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TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0
EDIT: Changing PUs for Germans from 50 to 46
EDIT: Turning off Edit Mode
Germans buy 5 artilleries and 8 infantry; Remaining resources: 2 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 battleship moved from 116 Sea Zone to 113 Sea Zone
1 destroyer moved from 116 Sea Zone to 113 Sea Zone
1 armour moved from Germany to 116 Sea Zone
1 artillery moved from Germany to 116 Sea Zone
2 armour moved from Western Germany to 116 Sea Zone
2 artilleries moved from Western Germany to 116 Sea Zone
1 artillery moved from Norway to 116 Sea Zone
7 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from Norway to 116 Sea Zone
3 armour, 4 artilleries, 9 infantry and 8 transports moved from 116 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 armour and 4 artilleries moved from 113 Sea Zone to United Kingdom
9 infantry moved from 113 Sea Zone to United Kingdom
4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
12 armour, 6 artilleries, 25 infantry and 6 mech_infantrys moved from Rostov to Northern Caucasus
1 fighter moved from Southern Italy to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
Combat - Germans
British scrambles 1 units out of 113 Sea Zone to defend against the attack in United Kingdom
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 8 transports
British defend with 1 carrier, 1 fighter and 1 submarine; Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 carrier and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
1 submarine owned by the Russians and 1 submarine owned by the British lost in 113 Sea Zone
Germans roll dice for 1 battleship, 3 fighters, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits
British roll dice for 1 carrier and 1 fighter in 113 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Germans
1 carrier owned by the British lost in 113 Sea Zone
Germans roll dice for 1 battleship, 3 fighters, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 4 : 3/5 hits, 2.83 expected hits
British roll dice for 1 fighter in 113 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 113 Sea Zone
1 fighter owned by the British lost in 113 Sea Zone
Germans win with 3 fighters, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship and 1 destroyer
Casualties for British: 1 carrier, 1 fighter and 1 submarine
Casualties for Russians: 1 submarine
Battle in United Kingdom
Germans attack with 3 armour, 4 artilleries, 4 fighters, 9 infantry and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry; French defend with 2 infantry
British roll AA dice in United Kingdom : 1/8 hits, 1.33 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 3 armour, 4 artilleries, 3 fighters, 9 infantry and 4 tactical_bombers in United Kingdom, round 2 : 8/23 hits, 9.17 expected hits
British roll dice for 5 aaGuns, 2 artilleries, 1 fighter, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/17 hits, 6.00 expected hits
9 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British and 3 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 4 artilleries, 3 fighters and 4 tactical_bombers in United Kingdom, round 3 : 7/14 hits, 7.00 expected hits
British roll dice for 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/14 hits, 5.00 expected hits
4 artilleries owned by the Germans and 2 armour owned by the Germans lost in United Kingdom
2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 3 fighters and 4 tactical_bombers in United Kingdom, round 4 : 3/8 hits, 4.67 expected hits
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/7 hits, 2.67 expected hits
2 tactical_bombers owned by the Germans lost in United Kingdom
3 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in United Kingdom, round 5 : 4/6 hits, 3.33 expected hits
British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in United Kingdom, round 5 : 2/4 hits, 1.67 expected hits
2 tactical_bombers owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in United Kingdom
Germans captures 47PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour and 3 fighters remaining. Battle score for attacker is -18
Casualties for Germans: 2 armour, 4 artilleries, 1 fighter, 9 infantry and 4 tactical_bombers
Casualties for British: 5 aaGuns, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Battle in Northern Caucasus
Germans attack with 12 armour, 6 artilleries, 25 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 6 artilleries, 25 infantry and 6 mech_infantrys in Northern Caucasus, round 2 : 19/49 hits, 15.17 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 12 armour, 6 artilleries, 25 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 aaGuns moved from Rostov to Northern Caucasus
1 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Northern Caucasus
6 artilleries moved from Western Ukraine to Ukraine
6 infantry moved from Romania to Bessarabia
3 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Poland
1 cruiser moved from 116 Sea Zone to 107 Sea Zone
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
Place Units - Germans
3 infantry placed in Ukraine
3 artilleries placed in Romania
2 artilleries and 5 infantry placed in Western Germany
Germans undo move 3.
