TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
PTV MuddSlinger (A+10) vs Stucifer (A)
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Testing Forum poster
Test summary from TripleA, engine version: 2.6+14195, time: 5:16:21 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.6+14195, time: 5:19:14 PM
Savegame -
Hey Sticifer, the save file you posted only brings up the end of Italy 1. can you re-post the other one? thanks
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@MuddSlinger Sorry, must have saved to the wrong folder. Here it is: ptv-vs-stucifer.tsvg
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no problem at all. will get to my turn in a few minutes
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 4 infantry moved from Bulgaria to Greece 1 armour moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Greece, round 2 : 2/9 hits, 3.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Germans lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Greece, round 3 : 1/6 hits, 3.00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Greece, round 4 : 1/6 hits, 3.00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Norway to Finland 2 infantry moved from Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 artillery and 3 infantry moved from Germany to Slovakia Hungary 4 armour and 2 mech_infantrys moved from France to Germany 2 armour and 3 mech_infantrys moved from Southern France to Yugoslavia 1 artillery moved from Normandy Bordeaux to France 1 fighter moved from Western Germany to France 1 fighter moved from Greece to Slovakia Hungary 1 fighter and 2 tactical_bombers moved from Greece to Bulgaria 2 armour moved from Yugoslavia to Bulgaria 2 artilleries and 8 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Germany to Romania Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 artilleries EDIT: Adding units owned by Germans to Western Germany: 2 artilleries EDIT: Turning off Edit Mode 3 infantry placed in France 1 fighter and 1 tactical_bomber placed in Western Germany 2 armour, 4 artilleries and 4 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 1.67 Germans regular : -5.50
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I think I figured out how to forum post. lol. I also made 2 edit. took away 2 art from Paris and put them in west germany. forgot to do on non com.
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Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Archangel to Leningrad 1 fighter and 1 tactical_bomber moved from Ukraine to Leningrad 1 artillery and 6 infantry moved from Bessarabia to Ukraine 3 infantry moved from Stalingrad to Rostov 1 armour, 2 infantry and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus 1 armour and 1 mech_infantry moved from Northern Caucasus to Rostov 1 infantry moved from Russia to Smolensk 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 2 infantry moved from Buryatia to Amur 2 infantry moved from Buryatia to Sakha Place Units - Russians 3 artilleries placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Stalingrad 5 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 4 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 2 artilleries and 6 infantry moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Honan 1 artillery moved from Shansi to Honan 1 mech_infantry moved from Shansi to Honan 1 infantry moved from Anhwe to Honan 1 fighter and 1 tactical_bomber moved from Kiangsu to Honan 1 fighter and 1 tactical_bomber moved from Jehol to Honan Combat - Japanese Battle in Honan Japanese attack with 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Honan, round 2 : 1/8 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Jehol to Shansi 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Anhwe 2 infantry moved from Jehol to Shansi 2 fighters and 2 tactical_bombers moved from Honan to Shansi 3 fighters and 3 tactical_bombers moved from Kwangsi to Kiangsu 1 armour, 5 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 2 artilleries moved from Japan to 7 Sea Zone 5 infantry moved from Japan to 7 Sea Zone 2 artilleries, 5 infantry and 4 transports moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Kwangsi to Hainan Place Units - Japanese 1 factory_minor placed in Kiangsu 1 carrier and 2 destroyers placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.67
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Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 marine moved from 32 Sea Zone to Wake Island 2 fighters moved from Hawaiian Islands to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 11 Sea Zone 1 carrier and 2 fighters moved from 104 Sea Zone to 52 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 52 Sea Zone 1 bomber moved from Eastern United States to Wake Island 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone 1 fighter placed in 104 Sea Zone 1 harbour placed in Wake Island Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hopei to Hunan 3 artilleries, 1 fighter and 8 infantry moved from Szechwan to Hunan 5 infantry moved from Tsinghai to Honan 1 infantry moved from Inner Mongolia to Honan Combat - Chinese Battle in Honan Chinese attack with 6 infantry Japanese defend with 2 artilleries and 1 mech_infantry 4 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Hunan Chinese attack with 3 artilleries, 1 fighter and 10 infantry Japanese defend with 3 artilleries and 10 infantry 1 fighter owned by the Chinese retreated 2 artilleries owned by the Chinese retreated to Szechwan Japanese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 artillery and 10 infantry Casualties for Japanese: 7 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 factory_minor, 2 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya 2 infantry and 1 marine moved from Eastern India to 40 Sea Zone 1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 40 Sea Zone to 74 Sea Zone 2 infantry and 1 marine moved from 74 Sea Zone to Kenya 1 bomber moved from United Kingdom to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber Italians defend with 1 artillery, 3 infantry and 2 transports British win with 1 bomber remaining. Battle score for attacker is 25 Casualties for Italians: 1 artillery, 3 infantry and 2 transports Battle in Kenya British attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British win, taking Kenya from Italians with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 armour and 1 infantry moved from United Kingdom to 112 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Morocco 2 fighters moved from Gibraltar to Malta 1 fighter moved from 112 Sea Zone to 94 Sea Zone 2 fighters moved from United Kingdom to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Morocco 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 aaGun, 1 artillery and 2 infantry moved from Egypt to Alexandria 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 destroyer moved from 40 Sea Zone to 74 Sea Zone 3 aaGuns, 1 artillery and 7 infantry moved from Burma to Eastern India 1 infantry moved from Shan State to Burma 1 bomber moved from 96 Sea Zone to Malta 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo Place Units - British 2 infantry placed in Union of South Africa 1 factory_minor placed in Egypt 1 transport placed in 109 Sea Zone 2 submarines placed in 112 Sea Zone Turn Complete - British British collect 30 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 2 infantry
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Pushed my luck in round 2 in China and got two hits versus six. Doing my part to even out Italy’s crushing defeat at the Rock. 😅😂
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I hear ya. This dice app is kinda brutal at times. gotta get used to it. but Im pretty sure the dice always ends up 50/50 in the end. brutal dice suck though! lol
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you should have taken out my italian tt"s?
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nvm. see you did
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy nothing; Remaining resources: 12 PUs; Combat Move - Italians 2 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Tunisia to Libya 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya 2 infantry moved from Southern France to Northern Italy 2 fighters moved from Southern France to Southern Italy Non Combat Move - Italians 1 aaGun moved from Southern France to Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 23 PUs
Combat Hit Differential Summary :
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@MuddSlinger said in PTV MuddSlinger (A+10) vs Stucifer (A):
I hear ya. This dice app is kinda brutal at times. gotta get used to it. but Im pretty sure the dice always ends up 50/50 in the end. brutal dice suck though! lol
Gives & takes, the randomness makes for interesting games. The dice from what I understand use true random number not pseudorandom but I’m barely fluent in the difference. Have won a few 30% attacks but have lost several 80% battles too. In the end it’s hard to get past implicit bias and even one full game of PtV has few enough dice rolls there will always be some skew. 🤓
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Always remind myself if I wanted the better player to win every time I’d go lose at chess instead 🤣
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lmao. right, I would always lose at chess too. thanks for the dice info. I can tell they can be brutal and unpredictable. does make me think twice about key battles and then getting diced and leaving an open corrider that shouldnt be there