I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?PTV (Game 2) MuddSlinger (X+15) vs Nikola1975 (A)
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 52 PUs; Germans buy 4 artilleries, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 2 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans Non Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 98 Sea Zone 2 bombers moved from Southern Italy to Western Germany 4 tactical_bombers moved from Western Germany to Greece 1 fighter moved from Western Germany to Greece 6 armour and 5 mech_infantrys moved from Germany to Slovakia Hungary 4 artilleries and 6 infantry moved from Germany to Poland 3 artilleries moved from Western Germany to Germany 1 infantry moved from Holland Belgium to France 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Normandy Bordeaux to France 1 aaGun moved from France to Western Germany Place Units - Germans 1 factory_minor placed in Greece 1 fighter placed in Western Germany 4 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Dzavhan to Yakut S.S.R. 3 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Olgiy to Yenisey 1 infantry moved from Tsagaan Olom to Dzavhan 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern Belarus to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 2 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Northern Belarus to Baltic States 3 armour and 2 mech_infantrys moved from Leningrad to Northern Belarus 2 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Archangel to Leningrad 1 fighter moved from Russia to Leningrad 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 aaGun moved from Leningrad to Northern Belarus 2 infantry moved from Rostov to Ukraine 1 infantry moved from Southern Caucasus to Northern Caucasus 1 aaGun moved from Russia to Smolensk Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Leningrad 2 armour and 1 artillery placed in Ukraine 1 artillery and 1 infantry placed in Urals 2 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 fighter, 9 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Sakha to Buryatia 1 armour and 1 mech_infantry moved from Siberia to Buryatia 1 artillery and 2 infantry moved from Siberia to Sakha 2 infantry moved from Korea to 6 Sea Zone 3 artilleries and 6 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Hunan 4 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 artillery and 2 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Fukien 1 fighter and 1 tactical_bomber moved from Korea to Buryatia 2 tactical_bombers moved from Korea to Japan 2 fighters moved from Korea to Fukien 1 transport moved from 21 Sea Zone to 132 Sea Zone 2 infantry moved from Siam to 132 Sea Zone 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 1 marine and 2 submarines moved from 21 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from Fukien to Kiangsi 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan 1 fighter moved from Kiangsi to Fukien 1 tactical_bomber moved from Fukien to Hunan 1 fighter and 1 tactical_bomber moved from Shansi to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsi to 132 Sea Zone Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 2 submarines placed in 7 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 fighter placed in Japan 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 42 Sea Zone to 81 Sea Zone 1 cruiser moved from 104 Sea Zone to 105 Sea Zone 1 destroyer moved from 104 Sea Zone to 105 Sea Zone Place Units - Americans 1 carrier placed in 11 Sea Zone 1 cruiser placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 transport placed in 11 Sea Zone Americans undo move 2. 1 infantry placed in Western United States 1 cruiser and 1 transport placed in 104 Sea Zone 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 10 infantry moved from Yunnan to Kweichow 1 infantry moved from Kwangsi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 11 infantry Japanese defend with 3 artilleries and 6 infantry Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kweichow, round 2 : 3/13 hits, 2.83 expected hits Japanese roll dice for 3 artilleries and 6 infantry in Kweichow, round 2 : 1/9 hits, 3.00 expected hits 1 infantry owned by the Chinese lost in Kweichow 3 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Kweichow, round 3 : 3/12 hits, 2.67 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Kweichow, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Chinese lost in Kweichow 3 infantry owned by the Japanese lost in Kweichow 1 fighter owned by the Chinese retreated 8 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Yunnan Japanese win with 3 artilleries remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Casualties for Japanese: 6 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 2 artilleries and 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 3 infantry moved from Southern Persia to Iraq 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from 83 Sea Zone to Iraq 1 tactical_bomber moved from 83 Sea Zone to Iraq 1 fighter moved from Eastern India to Iraq 1 fighter moved from Eastern India to Iraq 1 battleship moved from 78 Sea Zone to 83 Sea Zone Combat - British Battle in Iraq British attack with 4 fighters, 3 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 2/9 hits, 3.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 3 : 5/8 hits, 3.