@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 16 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 94 Sea Zone to 88 Sea Zone
1 infantry moved from Brazil to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to French West Africa
1 infantry moved from Nigeria to French Central Africa
Germans take French Central Africa from ANZAC
1 bomber moved from Germany to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
2 infantry moved from Karelia to Archangel
1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad
1 armour moved from Kursk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Kursk
1 armour moved from Kursk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Kursk
2 infantry moved from Kursk to Rostov
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 100 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 116 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Poland to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 transport moved from 116 Sea Zone to 117 Sea Zone
1 infantry moved from Poland to 117 Sea Zone
1 infantry moved from Poland to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
1 carrier moved from 96 Sea Zone to 100 Sea Zone
1 destroyer moved from 96 Sea Zone to 100 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
Combat - Germans
Battle in French West Africa
Battle in 99 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 4 submarines
Germans roll dice for 2 submarines in 99 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
2 submarines owned by the Americans lost in 99 Sea Zone
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Germans roll dice for 2 submarines in 99 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Germans win, taking French West Africa from Americans, taking 99 Sea Zone from Americans with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 4 submarines
Battle in 88 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 88 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Egypt
Germans attack with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 aaGun, 1 factory_minor and 1 harbour; ANZAC defend with 1 infantry
Americans roll AA dice in Egypt : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 3/10 hits, 3.83 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the Americans lost in Egypt
Germans win, taking Egypt from Americans with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 aaGun
Casualties for ANZAC: 1 infantry
Battle in Leningrad
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Leningrad
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Germans retreated to Kursk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Kursk to Ukraine
3 armour and 2 mech_infantrys moved from Kursk to Ukraine
1 armour moved from Kursk to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 artilleries and 2 infantry moved from Poland to Baltic States
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Baltic States
2 infantry moved from Germany to Poland
2 armour moved from Germany to Eastern Poland
1 infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Romania to Bessarabia
2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Archangel to Finland
1 tactical_bomber moved from Archangel to Karelia
1 fighter moved from Leningrad to Baltic States
1 tactical_bomber moved from Leningrad to Baltic States
2 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 fighter moved from Egypt to 100 Sea Zone
1 tactical_bomber moved from Egypt to 100 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
6 submarines moved from 96 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from 99 Sea Zone to Southern France
1 tactical_bomber moved from 99 Sea Zone to Southern France
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
1 infantry moved from 113 Sea Zone to United Kingdom
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Western Germany to Germany
1 infantry moved from Northern Belarus to Baltic States
1 tactical_bomber moved from 94 Sea Zone to Gibraltar
2 infantry moved from Kursk to Ukraine
1 armour moved from Kursk to Ukraine
1 infantry moved from Kursk to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 transport moved from 84 Sea Zone to 89 Sea Zone
Place Units - Germans
1 fighter placed in United Kingdom
1 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Romania
2 submarines placed in 113 Sea Zone
1 infantry placed in Southern France
1 artillery and 9 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 73 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Americans AA : -0.33
Russians regular : 0.33
Germans regular : 1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 artillery and 2 infantry moved from Amur to Siberia
1 infantry moved from Rostov to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Tula
Russians take Tula from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Germans
1 artillery and 2 infantry moved from Novgorod to Leningrad
3 tactical_bombers moved from Russia to Leningrad
1 armour and 1 mech_infantry moved from Urals to Northern Sinkiang
Combat - Russians
Battle in Buryatia
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Buryatia, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Siberia
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Leningrad
Russians attack with 1 artillery, 2 infantry and 3 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 2 infantry and 3 tactical_bombers in Leningrad, round 2 : 0/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Leningrad
