@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
8 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 8 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 8 infantry in Tsinghai, round 2 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Tsinghai, round 3 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Tsinghai, round 4 : 2/8 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -3.50
Japanese regular : -1.00
Germans regular : -1.00
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 2 infantry
Kansu : 1 fighter and 1 infantry
Tsinghai : 8 infantry
Production/PUs Summary :
Germans : 50 / 55
Russians : 6 / 0
Japanese : 70 / 83
Americans : 60 / 81
Chinese : 4 / 5
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 18 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 220 times
2 was rolled 206 times
3 was rolled 233 times
4 was rolled 210 times
5 was rolled 169 times
6 was rolled 210 times
Average roll : 3.426
Median : 3.000
Variance : 1.846
Standard Deviation : 1.359
Total rolls : 1248
Null / Other
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.321
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Germans Combat
1 was rolled 85 times
2 was rolled 66 times
3 was rolled 73 times
4 was rolled 76 times
5 was rolled 72 times
6 was rolled 64 times
Average roll : 3.404
Median : 3.000
Variance : 0.651
Standard Deviation : 0.807
Total rolls : 436
British Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.432
Median : 3.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 111
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
Americans Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.321
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 21 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 26 times
Average roll : 3.454
Median : 3.000
Variance : 1.007
Standard Deviation : 1.004
Total rolls : 119
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 15 times
2 was rolled 19 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 3.478
Median : 3.500
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 92
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 40 times
2 was rolled 39 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.567
Median : 4.000
Variance : 0.989
Standard Deviation : 0.994
Total rolls : 277
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Norway to Germany
1 fighter moved from Norway to Germany
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Germany
2 bombers moved from Norway to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to France
1 fighter moved from 112 Sea Zone to Western Germany
1 armour moved from Novgorod to Belarus
Americans take Belarus from Germans
1 armour moved from Belarus to Novgorod
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany rolls: 8,5,8,3 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 23 damage total. Damaged units is as follows: airfield = 3, factory_major = 20
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Ukraine
Bombing raid in Ukraine causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Germany to Novgorod
2 fighters moved from Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to Novgorod
1 bomber moved from United Kingdom to Novgorod
4 bombers moved from Western Germany to Norway
1 bomber moved from France to Norway
1 bomber, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
4 bombers moved from Western United States to Midway
2 transports moved from 64 Sea Zone to 10 Sea Zone
Place Units - Americans
3 infantry placed in Novgorod
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
8 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 8 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 8 infantry in Tsinghai, round 2 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Tsinghai, round 3 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Tsinghai, round 4 : 2/8 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Novgorod to Baltic States
British take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 bomber moved from Egypt to Ukraine
1 armour moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Norway to Germany
7 fighters moved from Norway to Germany
Combat - British
Air Battle in Germany
British attacks with 8 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Germany causes 5 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Ukraine
Bombing raid in Ukraine causes 0 damage total.
Cleaning up after air battles
Non Combat Move - British
1 tactical_bomber moved from Germany to Novgorod
2 fighters moved from Germany to Novgorod
1 fighter moved from Germany to Novgorod
1 fighter moved from Germany to Novgorod
3 fighters moved from Germany to Norway
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
8 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
Place Units - British
1 factory_minor placed in Caucasus
1 factory_minor placed in Finland
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : -3.50
Japanese regular : -1.00
Germans AA : 1.33
Germans regular : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Shensi : 1 infantry
Suiyuyan : 2 infantry
Kansu : 1 fighter and 1 infantry
Tsinghai : 8 infantry
India : 7 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 4 bombers
Kazakhstan : 1 flag
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports
39 Sea Zone : 1 flag
25 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 2 destroyers and 2 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Algeria : 1 flag, 1 bomber, 2 infantry and 1 mech_infantry
Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Ethiopia : 1 flag
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 1 flag, 7 submarines
Eastern Persia : 1 flag
72 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
81 Sea Zone : 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
98 Sea Zone : 1 destroyer
Finland : 1 flag, 1 factory_minor
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 55
Russians : 6 / 0
Japanese : 70 / 83
Americans : 60 / 81
Chinese : 4 / 5
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 18 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 229 times
2 was rolled 219 times
3 was rolled 243 times
4 was rolled 218 times
5 was rolled 171 times
6 was rolled 227 times
Average roll : 3.432
Median : 3.000
Variance : 2.325
Standard Deviation : 1.525
Total rolls : 1307
Null / Other
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 8 times
6 was rolled 25 times
Average roll : 3.446
Median : 3.000
Variance : 1.598
Standard Deviation : 1.264
Total rolls : 112
Germans Combat
1 was rolled 86 times
2 was rolled 66 times
3 was rolled 74 times
4 was rolled 76 times
5 was rolled 72 times
6 was rolled 64 times
Average roll : 3.397
Median : 3.000
Variance : 0.709
Standard Deviation : 0.842
Total rolls : 438
British Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 8 times
6 was rolled 25 times
Average roll : 3.446
Median : 3.000
Variance : 1.598
Standard Deviation : 1.264
Total rolls : 112
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
Americans Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.321
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 21 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 26 times
Average roll : 3.454
Median : 3.000
Variance : 1.007
Standard Deviation : 1.004
Total rolls : 119
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 15 times
2 was rolled 19 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 3.478
Median : 3.500
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 92
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 40 times
2 was rolled 39 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.567
Median : 4.000
Variance : 0.989
Standard Deviation : 0.994
Total rolls : 277
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Southern Italy to Russia
1 armour and 1 artillery moved from Tunisia to Libya
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,3,6,5,2,4,2,2,6,1,2
Italians collect 7 PUs (11 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 fighter moved from Egypt to Caucasus
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 fighter
Marshall Islands : 1 flag, 1 infantry
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
32 Sea Zone : 1 transport
Tobruk : 1 flag, 2 infantry
Caucasus : 1 fighter
Production/PUs Summary :
Germans : 48 / 55
Russians : 6 / 0
Japanese : 70 / 83
Americans : 60 / 81
Chinese : 4 / 5
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 18 / 12
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 208 times
2 was rolled 199 times
3 was rolled 219 times
4 was rolled 200 times
5 was rolled 162 times
6 was rolled 200 times
Average roll : 3.428
Median : 3.000
Variance : 1.555
Standard Deviation : 1.247
Total rolls : 1188
Germans Combat
1 was rolled 86 times
2 was rolled 66 times
3 was rolled 74 times
4 was rolled 76 times
5 was rolled 72 times
6 was rolled 64 times
Average roll : 3.397
Median : 3.000
Variance : 0.709
Standard Deviation : 0.842
Total rolls : 438
British Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.432
Median : 3.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 111
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 15 times
2 was rolled 19 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 3.478
Median : 3.500
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 92
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 40 times
2 was rolled 39 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.567
Median : 4.000
Variance : 0.989
Standard Deviation : 0.994
Total rolls : 277
Japanese Combat
1 was rolled 21 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 26 times
Average roll : 3.454
Median : 3.000
Variance : 1.007
Standard Deviation : 1.004
Total rolls : 119
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 fighter moved from Egypt to Caucasus
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter
Marshall Islands : 1 flag, 1 infantry
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
32 Sea Zone : 1 transport
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantry
Tobruk : 1 flag, 2 infantry
Caucasus : 1 fighter
Production/PUs Summary :
Germans : 48 / 55
Russians : 6 / 0
Japanese : 70 / 83
Americans : 60 / 81
Chinese : 4 / 5
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 18 / 12
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 208 times
2 was rolled 199 times
3 was rolled 219 times
4 was rolled 200 times
5 was rolled 162 times
6 was rolled 200 times
Average roll : 3.428
Median : 3.000
Variance : 1.555
Standard Deviation : 1.247
Total rolls : 1188
Germans Combat
1 was rolled 86 times
2 was rolled 66 times
3 was rolled 74 times
4 was rolled 76 times
5 was rolled 72 times
6 was rolled 64 times
Average roll : 3.397
Median : 3.000
Variance : 0.709
Standard Deviation : 0.842
Total rolls : 438
British Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.432
Median : 3.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 111
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 15 times
2 was rolled 19 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 3.478
Median : 3.500
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 92
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 40 times
2 was rolled 39 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.567
Median : 4.000
Variance : 0.989
Standard Deviation : 0.994
Total rolls : 277
Japanese Combat
1 was rolled 21 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 26 times
Average roll : 3.454
Median : 3.000
Variance : 1.007
Standard Deviation : 1.004
Total rolls : 119
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x airfield, 6x factory_minor, 3x airfield; Remaining resources: 41 PUs;
Germans buy 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from British
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from British
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Americans
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Non Combat Move - Germans
15 mech_infantrys moved from Eastern Poland to Ukraine
9 mech_infantrys moved from Russia to Bryansk
1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
11 infantry moved from Russia to Bryansk
6 artilleries moved from Russia to Bryansk
7 armour moved from Russia to Bryansk
4 mech_infantrys moved from Poland to Western Ukraine
2 fighters moved from Western Germany to Ukraine
1 fighter moved from Russia to Ukraine
2 mech_infantrys moved from France to Germany
2 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Poland
1 aaGun moved from Russia to Bryansk
Place Units - Germans
3 mech_infantrys placed in Russia
3 infantry placed in Ukraine
1 fighter, 1 infantry and 1 mech_infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,2,3,1,1,3,2,3,1,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 51 PUs (2 lost to blockades); end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Rostov to Tambov
Russians take Tambov from Italians
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
2 armour moved from Rostov to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 armour
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Kazakhstan
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun, 3 artilleries and 25 infantry moved from Rostov to Caucasus
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Dzavhan: 4 infantry
EDIT: Adding units owned by Russians to Olgiy: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.00
Territory Summary for Russians :
Kansu : 2 aaGuns and 2 infantry
Kazakhstan : 1 armour
Olgiy : 1 flag, 4 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 infantry
Tambov : 1 infantry
Novosibirsk : 1 infantry
Caucasus : 1 aaGun, 3 artilleries and 25 infantry
Iraq : 1 flag
Production/PUs Summary :
Germans : 51 / 64
Russians : 7 / 0
Japanese : 70 / 83
Americans : 59 / 81
Chinese : 4 / 5
British : 36 / 43
UK_Pacific : 5 / 5
Italians : 17 / 12
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 209 times
2 was rolled 200 times
3 was rolled 220 times
4 was rolled 200 times
5 was rolled 162 times
6 was rolled 200 times
Average roll : 3.425
Median : 3.000
Variance : 1.606
Standard Deviation : 1.267
Total rolls : 1191
Germans Combat
1 was rolled 86 times
2 was rolled 67 times
3 was rolled 74 times
4 was rolled 76 times
5 was rolled 72 times
6 was rolled 64 times
Average roll : 3.394
Median : 3.000
Variance : 0.678
Standard Deviation : 0.823
Total rolls : 439
British Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.432
Median : 3.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 111
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 15 times
2 was rolled 19 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 3.478
Median : 3.500
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 92
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 41 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.556
Median : 3.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 279
Japanese Combat
1 was rolled 21 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 26 times
Average roll : 3.454
Median : 3.000
Variance : 1.007
Standard Deviation : 1.004
Total rolls : 119
Sorry for the EDIT!
@Caesar1 Scramble order pls
triplea_40856_10jap combat.tsvg
@cwglee51 no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Sikang to Shensi
3 mech_infantrys moved from Chahar to Shensi
3 mech_infantrys moved from Hopei to Shensi
1 artillery and 2 infantry moved from Hopei to Shensi
3 mech_infantrys moved from Manchuria to Chahar
2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
8 fighters and 4 tactical_bombers moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
6 fighters and 4 tactical_bombers moved from Burma to India
4 infantry moved from Shan State to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
4 bombers and 3 fighters moved from French Indo China to India
1 armour, 8 artilleries, 12 infantry and 5 mech_infantrys moved from Burma to India
1 artillery and 8 infantry moved from 39 Sea Zone to India
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Shensi
Japanese attack with 1 artillery, 3 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 6 mech_infantrys in Shensi, round 2 : 3/10 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking 6 Sea Zone from Americans, taking Shensi from Chinese with 1 artillery, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 9 artilleries, 4 bombers, 18 fighters, 20 infantry, 5 mech_infantrys and 9 tactical_bombers
British defend with 7 aaGuns, 2 artilleries, 4 fighters and 29 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 6/21 hits, 3.50 expected hits
6 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 9 artilleries, 4 bombers, 12 fighters, 20 infantry, 5 mech_infantrys and 9 tactical_bombers in India, round 2 : 25/60 hits, 23.83 expected hits
UK_Pacific roll dice for 7 aaGuns, 2 artilleries, 4 fighters and 30 infantry in India, round 2 : 18/36 hits, 13.33 expected hits
18 infantry owned by the Japanese lost in India
1 infantry owned by the ANZAC, 7 aaGuns owned by the British and 19 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 9 artilleries, 4 bombers, 12 fighters, 2 infantry, 5 mech_infantrys and 9 tactical_bombers in India, round 3 : 20/42 hits, 20.50 expected hits
UK_Pacific roll dice for 2 artilleries, 4 fighters and 10 infantry in India, round 3 : 7/16 hits, 6.67 expected hits
2 infantry owned by the Japanese and 5 artilleries owned by the Japanese lost in India
2 artilleries owned by the British, 10 infantry owned by the British and 4 fighters owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 4 bombers, 12 fighters, 5 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 5 artilleries, 6 fighters and 20 infantry
Casualties for British: 7 aaGuns, 2 artilleries, 4 fighters and 29 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Burma to India
4 bombers moved from India to French Indo China
4 tactical_bombers moved from India to 39 Sea Zone
4 tactical_bombers moved from India to French Indo China
6 fighters moved from India to 39 Sea Zone
4 carriers moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from India to 37 Sea Zone
4 fighters moved from India to French Indo China
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 bomber placed in French Indo China
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.33
British AA : 2.50
UK_Pacific regular : 5.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Norway to France
2 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
2 fighters moved from 112 Sea Zone to Germany
1 bomber moved from Norway to Germany
3 bombers moved from Norway to Baltic States
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 bombers moved from Midway to Manchuria
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
@Caesar1 Any orders for plane or kamikaze?
@Caesar1 No Scrambles / Intcercepts / Kami’s anywhere
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Norway to France
2 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
2 fighters moved from 112 Sea Zone to Germany
1 bomber moved from Norway to Germany
3 bombers moved from Norway to Baltic States
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 bombers moved from Midway to Manchuria
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Air Battle in France
Americans attacks with 1 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Americans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 10 damage total. Damaged units is as follows: factory_minor = 4, airfield = 6
Battle in Soviet Far East
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Manchuria
Americans attack with 3 bombers
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 3 bombers in Manchuria, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 3 mech_infantrys in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 bomber owned by the Americans lost in Manchuria
2 mech_infantrys owned by the Japanese lost in Manchuria
Americans roll dice for 2 bombers in Manchuria, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 3 mech_infantrys
Battle in Baltic States
Americans attack with 3 bombers and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 bombers and 1 infantry in Baltic States, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Americans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Manchuria to Ulaanbaatar
1 bomber moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 33 Sea Zone to New South Wales
1 bomber moved from 25 Sea Zone to Midway
1 artillery moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Western United States to Midway
1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 4 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 4 infantry moved from 127 Sea Zone to Archangel
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Russia to Archangel
1 bomber moved from Baltic States to Norway
2 bombers moved from Baltic States to Archangel
2 bombers moved from Russia to Archangel
1 bomber moved from France to Norway
2 fighters moved from Germany to Norway
1 bomber moved from Algeria to Egypt
Place Units - Americans
3 mech_infantrys placed in Novgorod
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.83
Germans AA : 0.33
Germans regular : 0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
New South Wales : 4 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield and 2 bombers
Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry
26 Sea Zone : 1 carrier, 2 destroyers and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
17 Sea Zone : 1 flag
4 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Ulaanbaatar : 2 bombers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Egypt : 1 bomber
Algeria : 1 flag
Tunisia : 1 flag, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters and 1 harbour
Archangel : 1 flag, 1 armour, 2 artilleries, 4 bombers, 1 fighter, 8 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
93 Sea Zone : 2 submarines
Brazil : 1 flag
127 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 51 / 64
Russians : 7 / 0
Japanese : 70 / 89
Americans : 64 / 84
Chinese : 3 / 5
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 16 / 12
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 262 times
2 was rolled 257 times
3 was rolled 277 times
4 was rolled 242 times
5 was rolled 209 times
6 was rolled 243 times
Average roll : 3.408
Median : 3.000
Variance : 1.813
Standard Deviation : 1.346
Total rolls : 1490
Null / Other
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.297
Median : 3.000
Variance : 0.402
Standard Deviation : 0.634
Total rolls : 74
Germans Combat
1 was rolled 88 times
2 was rolled 67 times
3 was rolled 74 times
4 was rolled 76 times
5 was rolled 73 times
6 was rolled 66 times
Average roll : 3.399
Median : 3.000
Variance : 0.709
Standard Deviation : 0.842
Total rolls : 444
British Combat
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 30 times
4 was rolled 21 times
5 was rolled 8 times
6 was rolled 26 times
Average roll : 3.326
Median : 3.000
Variance : 2.183
Standard Deviation : 1.478
Total rolls : 132
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
Americans Combat
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.297
Median : 3.000
Variance : 0.402
Standard Deviation : 0.634
Total rolls : 74
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 42 times
2 was rolled 42 times
3 was rolled 46 times
4 was rolled 31 times
5 was rolled 32 times
6 was rolled 48 times
Average roll : 3.469
Median : 3.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 241
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 15 times
2 was rolled 19 times
3 was rolled 13 times
4 was rolled 18 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 3.473
Median : 3.000
Variance : 0.864
Standard Deviation : 0.930
Total rolls : 93
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.232
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 56
Russians Combat
1 was rolled 41 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.556
Median : 3.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 279
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 3 mech_infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
6 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -0.33
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 7 infantry
Tsinghai : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 51 / 64
Russians : 7 / 0
Japanese : 68 / 89
Americans : 64 / 84
Chinese : 5 / 7
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 16 / 12
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 264 times
2 was rolled 259 times
3 was rolled 279 times
4 was rolled 244 times
5 was rolled 211 times
6 was rolled 243 times
Average roll : 3.405
Median : 3.000
Variance : 1.817
Standard Deviation : 1.348
Total rolls : 1500
Null / Other
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.297
Median : 3.000
Variance : 0.402
Standard Deviation : 0.634
Total rolls : 74
Germans Combat
1 was rolled 88 times
2 was rolled 67 times
3 was rolled 74 times
4 was rolled 76 times
5 was rolled 73 times
6 was rolled 66 times
Average roll : 3.399
Median : 3.000
Variance : 0.709
Standard Deviation : 0.842
Total rolls : 444
British Combat
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 30 times
4 was rolled 21 times
5 was rolled 8 times
6 was rolled 26 times
Average roll : 3.326
Median : 3.000
Variance : 2.183
Standard Deviation : 1.478
Total rolls : 132
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
Americans Combat
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.297
Median : 3.000
Variance : 0.402
Standard Deviation : 0.634
Total rolls : 74
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 42 times
2 was rolled 43 times
3 was rolled 47 times
4 was rolled 33 times
5 was rolled 32 times
6 was rolled 48 times
Average roll : 3.465
Median : 3.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 245
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.434
Median : 3.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 99
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.232
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 56
Russians Combat
1 was rolled 41 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.556
Median : 3.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 279
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Norway to France
2 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
2 fighters moved from 112 Sea Zone to Germany
1 bomber moved from Norway to Germany
3 bombers moved from Norway to Baltic States
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 bombers moved from Midway to Manchuria
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Air Battle in France
Americans attacks with 1 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Americans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 10 damage total. Damaged units is as follows: factory_minor = 4, airfield = 6
Battle in Soviet Far East
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Manchuria
Americans attack with 3 bombers
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 3 bombers in Manchuria, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 3 mech_infantrys in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 bomber owned by the Americans lost in Manchuria
2 mech_infantrys owned by the Japanese lost in Manchuria
Americans roll dice for 2 bombers in Manchuria, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 3 mech_infantrys
Battle in Baltic States
Americans attack with 3 bombers and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 bombers and 1 infantry in Baltic States, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Americans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Manchuria to Ulaanbaatar
1 bomber moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 33 Sea Zone to New South Wales
1 bomber moved from 25 Sea Zone to Midway
1 artillery moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Western United States to Midway
1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 4 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 4 infantry moved from 127 Sea Zone to Archangel
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Russia to Archangel
1 bomber moved from Baltic States to Norway
2 bombers moved from Baltic States to Archangel
2 bombers moved from Russia to Archangel
1 bomber moved from France to Norway
2 fighters moved from Germany to Norway
1 bomber moved from Algeria to Egypt
Place Units - Americans
3 mech_infantrys placed in Novgorod
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 3 mech_infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
6 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
British take Samara from Italians
2 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 fighter moved from Novgorod to Volgograd
1 infantry moved from Novgorod to Baltic States
British take Baltic States from Germans
3 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Norway to Western Germany
2 fighters moved from Norway to Western Germany
1 infantry moved from Novgorod to Belarus
1 fighter moved from Norway to Belarus
Combat - British
Air Battle in Western Germany
British attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 tactical_bomber owned by the British killed by AA in Western Germany
Bombing raid in Western Germany causes 0 damage total.
Battle in Volgograd
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
British attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Belarus, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
British win, taking Belarus from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 fighters moved from Western Germany to Norway
1 aaGun and 7 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 3 destroyers, 7 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
1 aaGun and 7 infantry moved from 127 Sea Zone to Archangel
2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
2 fighters moved from Belarus to Caucasus
1 fighter moved from Belarus to Caucasus
1 fighter moved from Belarus to Archangel
1 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 cruiser, 1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Place Units - British
3 infantry placed in Caucasus
2 infantry placed in Persia
3 mech_infantrys placed in Finland
1 mech_infantry placed in Persia
2 infantry placed in Egypt
2 infantry placed in Union of South Africa
British undo move 5.
2 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.33
Japanese regular : -1.17
Germans AA : 1.17
Germans regular : 0.00
British regular : -1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Suiyuyan : 1 infantry
Kansu : 1 fighter and 7 infantry
Tsinghai : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
New South Wales : 4 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield and 2 bombers
Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry
26 Sea Zone : 1 carrier, 2 destroyers and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
17 Sea Zone : 1 flag
4 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Ulaanbaatar : 2 bombers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Algeria : 1 flag
Tunisia : 1 flag, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
Ethiopia : 1 flag
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 3 aaGuns, 2 armour, 3 artilleries, 4 bombers, 2 fighters, 21 infantry and 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 3 armour, 3 artilleries, 1 factory_minor, 4 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
Samara : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 1 flag, 7 submarines
Iraq : 1 mech_infantry
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
81 Sea Zone : 1 submarine
Brazil : 1 flag
127 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 tactical_bomber and 7 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
98 Sea Zone : 1 destroyer
Finland : 1 flag, 1 factory_minor and 3 mech_infantrys
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 64
Russians : 7 / 0
Japanese : 68 / 89
Americans : 64 / 84
Chinese : 5 / 7
British : 41 / 46
UK_Pacific : 2 / 0
Italians : 15 / 12
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 267 times
2 was rolled 259 times
3 was rolled 281 times
4 was rolled 244 times
5 was rolled 214 times
6 was rolled 247 times
Average roll : 3.410
Median : 3.000
Variance : 1.752
Standard Deviation : 1.324
Total rolls : 1512
Null / Other
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.297
Median : 3.000
Variance : 0.402
Standard Deviation : 0.634
Total rolls : 74
Germans Combat
1 was rolled 89 times
2 was rolled 67 times
3 was rolled 75 times
4 was rolled 76 times
5 was rolled 74 times
6 was rolled 66 times
Average roll : 3.396
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 447
British Combat
1 was rolled 27 times
2 was rolled 22 times
3 was rolled 31 times
4 was rolled 21 times
5 was rolled 10 times
6 was rolled 30 times
Average roll : 3.390
Median : 3.000
Variance : 2.154
Standard Deviation : 1.468
Total rolls : 141
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
Americans Combat
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.297
Median : 3.000
Variance : 0.402
Standard Deviation : 0.634
Total rolls : 74
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 42 times
2 was rolled 43 times
3 was rolled 47 times
4 was rolled 33 times
5 was rolled 32 times
6 was rolled 48 times
Average roll : 3.465
Median : 3.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 245
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.434
Median : 3.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 99
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.232
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 56
Russians Combat
1 was rolled 41 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.556
Median : 3.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 279
@cwglee51 I assumed again no scramble in Germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Tambov
1 bomber moved from Russia to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Southern Italy
7 infantry moved from Germany to Poland
4 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,1,4,5,1,3,1,3,3,4,3,1
Italians collect 4 PUs (12 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Caucasus to Kansu
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to New South Wales
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from New South Wales to South Australia
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
2 artilleries moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Marshall Islands : 1 flag
Kansu : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 3 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
South Australia : 1 aaGun, 2 artilleries and 7 infantry
Hawaiian Islands : 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 transport
6 Sea Zone : 1 carrier
62 Sea Zone : 1 destroyer
Alexandria : 2 infantry
Tobruk : 1 flag
Production/PUs Summary :
Germans : 47 / 64
Russians : 6 / 0
Japanese : 68 / 89
Americans : 64 / 84
Chinese : 5 / 7
British : 41 / 46
UK_Pacific : 2 / 0
Italians : 16 / 4
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 256 times
2 was rolled 242 times
3 was rolled 268 times
4 was rolled 233 times
5 was rolled 202 times
6 was rolled 238 times
Average roll : 3.415
Median : 3.000
Variance : 1.767
Standard Deviation : 1.329
Total rolls : 1439
Germans Combat
1 was rolled 89 times
2 was rolled 67 times
3 was rolled 75 times
4 was rolled 76 times
5 was rolled 74 times
6 was rolled 66 times
Average roll : 3.396
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 447
British Combat
1 was rolled 27 times
2 was rolled 22 times
3 was rolled 31 times
4 was rolled 21 times
5 was rolled 10 times
6 was rolled 30 times
Average roll : 3.390
Median : 3.000
Variance : 2.154
Standard Deviation : 1.468
Total rolls : 141
Italians Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.040
Median : 3.000
Variance : 0.844
Standard Deviation : 0.918
Total rolls : 50
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.296
Median : 3.000
Variance : 0.440
Standard Deviation : 0.664
Total rolls : 71
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.434
Median : 3.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 99
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.232
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 56
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 41 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 50 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.557
Median : 3.500
Variance : 1.051
Standard Deviation : 1.025
Total rolls : 280
Japanese Combat
1 was rolled 42 times
2 was rolled 43 times
3 was rolled 47 times
4 was rolled 33 times
5 was rolled 32 times
6 was rolled 48 times
Average roll : 3.465
Median : 3.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 245