bid:subs in 91 and 106. inf in Sudan
hf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 5x factory_major, 6x factory_minor; Remaining resources: 27 PUs;
Russians buy 8 infantry; Remaining resources: 3 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Novgorod
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Italians
1 armour moved from Vyborg to Novgorod
2 mech_infantrys moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
3 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 artillery and 6 infantry moved from Russia to Bryansk
13 artilleries and 28 infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Kazakhstan
3 mech_infantrys moved from Rostov to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Olgiy to Timguska
4 infantry moved from Novosibirsk to Timguska
1 infantry moved from Volgograd to Kazakhstan
Combat - Russians
Battle in Timguska
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Timguska, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 6 infantry in Timguska, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 2 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 4 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 14 artilleries and 34 infantry
Germans defend with 1 infantry
Russians roll dice for 14 artilleries and 34 infantry in Bryansk, round 2 : 13/48 hits, 12.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 14 artilleries and 34 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 infantry moved from Volgograd to Rostov
2 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Dzavhan to Central Mongolia
1 mech_infantry moved from Rostov to Kazakhstan
1 armour moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Kazakhstan
3 mech_infantrys moved from Novgorod to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Japanese regular : 0.00
Germans regular : -1.33
Russians regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 battleship, 5 carriers, 2 cruisers, 4 fighters, 1 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 artillery moved from Western Australia to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 44 Sea Zone
2 fighters moved from 56 Sea Zone to Celebes
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 34 Sea Zone to 44 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 4 fighters, 1 marine, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 battleship, 5 carriers, 2 cruisers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Guinea
Battle in Celebes
Japanese attack with 2 artilleries, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Celebes, round 2 : 3/5 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking New Guinea from ANZAC, taking Celebes from ANZAC with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 battleship moved from 56 Sea Zone to 44 Sea Zone
1 carrier moved from 56 Sea Zone to 46 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from French Indo China to Kweichow
2 armour moved from Szechwan to Shan State
1 mech_infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Shan State
2 artilleries and 3 infantry moved from Yunnan to Shan State
2 infantry moved from French Indo China to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 44 Sea Zone to 46 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 46 Sea Zone
1 bomber moved from Szechwan to Shan State
1 aaGun, 2 artilleries and 7 infantry moved from Amur to Buryatia
2 artilleries moved from Manchuria to Amur
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from 34 Sea Zone to Shan State
2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
1 fighter moved from Manchuria to 46 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 fighter placed in 37 Sea Zone
3 artilleries placed in French Indo China
1 infantry placed in Manchuria
1 armour and 2 mech_infantrys placed in Malaya
Japanese undo move 4.
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,4
Japanese collect 66 PUs (4 lost to blockades); end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 1.33
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Combat Move - British
1 unit repaired.
2 fighters moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Rostov to Romania
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 artillery and 2 infantry moved from Burma to Yunnan
Combat Hit Differential Summary :
@Me1945 need scramble orders for 95
No scramble. Thks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to South Australia
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to South Australia
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
4 infantry and 1 mech_infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Gibraltar to Yugoslavia
Combat - Americans
Battle in Yugoslavia
Americans attack with 1 bomber, 4 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 4 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/6 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 4 infantry and 1 mech_infantry in Yugoslavia, round 3 : 3/6 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in South Australia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in South Australia, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in South Australia
Americans win, taking South Australia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Syria to 98 Sea Zone
2 infantry and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
2 infantry moved from 92 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Egypt to Bryansk
1 bomber moved from Yugoslavia to Greece
1 fighter moved from South Australia to 63 Sea Zone
1 fighter moved from South Australia to New South Wales
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from 63 Sea Zone to New Zealand
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 3 cruisers and 1 fighter moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 armour and 1 mech_infantry moved from Syria to Persia
Place Units - Americans
1 aaGun and 2 infantry placed in Greece
1 artillery, 1 fighter and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 4 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 fighters moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Rostov to Romania