Russians roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Leningrad, round 3 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Leningrad, round 4 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Leningrad, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
1 artillery owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Northern Sinkiang
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Northern Sinkiang, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 artillery moved from Amur to Northern Manchuria
4 armour and 4 mech_infantrys moved from Stalingrad to Southern Caucasus
2 armour and 2 mech_infantrys moved from Southern Caucasus to Iraq
3 tactical_bombers moved from Leningrad to Novgorod
9 artilleries moved from Samara to Stalingrad
1 fighter moved from Russia to Stalingrad
8 artilleries and 16 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Stalingrad
2 artilleries, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : -0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Davao to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 carrier moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 55 Sea Zone
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from French Indo China to Yunnan
1 bomber moved from Malaya to Yunnan
2 submarines moved from 7 Sea Zone to 8 Sea Zone
1 destroyer moved from 17 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Wake Island
1 transport moved from 23 Sea Zone to 33 Sea Zone
2 infantry moved from Marshall Islands to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Gilbert Islands
1 transport moved from 32 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 submarine moved from 32 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 24 Sea Zone
1 submarine moved from 32 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Gilbert Islands
1 submarine moved from 32 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 49 Sea Zone
1 fighter moved from 32 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to Wake Island
1 fighter moved from 32 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Solomon Islands
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
Combat - Japanese
Battle in 24 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 cruiser in 24 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 24 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 cruiser
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 55 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 55 Sea Zone
Japanese win, taking 55 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 carrier
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 carrier owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 49 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 49 Sea Zone
1 destroyer owned by the Americans lost in 49 Sea Zone
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Solomon Islands
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Solomon Islands, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Gilbert Islands
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gilbert Islands, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gilbert Islands
Japanese win, taking Gilbert Islands from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Wake Island
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 marine
Japanese roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 marine in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
1 marine owned by the Americans lost in Wake Island
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 marine
2 fighters and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Gilbert Islands to 32 Sea Zone
2 fighters and 1 tactical_bomber moved from 49 Sea Zone to 32 Sea Zone
1 fighter and 2 tactical_bombers moved from Wake Island to 32 Sea Zone
1 destroyer moved from 32 Sea Zone to 31 Sea Zone
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from Kiangsu to Shantung
1 bomber moved from Yunnan to Shantung
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 fighter moved from 36 Sea Zone to Shantung
1 bomber moved from Kwangtung to Shantung
1 transport moved from 25 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 armour, 1 fighter and 1 mech_infantry placed in Shantung
2 transports placed in 6 Sea Zone
2 fighters placed in Japan
1 mech_infantry placed in French Indo China
1 armour placed in Malaya
2 artilleries placed in Malaya
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.17
Japanese regular : 0.33
UK_Pacific regular : -0.33
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 armour, 1 fighter and 2 mech_infantrys moved from Rhodesia to Union of South Africa
2 infantry moved from French Madagascar to 74 Sea Zone
2 battleships, 2 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone
2 infantry moved from 73 Sea Zone to Union of South Africa
1 destroyer moved from 28 Sea Zone to 31 Sea Zone
5 fighters and 2 tactical_bombers moved from Hawaiian Islands to 31 Sea Zone
3 fighters moved from 28 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 83 Sea Zone to Egypt
Combat - Americans
Strategic bombing raid in Egypt
Germans roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 tactical_bomber owned by the Americans killed by AA in Egypt
Bombing raid in Egypt causes 0 damage total.
