@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L24 BM4 jkeller (X) vs fasthard (L+20)
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@fasthard no problem at all
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@fasthard very strange I will take a look
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 mech_infantry moved from Rostov to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Rostov to Kazakhstan 4 infantry moved from Ukraine to Rostov 1 armour and 2 mech_infantrys moved from Romania to Ukraine 3 infantry moved from Yugoslavia to Bulgaria 2 artilleries and 10 infantry moved from Northern Italy to France Place Units - Italians 2 infantry and 1 mech_infantry placed in Ukraine 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,4,1,1 Italians collect 14 PUs (6 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 2 infantry EDIT: Adding units owned by Italians to Bryansk: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 infantry EDIT: Adding units owned by Italians to Bryansk: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Chinese to Sikang: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@jkeller I felt free and added the purchased but not placed Chinese infantry unit. I think you missed it or did you found a reason why China is not allowed to place units in round 6? ;-)
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@fasthard yes that’s fine I forgot
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post not working, posting manual savetriplea_40931_6g.tsvg
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 11 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 bomber moved from Queensland to Caroline Islands 3 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - AmericansCombat Hit Differential Summary :
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@jkeller do you want to scramble to 33?

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thanks for allowing that. I am going through a lot personally so I appreciate your understanding.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 26 Sea Zone to 17 Sea Zone 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 bomber moved from Queensland to 33 Sea Zone 1 bomber moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Caroline Islands Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Caroline Islands, round 2 : 5/7 hits, 3,83 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits 1 fighter owned by the Americans lost in Caroline Islands 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Caroline Islands from Japanese to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery, 3 infantry and 3 mech_infantrys EDIT: Adding units owned by Americans to 33 Sea Zone: 4 transports EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter EDIT: Turning off Edit Mode 3 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 5 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 bomber moved from Caroline Islands to New Britain 2 carriers, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from Morocco to 92 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 2 fighters moved from Gibraltar to 110 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Alexandria to Trans-Jordan 1 armour moved from Tobruk to Egypt 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone Place Units - Americans 3 bombers placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 9 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Tsinghai, round 2 : 0/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 9 infantry in Tsinghai, round 3 : 4/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 bomber, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 infantry moved from Persia to Northwest Persia 2 fighters and 1 mech_infantry moved from Syria to Northwest Persia 1 tactical_bomber moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from Persia to Northwest Persia Combat - British Battle in Shan State British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2,00 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Northwest Persia to West India 1 fighter moved from Persia to West India 2 fighters moved from Northwest Persia to Persia 1 mech_infantry moved from Syria to Persia 1 armour moved from Egypt to Iraq 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 carrier moved from 91 Sea Zone to 109 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 2 aaGuns moved from Burma to India 1 tactical_bomber moved from Shan State to India 6 infantry moved from Burma to India 1 infantry moved from India to Burma 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 mech_infantrys moved from India to West India Place Units - British 1 bomber placed in United Kingdom 3 infantry placed in Persia 1 mech_infantry placed in Egypt 1 submarine placed in 81 Sea Zone 1 destroyer placed in 71 Sea Zone Turn Complete - British British collect 36 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,5,3,2,2,1,3,1,6,4,1,5,2,3,5,5,6,2,4,3,6,1,4,6,2,6,3,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 1,17 Italians regular : -0,33 Japanese regular : 0,00 Japanese AA : -0,50 British regular : -0,67 -
@jkeller i missed to offload the US troups to Carolines. Luckily I did not need their attack power. I felt free and offloaded them via edit and also changed the casualties from ftr to inf.
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery, 3 infantry and 3 mech_infantrys
EDIT: Adding units owned by Americans to 33 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to Caroline Islands: 1 fighterChina was now allowed to set the forgotten unit from the round before (nothing to buy this round with 2 IPCs) so I set and removed it.
1 infantry placed in Sikang
EDIT: Removing units owned by Chinese from Sikang: 1 infantryManaged UK without edit :-D
@jkeller said in L24 BM4 jkeller (X) vs fasthard (L+20):
I am going through a lot personally so I appreciate your understanding
Please take all the time you need, no need to hurry!
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux 1 armour moved from Kazakhstan to Turkmenistan Italians take Turkmenistan from Russians 1 armour moved from Turkmenistan to Kazakhstan 1 armour moved from Kazakhstan to Volgograd Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy 1 infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 2 infantry moved from Ukraine to Rostov 3 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Southern France to France 2 mech_infantrys moved from Romania to Germany 1 armour moved from Ukraine to Volgograd Place Units - Italians 3 infantry placed in Southern France 2 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,3,1,1,2,4,4,1 Italians collect 10 PUs (10 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -2.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 1 carrier, 1 cruiser and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 1 mech_infantry placed in Queensland 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 77 Sea Zone to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 9 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 10 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the French lost in 39 Sea Zone 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,50 French regular : -2,00 -
@jkeller the 2 inf are on 1 us tt
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Volgograd to Northwest Persia 2 bombers moved from Ukraine to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Northwest Persia Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Northwest Persia to Bryansk 2 tactical_bombers moved from Ukraine to Germany 5 fighters moved from Bryansk to Germany 2 mech_infantrys moved from Ukraine to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 6 mech_infantrys moved from Romania to Ukraine 2 artilleries and 3 infantry moved from Belarus to Bryansk 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 4 artilleries and 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novosibirsk to Volgograd 1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 4 mech_infantrys moved from Germany to Eastern Poland 1 armour and 9 mech_infantrys moved from Western Germany to Poland 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 4 fighters moved from Southern Italy to Western Germany 2 tactical_bombers moved from Southern Italy to Western Germany 1 mech_infantry moved from Yugoslavia to Bessarabia 1 infantry moved from Bulgaria to Romania Place Units - Germans 10 mech_infantrys placed in Western Germany 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany 3 artilleries placed in Novgorod 3 infantry placed in Volgograd 1 artillery placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,3,6,4,6,5,1,4 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -1.33 British regular : 0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 10 infantry moved from Yakut S.S.R. to Yenisey Combat - Russians Non Combat Move - Russians Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUsCombat Hit Differential Summary :
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@fasthard meant to move german sub ill edit it now if thats ok





