Round: 4
Purchase Units - Russians
Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. ....
Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
Trigger RussianGuards: buyGuard_Infantry added to productionRussians
Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
Russians buy 1 elite, 9 guard_infantrys and 3 mine_unarmeds; Remaining resources: 32 PUs; 3 AirLendLease; 3 TankLendLease;
Politics - Russians
Russians spend 7 PUs on Political Action: Political Action Russians To War With JapaneseTurn4
Russians succeeds on action: Political Action Russians To War With JapaneseTurn4: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With JapaneseTurn4: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With JapaneseTurn4: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 1 Soviet_Commisar
EDIT: Adding units owned by Russians to Kazakhstan: 1 Soviet_Commisar_3
EDIT: Turning off Edit Mode
1 Soviet_Commisar_3 and 2 armour moved from Kazakhstan to Kansu
1 infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Kazakhstan to Kansu
3 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Kansu
Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/7 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry in Kansu, round 3 : 0/7 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry in Kansu, round 4 : 1/7 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 Italian_LCV and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits
Italians roll dice for 1 Italian_LCV and 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Ukraine
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 2.17 expected hits
Italians roll dice for 1 Italian_LCV in Ukraine, round 3 : 0/0 hits, 0.00 expected hits
1 Italian_LCV owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 Italian_LCV and 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Siberia
Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Vologda
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
3 mine_unarmeds moved from Bryansk to Rostov
6 mine_unarmeds moved from Russia to Bryansk
2 mine_unarmeds moved from Russia to Bryansk
1 Russian_Engineer moved from Belarus to Russia
2 mine_unarmeds moved from Russia to Vologda
1 artillery and 9 infantry moved from Novgorod to Archangel
2 aaGuns moved from Novgorod to Archangel
2 Russian_Rails moved from Russia to Novgorod
2 Russian_Rails and 1 russian_minor moved from Novgorod to Vologda
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Urals to Kansu
1 Soviet_Commisar moved from Bryansk to Caucasus
1 elite moved from Rostov to Caucasus
1 elite moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Russia
1 Soviet_Commisar and 2 armour moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 Russian_Engineer moved from Caucasus to Tambov
2 aaGuns moved from Rostov to Caucasus
1 elite moved from Bryansk to Tambov
1 R_Europe_Rail moved from Russia to Buryatia
1 R_Europe_Rail and 1 infantry moved from Buryatia to Siberia
2 aaGuns and 9 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Amur
1 armour moved from Rostov to Caucasus
1 armour moved from Russia to Tambov
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 12 mine_unarmeds
EDIT: Adding units owned by Changer to Bryansk: 4 R_mine_Bryansk_Belaruss, 4 R_mine_Bryansk_UKRs and 4 R_mine_Bryansk_WUKRs
EDIT: Removing units owned by Russians from Rostov: 3 mine_unarmeds
EDIT: Adding units owned by Changer to Rostov: 3 R_mine_Rostov_UKRs
EDIT: Turning off Edit Mode
1 elite, 9 guard_infantrys and 3 mine_unarmeds placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_3, 1 armour, 1 mech_infantry and 1 russian_para
EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps
EDIT: Removing units owned by Russians from Caucasus: 1 Soviet_Commisar, 1 armour, 1 mech_infantry and 1 russian_para
EDIT: Adding units owned by Russians to Caucasus: 1 2ndCorps
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 60 PUs
yea I’m not multi lingual. I guees it’s normal for Europeans and especially Dutch. I know a little mexican and a few phrases in German.
I knew this cocktail waitress from Belarous about 30 years ago. I asked her about russia and she gave me a dirty look and wrote this at the bottom of my bill.
Round: 4
Purchase Units - Japanese
Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea....
Japanese buy 1 Escort, 1 Heavy_BB, 1 Repair_BB, 1 demo_harbour, 1 elite, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Place Units - Japanese
1 Repair_BB placed in 20 Sea Zone
Combat Move - Japanese
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
1 unit repaired.