Battle in Union of South Africa
Americans attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 battleships in Union of South Africa, round 2 : 0/2 hits, 1.33 expected hits
Americans roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Union of South Africa, round 2 : 3/6 hits, 1.83 expected hits
Italians roll dice for 1 armour and 1 infantry in Union of South Africa, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Americans lost in Union of South Africa
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Union of South Africa
Americans win, taking Union of South Africa from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 submarine moved from 67 Sea Zone to 87 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
4 submarines moved from 109 Sea Zone to 122 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Quebec
2 infantry moved from Western United States to 11 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
3 fighters moved from 31 Sea Zone to 28 Sea Zone
5 fighters and 2 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 3 transports moved from 83 Sea Zone to 74 Sea Zone
1 fighter moved from Union of South Africa to 74 Sea Zone
1 infantry moved from 74 Sea Zone to Tanganyika Territory
Place Units - Americans
3 destroyers, 1 submarine and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter and 15 infantry moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Shansi to Chahar
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 15 infantry in Kiangsi, round 2 : 2/16 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Tsinghai
1 artillery and 2 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Kiangsi to Tsinghai
Place Units - Chinese
3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 marine moved from Eastern India to 40 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Borneo
2 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from Burma to Yunnan
5 fighters and 2 tactical_bombers moved from Eastern India to Yunnan
1 infantry moved from Libya to Tunisia
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Burma
Combat - British
Battle in Celebes
Battle in Borneo
Battle in Yunnan
British attack with 5 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Celebes from Japanese, taking Borneo from Japanese, taking Yunnan from Japanese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tunisia
British attack with 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tunisia
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 artillery moved from Eastern India to Burma
5 fighters and 2 tactical_bombers moved from Yunnan to Eastern India
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.67
Japanese regular : -0.83
Italians regular : 1.17
Germans AA : 0.83
Germans regular : -0.50
British regular : -1.50
@nikola1975 said in L24 PTV - Nikola1975 (axis +8) v Mikawagunichi:
@mikawagunichi Grrr. I hate these US/ANZAC launch pads.
You pulled ahead in the economic war, I need some cheap kills like that to catch up.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
3 fighters moved from Gibraltar to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 armour moved from Kursk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Kursk
1 artillery moved from Ukraine to Kursk
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in 93 Sea Zone
Italians attack with 1 bomber and 3 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win, taking Crete from Americans with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 93 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Southern Italy
1 armour moved from Bulgaria to Bessarabia
2 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Albania to Yugoslavia
Place Units - Italians
3 submarines and 1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
2 fighters and 1 tactical_bomber moved from Queensland to Solomon Islands
1 fighter moved from Shansi to 20 Sea Zone
Combat Hit Differential Summary :
@nikola1975 scramble to Solomons?
@mikawagunichi Yes.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
2 fighters and 1 tactical_bomber moved from Queensland to Solomon Islands
1 fighter moved from Shansi to 20 Sea Zone
Combat - ANZAC
Japanese scrambles 1 units out of 55 Sea Zone to defend against the attack in Solomon Islands
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Solomon Islands
ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 fighter, 1 infantry and 1 marine
ANZAC roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Solomon Islands, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the ANZAC lost in Solomon Islands
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Solomon Islands
ANZAC roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Solomon Islands, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 fighter and 1 marine in Solomon Islands, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the ANZAC lost in Solomon Islands
1 fighter owned by the Japanese and 1 marine owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 marine
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Solomon Islands to Queensland
