Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
Game History
Round: 5
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Yugoslavia to Stalingrad
14 infantry moved from Poland to Baltic States
8 armour moved from Germany to Baltic States
11 armour, 1 artillery and 13 infantry moved from East Poland to Belorussia
1 armour, 8 artilleries and 38 infantry moved from Ukraine S.S.R. to Belorussia
3 fighters moved from Germany to North Sea Sea Zone
1 submarine moved from Norwegian Sea Sea Zone to North Sea Sea Zone
Combat - Germans
Strategic bombing raid in Stalingrad
Bombing raid in Stalingrad rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Belorussia
Germans attack with 12 armour, 9 artilleries and 51 infantry
Russians defend with 2 infantry
Germans roll dice for 12 armour, 9 artilleries and 51 infantry in Belorussia, round 2 : 21/72 hits, 19.00 expected hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 12 armour, 9 artilleries and 51 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in North Sea Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in North Sea Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in North Sea Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in North Sea Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 destroyer owned by the Americans lost in North Sea Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer
Battle in Baltic States
Germans attack with 8 armour and 14 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour and 14 infantry in Baltic States, round 2 : 7/22 hits, 6.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 8 armour and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Northern Italy to Austria
1 transport moved from Adriatic Sea Sea Zone to Central Mediterranean Sea Zone
1 armour moved from Libya to Central Mediterranean Sea Zone
1 armour and 1 transport moved from Central Mediterranean Sea Zone to Adriatic Sea Sea Zone
1 armour moved from Adriatic Sea Sea Zone to Yugoslavia
1 battleship and 1 destroyer moved from Sicilian Sea Sea Zone to Strait of Gibraltar Sea Zone
3 fighters moved from North Sea Sea Zone to Germany
1 bomber moved from Stalingrad to Hungary
4 fighters moved from Poland to Hungary
1 infantry moved from Egypt to Libya
2 submarines moved from Norwegian Sea Sea Zone to Danish Sea Sea Zone
Place Units - Germans
14 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Russians regular : -1.00
Germans regular : 2.83
GG, that’s a German victory. Moscow cannot be held, and there is no chance of me taking Berlin.
Hehe I now realized I played the Germans horribly in our first game. I even was forced out of East Poland at some point, while you are now in front of Moscow and about to take it. Sure I learned a lot from this game. Would you like to play again and switch sides?
@VictoryFirst sure thing, let er rip!! (and fyi, I haven’t forgot about the very important TripleA video - I just didn’t want to discuss africa and TripleA in the same video)
@VictoryFirst when you’re ready just let me know the German bid and I’ll give you my Allied bid
Awesome! We can start right away. My bid is a transport in the Tyrrhenian sea and an artillery in Poland.
No worries about any delays. I know how long it can take to make good, structured videos. Actually, I have to ask you to wait some more time before uploading because I noticed some bugs in the WWI 1914 module. Some very minor ones but they could come up in some situations and it will not be hard to fix. I expect to have it done within 1-2 days, and will send new ZIP files of all three 1914 modules.
My bid will be two infantry in Malta and two infantry in Karelia. Fire when ready.
Understood about the modules. The shouldn’t change the script. Take your time - I haven’t shot anything yet. Should be done this weekend/week.