Did it work?
#5: barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain
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ahh ok that’s what the Tanks were for :) G be up in a bit
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Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv.... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionJapanese Trigger GermansNavalMines: buyNavalMine added to productionAmericans Trigger GermansNavalMines: buyNavalMine added to productionBritish Trigger GermansNavalMines: buyNavalMine added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionItalians Trigger GermansNavalMines: buyNavalMine2 added to productionGermans Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans Trigger GermansNavalMines: buyNavalMine2 added to productionBritish Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC Trigger GermansNavalMines: buyNavalMine2 added to productionItalians Trigger GermansNavalMines: buyNavalMine3 added to productionGermans Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans Trigger GermansNavalMines: buyNavalMine3 added to productionBritish Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC Trigger GermansNavalMines: buyNavalMine3 added to productionItalians triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans buy 3 GermanUBoats, 1 Panzer_General, 1 Waffen_Oberst, 5 armour, 1 elite, 1 german_para and 3 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 waffen_infantry 1 Waffen_Oberst placed in Germany Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 GermanUBoat moved from 110 Sea Zone to 125 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 119 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 114 Sea Zone 3 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to Bessarabia 3 tactical_bombers moved from Romania to Bessarabia 3 infantry moved from Romania to Bessarabia 1 german_para moved from Romania to Western Ukraine 1 fighter moved from Romania to Bessarabia 1 Panzer_General, 3 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 8 armour, 2 mech_infantrys and 3 waffen_infantrys moved from Slovakia Hungary to Western Ukraine 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 bomber moved from Alexandria to Persia Combat - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Battle in Western Ukraine Germans attack with 1 Panzer_General, 3 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 8 armour, 1 german_para, 2 mech_infantrys and 3 waffen_infantrys Russians defend with 2 infantry Germans roll dice for 1 Panzer_General, 3 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 8 armour, 1 german_para, 2 mech_infantrys and 3 waffen_infantrys in Western Ukraine, round 2 : 7/20 hits, 8.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 Panzer_General, 3 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 8 armour, 1 german_para, 2 mech_infantrys and 3 waffen_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 114 Sea Zone Germans attack with 1 GermanUBoat, 3 fighters and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 GermanUBoat in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 GermanUBoat, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 1 cruiser Battle in Bessarabia Germans attack with 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers in Bessarabia, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from Persia to Iraq 2 fighters moved from Alexandria to Iraq 4 infantry moved from Romania to Bulgaria 4 infantry moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bessarabia to Bulgaria 1 bomber moved from Bessarabia to Germany 2 tactical_bombers moved from Bessarabia to Eastern Poland 1 artillery and 6 infantry moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States 1 waffen_infantry moved from Slovakia Hungary to Eastern Poland 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Baltic States 1 waffen_infantry moved from Eastern Poland to Baltic States 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 elite and 4 infantry moved from Finland to Karelia 1 armour moved from Norway to Karelia 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 2 fighters moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Eastern Poland 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 G_Rail and 1 German_LCV moved from Germany to Romania 1 german_para moved from Germany to Romania 1 Panzer_Grndrs and 1 infantry moved from Western Germany to 112 Sea Zone 1 Panzer_Grndrs and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 infantry moved from Western Germany to France 1 Panzer_Grndrs moved from Germany to Romania 1 Panzer_Grndrs moved from Germany to Baltic States 4 infantry moved from Germany to Poland 1 G_Rail and 1 elite moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland Place Units - Germans 3 GermanUBoats placed in 112 Sea Zone 1 Panzer_General, 5 armour, 1 elite, 1 german_para and 1 infantry placed in Germany 1 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans collect 46 PUs; end with 46 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.50 Germans regular : -3.50
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uggh forgot to move the dudes to boxes in ncm. Edit city lol
Confident it’s correct :)
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@VictoryFirst said in #5 (actual game 5): barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rule Expansion by The Captain:
they get all uppity lol.