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Iraq to Egypt 1 fighter moved from Iraq to Southern Persia 1 fighter moved from Iraq to Southern Persia 1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 aaGun moved from Burma to Yunnan 3 infantry moved from Shan State to Yunnan 1 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 5 infantry moved from Burma to Eastern India 1 artillery and 1 infantry moved from Alexandria to Egypt 1 fighter moved from Union of South Africa to Egypt 1 armour and 3 infantry moved from Brazil to British Guiana Place Units - British 1 factory_minor placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 transport EDIT: Adding units owned by British to 82 Sea Zone: 1 transport EDIT: Removing units owned by British from 83 Sea Zone: 1 transport EDIT: Adding units owned by British to 73 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter and 2 infantry placed in Union of South Africa 1 submarine placed in 112 Sea Zone Turn Complete - British British collect 35 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,6,2,5,3,2,2,2,6,2,4,3,5,3,1,6,2 UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -2.00 Neutral_Axis regular : -0.33 British regular : -0.50 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk 2 armour moved from Malta to 98 Sea Zone 2 infantry moved from Malta to 98 Sea Zone 2 artilleries moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 97 Sea Zone to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Malta 1 fighter moved from 97 Sea Zone to Malta 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Non Combat Move - Italians 2 armour, 2 artilleries and 4 infantry moved from 98 Sea Zone to Tobruk Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 56 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from Eastern India to 83 Sea Zone 1 fighter moved from Eastern India to 83 Sea Zone 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 8 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 7 artilleries and 21 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Slovakia Hungary to Romania 7 artilleries and 4 infantry moved from Germany to Poland 2 submarines moved from 115 Sea Zone to 117 Sea Zone 2 bombers moved from Western Germany to 117 Sea Zone 6 armour, 2 artilleries, 8 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland Combat - Germans Battle in 117 Sea Zone Germans attack with 2 bombers and 2 submarines Russians defend with 1 cruiser Germans roll dice for 2 submarines in 117 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers in 117 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Non Combat Move - Germans 4 tactical_bombers moved from Greece to Malta 1 fighter moved from Greece to 98 Sea Zone 1 fighter moved from Western Germany to Malta 2 bombers moved from 117 Sea Zone to Western Germany 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Germany to Poland 1 aaGun moved from Poland to Eastern Poland Place Units - Germans 3 transports placed in 99 Sea Zone 4 artilleries and 6 infantry placed in Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,6 Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Ukraine to Romania 2 fighters and 1 tactical_bomber moved from Leningrad to Romania Combat - Russians Battle in Romania Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Romania to Ukraine 1 infantry moved from Northern Caucasus to Rostov 5 infantry moved from Ukraine to Kursk 2 infantry moved from Ukraine to Kursk 1 artillery moved from Ukraine to Kursk 1 infantry moved from Ukraine to Kursk 1 infantry moved from Ukraine to Kursk 4 armour and 3 mech_infantrys moved from Northern Belarus to Smolensk 1 infantry moved from Archangel to Leningrad 4 infantry moved from Leningrad to Novgorod 1 artillery moved from Leningrad to Novgorod 1 aaGun moved from Northern Belarus to Smolensk 2 artilleries moved from Northern Belarus to Smolensk 1 infantry moved from Northern Belarus to Southern Belarus 10 infantry moved from Northern Belarus to Smolensk 2 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Leningrad to Novgorod 1 artillery and 1 infantry moved from Urals to Timguska 4 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Dzavhan to Yenisey Place Units - Russians 1 artillery placed in Urals 1 fighter placed in Leningrad 3 infantry placed in Ukraine 1 infantry placed in Leningrad 5 infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 2 infantry and 1 transport moved from 132 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 3 cruisers and 1 marine moved from 132 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 2 battleships moved from 132 Sea Zone to 36 Sea Zone 3 carriers, 4 destroyers and 2 submarines moved from 132 Sea Zone to 36 Sea Zone 1 infantry moved from Fukien to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from 132 Sea Zone to Davao 3 fighters moved from Fukien to Kwangtung 1 fighter moved from Fukien to Kwangtung 2 artilleries and 2 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Shansi 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Hopei 1 infantry moved from Hunan to Kwangsi Japanese take Kwangsi from Chinese 3 artilleries moved from Kweichow to Hunan 3 infantry moved from Kiangsu to Kiangsi 1 armour, 1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Soviet Far East to Siberia 1 artillery and 2 infantry moved from Sakha to Buryatia 1 tactical_bomber moved from 132 Sea Zone to Kwangtung Combat - Japanese Battle in Manilla Battle in Guam Battle in Kwangtung Japanese attack with 4 fighters, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/8 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 3 : 3/8 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Manilla from Americans, taking Guam from Americans, taking Kwangtung from UK_Pacific with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Davao Japanese attack with 