Turning on Edit Mode
EDIT: Japanese takes Soviet Far East from Russians
EDIT: Turning off Edit Mode
Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Shensi
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
2 bombers moved from Anhwe to Shan State
1 infantry moved from Malaya to Shan State
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 Japan_destroyer moved from 43 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
EDIT: 1 japanese_para moved from Japan to Soviet Far East
EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Japan to Siberia
1 fighter moved from Japan to Siberia
1 fighter moved from Japan to Siberia
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 fighter moved from 20 Sea Zone to Korea
2 battleships moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from Caroline Islands to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 Japan_destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 Japan_destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 Japan_destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Shensi, round 2 : 4/8 hits, 3.67 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shensi
3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Shan State, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siberia
Japanese attack with 1 Japanese_LCV, 1 artillery, 1 elite and 2 fighters
Russians defend with 1 infantry
Japanese roll dice for 1 Japanese_LCV, 1 artillery, 1 elite and 2 fighters in Siberia, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 Japanese_LCV, 1 artillery, 1 elite and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Japanese
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Suiyuyan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
2 fighters moved from Siberia to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to Japan
1 fighter moved from Korea to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 carrier and 2 cruisers moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Formosa
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 J_Rail moved from Kiangsu to Anhwe
1 J_Rail and 1 infantry moved from Anhwe to Kwangsi
2 bombers moved from Shan State to Anhwe
2 fighters and 3 tactical_bombers moved from Shensi to Anhwe
1 infantry moved from Anhwe to Kweichow
3 armour moved from Shantung to Anhwe
1 J_Rail moved from Kiangsu to Anhwe
1 J_Rail and 1 infantry moved from Anhwe to Suiyuyan
2 air_transports and 2 infantry moved from Japan to Anhwe
Place Units - Japanese
1 harbour placed in Philippines
Units in Malaya being upgraded or consumed: 1 harbour
1 demo_harbour placed in Malaya
1 Escort and 1 Heavy_BB placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
1 elite placed in Japan
Turn Complete - Japanese
Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
Trigger JapaneseParaBoost atSoviet Far East: Japanese has 1 japanese_paraBoost placed in Soviet Far East
Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
Japanese collect 53 PUs; end with 53 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Japanese regular : -1.33
Russians regular : -0.67
British regular : -0.67
Round: 4
Purchase Units - Americans
Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
Note to players Russians: Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if IF Russia ....
Americans buy 1 Escort, 2 carriers, 3 destroyers, 1 submarine, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Americans
Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Caroline Islands
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 usa_fighters moved from Gibraltar to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
1 Heavy_BB, 1 battleship, 3 carriers and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 6 infantry and 1 marine moved from Wake Island to 31 Sea Zone
1 artillery, 6 infantry, 1 marine and 4 transports moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 6 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Northern Territory to 37 Sea Zone
1 usa_fighter moved from Java to 37 Sea Zone
1 usa_fighter moved from New Guinea to Caroline Islands
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 usa_fighter
Japanese defend with 1 transport
Americans roll dice for 1 bomber and 1 usa_fighter in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber and 1 usa_fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 usa_fighters
Germans defend with 3 GermanUBoats and 1 Wolfpack
Americans roll dice for 1 bomber, 1 destroyer and 2 usa_fighters in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
3 GermanUBoats owned by the Germans lost in 109 Sea Zone
1 Wolfpack owned by the Germans lost in 109 Sea Zone
Americans win with 1 bomber and 2 usa_fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer
Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
Battle in Caroline Islands
Changer loiter and taunt; Americans attack with 1 artillery, 6 infantry, 1 marine and 1 usa_fighter
Changer defend; Japanese defend with 4 Fortifications, 2 aaGuns, 1 airfield and 4 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Heavy_BB, 1 battleship and 2 cruisers in Caroline Islands, round 2 : 4/5 hits, 3.33 expected hits
Americans roll dice for 1 artillery, 6 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 2 : 1/9 hits, 2.33 expected hits
Japanese roll dice for 4 Fortifications, 2 aaGuns and 4 infantry in Caroline Islands, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Americans lost in Caroline Islands
3 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 3 : 0/7 hits, 2.00 expected hits
Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 4 : 0/7 hits, 2.00 expected hits
Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 5 : 4/7 hits, 2.00 expected hits
Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese and 3 Fortifications owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 3 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 6 : 5/6 hits, 1.83 expected hits
Japanese roll dice for 1 Fortification in Caroline Islands, round 6 : 0/0 hits, 0.00 expected hits
1 Fortification owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry, 1 marine and 1 usa_fighter remaining. Battle score for attacker is 17
Casualties for Americans: 3 infantry
Casualties for Japanese: 4 Fortifications, 2 aaGuns and 4 infantry
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Soviet Far East
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger JapaneseParaBoost atSoviet Far East: Japanese has 1 japanese_paraBoost placed in Soviet Far East
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
1 usa_fighter moved from Caroline Islands to 33 Sea Zone
3 usa_fighters moved from New Guinea to 33 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
2 usa_fighters moved from 31 Sea Zone to Wake Island
1 destroyer moved from 31 Sea Zone to 22 Sea Zone
1 destroyer moved from 31 Sea Zone to 23 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 31 Sea Zone
1 Heavy_BB, 1 carrier and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 usa_fighters moved from 109 Sea Zone to United Kingdom
1 bomber moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 bomber moved from 37 Sea Zone to Northern Territory
1 usa_fighter moved from 37 Sea Zone to Yunnan
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to Quebec
Place Units - Americans
1 Escort, 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Midway: 2 Fortifications
EDIT: Adding units owned by Americans to Wake Island: 1 Fortification
EDIT: Changing PUs for Americans from 3 to 0
EDIT: Turning off Edit Mode
Turn Complete - Americans
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Americans collect 52 PUs; end with 52 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
4 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Soviet Far East
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger JapaneseParaBoost atSoviet Far East: Japanese has 1 japanese_paraBoost placed in Soviet Far East
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
British repair damage of 5x factory_minor; Remaining resources: 33 PUs; 3 AirLendLease; 3 NavyLendLease;
British buy 1 UndergroundMinr, 8 infantry and 1 uk_armour; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in Persia being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Persia
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
3 infantry moved from Burma to Shan State
1 mech_infantry moved from Egypt to Kenya
British take Kenya from Italians
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Alexandria
4 uk_fighters and 1 uk_tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from Yunnan to Kweichow
1 uk_fighter moved from India to Kweichow
1 uk_fighter and 1 uk_tactical_bomber moved from India to Shan State
Combat - British
Battle in Kweichow
British attack with 2 infantry and 1 uk_fighter
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 uk_fighter in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 infantry and 1 uk_fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber
Japanese defend with 1 armour and 1 infantry
British roll dice for 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 1 infantry
Battle in Trans-Jordan
British attack with 1 infantry, 4 uk_fighters and 1 uk_tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry, 4 uk_fighters and 1 uk_tactical_bomber in Trans-Jordan, round 2 : 1/6 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the Italians lost in Trans-Jordan
British win with 4 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Soviet Far East
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
2 uk_fighters moved from Trans-Jordan to Persia
2 uk_fighters and 1 uk_tactical_bomber moved from Trans-Jordan to Caucasus
1 bomber moved from Alexandria to Egypt
3 uk_armours moved from Belgian Congo to Egypt
2 uk_fighters moved from French Central Africa to Egypt
1 carrier, 2 cruisers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 uk_fighter and 1 uk_tactical_bomber moved from Shan State to India
1 uk_fighter moved from Kweichow to Yunnan
Place Units - British
Trigger JapaneseParaBoost atSoviet Far East: Japanese has 1 japanese_paraBoost placed in Soviet Far East
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
2 infantry and 1 uk_armour placed in Persia
3 infantry placed in Egypt
3 infantry placed in India
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
British collect 41 PUs; end with 41 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 2.33
Italians regular : 0.33
Japanese regular : -2.50
Japanese AA : -0.17
Germans regular : 0.50
British regular : -0.17
Good morning. For me it’s morning. For you it’s past midnight I believe. I hope you have had a good sleep 😀
Lol I keep forgetting to build fortifications from my left-over money 😅
Round: 4
Purchase Units - Italians
Italians buy 1 Escort, 1 Italian_LCV, 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 3 infantry moved from Iraq to Northwest Persia
EDIT: 3 italian_paras moved from Greece to Rostov
1 bomber moved from Romania to Rostov
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 infantry in Northwest Persia, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Changer loiter and taunt; Italians attack with 1 bomber and 3 italian_paras