ha ha ha
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Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. .... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Trigger Russians LendLeaseFee: buyAirLL added to productionRussians Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians Russians buy 1 elite, 9 guard_infantrys and 3 mine_unarmeds; Remaining resources: 32 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Russians spend 7 PUs on Political Action: Political Action Russians To War With JapaneseTurn4 Russians succeeds on action: Political Action Russians To War With JapaneseTurn4: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With JapaneseTurn4: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With JapaneseTurn4: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakhstan: 1 Soviet_Commisar EDIT: Adding units owned by Russians to Kazakhstan: 1 Soviet_Commisar_3 EDIT: Turning off Edit Mode 1 Soviet_Commisar_3 and 2 armour moved from Kazakhstan to Kansu 1 infantry moved from Novosibirsk to Kansu 1 mech_infantry moved from Kazakhstan to Kansu 3 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Kansu Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/7 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kansu Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry in Kansu, round 3 : 0/7 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry in Kansu, round 4 : 1/7 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 Italian_LCV and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 Italian_LCV and 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Ukraine Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 Italian_LCV in Ukraine, round 3 : 0/0 hits, 0.00 expected hits 1 Italian_LCV owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 Italian_LCV and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Siberia Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Vologda 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 3 mine_unarmeds moved from Bryansk to Rostov 6 mine_unarmeds moved from Russia to Bryansk 2 mine_unarmeds moved from Russia to Bryansk 1 Russian_Engineer moved from Belarus to Russia 2 mine_unarmeds moved from Russia to Vologda 1 artillery and 9 infantry moved from Novgorod to Archangel 2 aaGuns moved from Novgorod to Archangel 2 Russian_Rails moved from Russia to Novgorod 2 Russian_Rails and 1 russian_minor moved from Novgorod to Vologda 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Kazakhstan to Caucasus 1 armour moved from Urals to Kansu 1 Soviet_Commisar moved from Bryansk to Caucasus 1 elite moved from Rostov to Caucasus 1 elite moved from Russia to Smolensk 1 infantry moved from Bryansk to Smolensk 2 artilleries moved from Bryansk to Russia 1 Soviet_Commisar and 2 armour moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 Russian_Engineer moved from Caucasus to Tambov 2 aaGuns moved from Rostov to Caucasus 1 elite moved from Bryansk to Tambov 1 R_Europe_Rail moved from Russia to Buryatia 1 R_Europe_Rail and 1 infantry moved from Buryatia to Siberia 2 aaGuns and 9 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 armour moved from Rostov to Caucasus 1 armour moved from Russia to Tambov Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 12 mine_unarmeds EDIT: Adding units owned by Changer to Bryansk: 4 R_mine_Bryansk_Belaruss, 4 R_mine_Bryansk_UKRs and 4 R_mine_Bryansk_WUKRs EDIT: Removing units owned by Russians from Rostov: 3 mine_unarmeds EDIT: Adding units owned by Changer to Rostov: 3 R_mine_Rostov_UKRs EDIT: Turning off Edit Mode 1 elite, 9 guard_infantrys and 3 mine_unarmeds placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_3, 1 armour, 1 mech_infantry and 1 russian_para EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps EDIT: Removing units owned by Russians from Caucasus: 1 Soviet_Commisar, 1 armour, 1 mech_infantry and 1 russian_para EDIT: Adding units owned by Russians to Caucasus: 1 2ndCorps EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 35 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Japanese regular : -1.33 Russians regular : -5.83
Добрый вечер, Русские заявили войну японцами ! Они получили 7 IPCs и могут их тратить этот поворот !
Lol my Russian has deteriorated a bit, I should practice more.
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I just realized японцами is in the instrumental case but it should be dative. See, there are the mistakes already!
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you don’t want those commie bastards as masters
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Thought you might do that. I have yet to find a good defense against the KJF
Captain does a nice overview on his reports but well we’ll see how it turns out :)
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Gonna do a dude and a Arty in Hopei. Take me a bit to get my brain wrapped around this.
Got a contingency plan though. Just was hoping I didn’t have to use it lol
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yea I’m not multi lingual. I guees it’s normal for Europeans and especially Dutch. I know a little mexican and a few phrases in German.
I knew this cocktail waitress from Belarous about 30 years ago. I asked her about russia and she gave me a dirty look and wrote this at the bottom of my bill.
ебать Россию
I still don’t know what it means lol
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I probably shoulda tipped more and not propositioned her because i don’t think it was anything good
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@barnee said in #5 (actual game 5): barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rule Expansion by The Captain:
ебать Россию
Lol i see. I guess not everyone likes Russia :)
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Yeah I love languages. I learned French and German in school and my Russian is self-taught. Learning Japanese at the moment :)
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I think Kampei might be one :)
New a Native guy in Alaska. He was a japanese translator for the Army.
Thought he was just bullshitting until a couple Japanese people came in off the cruise ship and he just started chatting away lol
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He said it was good duty because he was in Japan the whole time instead of getting shot at in nam.