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 artillery and 2 infantry moved from Burma to Yunnan
Combat - British
Battle in Sicily
Battle in Normandy Bordeaux
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking Sicily from Italians, taking Normandy Bordeaux from Germans, taking 119 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Romania
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
British win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour and 6 infantry moved from India to Burma
2 infantry moved from Eastern Persia to West India
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Romania to Yugoslavia
5 fighters and 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia
2 fighters moved from 119 Sea Zone to United Kingdom
1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Albania to Yugoslavia
1 fighter moved from Rostov to Bryansk
1 fighter moved from Rostov to Bryansk
3 marines moved from Albania to 97 Sea Zone
1 infantry moved from Bulgaria to Yugoslavia
1 marine moved from Albania to Yugoslavia
1 marine moved from Albania to Yugoslavia
2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 3 marines, 1 submarine and 5 transports moved from 97 Sea Zone to 92 Sea Zone
Place Units - British
1 submarine placed in 80 Sea Zone
2 infantry placed in Persia
2 artilleries, 2 infantry and 1 marine placed in United Kingdom
2 destroyers and 1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : -0.33
Germans regular : -1.50
British regular : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Slovakia Hungary to Romania
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Ukraine to Eastern Poland
3 fighters moved from Southern Italy to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 artillery and 3 fighters
British defend with 2 infantry
Italians roll dice for 1 artillery and 3 fighters in Romania, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Romania
Italians roll dice for 1 artillery and 3 fighters in Romania, round 3 : 3/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Romania
Italians win, taking Romania from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Poland
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Greater Southern Germany
1 fighter moved from Eastern Poland to Greater Southern Germany
3 fighters moved from Romania to Greater Southern Germany
1 artillery moved from Northern Italy to Greater Southern Germany
1 armour moved from Southern Italy to Greater Southern Germany
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6
Italians collect 5 PUs (3 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33
British regular : -1.00
RE US ftr placement: if I took the old map, feel free to edit the placement .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
2 armour, 1 artillery and 1 infantry moved from New South Wales to South Australia
1 marine moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
2 fighters moved from Queensland to New Zealand
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from Rostov to Greece
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Removing units owned by ANZAC from South Australia: 1 aaGun
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Finland to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 2 infantry moved from 115 Sea Zone to Baltic States
1 bomber moved from Finland to Baltic States
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to 95 Sea Zone
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 bomber moved from Ukraine to Russia
1 bomber moved from Shensi to Volgograd
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Slovakia Hungary to Belarus
Germans take Belarus from Russians
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
Combat - Germans
Strategic bombing raid in Volgograd
Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in 95 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 marine
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Rostov to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Volgograd to Shensi
1 bomber moved from Russia to Ukraine
3 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
2 mech_infantrys moved from Germany to Slovakia Hungary
1 fighter moved from Normandy Bordeaux to Greater Southern Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
3 artilleries moved from Germany to Greater Southern Germany
1 fighter moved from Baltic States to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
2 mech_infantrys moved from Western Germany to Greater Southern Germany
1 bomber moved from Baltic States to Greater Southern Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from 95 Sea Zone to Greater Southern Germany
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
2 fighters moved from Southern Italy to Greater Southern Germany
Place Units - Germans
3 infantry placed in Ukraine
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Germany
1 mech_infantry placed in Germany
1 armour, 3 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,4,3
Germans collect 47 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2.67
Germans regular : -0.67
British regular : -0.33
Russians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Rostov
3 infantry moved from Volgograd to Rostov
1 fighter moved from Novgorod to Belarus
1 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
2 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Novgorod to Baltic States
2 infantry moved from Central Mongolia to Ulaanbaatar
12 infantry moved from Yakut S.S.R. to Ulaanbaatar
6 infantry moved from Timguska to Kansu
1 mech_infantry moved from Kazakhstan to Kansu
1 armour and 4 mech_infantrys moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Central Mongolia to Ulaanbaatar
1 fighter moved from Belarus to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Ulaanbaatar
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians roll dice for 15 infantry in Ulaanbaatar, round 2 : 4/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Ulaanbaatar