1 destroyer moved from 47 Sea Zone to 45 Sea Zone
1 destroyer moved from 64 Sea Zone to 58 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
1 fighter moved from Amur to Timguska
1 infantry moved from Belgian Congo to French Equatorial Africa
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,1,5,5,6
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,1,3,3,3,3,5,3,3
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 2 destroyers, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Leningrad
1 infantry moved from Southern Belarus to Northern Belarus
1 tactical_bomber moved from Baltic States to Northern Belarus
1 tactical_bomber moved from Karelia to Leningrad
1 fighter moved from Baltic States to Leningrad
1 infantry moved from Kursk to Tambov
2 tactical_bombers moved from Ukraine to Tambov
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 submarine moved from 88 Sea Zone to 87 Sea Zone
1 destroyer moved from 88 Sea Zone to 87 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 tactical_bomber moved from 100 Sea Zone to French Equatorial Africa
1 mech_infantry moved from Tunisia to Libya
1 armour moved from Egypt to Tobruk
Germans take Alexandria from Americans
Italians take Tobruk from Americans
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from ANZAC
1 infantry moved from French West Africa to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to West Indies
1 bomber moved from Finland to Northern Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in West Indies
Battle in Libya
Germans attack with 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Libya
Germans win, taking West Indies from Americans, taking Libya from Americans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 92 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 87 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 87 Sea Zone
Germans win, taking 87 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Northern Belarus
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Equatorial Africa
Germans attack with 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in French Equatorial Africa
1 tactical_bomber owned by the Germans retreated
French win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Leningrad
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Tambov to Ukraine
1 infantry moved from Ukraine to Kursk
1 infantry moved from Ukraine to Kursk
1 artillery moved from Ukraine to Kursk
1 infantry moved from Ukraine to Kursk
1 artillery and 2 infantry moved from Ukraine to Kursk
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Northern Belarus to Germany
1 tactical_bomber moved from Northern Belarus to Germany
1 fighter moved from Leningrad to Germany
1 tactical_bomber moved from Leningrad to Baltic States
1 armour and 1 mech_infantry moved from Vyborg to Karelia
1 armour and 1 mech_infantry moved from Karelia to Archangel
2 transports moved from 118 Sea Zone to 117 Sea Zone
1 transport moved from 118 Sea Zone to 116 Sea Zone
2 transports moved from 117 Sea Zone to 116 Sea Zone
2 infantry moved from Poland to Baltic States
2 artilleries and 9 infantry moved from Germany to Poland
3 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern France to United Kingdom
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 aaGun moved from United Kingdom to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 94 Sea Zone
1 aaGun moved from 94 Sea Zone to Gibraltar
1 transport moved from 115 Sea Zone to 116 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 108 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from French Equatorial Africa to French Central Africa
1 transport moved from 85 Sea Zone to 93 Sea Zone
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 100 Sea Zone to Egypt
1 carrier moved from 100 Sea Zone to 94 Sea Zone
2 transports moved from 100 Sea Zone to 94 Sea Zone
1 transport moved from 100 Sea Zone to 95 Sea Zone
1 transport moved from 100 Sea Zone to 95 Sea Zone
2 submarines moved from 99 Sea Zone to 94 Sea Zone
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
Place Units - Germans
1 armour and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Romania
3 infantry placed in Southern France
2 infantry placed in United Kingdom
2 destroyers placed in 116 Sea Zone
1 submarine placed in 115 Sea Zone
1 artillery and 1 infantry placed in Germany
1 fighter placed in United Kingdom
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 5,3,6,4,2,4,4,4
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 73 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 86 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
French regular : 0.67
Russians regular : -1.33
Germans regular : -3.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Stalingrad to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Stalingrad
1 infantry moved from Tula to Tambov
4 fighters moved from Russia to Tambov
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
2 infantry moved from Novgorod to Leningrad
3 tactical_bombers moved from Novgorod to Leningrad
1 artillery and 3 infantry moved from Novgorod to Vologda
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Battle in Tambov