Well, enough of that. See if I can get this turn out before you rack out for the night :)
Kinda tired myself. Been up for 20 hours lol
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Game History
Round: 4 Purchase Units - Japanese Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea.... Japanese buy 1 Escort, 1 Heavy_BB, 1 Repair_BB, 1 demo_harbour, 1 elite, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese 1 Repair_BB placed in 20 Sea Zone Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 unit repaired. Turning on Edit Mode EDIT: Japanese takes Soviet Far East from Russians EDIT: Turning off Edit Mode Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Anhwe to Shensi 1 artillery and 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 2 bombers moved from Anhwe to Shan State 1 infantry moved from Malaya to Shan State 1 armour moved from Borneo to 43 Sea Zone 1 armour and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 Japan_destroyer moved from 43 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone EDIT: 1 japanese_para moved from Japan to Soviet Far East EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Japan to Siberia 1 fighter moved from Japan to Siberia 1 fighter moved from Japan to Siberia 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea 1 fighter moved from 20 Sea Zone to Korea 2 battleships moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Anhwe to Shensi 1 fighter moved from Caroline Islands to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 Japan_destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Korea Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Shensi, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shensi 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in French Indo China Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour, 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Shan State, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Siberia Japanese attack with 1 Japanese_LCV, 1 artillery, 1 elite and 2 fighters Russians defend with 1 infantry Japanese roll dice for 1 Japanese_LCV, 1 artillery, 1 elite and 2 fighters in Siberia, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 Japanese_LCV, 1 artillery, 1 elite and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Suiyuyan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi 2 fighters moved from Siberia to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 fighter moved from Korea to 6 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 1 carrier and 2 cruisers moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Anhwe to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Formosa 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 J_Rail moved from Kiangsu to Anhwe 1 J_Rail and 1 infantry moved from Anhwe to Kwangsi 2 bombers moved from Shan State to Anhwe 2 fighters and 3 tactical_bombers moved from Shensi to Anhwe 1 infantry moved from Anhwe to Kweichow 3 armour moved from Shantung to Anhwe 1 J_Rail moved from Kiangsu to Anhwe 1 J_Rail and 1 infantry moved from Anhwe to Suiyuyan 2 air_transports and 2 infantry moved from Japan to Anhwe Place Units - Japanese 1 harbour placed in Philippines Units in Malaya being upgraded or consumed: 1 harbour 1 demo_harbour placed in Malaya 1 Escort and 1 Heavy_BB placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 elite placed in Japan Turn Complete - Japanese Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger JapaneseParaBoost atSoviet Far East: Japanese has 1 japanese_paraBoost placed in Soviet Far East Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Japanese collect 53 PUs; end with 53 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 55 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.17 Japanese regular : -1.33 Russians regular : -0.67 British regular : -0.67
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Cheese and rice blew up wrong harbor. brb
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Game History
Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body> Note to players Russians: Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if IF Russia .... Americans buy 1 Escort, 2 carriers, 3 destroyers, 1 submarine, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 3 PUs; Combat Move - Americans Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Caroline Islands Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 usa_fighters moved from Gibraltar to 109 Sea Zone 1 bomber moved from Eastern United States to 109 Sea Zone 1 Heavy_BB, 1 battleship, 3 carriers and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone 1 artillery, 6 infantry and 1 marine moved from Wake Island to 31 Sea Zone 1 artillery, 6 infantry, 1 marine and 4 transports moved from 31 Sea Zone to 33 Sea Zone 1 artillery, 6 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Northern Territory to 37 Sea Zone 1 usa_fighter moved from Java to 37 Sea Zone 1 usa_fighter moved from New Guinea to Caroline Islands Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber and 1 usa_fighter Japanese defend with 1 transport Americans roll dice for 1 bomber and 1 usa_fighter in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber and 1 usa_fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 109 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 usa_fighters Germans defend with 3 GermanUBoats and 1 Wolfpack Americans roll dice for 1 bomber, 1 destroyer and 2 usa_fighters in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Americans lost in 109 Sea Zone 3 GermanUBoats owned by the Germans lost in 109 Sea Zone 1 Wolfpack owned by the Germans lost in 109 Sea Zone Americans win with 1 bomber and 2 usa_fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 destroyer Casualties for Germans: 3 GermanUBoats and 1 Wolfpack Battle in Caroline Islands Changer loiter and taunt; Americans attack with 1 artillery, 6 infantry, 1 marine and 1 usa_fighter Changer defend; Japanese defend with 4 Fortifications, 2 aaGuns, 