1 fighter, 4 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 3 cruisers in Davao, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 2 infantry in Davao, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Davao 2 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter moved from Davao to 36 Sea Zone 3 fighters moved from Kwangtung to 36 Sea Zone 1 fighter moved from Kwangtung to 36 Sea Zone 1 fighter moved from Kiangsi to 36 Sea Zone 2 submarines moved from 7 Sea Zone to 36 Sea Zone 1 aaGun moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Buryatia to Chahar 2 fighters and 2 tactical_bombers moved from Japan to Hunan 1 bomber and 1 tactical_bomber moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 tactical_bomber moved from Kwangtung to Hunan Place Units - Japanese 3 infantry placed in Korea 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -2.17 UK_Pacific regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 3 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar 2 fighters moved from 105 Sea Zone to Gibraltar 1 cruiser moved from 105 Sea Zone to 93 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 105 Sea Zone to 93 Sea Zone 1 cruiser and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 cruiser and 1 marine moved from 28 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 submarine moved from 28 Sea Zone to 65 Sea Zone 1 destroyer moved from 55 Sea Zone to 47 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 carrier moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone Place Units - Americans 3 transports placed in 104 Sea Zone 1 armour and 3 infantry placed in Eastern United States 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 11 Sea Zone 2 submarines placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Chinese creates battle in territory Kweichow Battle in Inner Mongolia Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Kweichow from Japanese, taking Inner Mongolia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Kansu 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria 2 tactical_bombers moved from Egypt to Alexandria 3 fighters moved from Egypt to Alexandria 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from United Kingdom to Germany 1 infantry moved from Yunnan to Shan State 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 1 artillery moved from Eastern India to Burma 7 infantry moved from Eastern India to Burma 4 infantry moved from Eastern India to Burma Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Germany Bombing raid in Germany causes 0 damage total. Battle in Morocco Battle in Alexandria British attack with 3 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 1/6 hits, 3.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Morocco from Italians with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters and 2 tactical_bombers moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Iraq to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 fighter moved from Southern Persia to Eastern India 1 fighter moved from Southern Persia to Egypt 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 fighter moved from Union of South Africa to Egypt 1 aaGun moved from Eastern India to Burma 1 transport moved from 104 Sea Zone to 90 Sea Zone 2 infantry moved from British Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 carrier and 2 fighters moved from 109 Sea Zone to 93 Sea Zone 1 submarine moved from 109 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 2 destroyers moved from 109 Sea Zone to 93 Sea Zone 1 cruiser moved from 109 Sea Zone to 93 Sea Zone 1 transport moved from 83 Sea Zone to 73 Sea Zone Place Units - British 1 submarine placed in 109 Sea Zone 3 infantry placed in Union of South Africa 2 infantry placed in Egypt 1 submarine placed in 83 Sea Zone 1 infantry placed in Quebec 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.83 Italians regular : 0.67 Japanese regular : 0.33 Germans AA : 0.83 Germans regular : -0.67 British regular : -2.00 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Italians 3 armour and 3 infantry moved from Tobruk to 98 Sea Zone 3 armour, 3 infantry and 3 transports moved from 98 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from 101 Sea Zone to Syria 1 armour and 1 infantry moved from 101 Sea Zone to Syria 1 armour and 1 infantry moved from 101 Sea Zone to Syria 1 infantry and 1 mech_infantry moved from Tobruk to 98 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 101 Sea Zone to Syria 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 98 Sea Zone to 101 Sea Zone 1 destroyer moved from 97 Sea Zone to 101 Sea Zone 2 fighters moved from Malta to 101 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone Combat - Italians Battle in Syria Non Combat Move - Italians 1 fighter moved from 101 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 99 Sea Zone 6 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from 83 Sea Zone to Egypt Place Units - ANZAC 1 infantry placed in New South Wales 1 carrier and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 10 infantry; Remaining resources: 2 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 7 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 armour, 9 artilleries, 27 infantry and 5 mech_infantrys moved from Eastern Poland to Northern Belarus 7 artilleries and 4 infantry moved from Poland to Baltic States 3 armour and 3 infantry moved from Greece to 99 Sea Zone 3 armour, 3 infantry and 3 transports moved from 99 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from 101 Sea Zone to Crete 1 armour and 1 infantry