Hmm, so it was case sensitive.
That went really well for me but I doubt that I should have continued in Yugoslavia.
@nikola1975 Can planes used in combat be landed on freshly built carriers? I always forget how this rule works
@nikola1975 I’ve been told by others that they can land on newly built carriers, if they had another legal landing spot. The new carrier cannot be the only legal landing spot. Is this correct?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 88 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Western United States to Central America
1 submarine moved from 28 Sea Zone to 33 Sea Zone
1 transport moved from 28 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 28 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 bomber moved from Hawaiian Islands to 47 Sea Zone
1 destroyer and 1 submarine moved from 53 Sea Zone to 30 Sea Zone
1 submarine moved from 11 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win, taking Morocco from Neutral_Axis with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 marine moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from 47 Sea Zone to New South Wales
Place Units - Americans
4 transports placed in 104 Sea Zone
1 armour, 3 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Chahar to Inner Mongolia
2 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
4 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Inner Mongolia
8 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Inner Mongolia, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Inner Mongolia, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Inner Mongolia, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Inner Mongolia, round 6 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Inner Mongolia, round 7 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Inner Mongolia, round 8 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Inner Mongolia, round 9 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 3 infantry in Inner Mongolia, round 10 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 10 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 11 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 11 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Szechwan, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Eastern Sinkiang
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Siam to French Indo China
1 fighter moved from Burma to French Indo China
1 artillery and 3 infantry moved from Burma to Yunnan
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Eastern India to Yunnan
1 infantry moved from Baluchistan to Central India
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Malta
1 armour and 1 infantry moved from Algeria to Morocco
1 destroyer and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 122 Sea Zone to 120 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Anglo-Egyptian Sudan
2 infantry moved from Tanganyika Territory to 74 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 74 Sea Zone to 83 Sea Zone
Combat - British
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 3.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from French Indo China to Szechwan
1 fighter moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
3 aaGuns moved from Burma to Yunnan
7 infantry moved from Eastern India to Burma
2 infantry moved from 83 Sea Zone to Egypt
1 aaGun, 1 artillery and 4 infantry moved from Egypt to Alexandria
Place Units - UK_Pacific
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,4,5,3,6,4,3,6
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -4.17
Japanese regular : -2.67
British regular : -0.17
@Daaras Yes, exactly, this is the rule. I assume you have played by it :)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Romania to Slovakia Hungary
1 fighter moved from Romania to Slovakia Hungary
1 infantry moved from Tunisia to Algeria
Italians take Algeria from British
1 bomber moved from Southern Italy to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 100 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 100 Sea Zone
1 destroyer owned by the French lost in 100 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Battle in Slovakia Hungary
Italians attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 fighter in Slovakia Hungary, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Slovakia Hungary to Southern Italy
1 bomber moved from 100 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Bulgaria to Yugoslavia
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -0.50
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 53 Sea Zone to 30 Sea Zone
1 destroyer and 1 transport moved from 42 Sea Zone to 81 Sea Zone
1 infantry moved from Burma to Eastern India
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,2,2,2,3,1,4,6,4,5,2,3,3
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 destroyers, 1 fighter, 12 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to Poland
2 bombers moved from Western Germany to Poland
1 submarine moved from 113 Sea Zone to 116 Sea Zone
1 fighter moved from Western Germany to 116 Sea Zone
1 destroyer moved from 113 Sea Zone to 128 Sea Zone
1 fighter moved from 113 Sea Zone to 128 Sea Zone
1 tactical_bomber moved from Holland Belgium to 116 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 128 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 116 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 116 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Romania to Slovakia Hungary
2 mech_infantrys moved from Romania to Slovakia Hungary
2 artilleries moved from Romania to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Western Germany to 115 Sea Zone
1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to United Kingdom
1 armour moved from United Kingdom to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
1 armour and 1 infantry moved from 116 Sea Zone to Norway
1 transport moved from 113 Sea Zone to 116 Sea Zone
1 aaGun and 1 infantry moved from Germany to 116 Sea Zone
1 aaGun and 1 infantry moved from 116 Sea Zone to Norway
1 mech_infantry moved from Germany to Slovakia Hungary
4 artilleries moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
8 infantry moved from Romania to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from 116 Sea Zone to Slovakia Hungary
1 fighter moved from 116 Sea Zone to United Kingdom
1 fighter moved from 128 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to United Kingdom
1 bomber moved from Poland to Slovakia Hungary
1 mech_infantry moved from Southern France to Western Germany
1 bomber moved from Poland to Slovakia Hungary
2 infantry moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 transport moved from 113 Sea Zone to 116 Sea Zone
2 infantry moved from Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 transport moved from 113 Sea Zone to 116 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Germans
1 destroyer placed in 116 Sea Zone
1 destroyer and 2 submarines placed in 113 Sea Zone
1 fighter placed in Western Germany
3 artilleries and 7 infantry placed in Germany
2 infantry placed in United Kingdom
2 armour placed in Western Germany
1 infantry placed in United Kingdom
Germans undo move 7.