2 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,1,1,5,6,6,6
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,4
Germans collect 47 PUs (6 lost to blockades); end with 96 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
British AA : -0.33
Russians regular : -0.33
Germans regular : -0.17
British regular : 4.00
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kursk to Rostov
5 fighters and 1 tactical_bomber moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Northern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Battle in Rostov
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/8 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Rostov to Stalingrad
7 infantry moved from Samara to Stalingrad
1 infantry moved from Urals to Kazakhstan
1 armour and 1 mech_infantry moved from Urals to Stalingrad
2 aaGuns, 3 artilleries and 17 infantry moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Russia to Kursk
1 aaGun moved from Russia to Samara
1 aaGun, 4 artilleries and 13 infantry moved from Northern Belarus to Eastern Poland
2 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Archangel to Leningrad
1 fighter moved from Shansi to Urals
Place Units - Russians
3 infantry placed in Leningrad
1 armour and 1 mech_infantry placed in Urals
2 artilleries and 1 infantry placed in Stalingrad
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,5,5,2,2,2,1,4,6,1,5,1,5,6,2,2,6
Russians collect 41 PUs (1 lost to blockades); end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 7x factory_major; Remaining resources: 36 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Amur to 5 Sea Zone
3 infantry moved from Siberia to 5 Sea Zone
5 infantry and 5 transports moved from 5 Sea Zone to 20 Sea Zone
5 infantry moved from 20 Sea Zone to Jehol
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Jehol
4 infantry moved from Japan to 7 Sea Zone
4 infantry and 2 transports moved from 7 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Jehol
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Kiangsi to Hunan
2 artilleries moved from Shantung to Jehol
4 infantry moved from Shantung to Jehol
4 infantry moved from Kiangsu to Kiangsi
3 carriers moved from 7 Sea Zone to 20 Sea Zone
3 carriers moved from 5 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 23 Sea Zone
2 submarines moved from 7 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 23 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 transport; ANZAC defend with 2 submarines
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 transport in 35 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 2 submarines in 35 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 4 : 2/2 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 35 Sea Zone
2 submarines owned by the ANZAC lost in 35 Sea Zone
ANZAC win with 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 2 submarines
Battle in Jehol
Japanese attack with 2 artilleries, 13 infantry and 1 marine
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Jehol, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries, 12 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 battleships, 1 cruiser and 4 submarines moved from 7 Sea Zone to 20 Sea Zone
1 battleship, 1 cruiser and 6 destroyers moved from 5 Sea Zone to 20 Sea Zone
1 destroyer moved from 5 Sea Zone to 20 Sea Zone
4 fighters moved from 5 Sea Zone to Japan
2 fighters and 3 tactical_bombers moved from 7 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
3 fighters moved from Shantung to 20 Sea Zone
3 tactical_bombers moved from Shantung to 20 Sea Zone
1 aaGun moved from Shantung to Jehol
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Japanese undo move 2.
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,4
Japanese collect 34 PUs; end with 35 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.50
ANZAC regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone
1 fighter moved from 94 Sea Zone to 107 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 32 Sea Zone to 23 Sea Zone
5 fighters and 1 tactical_bomber moved from 32 Sea Zone to 23 Sea Zone
2 fighters and 1 tactical_bomber moved from Wake Island to 35 Sea Zone
1 battleship, 4 carriers, 2 fighters and 3 submarines moved from 32 Sea Zone to 35 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 marine moved from 36 Sea Zone to Manilla
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao
Combat - Americans
Combat Hit Differential Summary :
@MuddSlinger Kamikaze options if you want.
I forgot to mention I edited the sub attack off the Caroline’s. I wouldn’t have fought so you would have gotten the transport.
no kamikazee
i re-looked at that caroline tt you were talking about. I have to remember that you have to have a surface warship to scramble to adjacent sz. Ill get that down soon.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - British
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 artillery moved from Morocco to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
1 armour and 1 mech_infantry moved from 113 Sea Zone to United Kingdom
1 armour, 2 artilleries and 3 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from 113 Sea Zone to United Kingdom
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 battleship and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
Combat - British
Combat Hit Differential Summary :
Scramble option to Belgium/Holland.