moved from 101 Sea Zone to Cyprus 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 fighter moved from Malta to 101 Sea Zone 3 tactical_bombers moved from Malta to Syria 1 fighter moved from Southern France to Northern Italy 2 bombers moved from Western Germany to Baltic States 1 fighter moved from 98 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Romania 1 tactical_bomber moved from Malta to Romania 1 destroyer moved from 98 Sea Zone to 100 Sea Zone Combat - Germans Battle in Crete Battle in Cyprus Battle in Romania Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Romania, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Germans win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Romania from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Battle in Northern Belarus Germans attack with 6 armour, 9 artilleries, 27 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 9 artilleries, 27 infantry and 5 mech_infantrys in Northern Belarus, round 2 : 14/47 hits, 13.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 6 armour, 9 artilleries, 27 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 7 artilleries, 2 bombers and 4 infantry Russians defend with 1 infantry Germans roll dice for 7 artilleries, 2 bombers and 4 infantry in Baltic States, round 2 : 4/13 hits, 4.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Western Germany 2 aaGuns moved from Eastern Poland to Northern Belarus 1 aaGun moved from Poland to Baltic States 2 tactical_bombers moved from Romania to Slovakia Hungary 4 artilleries and 6 infantry moved from Germany to Poland 2 submarines moved from 117 Sea Zone to 116 Sea Zone Place Units - Germans 3 infantry placed in Greece 5 artilleries and 5 infantry placed in Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,1 Germans collect 42 PUs (4 lost to blockades); end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 3 aaGuns, 4 armour, 3 artilleries, 13 infantry and 3 mech_infantrys moved from Smolensk to Bryansk 1 artillery and 9 infantry moved from Kursk to Bryansk 1 infantry moved from Southern Belarus to Smolensk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 3 fighters moved from Leningrad to Russia 3 infantry moved from Leningrad to Vologda 1 aaGun moved from Leningrad to Vologda 1 artillery and 4 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Leningrad to Novgorod 5 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Kursk 1 artillery and 3 infantry moved from Ukraine to Kursk 1 artillery and 1 infantry moved from Timguska to Yenisey 1 artillery moved from Urals to Timguska 2 armour moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine Place Units - Russians 1 armour and 1 mech_infantry placed in Stalingrad 1 infantry placed in Stalingrad 1 artillery, 7 infantry and 2 mech_infantrys placed in Russia 1 infantry placed in Urals Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 fighter, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 6 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Anhwe to Honan 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia 2 artilleries and 1 infantry moved from Honan to Tsinghai 1 fighter and 1 tactical_bomber moved from Chahar to Inner Mongolia 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Northern Manchuria 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Kwangtung to Hunan Combat - Japanese Battle in Inner Mongolia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia 1 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia 1 artillery owned by the Chinese lost in Inner Mongolia Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Yakut S.S.R. 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsi to Hunan 3 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Kiangsi to Davao 1 bomber moved from Hunan to Davao 1 fighter moved from Japan to Davao 2 infantry moved from Manilla to Davao 1 tactical_bomber moved from Japan to Hunan 2 fighters moved from Hunan to Davao Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Shantung 3 infantry placed in Korea 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.83 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 6 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 submarine moved from 65 Sea Zone to 55 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 2 submarines moved from 104 Sea Zone to 93 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 104 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 104 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 artilleries and 6 infantry placed in Eastern United States 3 transports placed in 104 Sea Zone 1 submarine placed in 104 Sea Zone 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Hopei Non Combat Move - Chinese 1 artillery and 6 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 2 armour, 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 submarine moved from 83 Sea Zone to 100 Sea Zone 5 fighters and 2 tactical_bombers moved from Egypt to 100 Sea Zone 2 infantry moved from Morocco to Algeria British take Algeria from Italians Combat - British Battle in 100 Sea Zone British attack with 5 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer British roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 5 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 1/7 hits, 3.83 expected hits Germans roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 100 Sea Zone 1 destroyer owned by the Germans lost in 100 Sea Zone British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - British 5 fighters and 2 tactical_bombers moved from 100 Sea Zone to Egypt 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 