Germans undo move 2.
1 destroyer placed in 113 Sea Zone
2 submarines placed in 113 Sea Zone
1 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Leningrad to Poland
1 fighter moved from Ukraine to Romania
1 infantry moved from Northern Manchuria to Korea
2 armour and 2 mech_infantrys moved from Buryatia to Korea
1 artillery and 2 infantry moved from Amur to Siberia
2 artilleries and 11 infantry moved from Amur to Korea
Combat - Russians
Battle in Korea
Russians attack with 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys in Korea, round 2 : 4/18 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 4/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Poland
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Siberia
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Russians roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
2 artilleries and 6 infantry moved from Russia to Smolensk
1 infantry moved from Finland to Vyborg
1 armour and 1 mech_infantry moved from Finland to Leningrad
1 fighter and 1 tactical_bomber moved from Poland to Leningrad
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad
2 artilleries and 2 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Southern Belarus to Eastern Poland
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Northern Belarus to Leningrad
Place Units - Russians
3 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
5 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,5,3,5,4,3
Russians collect 51 PUs (5 lost to blockades); end with 51 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : 0.67
Russians regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 6 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from New Britain to 47 Sea Zone
1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
1 infantry moved from Solomon Islands to 55 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 55 Sea Zone
1 artillery moved from Sumatra to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Shan State
2 infantry moved from Borneo to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Davao to Manilla
1 tactical_bomber moved from Kwangsi to Manilla
2 destroyers moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 132 Sea Zone
6 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 armour and 1 artillery moved from 55 Sea Zone to Queensland
1 submarine moved from 7 Sea Zone to 32 Sea Zone
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 fighter moved from 38 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Paulau to New Guinea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from 38 Sea Zone to New Guinea
1 tactical_bomber moved from Paulau to New Guinea
2 bombers moved from Kiangsu to New Guinea
1 submarine moved from 55 Sea Zone to 64 Sea Zone
Combat - Japanese
Battle in Shan State
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win, taking Shan State from UK_Pacific with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Malaya
Battle in Queensland
Battle in Manilla
Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Manilla, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Manilla, round 3 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Malaya from UK_Pacific, taking Queensland from ANZAC, taking Manilla from Americans with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Siberia
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Davao
1 tactical_bomber moved from Manilla to Davao
1 artillery moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Shantung
1 aaGun and 1 infantry moved from Jehol to Shantung
1 cruiser moved from 36 Sea Zone to 132 Sea Zone
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Siberia to 7 Sea Zone
1 fighter moved from Kiangsu to Caroline Islands
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 transport placed in 7 Sea Zone
1 marine placed in Japan
1 cruiser, 1 destroyer and 1 submarine placed in 7 Sea Zone
3 infantry placed in Shantung
1 artillery and 3 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 5.
1 artillery and 2 infantry placed in Shantung
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.33
UK_Pacific regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to Algeria
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Algeria
1 armour, 3 artilleries and 4 infantry moved from Central United States to 104 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 marine moved from Brazil to 88 Sea Zone
1 battleship and 1 marine moved from 88 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Central America to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 32 Sea Zone
2 fighters moved from 30 Sea Zone to New South Wales
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 30 Sea Zone to 28 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in Tunisia
Battle in Algeria
Americans attack with 1 artillery, 3 fighters and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Algeria, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Tunisia from Italians, taking Algeria from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 93 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from Algeria to 93 Sea Zone
Place Units - Americans
3 submarines placed in 104 Sea Zone
1 destroyer and 1 transport placed in 11 Sea Zone
2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Honan to Shansi
2 infantry moved from Inner Mongolia to Shansi
4 infantry moved from Hopei to Kiangsi
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Eastern Sinkiang to Kweichow
10 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hunan, round 2 : 3/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shansi, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shansi, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
3 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to French Indo China
4 infantry moved from Burma to Shan State
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Eastern India to French Indo China
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern India to Burma
1 armour, 3 infantry and 1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
2 infantry moved from Egypt to 83 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 100 Sea Zone
1 artillery moved from Alexandria to 100 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 98 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Libya
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Libya
4 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Anglo-Egyptian Sudan to Alexandria
1 fighter moved from French Indo China to Shan State
Combat - British
Battle in Kwangsi
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 4 infantry in Shan State, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 4/10 hits, 4.00 expected hits
Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 4/9 hits, 3.33 expected hits
1 artillery owned by the British and 3 infantry owned by the British lost in Libya
1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 : 2/4 hits, 1.67 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Libya
1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Libya