Changer defend; Russians defend with 2 infantry
Italians roll dice for 1 bomber and 3 italian_paras in Rostov, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 italian_para owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 bomber and 2 italian_paras in Rostov, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 italian_paras remaining. Battle score for attacker is 2
Casualties for Italians: 1 italian_para
Casualties for Russians: 2 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 transport
Americans defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Italians attack with 1 armour and 1 infantry
British defend with 1 aaGun, 1 harbour and 1 infantry
Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour in Gibraltar, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Gibraltar, round 6 : 1/1 hits, 0.50 expected hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Gibraltar
Italians roll dice for 1 armour in Gibraltar, round 7 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Gibraltar, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Soviet Far East
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Italians
Trigger JapaneseParaBoost atSoviet Far East: Japanese has 1 japanese_paraBoost placed in Soviet Far East
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Eastern Poland
1 italian_para moved from Iraq to Syria
1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to Bulgaria
1 bomber moved from Rostov to Romania
2 fighters moved from Southern Italy to Romania
1 Rail moved from Southern Italy to Northern Italy
1 Rail and 1 infantry moved from Northern Italy to Eastern Poland
EDIT: 1 Italian_LCV moved from Southern Italy to Southern France
1 armour and 1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 Escort placed in 97 Sea Zone
1 Italian_LCV and 2 infantry placed in Southern Italy
1 armour and 3 infantry placed in Northern Italy
Turn Complete - Italians
Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone
Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone
Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
Italians collect 20 PUs; end with 20 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian Islands
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 74 Sea Zone
Turn Complete - French
Round: 3
Combat Move - Thai
1 Artillery moved from N.Thailand to Burma
1 Fighter moved from Malaya to Burma
1 Infantry moved from S.Thailand to Burma
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Burma
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Infantry moved from S.Thailand to N.Thailand
1 Fighter moved from Burma to Malaya
1 Infantry moved from Bangkok to Malaya
2 Infantrys and 1 Tank moved from Bangkok to S.Thailand
Place Units - Thai
2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 marine moved from Gilbert Islands to 49 Sea Zone
EDIT: 1 cruiser and 1 marine moved from 49 Sea Zone to 25 Sea Zone
1 marine moved from Wake Island to 32 Sea Zone
2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 32 Sea Zone to 25 Sea Zone
2 marines moved from 25 Sea Zone to Midway
2 tactical_bombers moved from 25 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
2 infantry moved from Davao to Manilla
1 infantry moved from Davao to 36 Sea Zone
2 infantry moved from Borneo to 37 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau to Manilla
1 artillery moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 3 infantry moved from Kwangtung to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 infantry moved from Shansi to Chahar
Japanese take Chahar from Chinese
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
2 bombers, 1 fighter and 1 infantry moved from Siam to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 armour, 1 artillery and 2 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Java
Battle in 56 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Java from Dutch with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Midway
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Midway from Americans, taking Manilla from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsu
1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol
1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Davao
1 fighter moved from French Indo China to Davao
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Southern Manchuria
1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Kyushu: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Round: 11
Purchase Units - Americans
Americans buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
4 infantry moved from SZ 17 to Piedmont
8 infantry moved from Marseilles to Piedmont
5 infantry moved from Piedmont to Venice
6 infantry moved from Canada to SZ 2
6 infantry and 3 transports moved from SZ 2 to SZ 16
6 infantry moved from SZ 16 to Marseilles
4 transports moved from SZ 16 to SZ 2
7 infantry moved from United States of America to Canada
Combat - Americans
Combat Move - Americans
Place Units - Americans
6 infantry placed in United States of America
Turn Complete - Americans
Americans collect 20 PUs; end with 22 PUs
USA11.tsvg the Italian transport blew up on the mine. I’m about a battle away from concession. The italians in Tuscany should be at 2. I cannot delete them due to some kind of error associated with a transport from earlier.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 20 Sea Zone
1 cruiser moved from 26 Sea Zone to 19 Sea Zone
1 infantry moved from Central India to Eastern India
Non Combat Move - ANZAC
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to Gibraltar
Turn Complete - French