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Tambov, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Leningrad
Russians attack with 2 infantry and 3 tactical_bombers
Germans defend with 1 airfield, 1 harbour and 2 infantry
Russians roll dice for 2 infantry and 3 tactical_bombers in Leningrad, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Leningrad to Novgorod
2 tactical_bombers moved from Leningrad to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tula
1 fighter and 1 tactical_bomber moved from Stalingrad to Iraq
4 armour and 4 mech_infantrys moved from Southern Caucasus to Iraq
1 armour and 1 mech_infantry moved from Northern Sinkiang to Tsinghai
3 fighters moved from Tambov to Russia
1 tactical_bomber moved from Novgorod to Russia
3 aaGuns, 9 artilleries and 24 infantry moved from Novgorod to Smolensk
8 artilleries and 16 infantry moved from Samara to Stalingrad
1 artillery moved from Siberia to Sakha
2 infantry moved from Amur to Sakha
1 artillery and 2 infantry moved from Buryatia to Northern Manchuria
1 fighter moved from Tambov to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6
Russians collect 40 PUs (2 lost to blockades); end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 4.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 32 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 31 Sea Zone
2 infantry moved from Shantung to Kiangsu
2 fighters moved from Shantung to Kiangsu
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 bomber moved from Shantung to Chahar
1 bomber moved from Shantung to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Shantung to Chahar
5 carriers moved from 32 Sea Zone to 27 Sea Zone
5 fighters and 4 tactical_bombers moved from 32 Sea Zone to 27 Sea Zone
1 submarine moved from 32 Sea Zone to 27 Sea Zone
2 battleships moved from 32 Sea Zone to 27 Sea Zone
1 destroyer moved from 8 Sea Zone to 26 Sea Zone
1 destroyer moved from 32 Sea Zone to 14 Sea Zone
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
2 destroyers moved from 32 Sea Zone to 27 Sea Zone
2 infantry moved from Gilbert Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 carrier moved from 32 Sea Zone to 27 Sea Zone
1 transport moved from 32 Sea Zone to 17 Sea Zone
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
1 cruiser moved from 32 Sea Zone to 27 Sea Zone
1 cruiser moved from 32 Sea Zone to 27 Sea Zone
1 submarine moved from 32 Sea Zone to 27 Sea Zone
1 submarine moved from 8 Sea Zone to 26 Sea Zone
1 submarine moved from 8 Sea Zone to 26 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Johnston Island
2 submarines moved from 55 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 32 Sea Zone to 31 Sea Zone
Combat - Japanese
Battle in Wake Island
Battle in 27 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 4 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 27 Sea Zone
Japanese win, taking Wake Island from Americans, taking 27 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 submarines and 1 tactical_bomber
British defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 transport
Battle in Johnston Island
Battle in Kiangsu
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Johnston Island from Americans, taking Kiangsu from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chahar, round 3 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 4 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Fukien to Kwangtung
4 armour and 2 mech_infantrys moved from French Indo China to Kwangtung
2 fighters moved from Kiangsu to Kwangtung
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 battleship moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 24 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
1 fighter moved from Japan to Kwangtung
1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Shantung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to Midway
1 armour moved from Malaya to French Indo China
1 bomber moved from Chahar to Japan
1 infantry moved from Shantung to Jehol
Place Units - Japanese
1 armour placed in French Indo China
3 transports placed in 7 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 artillery placed in Malaya
2 artilleries placed in French Indo China
2 infantry placed in Malaya
2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.67
Japanese regular : 1.83
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to West Indies
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to West Indies
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
3 fighters moved from 28 Sea Zone to 31 Sea Zone
1 destroyer moved from 28 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Johnston Island
4 fighters and 1 tactical_bomber moved from Hawaiian Islands to Johnston Island
1 armour and 1 mech_infantry moved from Union of South Africa to South West Africa
1 fighter moved from 74 Sea Zone to South West Africa
Combat Hit Differential Summary :
@nikola1975 Scramble to 31 and/or Johnston ?
@mikawagunichi Scramble 4 fighters to seazone (3 from 27 and 1 from 32). No scramble to the island invasion, hopefully it won’t come to it.