1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreated
Italians win with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 3 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Libya to Malta
1 fighter moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
3 aaGuns moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to Burma
1 infantry moved from Central India to Eastern India
1 aaGun moved from Alexandria to Tobruk
1 battleship, 1 cruiser and 1 transport moved from 120 Sea Zone to 109 Sea Zone
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,5,2
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.17
Japanese regular : -2.50
Italians regular : 0.67
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Romania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour and 1 bomber
Americans defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 bomber in Tunisia, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -1.33
Russians regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 transport moved from 81 Sea Zone to 40 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 cruiser moved from 30 Sea Zone to 28 Sea Zone
Combat - ANZAC
Japanese scrambles 2 units out of 55 Sea Zone to defend against the attack in Queensland
Battle in Sumatra
Battle in Queensland
ANZAC attack with 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 2 marines
ANZAC roll dice for 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in Queensland, round 2 : 4/12 hits, 4.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 marines in Queensland, round 2 : 4/12 hits, 4.83 expected hits
4 infantry owned by the ANZAC lost in Queensland
4 infantry owned by the Japanese lost in Queensland
ANZAC roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Queensland, round 3 : 3/8 hits, 3.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines in Queensland, round 3 : 3/8 hits, 3.50 expected hits
1 fighter owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland
ANZAC roll dice for 4 fighters and 1 tactical_bomber in Queensland, round 4 : 3/5 hits, 2.67 expected hits
Combat Hit Differential Summary :
Japanese regular : -1.33
ANZAC regular : -1.33
@nikola1975 order of losses or just mash space bar?
@Daaras Sure. Get it through.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 transport moved from 81 Sea Zone to 40 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 cruiser moved from 30 Sea Zone to 28 Sea Zone
Combat - ANZAC
Japanese scrambles 2 units out of 55 Sea Zone to defend against the attack in Queensland
Battle in Sumatra
Battle in Queensland
ANZAC attack with 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 2 marines
ANZAC roll dice for 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in Queensland, round 2 : 4/12 hits, 4.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 marines in Queensland, round 2 : 4/12 hits, 4.83 expected hits
4 infantry owned by the ANZAC lost in Queensland
4 infantry owned by the Japanese lost in Queensland
ANZAC roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Queensland, round 3 : 3/8 hits, 3.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines in Queensland, round 3 : 3/8 hits, 3.50 expected hits
1 fighter owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland
ANZAC roll dice for 4 fighters and 1 tactical_bomber in Queensland, round 4 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 armour, 2 fighters and 2 marines in Queensland, round 4 : 3/5 hits, 2.50 expected hits
2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Queensland
2 marines owned by the Japanese and 1 armour owned by the Japanese lost in Queensland
2 fighters owned by the ANZAC retreated
Japanese win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is -22
Casualties for ANZAC: 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour, 1 artillery, 6 infantry and 2 marines
Moving scrambled unit from Queensland to 55 Sea Zone
Moving scrambled unit from Queensland to 55 Sea Zone
Non Combat Move - ANZAC
2 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,6
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.83
ANZAC regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
2 infantry moved from Germany to Poland
1 bomber moved from Slovakia Hungary to Ukraine
1 bomber moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
Combat - Germans
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Poland
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Poland to Western Germany
3 artilleries and 5 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Ukraine to Slovakia Hungary
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 destroyer moved from 116 Sea Zone to 113 Sea Zone
1 submarine moved from 116 Sea Zone to 113 Sea Zone
1 destroyer moved from 128 Sea Zone to 113 Sea Zone
1 transport moved from 116 Sea Zone to 115 Sea Zone
1 aaGun moved from Norway to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to United Kingdom
1 infantry moved from 113 Sea Zone to United Kingdom
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Western Germany to 115 Sea Zone
1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to United Kingdom
1 infantry moved from France to Normandy Bordeaux
2 armour moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Poland to Western Germany
3 transports moved from 116 Sea Zone to 115 Sea Zone
Place Units - Germans
1 carrier placed in 113 Sea Zone
3 infantry placed in United Kingdom
2 artilleries and 6 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.67
Russians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Korea to Siberia
1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Korea to Southern Manchuria
2 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Poland
1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 artilleries and 3 infantry moved from Northern Belarus to Eastern Poland
1 infantry moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Leningrad to Finland
1 fighter moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Leningrad to Poland
Combat - Russians
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Finland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Romania
Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern Manchuria
Russians attack with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 5/16 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Leningrad
1 fighter moved from Romania to Leningrad
2 artilleries and 6 infantry moved from Smolensk to Northern Belarus
5 armour and 5 mech_infantrys moved from Russia to Northern Belarus
2 infantry moved from Leningrad to Vyborg
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
2 aaGuns moved from Korea to Southern Manchuria
1 infantry moved from Leningrad to Northern Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
5 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Russians collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -2.00
Russians regular : 3.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Korea to Siberia
1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Korea to Southern Manchuria
2 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Poland
