Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
@MuddSlinger totally fine! When Japan places again I think tripleA will have your units still as “purchased”. You’ll just have to place them as extras when you can (after placing your normal buys) and delete them. If you don’t have enough capacity maybe edit a factory onto somewhere and try that?
ok. Ill place the xtras and delete them on J4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Western United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 marine moved from Wake Island to 32 Sea Zone
1 armour, 2 fighters, 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 2 cruisers in Marshall Islands, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 armour, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
2 transports moved from 32 Sea Zone to 11 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Marshall Islands to 32 Sea Zone
1 fighter moved from 32 Sea Zone to Wake Island
1 battleship, 1 carrier, 2 fighters and 1 marine moved from 52 Sea Zone to 65 Sea Zone
Place Units - Americans
1 armour and 3 infantry placed in Western United States
1 destroyer, 3 submarines and 2 transports placed in 11 Sea Zone
Americans undo move 2.
1 submarine placed in 104 Sea Zone
1 destroyer and 2 transports placed in 11 Sea Zone
2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
2 artilleries moved from Szechwan to Yunnan
1 fighter moved from Hunan to Tsinghai
Place Units - Chinese
2 artilleries and 2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 factory_minor, 1 harbour, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to Romania
1 infantry and 1 marine moved from Kenya to 74 Sea Zone
1 infantry moved from Tanganyika Territory to 74 Sea Zone
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 74 Sea Zone to 82 Sea Zone
4 infantry and 1 marine moved from 82 Sea Zone to Iraq
1 infantry moved from Southern Persia to Iraq
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Southern Persia to Iraq
Combat - British
Strategic bombing raid in Romania
Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits
Bombing raid in Romania rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Romania causes 6 damage total.
Battle in Iraq
British attack with 1 artillery, 1 fighter, 9 infantry, 1 marine and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 fighter, 9 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 4/13 hits, 3.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 7 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 tactical_bomber moved from Iraq to 100 Sea Zone
1 fighter moved from Iraq to Southern Persia
1 fighter moved from Malta to Southern Persia
1 armour moved from Morocco to Algeria
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 fighter moved from Morocco to Malta
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 94 Sea Zone to 100 Sea Zone
1 bomber moved from Romania to Syria
1 fighter moved from 94 Sea Zone to Syria
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 aaGun moved from Alexandria to Tobruk
1 infantry moved from Burma to Yunnan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 submarine moved from 112 Sea Zone to 108 Sea Zone
1 submarine moved from 112 Sea Zone to 128 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Place Units - British
2 submarines placed in 100 Sea Zone
1 infantry placed in Egypt
1 factory_minor and 1 harbour placed in Southern Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 fighter and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,1,4,2,4,2
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 fighter and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.00
Japanese regular : 0.33
Germans AA : -0.17
Neutral_Axis regular : 1.00
British regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 3/4 hits, 1.50 expected hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/5 hits, 2.00 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
1 aaGun owned by the British and 2 infantry owned by the British lost in Tobruk
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 1/3 hits, 1.33 expected hits
1 artillery owned by the Italians lost in Tobruk
Italians roll dice for 1 armour in Tobruk, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 4 : 2/3 hits, 1.33 expected hits
1 armour owned by the Italians lost in Tobruk
British win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 2 infantry
Non Combat Move - Italians
Place Units - Italians
1 airfield placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 marine moved from New South Wales to 64 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 cruiser, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 destroyer moved from 55 Sea Zone to 65 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to 32 Sea Zone
2 aaGuns, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South Wales
1 transport moved from 77 Sea Zone to 78 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
5 armour, 2 artilleries, 8 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
5 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Norway to Finland
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Baltic States
1 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 2 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Baltic States, round 2 : 4/7 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 fighter moved from Baltic States to Romania
1 fighter moved from Baltic States to Romania
2 tactical_bombers moved from Baltic States to Romania
2 aaGuns, 4 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
4 artilleries and 3 infantry moved from Poland to Eastern Poland
1 aaGun, 6 artilleries and 5 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Southern Italy
2 tactical_bombers moved from Baltic States to Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Romania
1 fighter placed in Western Germany
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in Germany
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5,6,1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,3
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.50
I made 1 edit during place units phase. the art/inf I sent to Finland from Norway, I changed. the Norway art/inf now went to west germany via tt instead of Finland. thanks
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Karelia
1 fighter and 1 tactical_bomber moved from Leningrad to Karelia
1 fighter moved from Leningrad to Baltic States
1 fighter moved from Russia to Baltic States
1 infantry moved from Leningrad to Baltic States
15 infantry moved from Amur to Korea
1 infantry moved from Northern Manchuria to Korea
Combat - Russians
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Korea, round 2 : 1/16 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