1 airfield and 4 infantry Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Heavy_BB, 1 battleship and 2 cruisers in Caroline Islands, round 2 : 4/5 hits, 3.33 expected hits Americans roll dice for 1 artillery, 6 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 2 : 1/9 hits, 2.33 expected hits Japanese roll dice for 4 Fortifications, 2 aaGuns and 4 infantry in Caroline Islands, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Americans lost in Caroline Islands 3 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 3 : 0/7 hits, 2.00 expected hits Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 4 : 0/7 hits, 2.00 expected hits Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 5 : 4/7 hits, 2.00 expected hits Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 3 Fortifications owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 6 : 5/6 hits, 1.83 expected hits Japanese roll dice for 1 Fortification in Caroline Islands, round 6 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry, 1 marine and 1 usa_fighter remaining. Battle score for attacker is 17 Casualties for Americans: 3 infantry Casualties for Japanese: 4 Fortifications, 2 aaGuns and 4 infantry Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Soviet Far East Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger JapaneseParaBoost atSoviet Far East: Japanese has 1 japanese_paraBoost placed in Soviet Far East Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 usa_fighter moved from Caroline Islands to 33 Sea Zone 3 usa_fighters moved from New Guinea to 33 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 31 Sea Zone to 33 Sea Zone 2 usa_fighters moved from 31 Sea Zone to Wake Island 1 destroyer moved from 31 Sea Zone to 22 Sea Zone 1 destroyer moved from 31 Sea Zone to 23 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 destroyers moved from 10 Sea Zone to 31 Sea Zone 1 Heavy_BB, 1 carrier and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 2 usa_fighters moved from 109 Sea Zone to United Kingdom 1 bomber moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from French West Africa to French Central Africa 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 bomber moved from 37 Sea Zone to Northern Territory 1 usa_fighter moved from 37 Sea Zone to Yunnan 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to Quebec Place Units - Americans 1 Escort, 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber placed in 101 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Midway: 2 Fortifications EDIT: Adding units owned by Americans to Wake Island: 1 Fortification EDIT: Changing PUs for Americans from 3 to 0 EDIT: Turning off Edit Mode Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 69 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 4 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Soviet Far East Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger JapaneseParaBoost atSoviet Far East: Japanese has 1 japanese_paraBoost placed in Soviet Far East Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Shensi to Yunnan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish British repair damage of 5x factory_minor; Remaining resources: 33 PUs; 3 AirLendLease; 3 NavyLendLease; British buy 1 UndergroundMinr, 8 infantry and 1 uk_armour; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in Persia being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Persia Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 3 infantry moved from Burma to Shan State 1 mech_infantry moved from Egypt to Kenya British take Kenya from Italians 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Alexandria 4 uk_fighters and 1 uk_tactical_bomber moved from Egypt to Trans-Jordan 2 infantry moved from Yunnan to Kweichow 1 uk_fighter moved from India to Kweichow 1 uk_fighter and 1 uk_tactical_bomber moved from India to Shan State Combat - British Battle in Kweichow British attack with 2 infantry and 1 uk_fighter Japanese defend with 1 infantry British roll dice for 2 infantry and 1 uk_fighter in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 2 infantry and 1 uk_fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 1 armour and 1 infantry British roll dice for 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 armour and 1 infantry Battle in Trans-Jordan British attack with 1 infantry, 4 uk_fighters and 1 uk_tactical_bomber Italians defend with 1 infantry British roll dice for 1 infantry, 4 uk_fighters and 1 uk_tactical_bomber in Trans-Jordan, round 2 : 1/6 hits, 2.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Italians lost in Trans-Jordan British win with 4 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Soviet Far East Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 2 uk_fighters moved from Trans-Jordan to Persia 2 uk_fighters and 1 uk_tactical_bomber moved from Trans-Jordan to Caucasus 1 bomber moved from Alexandria to Egypt 3 uk_armours moved from Belgian Congo to Egypt 2 uk_fighters moved from French Central Africa to Egypt 1 carrier, 2 cruisers and 1 transport moved from 80 Sea Zone to 81 Sea Zone 3 infantry moved from Burma to Yunnan 3 infantry moved from India to Burma 1 uk_fighter and 1 uk_tactical_bomber moved from Shan State to India 1 uk_fighter moved from Kweichow to Yunnan Place Units - British Trigger JapaneseParaBoost atSoviet Far East: Japanese has 1 japanese_paraBoost placed in Soviet Far East Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 2 infantry and 1 uk_armour placed in Persia 3 infantry placed in Egypt 3 infantry placed in India Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4 British collect 41 PUs; end with 41 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 2.33 Italians regular : 0.33 Japanese regular : -2.50 Japanese AA : -0.17 Germans regular : 0.50 British regular : -0.17
Good morning. For me it’s morning. For you it’s past midnight I believe. I hope you have had a good sleep 😀
Lol I keep forgetting to build fortifications from my left-over money 😅