1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 artilleries and 3 infantry moved from Northern Belarus to Eastern Poland
1 infantry moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Leningrad to Finland
1 fighter moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Leningrad to Poland
Combat - Russians
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Finland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Romania
Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern Manchuria
Russians attack with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 5/16 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Leningrad
1 fighter moved from Romania to Leningrad
2 artilleries and 6 infantry moved from Smolensk to Northern Belarus
5 armour and 5 mech_infantrys moved from Russia to Northern Belarus
2 infantry moved from Leningrad to Vyborg
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
2 aaGuns moved from Korea to Southern Manchuria
1 infantry moved from Leningrad to Northern Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
5 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Russians collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -2.00
Russians regular : 3.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 factory_minor, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery moved from Shantung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Davao to Kwangsi
1 tactical_bomber moved from Davao to Kwangsi
2 infantry moved from Malaya to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 132 Sea Zone to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
2 bombers moved from New Guinea to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Siberia
1 transport moved from 55 Sea Zone to 49 Sea Zone
1 infantry moved from Gilbert Islands to 49 Sea Zone
1 carrier moved from 55 Sea Zone to 38 Sea Zone
1 fighter moved from Caroline Islands to Marshall Islands
1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Marshall Islands
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Marshall Islands
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marshall Islands
Japanese win, taking Marshall Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Siberia
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll AA dice in Kwangsi : 1/6 hits, 1.00 expected hits
1 bomber owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/9 hits, 4.17 expected hits
Chinese roll dice for 3 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/5 hits, 2.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
3 aaGuns owned by the British and 1 infantry owned by the British lost in Kwangsi
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 3 : 2/4 hits, 1.67 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 artilleries, 1 bomber and 2 infantry
Casualties for British: 3 aaGuns and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Kwangsi to 37 Sea Zone
1 transport moved from 132 Sea Zone to 20 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 marine moved from Manilla to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
2 transports moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Marshall Islands to 34 Sea Zone
1 carrier moved from 7 Sea Zone to 34 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 7 Sea Zone to 33 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to Queensland
1 fighter moved from New Guinea to 55 Sea Zone
1 tactical_bomber moved from New Guinea to Queensland
1 cruiser moved from 132 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Sumatra to 38 Sea Zone
1 destroyer moved from 132 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to Hainan
1 bomber moved from Kwangsi to Kwangtung
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Kiangsu
2 infantry moved from Japan to Kyushu
1 fighter and 1 tactical_bomber moved from Siberia to Hokkaido
2 fighters and 1 tactical_bomber moved from New Guinea to Queensland
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
Place Units - Japanese
1 factory_minor placed in Queensland
1 transport placed in 7 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
1 battleship and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.33
Japanese regular : 0.67
British AA : 0.00
ANZAC regular : 1.00
Russians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 artillery moved from Algeria to Tunisia
1 transport moved from 96 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
3 submarines moved from 104 Sea Zone to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
Battle in French West Africa
Battle in Tunisia
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Tunisia
1 armour owned by the Italians lost in Tunisia
Americans win, taking French West Africa from Neutral_Axis, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in 33 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 33 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Johnston Island
2 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
3 destroyers and 1 transport placed in 11 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
3 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Szechwan to Kiangsu
3 infantry moved from Shansi to Honan
1 artillery and 4 infantry moved from Hunan to Kwangtung
1 infantry moved from Hunan to Kwangtung
Combat - Chinese
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Chinese roll dice for 1 artillery and 5 infantry in Kwangtung, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 bomber and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.17 expected hits
1 bomber owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 artillery and 5 infantry in Kwangtung, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Kwangtung
1 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 artillery and 3 infantry in Kwangtung, round 4 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangtung
2 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber and 3 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Kiangsi
2 artilleries and 5 infantry moved from Hunan to Kiangsi
Place Units - Chinese
6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Tobruk to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
3 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber moved from Burma to Shan State
1 bomber moved from Malta to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Greece
Non Combat Move - British
1 bomber moved from Germany to Eastern Poland
1 aaGun and 2 infantry moved from Tobruk to 98 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 aaGun and 2 infantry moved from 99 Sea Zone to Greece
1 armour moved from Alexandria to Tobruk
3 fighters and 1 tactical_bomber moved from Shan State to Kwangtung
Place Units - UK_Pacific
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,6,1,2,6,1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,1,1
UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in Eastern India change ownership: 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 2.83
Americans regular : 1.50
Japanese regular : -0.50
Italians regular : 0.50
Germans AA : -0.17