2 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Karelia to Gorky
1 fighter moved from Baltic States to Russia
1 fighter moved from Baltic States to Leningrad
1 armour and 1 mech_infantry moved from Smolensk to Samara
2 infantry moved from Samara to Stalingrad
3 infantry moved from Russia to Bryansk
1 aaGun, 1 artillery and 8 infantry moved from Smolensk to Bryansk
1 artillery and 10 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Leningrad to Archangel
1 artillery moved from Leningrad to Northern Belarus
1 aaGun moved from Leningrad to Northern Belarus
1 aaGun moved from Smolensk to Northern Belarus
1 infantry moved from Rostov to Kursk
1 armour, 2 artilleries, 17 infantry and 1 mech_infantry moved from Rostov to Stalingrad
1 infantry moved from Rostov to Northern Caucasus
2 aaGuns moved from Amur to Korea
Place Units - Russians
3 artilleries placed in Stalingrad
1 fighter and 2 infantry placed in Siberia
3 infantry placed in Leningrad
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3,4,5,1
Russians collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 1.33
Russians regular : -4.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 38 Sea Zone to 132 Sea Zone
2 infantry moved from Siam to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
1 marine moved from Java to 43 Sea Zone
2 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Malaya
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 aaGun and 5 infantry moved from 36 Sea Zone to Davao
2 fighters moved from 37 Sea Zone to Davao
2 bombers moved from Hainan to Davao
1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Southern Manchuria to Jehol
3 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Southern Manchuria to Davao
2 carriers moved from 45 Sea Zone to 36 Sea Zone
2 battleships moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 132 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
2 submarines and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
2 destroyers moved from 42 Sea Zone to 132 Sea Zone
2 cruisers moved from 38 Sea Zone to 132 Sea Zone
1 transport moved from 38 Sea Zone to 132 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
2 artilleries moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Shansi
3 artilleries moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Hunan
1 tactical_bomber moved from Southern Manchuria to 6 Sea Zone
Place Units - Japanese
1 battleship, 2 carriers and 4 destroyers placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier and 2 destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
I placed the extra AC/2 dd’s and then deleted them.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 bomber moved from Wake Island to Japan
Combat - Americans
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Battle in Tunisia
Non Combat Move - Americans
1 bomber moved from Japan to Northern Manchuria
1 transport moved from 32 Sea Zone to 13 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Western United States to 11 Sea Zone
1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 transport moved from 13 Sea Zone to 11 Sea Zone
1 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 27 Sea Zone to 32 Sea Zone
1 armour and 1 marine moved from Marshall Islands to 32 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 32 Sea Zone to Wake Island
1 battleship, 1 carrier, 2 fighters and 1 marine moved from 65 Sea Zone to 32 Sea Zone
2 marines moved from 32 Sea Zone to Wake Island
1 destroyer and 2 submarines moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 artillery, 1 fighter, 2 infantry and 1 marine placed in Western United States
2 carriers, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
1 artillery and 5 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Honan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Szechwan
2 artilleries and 5 infantry moved from Yunnan to Szechwan
Place Units - Chinese
2 artilleries and 1 infantry placed in Honan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - British
3 fighters moved from Eastern India to Sumatra
1 artillery, 3 infantry and 1 marine moved from Iraq to 82 Sea Zone
1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 82 Sea Zone to 42 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
1 artillery and 1 marine moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Java
1 armour moved from Algeria to Libya
British take Libya from Italians
Combat - British
Battle in Java
British attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 2 infantry
British roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Java
1 infantry owned by the Japanese lost in Java
British roll dice for 1 artillery and 1 marine in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 marine in Java, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Java
British roll dice for 1 marine in Java, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 marine in Java, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 marine in Java, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 marine in Java, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 marine in Java, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 9 : 0/1 hits, 0.33 expected hits
British roll dice for 1 marine in Java, round 10 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 10 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
British win, taking Java from Japanese with 1 marine remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Sumatra
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Sumatra, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Sumatra to Burma
3 aaGuns, 2 artilleries and 13 infantry moved from Eastern India to Burma
1 infantry moved from Yunnan to Szechwan
1 battleship and 2 destroyers moved from 82 Sea Zone to 40 Sea Zone
2 fighters moved from Southern Persia to Eastern India
4 infantry moved from Iraq to Southern Persia
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from Syria to Eastern India
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 100 Sea Zone to 82 Sea Zone
2 submarines moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from 100 Sea Zone to 96 Sea Zone
1 fighter moved from Syria to 82 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 82 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
2 infantry moved from Brazil to 88 Sea Zone
2 infantry moved from Brazil to Suriname
British take Suriname from Dutch
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
Place Units - British
2 artilleries placed in Southern Persia
1 transport placed in 82 Sea Zone
2 submarines and 1 transport placed in 100 Sea Zone
1 transport placed in 73 Sea Zone
2 infantry placed in Union of South Africa
British undo move 3.