Russians win, taking Ulaanbaatar from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Russians attack with 6 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry and 1 mech_infantry in Kansu, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour, 1 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Tsinghai, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/13 hits, 3.17 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Baltic States
2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 2/8 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Rostov
Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 3 : 4/8 hits, 2.83 expected hits
Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Western Ukraine to Russia
2 infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Baltic States
1 aaGun moved from Novgorod to Baltic States
1 mech_infantry moved from Caucasus to Tsinghai
2 aaGuns moved from Yakut S.S.R. to Ulaanbaatar
2 mech_infantrys moved from Caucasus to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Germans regular : 0.00
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 battleship and 1 marine moved from 46 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 bomber, 3 fighters and 1 tactical_bomber moved from Shan State to India
1 fighter moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 artillery and 2 infantry moved from Shan State to Yunnan
Combat - Japanese
Battle in Caroline Islands
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking 54 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the Japanese lost in India
1 aaGun owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in India, round 3 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in India, round 4 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Japanese: 3 fighters and 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
2 artilleries moved from Celebes to 44 Sea Zone
2 artilleries, 1 carrier, 2 fighters and 2 transports moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Shan State
2 artilleries moved from 37 Sea Zone to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
3 artilleries moved from French Indo China to Shan State
1 artillery moved from Shensi to Szechwan
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Hopei
1 infantry moved from Buyant-Uhaa to Chahar
1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from Buryatia to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 armour moved from Amur to Manchuria
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
6 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 armour moved from Malaya to Shan State
2 mech_infantrys moved from Malaya to Shan State
1 bomber moved from India to Kweichow
1 armour moved from Shan State to Kweichow
1 fighter moved from 55 Sea Zone to Shan State
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 55 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Shan State to Kweichow
1 fighter moved from Japan to Jehol
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 fighter placed in Japan
1 destroyer placed in 37 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,1
Japanese collect 64 PUs (6 lost to blockades); end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.50
Japanese regular : -5.83
British AA : 0.50
UK_Pacific regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Gibraltar to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from Bryansk to Romania
3 infantry moved from Yugoslavia to Romania
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from New Zealand to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 55 Sea Zone
1 battleship and 2 cruisers moved from 63 Sea Zone to 54 Sea Zone
4 carriers, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Greece to 112 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Me1945 I’m fairly certain you won’t scramble 112 or that it won’t change the outcome if you did, but figured I should ask.
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Gibraltar to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from Bryansk to Romania
3 infantry moved from Yugoslavia to Romania
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from New Zealand to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 55 Sea Zone
1 battleship and 2 cruisers moved from 63 Sea Zone to 54 Sea Zone
4 carriers, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Greece to 112 Sea Zone
Combat - Americans
Battle in New Guinea
Battle in Denmark
Battle in 55 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking New Guinea from Japanese, taking Denmark from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 6 fighters in 54 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Americans attack with 2 fighters and 3 infantry
Italians defend with 1 artillery
Americans roll dice for 2 fighters and 3 infantry in Romania, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
Americans win, taking Romania from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
2 fighters moved from Romania to Bulgaria
1 mech_infantry moved from Yugoslavia to Bulgaria
1 aaGun and 2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Bulgaria to Greece
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 carriers and 1 fighter moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 51 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
Place Units - Americans
1 artillery and 2 infantry placed in Greece
2 fighters, 1 infantry and 1 marine placed in Western United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 9 infantry and 2 marines; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Bryansk to Eastern Poland
1 armour, 2 fighters and 1 mech_infantry moved from Yugoslavia to Eastern Poland
4 artilleries, 6 infantry and 2 marines moved from Yugoslavia to Slovakia Hungary
4 fighters and 2 tactical_bombers moved from Yugoslavia to Germany
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 114 Sea Zone
1 marine moved from 114 Sea Zone to Germany
1 armour, 2 artilleries and 27 infantry moved from Burma to India
2 infantry moved from West India to India
Combat - British
Battle in Germany
British attack with 4 fighters, 1 marine and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 4 fighters, 1 marine and 2 tactical_bombers in Germany, round 2 : 2/7 hits, 3.67 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Germany, round 2 : 1/3 hits, 1.00 expected hits