mech_infantry moved from Eastern India to Baluchistan 2 fighters moved from Eastern India to Baluchistan 1 artillery moved from Eastern India to Central India 2 infantry moved from Burma to Yunnan 4 infantry moved from Burma to Eastern India 1 aaGun, 1 artillery and 5 infantry moved from Burma to Eastern India 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 armour and 1 infantry moved from British Guiana to 90 Sea Zone 1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 109 Sea Zone 1 submarine moved from 109 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 aaGun moved from Eastern India to Central India 1 armour and 1 mech_infantry moved from Yunnan to Eastern India 1 armour and 1 mech_infantry moved from Yunnan to Eastern India 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar 2 fighters moved from United Kingdom to Morocco 1 fighter moved from United Kingdom to Morocco Place Units - British 1 transport placed in 109 Sea Zone 1 armour and 1 infantry placed in Quebec 2 artilleries and 1 infantry placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans regular : 0.67 British regular : -3.17 -
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Syria to Trans-Jordan 1 fighter moved from 101 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 2 infantry moved from Syria to Iraq Italians take Iraq from British 1 mech_infantry moved from Syria to Iraq 1 submarine moved from 98 Sea Zone to 94 Sea Zone Combat - Italians British scrambles 2 units out of 93 Sea Zone to defend against the attack in 94 Sea Zone Battle in Trans-Jordan Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 0/5 hits, 1.83 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 3 : 1/4 hits, 1.67 expected hits British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 4 : 1/3 hits, 1.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Battle in 94 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer and 1 fighter; French defend with 1 fighter Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Moving scrambled unit from 94 Sea Zone to 93 Sea Zone Moving scrambled unit from 94 Sea Zone to 93 Sea Zone Non Combat Move - Italians 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 3 transports moved from 101 Sea Zone to 98 Sea Zone 3 artilleries and 1 infantry moved from Tobruk to 98 Sea Zone 3 artilleries, 1 infantry and 3 transports moved from 98 Sea Zone to 101 Sea Zone 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 4 artilleries and 2 infantry moved from 101 Sea Zone to Syria 1 fighter moved from Trans-Jordan to 101 Sea Zone 1 fighter moved from Trans-Jordan to Syria 1 bomber moved from Trans-Jordan to Syria 4 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -3.33 British regular : 0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 infantry moved from New South Wales to Queensland 1 carrier moved from 64 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 fighter, 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 1 harbour and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Karelia Germans take Karelia from Russians 6 infantry moved from Vyborg to Finland 4 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 3 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 7 artilleries moved from Baltic States to Eastern Poland 4 artilleries and 6 infantry moved from Poland to Eastern Poland Combat - Germans Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 infantry moved from Greece to 101 Sea Zone 1 armour moved from Cyprus to 101 Sea Zone 1 armour moved from Crete to 101 Sea Zone 2 infantry moved from Greece to 101 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 5 infantry moved from 101 Sea Zone to Syria 3 armour moved from 101 Sea Zone to Syria 2 tactical_bombers moved from Slovakia Hungary to Syria 1 fighter moved from Northern Italy to France 2 bombers and 1 fighter moved from Western Germany to France 2 aaGuns moved from Western Germany to France 5 artilleries and 5 infantry moved from Germany to Poland 1 aaGun moved from Baltic States to Leningrad 2 aaGuns, 6 armour, 9 artilleries, 23 infantry and 5 mech_infantrys moved from Northern Belarus to Eastern Poland Place Units - Germans 1 harbour placed in Greece 3 infantry placed in Greece 1 infantry placed in France 1 fighter placed in France 3 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1 Germans collect 46 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Vologda to Nenetsia 1 infantry moved from Vologda to Nenetsia 1 fighter moved from Russia to Yenisey 1 artillery moved from Timguska to Yenisey 1 infantry moved from Urals to Timguska 1 infantry moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Ukraine to Romania Combat - Russians Battle in Romania Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Romania to Ukraine 1 artillery and 4 infantry moved from Kursk to Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 8 armour and 4 mech_infantrys moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Bryansk 1 artillery moved from Yaroslavl to Gorky 4 infantry moved from Yaroslavl to Russia 1 infantry moved from Stalingrad to Rostov 1 aaGun moved from Bryansk to Kursk 2 mech_infantrys moved from Russia to Kursk 1 artillery and 7 infantry moved from Russia to Bryansk 1 aaGun and 1 infantry moved from Vologda to Yaroslavl 1 fighter moved from Russia to Yenisey 2 fighters moved from Russia to Ukraine Place Units - Russians 1 armour placed in Ukraine 1 tactical_bomber placed in Urals 1 artillery placed in Ukraine 1 infantry placed in Ukraine 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.33