2 submarines placed in 100 Sea Zone
1 transport placed in 83 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,1,3,1,4,4,1,4
UK_Pacific collect 13 PUs (1 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : -1.33
Japanese AA : -0.17
British regular : -1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,6,2
Italians collect 4 PUs (4 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 submarine moved from 65 Sea Zone to 32 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 32 Sea Zone
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
2 infantry moved from Italian Somaliland to 78 Sea Zone
2 infantry and 1 transport moved from 78 Sea Zone to 80 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 2 destroyers moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
Non Combat Move - Germans
2 aaGuns, 4 artilleries and 17 infantry moved from Western Ukraine to Ukraine
4 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 aaGun, 6 artilleries and 5 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 artillery moved from Germany to Poland
1 aaGun moved from Austria to Northern Italy
1 fighter moved from France to Northern Italy
1 fighter moved from Western Germany to Northern Italy
2 fighters moved from Romania to Eastern Poland
2 tactical_bombers moved from Germany to Romania
1 artillery moved from France to Western Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from France to Western Germany
Place Units - Germans
1 factory_minor placed in Ukraine
3 infantry placed in Romania
2 armour placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,5,1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4,2,3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1
Germans collect 45 PUs (7 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Baltic States
1 infantry moved from Archangel to Karelia
1 tactical_bomber moved from Gorky to Baltic States
1 fighter moved from Gorky to Baltic States
1 fighter moved from Leningrad to Karelia
1 infantry moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Leningrad
1 fighter moved from Baltic States to Leningrad
1 fighter moved from Karelia to Leningrad
3 infantry moved from Russia to Samara
2 aaGuns, 2 artilleries and 8 infantry moved from Northern Belarus to Smolensk
1 artillery and 3 infantry moved from Siberia to Amur
1 fighter moved from Siberia to Korea
3 infantry moved from Korea to Northern Manchuria
1 infantry moved from Korea to Northern Manchuria
Place Units - Russians
2 infantry placed in Siberia
3 artilleries placed in Stalingrad
1 artillery and 2 infantry placed in Leningrad
7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,5,6,5,3
Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 5x factory_major; Remaining resources: 52 PUs; 6 SuicideAttackTokens;
Japanese buy 1 factory_minor, 1 infantry and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 7 Sea Zone
2 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 7 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 7 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 7 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 7 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 2 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
2 battleships, 4 carriers, 6 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 7 Sea Zone
2 bombers moved from Davao to 42 Sea Zone
2 destroyers moved from 132 Sea Zone to 42 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
2 infantry and 2 transports moved from 132 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers and 2 tactical_bombers moved from 132 Sea Zone to 36 Sea Zone
2 artilleries moved from Hunan to Kiangsi
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Kiangsi to Hunan
2 artilleries moved from Shansi to Jehol
1 infantry moved from Shansi to Anhwe
1 mech_infantry moved from Anhwe to Kiangsi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 2 destroyers
British defend with 1 cruiser and 2 transports
Japanese roll dice for 2 bombers and 2 destroyers in 42 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
2 transports owned by the British and 1 cruiser owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from UK_Pacific with 2 bombers and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer
Casualties for British: 1 cruiser and 2 transports
Non Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Celebes
3 fighters moved from Davao to Japan
Place Units - Japanese
1 factory_minor placed in Shantung
1 infantry placed in Kiangsu
6 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
British regular : 0.50
1 edit coming
I forgot to unload all my tt’s. I tried to edit it, but it keeps saying I cant without removing my tt’s, which I tried to do as well. are you able to edit that on your turn or tell me how to do it? I just need to unload all my units in both sz’s including the marines. thanks Stuficer and sorry about the hassle
@MuddSlinger Probably can’t if they were loaded on the Combat Move, I will take a look!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 5x factory_major; Remaining resources: 52 PUs; 6 SuicideAttackTokens;
Japanese buy 1 factory_minor, 1 infantry and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 7 Sea Zone
2 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 7 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 7 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 7 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 7 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 2 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
2 battleships, 4 carriers, 6 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 7 Sea Zone
2 bombers moved from Davao to 42 Sea Zone
2 destroyers moved from 132 Sea Zone to 42 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
2 infantry and 2 transports moved from 132 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers and 2 tactical_bombers moved from 132 Sea Zone to 36 Sea Zone
2 artilleries moved from Hunan to Kiangsi
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Kiangsi to Hunan
2 artilleries moved from Shansi to Jehol
1 infantry moved from Shansi to Anhwe
1 mech_infantry moved from Anhwe to Kiangsi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 2 destroyers
British defend with 1 cruiser and 2 transports
Japanese roll dice for 2 bombers and 2 destroyers in 42 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
2 transports owned by the British and 1 cruiser owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from UK_Pacific with 2 bombers and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer
Casualties for British: 1 cruiser and 2 transports
Non Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Celebes
3 fighters moved from Davao to Japan
Place Units - Japanese
1 factory_minor placed in Shantung
1 infantry placed in Kiangsu
6 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 artillery and 9 infantry
EDIT: Adding units owned by Japanese to Japan: 1 marine
EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 cruiser and 1 marine
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 artillery, 9 infantry and 5 transports
EDIT: Adding units owned by Japanese to 7 Sea Zone: 5 transports
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 artillery, 2 infantry and 2 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Davao: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.33
British regular : 0.50