1 fighter owned by the British lost in Germany
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Germany
British captures 53PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 fighter
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Eastern Poland
British attack with 1 armour, 4 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry; Italians defend with 1 mech_infantry
British roll dice for 1 armour, 4 fighters and 1 mech_infantry in Eastern Poland, round 2 : 1/6 hits, 2.67 expected hits
Italians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Eastern Poland
1 mech_infantry owned by the Germans lost in Eastern Poland
British roll dice for 1 armour and 4 fighters in Eastern Poland, round 3 : 3/5 hits, 2.50 expected hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Eastern Poland
British win, taking Eastern Poland from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Slovakia Hungary
British attack with 4 artilleries, 6 infantry and 2 marines
Germans defend with 1 aaGun, 4 infantry and 4 mech_infantrys
British roll dice for 4 artilleries, 6 infantry and 2 marines in Slovakia Hungary, round 2 : 1/12 hits, 3.33 expected hits
Germans roll dice for 1 aaGun, 4 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the British lost in Slovakia Hungary
1 aaGun owned by the Germans lost in Slovakia Hungary
British roll dice for 4 artilleries, 5 infantry and 2 marines in Slovakia Hungary, round 3 : 5/11 hits, 3.17 expected hits
Germans roll dice for 4 infantry and 4 mech_infantrys in Slovakia Hungary, round 3 : 2/8 hits, 2.67 expected hits
2 infantry owned by the British lost in Slovakia Hungary
4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
British roll dice for 4 artilleries, 3 infantry and 2 marines in Slovakia Hungary, round 4 : 2/9 hits, 2.67 expected hits
Germans roll dice for 3 mech_infantrys in Slovakia Hungary, round 4 : 1/3 hits, 1.00 expected hits
1 marine owned by the British lost in Slovakia Hungary
2 mech_infantrys owned by the Germans lost in Slovakia Hungary
British roll dice for 4 artilleries, 3 infantry and 1 marine in Slovakia Hungary, round 5 : 3/8 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Slovakia Hungary
British win, taking Slovakia Hungary from Germans with 4 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 19
Casualties for British: 3 infantry and 1 marine
Casualties for Germans: 1 aaGun, 4 infantry and 4 mech_infantrys
Battle in India
British attack with 1 armour, 2 artilleries and 29 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 2 artilleries and 29 infantry in India, round 2 : 8/32 hits, 6.33 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 armour, 2 artilleries and 28 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
2 aaGuns moved from Burma to India
2 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Gibraltar to 92 Sea Zone
2 battleships, 2 carriers, 3 cruisers and 3 marines moved from 92 Sea Zone to 110 Sea Zone
3 marines moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 5 transports moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Germany to Baltic States
4 fighters moved from Eastern Poland to Bryansk
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - British
1 artillery, 1 fighter, 6 infantry and 2 marines placed in United Kingdom
British undo move 1.
1 artillery, 1 fighter, 3 infantry and 2 marines placed in United Kingdom
1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 46 PUs; end with 99 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 102 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 105 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 108 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 111 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,2,2,6,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : 0.00
Japanese regular : 0.83
Germans regular : -3.33
British regular : -1.33
Good job. I missed your move w/marine. No white flag for now. Let me see if I can recover the loss.
@Me1945 definitely it’s a tough position although Japan is definitely still doing quite well
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Greater Southern Germany to Germany
1 armour moved from Greater Southern Germany to Denmark
2 fighters moved from Greater Southern Germany to Denmark
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Greater Southern Germany to Germany
2 fighters moved from Greater Southern Germany to 112 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 2 fighters in 112 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 112 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 112 Sea Zone
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in Yugoslavia
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Italians attack with 1 armour and 2 fighters
Americans defend with 1 infantry
Italians roll dice for 1 armour and 2 fighters in Denmark, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Germany
Italians attack with 1 artillery and 1 fighter
British defend with 1 factory_minor and 1 marine
Italians roll dice for 1 artillery and 1 fighter in Germany, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 marine in Germany, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Germany
Italians win, taking Germany from British, taking Denmark from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Italians
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Greater Southern Germany to Western Germany
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Germany to Western Germany
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2
Italians collect 0 PUs (9 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -1.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 armour, 1 infantry and 1 marine moved from South Australia to Queensland
1 mech_infantry moved from Western Australia to Queensland
1 artillery moved from South Australia to New South Wales
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Greece to Bryansk
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :