@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
G2 PTV MuddSlinger vs ArtofWar1947.tsvg
I tried to play by forum, but it wouldnt allow me. Im able to play by forum on my other 2 games now
R2-ptv-muddslinger-vs-artofwar1947-4.tsvg
Not sure why our game is the exception, but in any case, we at least post manually.
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Sakha to Siberia
1 aaGun and 13 infantry moved from Sakha to Amur
1 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Stalingrad to Rostov
1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 aaGun and 5 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Archangel to Leningrad
1 infantry moved from Northern Caucasus to Rostov
Place Units - Russians
3 infantry placed in Siberia
1 artillery and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
3 infantry placed in Stalingrad
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
I forgot that a fighter could scramble to the Shan State. So, I am sending a second UK infantry in. Will roll on the Forum if needed. I assume that with a 96% chance of a UK win, the Japanese will not scramble.
I will go with whatever you think is best. 96% win for you is definitely not worth a Jap fighter. lol. just roll wherever. is all good by me
UK2-ptv-muddslinger-vs-artofwar1947-5.tsvg
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 submarine moved from 24 Sea Zone to 27 Sea Zone
2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 armour moved from Western United States to Central United States
1 bomber moved from Western United States to Eastern United States
Place Units - Americans
1 destroyer and 1 transport placed in 11 Sea Zone
1 submarine and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Szechwan
Chinese undo move 1.
3 artilleries and 1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 fighter moved from Union of South Africa to Kenya
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 artillery and 3 infantry moved from 74 Sea Zone to Kenya
1 marine moved from Eastern India to 40 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 74 Sea Zone
1 marine moved from 74 Sea Zone to Kenya
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
1 destroyer moved from 83 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from 83 Sea Zone to Alexandria
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 2 artilleries, 1 fighter, 5 infantry and 1 marine
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 marine in Kenya, round 2 : 4/9 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits, 1.33 expected hits
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 artilleries, 1 fighter, 5 infantry and 1 marine remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
2 aaGuns and 6 infantry moved from Burma to Eastern India
1 cruiser and 1 destroyer moved from 82 Sea Zone to 83 Sea Zone
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to 83 Sea Zone
1 fighter moved from Kenya to Anglo-Egyptian Sudan
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,5,1,6,2,6
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : -0.83
British regular : 1.67
F2-ptv-muddslinger-vs-artofwar1947-6.tsvg
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries, 3 fighters and 4 infantry moved from New South Wales to Queensland
1 cruiser moved from 28 Sea Zone to 27 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4,6,6,2,1,4
ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
G3 PTV MuddSlinger vs ArtofWar1947.tsvg
Just trying different things on this new map. cant play the same as my other 2 games. slow start here, but will get fun. lol
R3-ptv-muddslinger-vs-artofwar1947-7.tsvg
You have be flexible and take into account the different challenges of each game. Although the European Axis has been slow to invade Russia. A J2 attack in the Pacific is a relatively quick start.
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Smolensk to Northern Belarus
3 infantry moved from Russia to Smolensk
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
5 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
2 infantry moved from Amur to Siberia
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
3 infantry placed in Stalingrad
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
forgot to mention that I figured you wouldnt scramble in sz 56 battle. can re-do if you want to scramble
@MuddSlinger said in PTV MuddSlinger (X+9) vs ArtofWar1947 (A):
forgot to mention that I figured you wouldnt scramble in sz 56 battle. can re-do if you want to scramble
Safe assumption, definitely.
UK3-ptv-muddslinger-vs-artofwar1947-8.tsvg
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 2 transports moved from 104 Sea Zone to 88 Sea Zone
1 armour, 1 infantry and 1 marine moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Eastern United States to 88 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier and 2 submarines placed in 11 Sea Zone
1 submarine and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 artillery, 1 fighter and 15 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
1 infantry placed in Tsinghai
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Non Combat Move - British
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 artillery moved from Alexandria to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Trans-Jordan
2 artilleries and 2 infantry moved from Kenya to 74 Sea Zone
1 marine moved from Kenya to 74 Sea Zone
2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 74 Sea Zone to 83 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 83 Sea Zone to Trans-Jordan
1 mech_infantry moved from Ethiopia to Egypt
1 fighter moved from Anglo-Egyptian Sudan to 100 Sea Zone
2 infantry moved from Kenya to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Southern Persia to Baluchistan
Place Units - British
1 airfield, 1 fighter and 1 mech_infantry placed in Egypt
1 destroyer placed in 100 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -0.17
Germans AA : 0.83
I have got to figure out a good Italian strategy for this game Im new at. It seems like Italy cannot do anything in the Med. the Allies just build a little and thats that. without German help. I definitely need an Italian strategy. lol
F3-ptv-muddslinger-vs-artofwar1947-9.tsvg
The Italians typically need help in the Med.
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 27 Sea Zone to 55 Sea Zone
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
1 submarine moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,2,5,4,2
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
R4-ptv-muddslinger-vs-artofwar1947-10.tsvg
To post the Turn Summary along with a turn file:
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 infantry moved from Archangel to Karelia
1 fighter and 1 tactical_bomber moved from Leningrad to Karelia
1 infantry moved from Leningrad to Baltic States
1 fighter moved from Leningrad to Baltic States
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 116 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 116 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 artillery and 5 infantry moved from Leningrad to Vologda
1 fighter and 1 tactical_bomber moved from Karelia to Yaroslavl
2 aaGuns, 1 armour, 2 artilleries, 19 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk
1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
3 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
3 infantry moved from Russia to Tula
3 infantry moved from Russia to Smolensk
3 infantry moved from Siberia to Amur
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Stalingrad
1 armour and 2 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 1.83
Russians regular : -0.33
J4 PTV MuddSlinger vs ArtofWar1947.tsvg
I figured you wouldnt scramble in sz 56. can change if you like
@MuddSlinger said in PTV MuddSlinger (X+9) vs ArtofWar1947 (A):
I figured you wouldnt scramble in sz 56. can change if you like
Correct assumption. Note that I could have scrambled a max of 3 planes (fighters): 1 per CV up to a maximum of 3.
Rolling here for the battle in SZ 56:
1 US DD: [dice 1d6<=2]
4 US fighters: [dice 4d6<=3]
US Tac: [dice 1d6<=4]
1 J DD: [dice 1d6<=2]