TankLendLease; Place Units - Russians 3 TankLLs placed in Caucasus Combat Move - Russians Trigger Russians RemoveLendLeaseFeeTank: has removed 3 TankLLs owned by Russians in Caucasus Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 3 uk_armours EDIT: Adding units owned by Russians to Caucasus: 3 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Sakha to Amur Russians take Amur from Japanese 5 infantry moved from Sakha to Buryatia EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Chahar EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Chahar to Hopei EDIT: 1 infantry moved from Suiyuyan to Hopei 3 armour moved from Caucasus to Tambov 1 elite moved from Russia to Vologda 1 artillery moved from Novosibirsk to Vologda 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 russian_para moved from Volgograd to Rostov 2 russian_paras moved from Caucasus to Rostov EDIT: 1 russian_para moved from Russia to Rostov 2 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk EDIT: 1 2ndCorps moved from Volgograd to 2nd Corps EDIT: 1 Soviet_Commisar_3, 1 armour, 1 infantry and 1 mech_infantry moved from 2nd Corps to Volgograd 1 infantry moved from Volgograd to Tambov EDIT: 1 armour and 1 mech_infantry moved from Volgograd to Rostov EDIT: 1 elite moved from Caucasus to Rostov EDIT: 1 infantry moved from Volgograd to Tambov 1 infantry moved from Russia to Bryansk 1 armour, 1 elite and 2 infantry moved from Urals to Nenetsia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Buryatia Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Buryatia, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Changer loiter and taunt; Russians attack with 1 artillery, 2 fighters and 4 infantry Changer defend; Italians defend with 1 armour and 2 artilleries Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Bryansk, round 2 : 1/7 hits, 2.17 expected hits Italians roll dice for 1 armour and 2 artilleries in Bryansk, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians lost in Bryansk 1 artillery owned by the Italians lost in Bryansk Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 3 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 artillery in Bryansk, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour and 2 artilleries Battle in Hopei Russians attack with 1 Soviet_Commisar_3, 3 armour and 1 infantry Japanese defend with 1 artillery and 2 infantry Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 1 infantry in Hopei, round 2 : 4/7 hits, 2.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Hopei 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 1 Soviet_Commisar_3 and 3 armour remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Tambov Russians attack with 3 armour, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 Panzer_Grndrss Russians roll dice for 3 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 3 Panzer_Grndrss in Tambov, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Tambov 3 Panzer_Grndrss owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 3 Panzer_Grndrss Battle in Rostov Changer loiter and taunt; Russians attack with 1 armour, 1 elite, 1 mech_infantry and 4 russian_paras Germans defend with 1 Panzer_Grndrs and 2 mech_infantrys; Changer defend Russians roll dice for 1 armour, 1 elite, 1 mech_infantry and 4 russian_paras in Rostov, round 2 : 0/8 hits, 1.67 expected hits Germans roll dice for 1 Panzer_Grndrs and 2 mech_infantrys in Rostov, round 2 : 2/3 hits, 1.17 expected hits 2 russian_paras owned by the Russians lost in Rostov Russians roll dice for 1 armour, 1 elite, 1 mech_infantry and 2 russian_paras in Rostov, round 3 : 3/6 hits, 1.33 expected hits Germans roll dice for 1 Panzer_Grndrs and 2 mech_infantrys in Rostov, round 3 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians lost in Rostov 1 Panzer_Grndrs owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 elite and 2 russian_paras remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry and 2 russian_paras Casualties for Germans: 1 Panzer_Grndrs and 2 mech_infantrys Battle in Nenetsia Russians attack with 1 armour, 1 elite and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 elite and 2 infantry in Nenetsia, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 armour, 1 elite and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 elite and 1 infantry Russians roll dice for 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 artillery, 1 elite and 1 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 elite owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery, 1 elite and 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Urals 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Bryansk to Russia 1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Bryansk 2 infantry moved from Novosibirsk to Urals EDIT: 1 guard_infantry moved from 1st Army Group to Urals 1 Russian_Rail moved from Russia to Volgograd 1 R_Europe_Rail and 1 Russian_Rail moved from Russia to Caucasus 1 R_Europe_Rail, 1 Russian_Rail and 2 aaGuns moved from Caucasus to Urals EDIT: 1 Russian_Rail and 1 Soviet_Commisar_3 moved from Volgograd to Urals 2 aaGuns moved from Sakha to Buryatia 1 3rdCorps moved from Suiyuyan to Hopei Place Units - Russians 1 Russian_Engineer, 1 elite, 6 infantry and 1 mine_unarmed placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 3 mine_unarmeds EDIT: Adding units owned by Changer to Bryansk: 3 russian_mine_Reds EDIT: Turning off Edit Mode Russians undo move 1. 1 elite placed in 1st Army Group 1 Russian_Engineer, 6 infantry and 1 mine_unarmed placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 Soviet_Commisar_3 EDIT: Adding units owned by Russians to Urals: 1 Soviet_Commisar_A2D3 EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.00 Japanese regular : -0.33 Germans regular : 0.17 Russians regular : 3.50
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will make 2nd corps as well with a commiesar 3 for defense. Need to change to a 2 for offense
Idk of any way to do them more efficiently :)
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Hi, use this one. I have changed a couple of NCMs
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The 3 LMs in Bryansk are dug in on the border with Smolensk
I decided to move the commissar and guard in Vologda to Moscow, as well as an infantry in the Far East.
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@VictoryFirst said in #5: barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain:
The 3 LMs in Bryansk are dug in on the border with Smolensk
I will add these for next update
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I will make them blue
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actually green
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Heh heh, just giving you too many targets 😁