full scramble
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone
1 fighter moved from 94 Sea Zone to 107 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 32 Sea Zone to 23 Sea Zone
5 fighters and 1 tactical_bomber moved from 32 Sea Zone to 23 Sea Zone
2 fighters and 1 tactical_bomber moved from Wake Island to 35 Sea Zone
1 battleship, 4 carriers, 2 fighters and 3 submarines moved from 32 Sea Zone to 35 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 marine moved from 36 Sea Zone to Manilla
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao
Combat - Americans
Battle in 113 Sea Zone
Americans attack with 1 submarine
Germans defend with 8 transports
8 transports owned by the Germans lost in 113 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 48
Casualties for Germans: 8 transports
Battle in Manilla
Battle in Davao
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Davao, round 2 : 2/6 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Davao, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Davao
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Davao, round 3 : 1/6 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Davao, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
1 artillery owned by the Japanese lost in Davao
Americans win, taking Manilla from Japanese, taking Davao from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win, taking 23 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 107 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 cruiser
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
Germans roll dice for 1 cruiser in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 3 : 4/4 hits, 2.17 expected hits
Germans roll dice for 1 cruiser in 107 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 107 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 cruiser
Battle in 35 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 2 submarines
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 4 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win with 1 battleship, 4 carriers, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Non Combat Move - Americans
5 submarines moved from 34 Sea Zone to 36 Sea Zone
2 carriers, 2 cruisers and 2 fighters moved from 34 Sea Zone to 36 Sea Zone
2 fighters moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 23 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone
3 fighters moved from 23 Sea Zone to Caroline Islands
1 submarine moved from 17 Sea Zone to 24 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 bomber moved from Northern Manchuria to Caroline Islands
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from Algeria to Morocco
1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 113 Sea Zone
2 fighters moved from 107 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 3 destroyers and 2 transports placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 artilleries and 2 infantry moved from Kwangsi to Hunan
1 infantry moved from Szechwan to Hunan
2 infantry moved from Shansi to Anhwe
1 fighter moved from Shansi to Anhwe
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Hunan
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Chahar from Japanese, taking Hunan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 artilleries and 3 infantry moved from Shansi to Honan
1 fighter moved from Anhwe to Honan
Place Units - Chinese
1 infantry placed in Shansi
1 infantry placed in Honan
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 artillery moved from Morocco to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
1 armour and 1 mech_infantry moved from 113 Sea Zone to United Kingdom
1 armour, 2 artilleries and 3 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from 113 Sea Zone to United Kingdom
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 battleship and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in Holland Belgium
Battle in United Kingdom
British attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in United Kingdom, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 armour in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in United Kingdom
British win, taking United Kingdom from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Holland Belgium
British attack with 1 armour, 2 artilleries and 6 infantry
Germans defend with 6 fighters, 1 infantry and 1 tactical_bomber
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 armour, 2 artilleries and 6 infantry in Holland Belgium, round 2 : 3/9 hits, 2.50 expected hits
Germans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 4.83 expected hits
4 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Germans, 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Holland Belgium
British roll dice for 1 armour, 2 artilleries and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 3 fighters in Holland Belgium, round 3 : 2/3 hits, 2.00 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
1 fighter owned by the Germans lost in Holland Belgium
British roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 fighters in Holland Belgium, round 4 : 2/2 hits, 1.33 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
1 fighter owned by the Germans lost in Holland Belgium
British roll dice for 1 armour in Holland Belgium, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter in Holland Belgium, round 5 : 1/1 hits, 0.67 expected hits
1 armour owned by the British lost in Holland Belgium
Germans win with 1 fighter remaining. Battle score for attacker is 31
Casualties for British: 1 armour, 2 artilleries and 6 infantry
Casualties for Germans: 5 fighters, 1 infantry and 1 tactical_bomber
Battle in Southern France
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Southern France to 113 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery moved from Tunisia to Algeria
1 carrier moved from 94 Sea Zone to 113 Sea Zone
1 submarine moved from 100 Sea Zone to 95 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Southern Caucasus
2 fighters moved from Stalingrad to Southern Persia
3 aaGuns, 2 artilleries and 11 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Eastern India to Hunan
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
1 destroyer moved from 44 Sea Zone to 22 Sea Zone
3 fighters moved from Caroline Islands to Davao
1 marine moved from Borneo to 44 Sea Zone
1 battleship, 2 destroyers and 1 marine moved from 44 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 bomber moved from Stalingrad to Hunan
1 artillery and 4 infantry moved from Southern Persia to Northwest Persia
1 transport moved from 82 Sea Zone to 40 Sea Zone
1 transport moved from 40 Sea Zone to 39 Sea Zone
2 infantry moved from Sumatra to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Burma
1 infantry moved from Siam to French Indo China
1 infantry moved from Malaya to Shan State
1 transport moved from 108 Sea Zone to 94 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in Eastern India change ownership: 1 armour, 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.67
Americans regular : 0.83
Italians regular : -0.33
Japanese regular : -0.33
Germans regular : -0.33
British regular : -1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 armour, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 armour, 2 fighters and 1 infantry in Southern France, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
3 artilleries moved from Southern Italy to Northern Italy
6 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,1,5,3,4,3,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4
Italians collect 2 PUs (9 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Hainan
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Formosa
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Battle in Hainan
Battle in Formosa
Non Combat Move - ANZAC
1 fighter moved from New Britain to Guam
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 55 Sea Zone
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 2 destroyers moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
Axis concede. Thanks for helping me learn the game Stuficer. look forward to our 2nd game