Not sure if it will play through in that case - fighters only attacking the troops there?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to West Indies
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to West Indies
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
3 fighters moved from 28 Sea Zone to 31 Sea Zone
1 destroyer moved from 28 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Johnston Island
4 fighters and 1 tactical_bomber moved from Hawaiian Islands to Johnston Island
1 armour and 1 mech_infantry moved from Union of South Africa to South West Africa
1 fighter moved from 74 Sea Zone to South West Africa
Combat - Americans
Japanese scrambles 3 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone
Japanese scrambles 1 units out of 32 Sea Zone to defend against the attack in 31 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 submarine and 1 transport
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win, taking 91 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in Brazil
Battle in West Indies
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in West Indies, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in West Indies, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in West Indies
Americans win, taking Brazil from Germans, taking West Indies from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in South West Africa
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in South West Africa, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in South West Africa, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in South West Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in South West Africa
Americans win, taking South West Africa from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer, 4 fighters and 1 submarine
Americans roll dice for 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 4 fighters in 31 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 31 Sea Zone
2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 fighters in 31 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in 31 Sea Zone
2 fighters owned by the Japanese lost in 31 Sea Zone
Americans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for Japanese: 1 destroyer, 4 fighters and 1 submarine
Battle in Johnston Island
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Johnston Island, round 2 : 2/7 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Johnston Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Johnston Island
2 infantry owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 destroyer moved from 28 Sea Zone to 13 Sea Zone
1 carrier and 1 tactical_bomber moved from 28 Sea Zone to 9 Sea Zone
5 carriers, 1 cruiser and 4 destroyers moved from 28 Sea Zone to 11 Sea Zone
2 infantry moved from Quebec to Eastern United States
1 submarine moved from 122 Sea Zone to 128 Sea Zone
2 submarines moved from 122 Sea Zone to 126 Sea Zone
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from West Indies to 104 Sea Zone
6 battleships and 1 carrier moved from 109 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Union of South Africa to 73 Sea Zone
1 mech_infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to Trans-Jordan
3 transports moved from 74 Sea Zone to 73 Sea Zone
1 fighter moved from South West Africa to Rhodesia
4 fighters and 1 tactical_bomber moved from Johnston Island to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
4 fighters placed in 11 Sea Zone
1 destroyer and 1 submarine placed in 104 Sea Zone
3 infantry placed in Union of South Africa
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 5,4,1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,1,4,4,3,3,3,4,5,1,4,5,3,3,4,5,1,6,5,5,5,5,6,5,1,4,4,1,6
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 3 infantry moved from Tsinghai to Szechwan
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
2 infantry moved from Kiangsi to Hunan
1 fighter moved from Tsinghai to Hunan
3 infantry moved from Kiangsi to Kiangsu
12 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Szechwan, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Anhwe, round 2 : 4/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Tsinghai
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Tsinghai
1 infantry placed in Kiangsi
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
5 fighters and 2 tactical_bombers moved from Eastern India to Yunnan
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Burma
Combat - British
Battle in Yunnan
British attack with 5 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 marine moved from Borneo to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Sumatra
4 infantry and 1 mech_infantry moved from Eastern India to Burma
5 fighters and 2 tactical_bombers moved from Yunnan to Eastern India
Place Units - UK_Pacific
1 artillery and 6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 3,2
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -1.17
Japanese regular : -2.17
Italians regular : -0.67
Germans regular : -0.50
British regular : -1.17
From the rulebook:
“If no land units (carried as cargo) survived the sea combat, or if the attacking sea units withdrew from the sea combat, then any other units that were designated to participate in the land attack (including air units) must still conduct one round of land combat in a regular attack on the intended hostile territory before they can retreat.”
So it could have been very ugly for me if I had lost the sea battle. Thankfully, the dice were on my side in this one.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Kursk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Kursk
2 infantry moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Bessarabia to Kursk
2 infantry moved from Crete to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Ukraine
3 fighters moved from Gibraltar to 92 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in 92 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer
Italians roll dice for 3 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 92 Sea Zone
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win, taking Cyprus from British with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to Gibraltar
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 submarine moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Solomon Islands to 50 Sea Zone
1 artillery and 1 transport moved from 50 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Gilbert Islands
1 tactical_bomber moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from French Equatorial Africa to Nigeria
ANZAC take Nigeria from Germans
Combat - ANZAC
Battle in Gilbert Islands
Battle in 7 Sea Zone
ANZAC attack with 1 tactical_bomber
Japanese defend with 5 transports
5 transports owned by the Japanese lost in 7 Sea Zone
ANZAC win, taking Gilbert Islands from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 5 transports
Non Combat Move - ANZAC
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
1 fighter moved from Kiangsi to Anhwe
1 fighter moved from Timguska to Northeast Persia
1 tactical_bomber moved from 7 Sea Zone to Soviet Far East
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,5,4,5
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :